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Old 14/03/2011, 07:08 PM   #21
MaTrIx4057
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Default Re: More deathmatch features in SA-MP.

Its gamemode by Slice.
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Old 14/03/2011, 07:09 PM   #22
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Default Re: More deathmatch features in SA-MP.

it's an A/D test server running Supreme Wargrounds A/D GM.
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Old 14/03/2011, 08:54 PM   #23
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Default Re: More deathmatch features in SA-MP.

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it's an A/D test server running Supreme Wargrounds A/D GM.
Why you keep repeating, everything i say?
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Old 14/03/2011, 10:11 PM   #24
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Default Re: More deathmatch features in SA-MP.

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Why you keep repeating, everything i say?
His post was 1 minute after yours, considering the forum doesn't tell you anymore that a new reply has been posted, I guess that's why.
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Old 18/03/2011, 06:57 PM   #25
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Default Re: More deathmatch features in SA-MP.

I agree on everything except available to kill while victim is paused. I dont want anyone killing my character in game while I'm taking a sh*t downstairs. Thats the point of the 'pause' button. You just have to deal with the players who abuse this option.
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Old 18/03/2011, 08:01 PM   #26
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Default Re: More deathmatch features in SA-MP.

How about you script your own pause command? Much better than people abusing the hell out of the escape button.
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Old 18/03/2011, 09:32 PM   #27
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Default Re: More deathmatch features in SA-MP.

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Originally Posted by Miguel View Post
How about you script your own pause command? Much better than people abusing the hell out of the escape button.
Yea, I guess an /afk [reason] command, that freezes you so you won't be able to use any HP is fine.
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Old 18/03/2011, 09:48 PM   #28
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Default Re: More deathmatch features in SA-MP.

Thats good option, ESC (pause) is a thing that gets abused in deathmatch too.
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Old 18/03/2011, 10:26 PM   #29
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Default Re: More deathmatch features in SA-MP.

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Originally Posted by [NoV]LaZ View Post
I hope it doesn't improve by much. It's great that you need some skill to kill other players, not like any other FPS games.
This is true, and its needed, SA-MP with perfect sync? Someone already plays this game for years and became
a very good player, now with the perfect sync he can toss his years of experience away, a newbie joins
the server and kills him with three shots from a desert eagle(one desert eagle shot = 45% demage)
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Old 19/03/2011, 01:55 AM   #30
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Default Re: More deathmatch features in SA-MP.

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Originally Posted by Mark_Weston View Post
* The ability to detect any key, right now most keys are already used by GTA - it would be cool if players could for example press "E" to enter a building. - Agree.
Allready possible with some scripting
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