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Old 30/08/2015, 04:10 AM   #1
Crayder
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Default New Object Suggestions

Since the "0.3.7 RC Scripting" section has been closed, I figured this is more of a general topic now.

The old suggestions topic still has some objects that could be done.



1. Corona, which we already have but it is missing textures supposedly:

2. Another version of the kickstart school buses (like, extract just one and fix the collision so we can walk in on both sides without getting stuck):

3. More organically shaped landmasses. The current ones Matite added are really great, but I think they are too rectangular. There should be more mountain-ish, organic ones.

Last edited by Crayder; 07/11/2015 at 05:54 PM.
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Old 30/08/2015, 01:45 PM   #2
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Default Re: New Object Suggestions

  • Separating the Big Ear into 3 pieces: The dish, the leg end the lower body;
  • Several variations of this: http://g02.a.alicdn.com/kf/HTB17QwpH...Xq6xXFXXX5.jpg;
  • Proper lighting objects fot attaching to vehicles. Maybe 2 variations, simple and xenon;
  • Also separate the bridges from all the great intersections so we can use them in other places, like Hunter Quarry;

I'll return with other suggestions.
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Old 20/09/2015, 12:00 AM   #3
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Default Re: New Object Suggestions

Better bleacher objects. Not like the small wooded set, I mean like the stadium bleachers.

I'd rather have natural sized ones (not with decimals). Currently it's tough to line the baseball stadium's up. I did happen to get an awesome football stadium going with them though.

They should also have walls on the part near the first row seats. Notice on my football stadium that the corners aren't filled in because I can't find any objects that will fit there.

Football stadium: http://forum.sa-mp.com/showthread.php?t=589431


Along with that subject, some multi-sized poles would be great! For example, my field goal post doesn't have a horizontal bar that will fit across. If we could have some poles that are about as thin as the telephone poles but with lengths around 2, 5, and 10 that would be good enough.
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Old 21/09/2015, 02:07 PM   #4
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Default Re: New Object Suggestions

I suggest to extract rollers from this skin, to allow us to use it on other skins with proper animation.
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Old 26/10/2015, 03:17 AM   #5
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Default Re: New Object Suggestions

I would suggest:

1. Muscle car engine blowers, preferably from Jetmax boat or Hotknife:
Of course scaled down so can fit Sabre/Blade/Clover/Buccaneer/Savana and other loweriders, muscle cars and so on.
I haven't found anything like that in SA, and with AttachObjectToVehicle this should be sweet.




2. airship/blimp just like one flying over Los Santos in GTA5 and in Vice City

Actually, it doesnt need to have good quallity, as mostly should be seen from far away.
None SA object can take role of a blimp, even re-textured, so I think this is good suggestion.


3. Hotknife wreck separated from Loco Low Co garage
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Old 26/10/2015, 03:25 AM   #6
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Default Re: New Object Suggestions

Most objects could have their textures changed and thus ending up like a complete different object. The land masses for example.

But yes there are always more objects to add i support that idea.
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Old 26/10/2015, 07:13 AM   #7
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Default Re: New Object Suggestions

Quote:
Originally Posted by Tomboeg View Post
Most objects could have their textures changed and thus ending up like a complete different object. The land masses for example.

But yes there are always more objects to add i support that idea.
It's a fact but doesn't really matters sometimes, for example, that bus model, it's a huge group of objects inside one only, that bus would be perfect for roleplay stuff, using it as an sepparated object would give people the chance to feature a school bus on their servers, or even create one more kind of car wreck on survival servers, that's why some objects like that are important enough to be extracted, not only for the visual but for the usability, you can't avoid it's collisions or attach it to a single vehicle or object because of the huge size.
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Old 26/10/2015, 11:54 AM   #8
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Default Re: New Object Suggestions

Some variations for these glasses would also be nice:

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Old 04/11/2015, 05:41 PM   #9
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Default Re: New Object Suggestions

Alright I'm making a list of objects that I would like to see on SA-MP and I believe that most part of them have utilities for any kind of gamemode (or mostly any).


Quote:
Tools

Scissors:



Hydraulic Jack

Quote:
Foods

Potato(es)



Carrot



Grapes
Quote:
Trash

Car Wrecks (variations of original game ones)



Quote:
Animals (is it possible to animate them?)

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Old 07/11/2015, 11:59 AM   #10
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Default Re: New Object Suggestions

Umm, how bout integrating skin mods and other models available, as indepedent new models and skins, would be SO AWESOME! But i know kalcor wont do this ;/
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