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Old 02/03/2019, 07:02 AM   #21
Riddick94
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Default Re: TextDraw Streamer* - No more textdraw limits!

Quote:
Originally Posted by SymonClash View Post
Stupid question:

What's the point on hiding textdraw codes?
Stupid answer:

This is not hiding, this is showing the quantity.
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Old 16/03/2019, 02:07 PM   #22
sampkinq
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Default Re: TextDraw Streamer* - No more textdraw limits!

How do you do this unlimited algorithm?
Can you explain ?
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Old 30/03/2019, 09:17 AM   #23
TokicMajstor
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Cool Re: TextDraw Streamer* - No more textdraw limits!

Don't say that's useless, I use more than 270 player textdraws, and before I discovered this, I decided to deatroy textdraws which are not showed.
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Old 30/03/2019, 10:16 AM   #24
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Default Re: TextDraw Streamer* - No more textdraw limits!

nice!
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Old 30/03/2019, 03:05 PM   #25
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Default Re: TextDraw Streamer* - No more textdraw limits!

Quote:
Originally Posted by TokicMajstor View Post
Don't say that's useless, I use more than 270 player textdraws, and before I discovered this, I decided to deatroy textdraws which are not showed.
This does the same as that, I also bet you are wasting shit loads of player textdraws that should be global textdraws anyways.
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Old 08/04/2019, 05:49 PM   #26
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Default Re: TextDraw Streamer* - No more textdraw limits!

C:\Users\User\Desktop\SAMP\SAMP\Server\pawno\inclu de\td-streamer-global.inc(518 ) : error 035: argument type mismatch (argument 2)
C:\Users\User\Desktop\SAMP\SAMP\Server\pawno\inclu de\td-streamer-player.inc(477) : error 035: argument type mismatch (argument 3)
Pawn compiler 3.10.7 Copyright (c) 1997-2006, ITB CompuPhase


2 Errors.
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