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Old 09/04/2015, 01:05 PM   #381
Orma
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Post Re: Object Suggestions

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Originally Posted by Ashgard View Post
The GTA San Andreas first is GTA
Here everything is possible
GTA 3/LCS/VC models don't fit the aesthetic of GTA:SA. VCS characters might work, but that's about it.

As for beta Toreno and Carl's brother (Brian, deceased), the models just don't exist. The pictures were rendered by Rockstar while GTA:SA was in production, and the models/textures themselves were left out of the actual game files. You could probably recreate them but that'd be more work than it's worth.

Also, character rigging is seriously time consuming (unless you want loads of bugs.)
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Old 09/04/2015, 01:19 PM   #382
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Default Re: Object Suggestions

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Originally Posted by Orma View Post
GTA 3/LCS/VC models don't fit the aesthetic of GTA:SA. VCS characters might work, but that's about it.

As for beta Toreno and Carl's brother (Brian, deceased), the models just don't exist. The pictures were rendered by Rockstar while GTA:SA was in production, and the models/textures themselves were left out of the actual game files. You could probably recreate them but that'd be more work than it's worth.

Also, character rigging is seriously time consuming (unless you want loads of bugs.)
Incorrect, GTA 3 models do not fit GTA:VC and GTA:SA.
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Old 09/04/2015, 01:24 PM   #383
Orma
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Post Re: Object Suggestions

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Originally Posted by Xsyiaris View Post
Incorrect, GTA 3 models do not fit GTA:VC and GTA:SA.
VC models are much lower quality than SA. Just look at most of the pedestrians. They look like potatoes with legs, lol

they also have a lower poly count than most SA peds and iirc lower res textures
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Old 09/04/2015, 01:32 PM   #384
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Default Re: Object Suggestions

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Originally Posted by Orma View Post
GTA 3/LCS/VC models don't fit the aesthetic of GTA:SA. VCS characters might work, but that's about it.

As for beta Toreno and Carl's brother (Brian, deceased), the models just don't exist. The pictures were rendered by Rockstar while GTA:SA was in production, and the models/textures themselves were left out of the actual game files. You could probably recreate them but that'd be more work than it's worth.

Also, character rigging is seriously time consuming (unless you want loads of bugs.)
Just is a game
The main characters of vc are like sa peds.
Add Horse Mask


Last edited by Ashgard; 09/04/2015 at 02:45 PM. Reason: Horse party
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Old 09/04/2015, 05:26 PM   #385
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Default Re: Object Suggestions

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Originally Posted by Ashgard View Post
more ppl
...
We already have Claude, KentPaul, Toreno, Jethro and Ken Rosemberg, why more of them?
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Old 09/04/2015, 05:44 PM   #386
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Default Re: Object Suggestions

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Originally Posted by ipsLeon View Post
We already have Claude, KentPaul, Toreno, Jethro and Ken Rosemberg, why more of them?
New model, and Og'Loc don't forget
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Old 09/04/2015, 05:54 PM   #387
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Default Re: Object Suggestions

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New model, and Og'Loc don't forget
Unnecessary, i agree with Og'Loc suggestion only, there's a lot of better skins which aren't repetitive to insert in sa-mp, like the Little Bill for example (the dwarf).
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Old 09/04/2015, 07:37 PM   #388
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Post Re: Object Suggestions

Was too lazy to start making up full picture, so I post these edited pictures at IMGUR:
_IMGUR LINK_

Objects from GTA SA cutscenes & introduction.
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Old 09/04/2015, 07:57 PM   #389
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more peds with costumes please with suits
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Old 09/04/2015, 08:03 PM   #390
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Default Re: Object Suggestions

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Was too lazy to start making up full picture, so I post these edited pictures at IMGUR:
_IMGUR LINK_

Objects from GTA SA cutscenes & introduction.
Very nice +1
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