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Old 03/06/2012, 04:07 PM   #1
Niko_boy
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Default [0.3e]Niko_boy"s Vehicle Spawner Based on TextDraws [Build 1.1]

TextDraw[0.3e]

Based
Vehicle Spawnerby Niko_boy
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So we all know many Dialog based or command based vehicle spawn scripts are already available on forums around.
I too decided to work upon one but i thought would be useless.
Suddenly i realised of 0.3e and thought to try out new functions that are ->

  • SelectTextDraw
and
  • OnPlayerClickTextDraw


Preview : short picture..>


Usage:
  • /vehiclemenu - Main command that shows the list / menu
  • /destroycars - RCON Command to destroy all unocuppied spawned cars

Features:-
  • 0.3e based
  • Using ZCMD < i use it only >
  • Having latest features of TextDraws
  • Cool Presntation in script
  • 16 vehicles included in List
  • When player spawns new car it , Auto deletes the last spawned vehicle.
    [
    You can edit them by following way:
    -> Open Script goto OnPlayerClickTextDraw i.e. line 91
    -->Now you can see lines like SpawnCarForPlayer( playerid , 402 ); where the number 402 is vehicle ID
    and after } bracket it is mentioned CarNAME in this case it is Buffalo.
    --->Visit http://wiki.sa-mp.com/wiki/Vehicles:All , to see VehicleIDs with Names and replace Number 402 with vehicle ID and after ward replace //Buffalo with //NEW CAR Name , for future references.
    ]
  • meh, what else... JUST TRY IT your self

Notes:-

  1. Keep All Credits , do not mess much with script else it will get bugged.
  2. Feel free to edit stuff(s) <only if you kno what they are>
  3. No Mirror of Files, re-releasing is allowed


Credits:
SA-MP : For everything and new updates.
Zeex : for ZCMD
Myself : for working out with this script.
Zamaroht : for his TextDrawEditor script
ghosty : for Testing stuff(s) with me
Others : SAMP's IRC channel for few guidence. PAWNO and Notepad :P
Download Enjoy , Test , post Suggestion(s) and report any Bugs

Mirror(s)
http://lh.rs/NSe6xw0UMtGm
http://www.mediafire.com/?3w1hk5poly6geyu
Bugs -> None

Update(s):

Code:
v1.0:  Initial Release
v1.1:  Fixed Destroy Vehicles!

Future Plans:
-> Code Optimization
-> More Vehicles and few stuffs

Last edited by Niko_boy; 07/11/2012 at 05:51 AM.
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Old 03/06/2012, 05:13 PM   #2
FalconX
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Default Re: [0.3e]Niko_boy"s Vehicle Spawner Based on TextDraws [Build 1.1]

Nice work Niko mate

haha FIRST COMMENT
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Old 03/06/2012, 05:16 PM   #3
Niko_boy
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Default Re: [0.3e]Niko_boy"s Vehicle Spawner Based on TextDraws [Build 1.1]

thank you for appericiation mate - =D
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•••[CLOSED]LCS•Freeroam•DM•Stunts•••AutoArena [0.3z][No SkinShot][sixtytiger.com]Want a decent Attack Defend Gamemode?
N/A176.31.229.148:7830Get This! Attack-Defend(v2.3.1)
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Old 03/06/2012, 05:27 PM   #4
Kathleen
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Default Re: [0.3e]Niko_boy"s Vehicle Spawner Based on TextDraws [Build 1.1]

It's nice based script.. Add more cars
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Old 03/06/2012, 05:39 PM   #5
InfinityCOD
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Default Re: [0.3e]Niko_boy"s Vehicle Spawner Based on TextDraws [Build 1.1]

Nice mate! Cool FS!!
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Old 04/06/2012, 07:12 AM   #6
Niko_boy
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Default Re: [0.3e]Niko_boy"s Vehicle Spawner Based on TextDraws [Build 1.1]

Thanks
i will think of updates sooner after i get a few more ideas or suggestions..
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•••[CLOSED]LCS•Freeroam•DM•Stunts•••AutoArena [0.3z][No SkinShot][sixtytiger.com]Want a decent Attack Defend Gamemode?
N/A176.31.229.148:7830Get This! Attack-Defend(v2.3.1)
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Old 04/06/2012, 03:42 PM   #7
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Default Re: [0.3e]Niko_boy"s Vehicle Spawner Based on TextDraws [Build 1.1]

Woow cool nice work
+rep
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Old 04/06/2012, 04:11 PM   #8
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Lightbulb Re: [0.3e]Niko_boy"s Vehicle Spawner Based on TextDraws [Build 1.1]

Good work : usefull
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Old 05/06/2012, 04:02 AM   #9
Saleem
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Default Re: [0.3e]Niko_boy"s Vehicle Spawner Based on TextDraws [Build 1.1]

Nice one
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Old 05/06/2012, 05:03 AM   #10
pasha97
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Default Re: [0.3e]Niko_boy"s Vehicle Spawner Based on TextDraws [Build 1.1]

ill be waiting for ven version with more cars.

Suggestion: You can decorate this textdraws menu to look it better and add a description when you choose a car, like speed, boost etc...
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