SA-MP Forums

Go Back   SA-MP Forums > SA-MP Scripting and Plugins > Filterscripts > Includes

Reply
 
Thread Tools Display Modes
Old 10/07/2015, 02:29 PM   #91
OstGot
Gangsta
 
OstGot's Avatar
 
Join Date: Mar 2013
Location: Gomel, Belarus
Posts: 952
Reputation: 333
Default Re: Nex-AC - Anticheat system

New Version v1.3

Changes:
Added "#define USE_QUERY" (true by default)
* If your server is under Brute-force attack - for better protection USE_QUERY value can be changed to false
* Attention! If false, the server will not display the information in the server browser, so use in extreme cases!
Added features IsAntiCheatEnabled and IsAntiCheatEnabledForPlayer

Fixes:
Fixed load anticheat configuration from config-file
Increased some values in favor of players with high ping
Rcon protection (against Brute-force) now also dynamically enabled/disabled by function EnableAntiCheat
Fixed minor bugs in the anti-cheats on ammo hack, RapidFire, SpeedHack in vehicle, Anti-GodMode on foot and in vehicle

Download: See the first post
__________________
aka Nexius
Don't want to always check for updates of my scripts?
Include it the last, after all others
Nexius's Update Checker
OstGot is offline   Reply With Quote
Old 11/07/2015, 08:54 PM   #92
Carper
Little Clucker
 
Carper's Avatar
 
Join Date: Oct 2013
Posts: 32
Reputation: 5
Default Re: Nex-AC - Anticheat system

Official update for 0.3.7 RC2?
Carper is offline   Reply With Quote
Old 11/07/2015, 09:57 PM   #93
OstGot
Gangsta
 
OstGot's Avatar
 
Join Date: Mar 2013
Location: Gomel, Belarus
Posts: 952
Reputation: 333
Default Re: Nex-AC - Anticheat system

Now supported 0.3.7 r2!

Download: See the first post
__________________
aka Nexius
Don't want to always check for updates of my scripts?
Include it the last, after all others
Nexius's Update Checker
OstGot is offline   Reply With Quote
Old 12/07/2015, 03:34 AM   #94
BlowUP
Little Clucker
 
Join Date: Feb 2015
Posts: 14
Reputation: 0
Default Re: Nex-AC - Anticheat system

Compiler Crash
BlowUP is offline   Reply With Quote
Old 12/07/2015, 10:54 PM   #95
Irenijus
Little Clucker
 
Join Date: Jul 2013
Posts: 38
Reputation: 2
Default Re: Nex-AC - Anticheat system

Something wrong with weapons. . .
Irenijus is offline   Reply With Quote
Old 13/07/2015, 03:32 AM   #96
Vaishnav
Big Clucker
 
Join Date: May 2013
Posts: 137
Reputation: 1
Default Re: Nex-AC - Anticheat system

it's crashing the compiler please help :\
Vaishnav is offline   Reply With Quote
Old 13/07/2015, 01:00 PM   #97
OstGot
Gangsta
 
OstGot's Avatar
 
Join Date: Mar 2013
Location: Gomel, Belarus
Posts: 952
Reputation: 333
Default Re: Nex-AC - Anticheat system

Quote:
Originally Posted by Vaishnav View Post
it's crashing the compiler please help :\
I do not know what includes you use
Please show me a list of include

Quote:
Originally Posted by Irenijus View Post
Something wrong with weapons. . .
What code of anti-cheat is triggered?
__________________
aka Nexius
Don't want to always check for updates of my scripts?
Include it the last, after all others
Nexius's Update Checker
OstGot is offline   Reply With Quote
Old 13/07/2015, 01:36 PM   #98
KubiPL
Big Clucker
 
KubiPL's Avatar
 
Join Date: Feb 2012
Posts: 157
Reputation: 18
Default Re: Nex-AC - Anticheat system

Code:
(3978) : error 025: function heading differs from prototype
(3978) : error 017: undefined symbol "checkpointid"
(3980) : error 055: start of function body without function header
(3981) : error 010: invalid function or declaration
Compiling makes crash there.
Btw, weapon detecting is not accure when player spawns. Giving him weapon from script makes him kick with code 52 (1 and 13).
__________________

Need script? Write to us! skryptowanie.pl
KubiPL is offline   Reply With Quote
Old 13/07/2015, 03:02 PM   #99
Vaishnav
Big Clucker
 
Join Date: May 2013
Posts: 137
Reputation: 1
Default Re: Nex-AC - Anticheat system

i am using these includes:

pawn Code:
#include <a_samp>
#include <zcmd>
#include <a_mysql>
#include <dini>
#include <foreach>
#include <geolocation>
#include <mailer>
#include <Actors>
#include <color_fix>
#include <surfboard>
#include <streamer>
#include <sscanf2>
#include <progress>
#include <YSI\y_ini>
#include <YSI\y_va>
#include <YSI\y_iterate>
Vaishnav is offline   Reply With Quote
Old 13/07/2015, 07:48 PM   #100
Gigi-The-Beast
Huge Clucker
 
Join Date: Jan 2010
Posts: 223
Reputation: 25
Default Re: Nex-AC - Anticheat system

Compailer crashes with latest version 1.3:

Code:
C:\Users\Gigi\****** Drive\Samp Projects\Pawno\include\nex-ac.inc(3978) : error 025: function heading differs from prototype
C:\Users\Gigi\****** Drive\Samp Projects\Pawno\include\nex-ac.inc(3978) : error 017: undefined symbol "checkpointid"
C:\Users\Gigi\****** Drive\Samp Projects\Pawno\include\nex-ac.inc(3980) : error 055: start of function body without function header
C:\Users\Gigi\****** Drive\Samp Projects\Pawno\include\nex-ac.inc(3981) : error 010: invalid function or declaration
Includes

Code:
#include <a_samp>
#include <nex-ac>
#include <a_mysql>
#include <sscanf2>
#include <YSI\y_flooding>
#include <YSI\y_commands>
#include <streamer>
#include <mapandreas>
#include <foreach>
#include <mailer>
#include <easydialog>
#include <socket>
#include <strlib>
#include <timerfix>
Gigi-The-Beast is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
Working AntiCheat system mrxqware Scripting Help 4 02/05/2014 11:04 AM
[Include] System AntiCheat V1.1 Glad2BeHere Includes 13 04/03/2013 07:33 PM
-AntiCheat System geohareas Scripting Help 5 08/01/2013 06:38 PM
[FilterScript] [FS] ZAdmin v1.0 | ADMIN SYSTEM + REGISTER + ANTICHEAT + ANTIFLOOD + ANTISWEAR. [ZFM]Zuc Filterscripts 24 25/05/2011 09:19 AM


All times are GMT. The time now is 01:52 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.