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Old 13/11/2017, 07:39 AM   #1
Skywalker312
Little Clucker
 
Join Date: Jun 2017
Posts: 18
Reputation: 10
Default Hood or '' Farm' 'near Unity Station

Hey guys.
I decided to map for the first time, even tho I always liked to map. I mapped this '' hood '' or ''farm '' whatever, hope you like it.








image upload




image upload


CODES:
Code:
RemoveBuildingForPlayer(playerid, 1413, 1879.9922, -1879.8906, 13.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1413, 1885.2578, -1879.8984, 13.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1413, 1864.1797, -1879.6641, 13.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1413, 1869.4609, -1879.6641, 13.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1874.7344, -1879.6641, 13.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1890.5234, -1879.6641, 13.6797, 0.25);
CreateObject(3589, 1867.47705, -1857.92200, 15.30457,   0.00000, 0.00000, -91.20001);
CreateObject(3168, 1880.61279, -1842.49548, 12.51307,   0.00000, 0.00000, -284.87985);
CreateObject(3173, 1899.32410, -1866.86047, 12.19280,   0.00000, 0.00000, -178.68008);
CreateObject(3250, 1874.81555, -1869.99609, 12.51676,   0.00000, 0.00000, -271.55994);
CreateObject(19456, 1872.56995, -1879.59167, 13.26976,   0.00000, 0.00000, -90.84000);
CreateObject(19456, 1882.15051, -1879.62573, 13.26976,   0.00000, 0.00000, -89.75998);
CreateObject(12921, 1894.22595, -1879.64832, 15.38935,   0.00000, 0.00000, 0.00000);
CreateObject(310, 1863.67590, -1852.20862, 14.36505,   0.00000, 0.00000, 0.00000);
CreateObject(910, 1862.18103, -1851.69397, 13.33429,   0.00000, 0.00000, 91.85998);
CreateObject(849, 1864.11414, -1851.75989, 12.86537,   0.00000, 0.00000, 0.00000);
CreateObject(1358, 1861.89978, -1833.78760, 13.80424,   0.00000, 0.00000, -100.13998);
CreateObject(852, 1861.78772, -1831.61182, 12.82633,   0.00000, 0.00000, 0.00000);
CreateObject(1369, 1879.12537, -1867.33362, 13.55997,   0.00000, 0.00000, 89.51998);
CreateObject(2671, 1872.74341, -1864.19568, 12.60057,   0.00000, 0.00000, 0.00000);
CreateObject(2671, 1872.93286, -1861.63257, 12.87186,   0.00000, 0.00000, 0.00000);
CreateObject(3594, 1870.99731, -1878.25757, 12.56260,   0.00000, 0.00000, 93.59998);
CreateObject(1415, 1872.78589, -1878.79810, 12.34413,   0.00000, 0.00000, 179.51991);
CreateObject(1710, 1868.75488, -1851.46692, 12.42832,   0.00000, 0.00000, 161.87985);
CreateObject(1710, 1864.42163, -1847.50415, 12.50725,   0.00000, 0.00000, 25.26008);
CreateObject(2370, 1867.17627, -1848.58044, 12.41251,   0.00000, 0.00000, -56.52000);
CreateObject(2672, 1867.81812, -1848.57996, 13.58958,   0.00000, 0.00000, 27.60001);
CreateObject(1950, 1867.90918, -1848.83679, 13.45484,   0.00000, 0.00000, 0.00000);
CreateObject(1950, 1868.10693, -1848.10571, 13.45484,   0.00000, 0.00000, 0.00000);
CreateObject(1950, 1867.65881, -1849.21582, 13.45484,   0.00000, 0.00000, 0.00000);
CreateObject(2045, 1868.29150, -1848.94641, 13.32814,   0.00000, 0.00000, -8.82000);
CreateObject(2045, 1867.97290, -1847.58118, 12.92134,   102.17998, 11.70000, -8.82000);
CreateObject(2669, 1864.23645, -1843.23096, 13.86691,   0.00000, 0.00000, 88.38000);
CreateObject(1348, 1865.54370, -1844.00854, 13.37613,   0.00000, 0.00000, 0.00000);
CreateObject(937, 1862.86938, -1843.84216, 12.83160,   0.00000, 0.00000, -1.74000);
CreateObject(1576, 1863.53992, -1844.14880, 13.28755,   0.00000, 0.00000, 0.00000);
CreateObject(1576, 1863.52661, -1843.47632, 13.28755,   0.00000, 0.00000, 0.00000);
CreateObject(1576, 1862.51331, -1843.47461, 13.28755,   0.00000, 0.00000, 0.00000);
CreateObject(1576, 1862.54932, -1844.07874, 13.28755,   0.00000, 0.00000, 0.00000);
CreateObject(1271, 1862.23157, -1842.18811, 12.86476,   0.00000, 0.00000, -0.96000);
CreateObject(1271, 1862.23157, -1842.18811, 13.52464,   0.00000, 0.00000, -0.96000);
CreateObject(1481, 1870.21338, -1852.68396, 13.17793,   0.00000, 0.00000, 179.70020);
CreateObject(2068, 1865.38147, -1848.82336, 14.80000,   0.00000, 0.00000, 0.00000);
CreateObject(2060, 1866.26794, -1841.43054, 12.54416,   0.00000, 0.00000, -3.24000);
CreateObject(2060, 1866.26794, -1841.43054, 12.72098,   0.00000, 0.00000, -3.24000);
CreateObject(1550, 1863.38770, -1843.78894, 13.03282,   -86.52003, -3.42000, 0.00000);
CreateObject(1550, 1862.44897, -1843.87781, 13.03984,   -86.52003, -3.42000, 0.00000);
CreateObject(3374, 1900.42334, -1844.97729, 13.64225,   0.00000, 0.00000, -2.46000);
CreateObject(17010, 1895.03748, -1854.66541, 12.20389,   0.00000, 0.00000, 178.50011);
CreateObject(3260, 1888.40088, -1850.43042, 13.00650,   0.00000, 0.00000, 0.00000);
CreateObject(3260, 1890.24255, -1850.47632, 13.00650,   0.00000, 0.00000, 0.00000);
CreateObject(3260, 1892.30481, -1850.51855, 13.00650,   0.00000, 0.00000, 0.00000);
CreateObject(3260, 1893.44495, -1850.56848, 13.00650,   0.00000, 0.00000, 0.00000);
CreateObject(3260, 1895.62793, -1850.62878, 13.00650,   0.00000, 0.00000, 0.00000);
CreateObject(3260, 1896.81128, -1850.63733, 13.00650,   0.00000, 0.00000, 0.00000);
CreateObject(3260, 1898.72668, -1850.73291, 13.00650,   0.00000, 0.00000, 0.00000);
CreateObject(3260, 1900.14893, -1850.78015, 13.00650,   0.00000, 0.00000, 0.00000);
CreateObject(3260, 1888.23938, -1856.40405, 13.24045,   0.00000, 0.00000, -1.26000);
CreateObject(3260, 1890.20886, -1856.49988, 13.24045,   0.00000, 0.00000, -4.44000);
CreateObject(3260, 1892.07141, -1856.57886, 13.24045,   0.00000, 0.00000, -2.10000);
CreateObject(3260, 1893.41699, -1856.52661, 13.24045,   0.00000, 0.00000, -4.44000);
CreateObject(3260, 1895.44080, -1856.61646, 13.24045,   0.00000, 0.00000, 0.96000);
CreateObject(3260, 1896.63220, -1856.60901, 13.24045,   0.00000, 0.00000, 0.96000);
CreateObject(3260, 1898.68909, -1856.70984, 13.24045,   0.00000, 0.00000, 0.96000);
CreateObject(3260, 1900.37317, -1856.70886, 13.24045,   0.00000, 0.00000, 0.96000);
CreateObject(3260, 1887.28052, -1855.42419, 13.24045,   0.00000, 0.00000, -87.78000);
CreateObject(3260, 1886.94092, -1853.54260, 13.24045,   0.00000, 0.00000, -69.72000);
CreateObject(3260, 1886.73877, -1851.08411, 13.24045,   0.00000, 0.00000, 44.58000);
CreateObject(19473, 1891.10925, -1851.59290, 12.37098,   0.00000, 0.00000, 0.00000);
CreateObject(19473, 1891.14807, -1853.17798, 12.37098,   0.00000, 0.00000, 0.00000);
CreateObject(19473, 1891.15759, -1855.60815, 12.37098,   0.00000, 0.00000, 0.00000);
CreateObject(19473, 1893.33008, -1853.24243, 12.37098,   0.00000, 0.00000, 0.00000);
CreateObject(19473, 1893.42578, -1851.58472, 12.37098,   0.00000, 0.00000, 0.00000);
CreateObject(19473, 1895.78027, -1851.78687, 12.37098,   0.00000, 0.00000, 0.00000);
CreateObject(19473, 1895.86304, -1853.43567, 12.37098,   0.00000, 0.00000, 0.00000);
CreateObject(19473, 1893.37988, -1855.49841, 12.37098,   0.00000, 0.00000, 0.00000);
CreateObject(19473, 1895.75549, -1855.27979, 12.37098,   0.00000, 0.00000, 0.00000);
CreateObject(19473, 1899.50134, -1855.29150, 12.37098,   0.00000, 0.00000, 0.00000);
CreateObject(19473, 1898.00879, -1852.04968, 12.37098,   0.00000, 0.00000, 0.00000);
CreateObject(19473, 1897.96558, -1853.92224, 12.37098,   0.00000, 0.00000, 0.00000);
CreateObject(19473, 1900.51099, -1853.51917, 12.37098,   0.00000, 0.00000, 0.00000);
CreateObject(19473, 1900.30359, -1851.89392, 12.37098,   0.00000, 0.00000, 0.00000);
CreateObject(3496, 1876.53308, -1865.64612, 12.50789,   0.00000, 0.00000, -1.26000);
CreateObject(1946, 1876.55640, -1865.01526, 12.80972,   0.00000, 0.00000, 0.00000);
CreateObject(17969, 1868.04932, -1852.92688, 14.40434,   0.00000, 0.00000, -91.97997);
CreateObject(3092, 1876.52551, -1864.62866, 16.11844,   20.34000, 1.19999, -4.02000);
CreateObject(2907, 1869.21252, -1865.19055, 12.65699,   0.00000, 0.00000, -30.72000);
CreateObject(2908, 1870.07605, -1865.33850, 12.78529,   0.00000, 0.00000, 0.00000);
CreateObject(19967, 1887.64966, -1879.69409, 12.31058,   0.00000, 0.00000, 4.02000);
CreateObject(19967, 1900.82825, -1879.61316, 12.31058,   0.00000, 0.00000, 4.02000);
CreateObject(19893, 1862.25879, -1842.23022, 13.87359,   0.00000, 0.00000, 68.64001);
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Old 13/11/2017, 08:27 AM   #2
Twizted
High-roller
 
Join Date: Feb 2011
Location: Portugal
Posts: 1,474
Reputation: 289
Default Re: Hood or '' Farm' 'near Unity Station

Seems out of place, compared to the environment around.
Despite that, you're on good track for the first map ever. Keep practising and then learn to texture the objects: it does wonders!
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Old 13/11/2017, 08:34 AM   #3
Skywalker312
Little Clucker
 
Join Date: Jun 2017
Posts: 18
Reputation: 10
Default Re: Hood or '' Farm' 'near Unity Station

Just figured out that it's location it's not that good. I will try to do something better next time.
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Old 13/11/2017, 08:40 AM   #4
sidney123
Big Clucker
 
Join Date: Sep 2011
Posts: 103
Reputation: 19
Default Re: Hood or '' Farm' 'near Unity Station

It's good for a first map, the location is sort of a thing; but overall good job.
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Old 13/11/2017, 08:43 AM   #5
Twizted
High-roller
 
Join Date: Feb 2011
Location: Portugal
Posts: 1,474
Reputation: 289
Default Re: Hood or '' Farm' 'near Unity Station

There are a few farms in Whetstone who could use a look like this. This one comes to mind. You would have to delete everything from there and try to make the map fit the rural, rustic environment.

This house on the right does not fit the theme, in my opinion. The rest, however, is pretty spot on.

You are only as good or successful – as your practices. Keep it up and keep showing your maps. Best of luck.
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