SA-MP Forums

Go Back   SA-MP Forums > SA-MP Scripting and Plugins > Filterscripts > Includes

Reply
 
Thread Tools Display Modes
Old 25/06/2013, 02:45 PM   #11
IPrototypeI
Banned
 
Join Date: Jan 2013
Posts: 113
Reputation: 48
Default Re: [alpha] Objects Physics - Handle objects collisions and more.

great work thanks for the release
IPrototypeI is offline   Reply With Quote
Old 25/06/2013, 02:54 PM   #12
kvann
Huge Clucker
 
kvann's Avatar
 
Join Date: Jun 2012
Location: Estonia
Posts: 375
Reputation: 124
Default Re: [alpha] Objects Physics - Handle objects collisions and more.

Waiting for gravity + optional bouncing when falling on the ground. Very nice job
kvann is online now   Reply With Quote
Old 25/06/2013, 03:18 PM   #13
[DOG]irinel1996
High-roller
 
[DOG]irinel1996's Avatar
 
Join Date: Jan 2010
Posts: 1,693
Reputation: 288
Default Respuesta: [alpha] Objects Physics - Handle objects collisions and more.

This really rocks, nice.
[DOG]irinel1996 is offline   Reply With Quote
Old 25/06/2013, 03:33 PM   #14
vyper
Huge Clucker
 
vyper's Avatar
 
Join Date: Jul 2009
Location: Hell. x_x
Posts: 367
Reputation: 68
Default Re: [alpha] Objects Physics - Handle objects collisions and more.

Great include, good job !
vyper is offline   Reply With Quote
Old 25/06/2013, 06:16 PM   #15
Stylock
Huge Clucker
 
Stylock's Avatar
 
Join Date: Dec 2010
Posts: 318
Reputation: 155
Default Re: [alpha] Objects Physics - Handle objects collisions and more.

Very impressive!
Stylock is offline   Reply With Quote
Old 25/06/2013, 08:35 PM   #16
Johnson_boy
Huge Clucker
 
Join Date: Mar 2011
Location: Finland
Posts: 220
Reputation: 78
Default Re: [alpha] Objects Physics - Handle objects collisions and more.

Thumbs up, great release
Johnson_boy is offline   Reply With Quote
Old 25/06/2013, 08:41 PM   #17
n0minal
High-roller
 
n0minal's Avatar
 
Join Date: Mar 2013
Location: Rio de Janeiro
Posts: 4,154
Reputation: 728
Default Re: [alpha] Objects Physics - Handle objects collisions and more.

Very good job, I love it! +REP
__________________
n0minal is offline   Reply With Quote
Old 26/06/2013, 12:40 AM   #18
Kar
High-roller
 
Kar's Avatar
 
Join Date: May 2010
Location: Black Asylum
Posts: 3,184
Reputation: 506
Default Re: [alpha] Objects Physics - Handle objects collisions and more.

I'm going haywire! Awesome!
Kar is offline   Reply With Quote
Old 26/06/2013, 07:33 AM   #19
QuaTTrO
Gangsta
 
QuaTTrO's Avatar
 
Join Date: Aug 2009
Posts: 574
Reputation: 75
Default Re: [alpha] Objects Physics - Handle objects collisions and more.

WOW ! This is awesome Good Job!
QuaTTrO is offline   Reply With Quote
Old 26/06/2013, 11:43 AM   #20
PeppeAC
Big Clucker
 
Join Date: Jun 2013
Location: Trani, Italy
Posts: 105
Reputation: 190
Default Re: [alpha] Objects Physics - Handle objects collisions and more.

[ame]http://www.*******.com/watch?v=Kbkm4fXaB7Q[/ame]

Version 0.1 released
Added support to 3D physics.
Some functions edited tu support 3D features.
Some improvements and bug fixes.

I created a Github repository and uploaded there the new version of the include and a demo gamemode.
PeppeAC is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
Player Camera Goes Trough Objects And Attached Objects. [WSF]ThA_Devil Scripting Help 1 20/11/2013 02:40 PM
Handle multiple objects. HeLiOn_PrImE Scripting Help 5 08/04/2012 06:32 AM
If I create the objects in virtual worlds that makes room for other objects? tal_peretz Help Archive 8 17/05/2011 01:48 PM
Question regarding objects, collisions Biesmen Help Archive 5 25/03/2011 06:27 AM
Making objects, deleting created objects KnooL Help Archive 1 15/02/2009 08:34 AM


All times are GMT. The time now is 04:20 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.