SA-MP Forums

Go Back   SA-MP Forums > SA-MP Scripting and Plugins > Filterscripts > Maps

Reply
 
Thread Tools Display Modes
Old 31/08/2016, 11:50 AM   #1
WizCarl
Little Clucker
 
WizCarl's Avatar
 
Join Date: Sep 2015
Posts: 22
Reputation: 22
Default House Map - Texture


Code:
//Map Exported with Texture Studio By: [uL]Pottus////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////

//Remove Buildings///////////////////////////////////////////////////////////////////////////////////////////////
RemoveBuildingForPlayer(playerid, 617, 2334.656, -1006.656, 57.648, 0.250);

//Objects////////////////////////////////////////////////////////////////////////////////////////////////////////
new tmpobjid;
tmpobjid = CreateDynamicObject(19379, 2330.764404, -994.406372, 56.465179, 0.000000, 180.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19379, 2326.035400, -989.677978, 56.465198, 0.000000, 180.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19379, 2316.422363, -989.677978, 56.465198, 0.000000, 180.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19379, 2316.422363, -999.145996, 56.465179, 0.000000, 180.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19379, 2326.034423, -999.145996, 56.465179, 0.000000, 180.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19379, 2314.651611, -999.153991, 56.465198, 0.000000, 180.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19379, 2309.910156, -994.425964, 56.465179, 0.000000, 180.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19386, 2314.704101, -995.339782, 66.716400, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19402, 2329.241210, -999.162170, 66.716400, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19402, 2330.758056, -991.207702, 63.246101, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19448, 2314.684326, -989.681823, 63.246101, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19448, 2316.405517, -989.679809, 63.246101, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19448, 2326.031738, -989.679809, 63.246101, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19379, 2325.593750, -994.406372, 68.411399, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19448, 2309.912353, -994.404907, 63.246101, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19448, 2309.912353, -994.404907, 66.732398, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19448, 2330.758056, -994.404907, 66.732398, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19402, 2330.758056, -997.618896, 63.246101, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19356, 2322.708007, -994.477172, 66.716400, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19356, 2326.043945, -999.162170, 66.716400, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19356, 2322.708007, -997.652221, 66.716400, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19386, 2330.758056, -994.411682, 63.246101, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(1492, 2330.798095, -995.166687, 61.505901, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19448, 2326.031738, -989.679809, 66.732398, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19448, 2314.684326, -989.677795, 66.732398, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19448, 2316.405517, -989.679809, 66.732398, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19448, 2330.767089, -994.404907, 66.732398, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19379, 2315.113037, -994.406372, 68.411399, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19356, 2311.524169, -995.339782, 66.716400, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19356, 2324.231933, -999.172180, 66.716400, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19356, 2321.076660, -995.339843, 66.716400, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19386, 2322.708007, -991.308410, 66.716400, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
tmpobjid = CreateDynamicObject(19356, 2317.898681, -995.339782, 66.716400, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(tmpobjid, 0, 10101, "2notherbuildsfe", "sl_vicbrikwall01", 0x00000000);
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
tmpobjid = CreateDynamicObject(19379, 2319.984619, -994.410400, 65.048797, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(8572, 2312.873779, -990.666381, 63.902801, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2328.595214, -999.219421, 63.318000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2311.600341, -999.219421, 62.787998, 0.000000, 90.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2328.595214, -999.219421, 66.787399, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2324.195312, -999.219421, 63.318000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2324.195312, -999.219421, 63.318000, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2319.863281, -999.219421, 63.318000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2319.863281, -999.219421, 63.318000, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2315.477050, -999.219421, 63.318000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2315.477050, -999.219421, 63.318000, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2311.600341, -999.219421, 62.787998, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(19448, 2314.684326, -989.677795, 66.732398, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(8572, 2331.750732, -996.487976, 60.524600, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(19379, 2325.593750, -994.406372, 61.645229, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(19379, 2325.593750, -994.410400, 65.050796, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(19370, 2311.759765, -993.168090, 65.044799, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(19370, 2311.759765, -997.620788, 65.050796, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(19370, 2311.759765, -994.440002, 65.046798, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(19370, 2313.005615, -993.168090, 65.046798, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(19370, 2313.005615, -994.440002, 65.048797, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(19370, 2313.005615, -997.620788, 65.048797, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(19448, 2316.405517, -989.679809, 66.732398, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(19448, 2326.031738, -989.679809, 66.732398, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1492, 2315.444335, -995.326782, 64.954200, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2328.595214, -999.219421, 63.318000, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2328.595214, -999.219421, 66.787399, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2328.595214, -999.219421, 63.318000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2311.600341, -999.219421, 62.787998, 0.000000, 90.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2328.595214, -999.219421, 63.318000, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2324.195312, -999.219421, 63.318000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2324.195312, -999.219421, 63.318000, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2319.863281, -999.219421, 63.318000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2315.477050, -999.219421, 63.318000, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2311.600341, -999.219421, 62.787998, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(19370, 2311.759765, -993.168090, 65.044799, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(19370, 2313.005615, -997.620788, 65.048797, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2332, 2326.384033, -990.222106, 65.530097, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2090, 2328.158447, -993.245422, 65.001098, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2307, 2324.287109, -997.448303, 65.066902, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2330.802490, -991.317871, 62.506500, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2330.781250, -997.468078, 62.506500, 0.000000, 90.000000, -90.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2330.781250, -997.468078, 62.506500, 0.000000, 90.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2330.802490, -991.317871, 62.506500, 0.000000, 90.000000, -90.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2779, 2310.449951, -992.212707, 61.685901, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2296, 2310.294433, -997.454711, 61.731498, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1788, 2311.426513, -996.530517, 61.786399, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2292, 2314.638183, -998.618530, 61.733398, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2291, 2314.638183, -997.198181, 61.733100, 0.000000, 0.000000, -90.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2291, 2314.638183, -994.395996, 61.733100, 0.000000, 0.000000, -90.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2291, 2314.638183, -995.332275, 61.733100, 0.000000, 0.000000, -90.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2291, 2314.638183, -996.263610, 61.733100, 0.000000, 0.000000, -90.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2292, 2314.638183, -993.978881, 61.733398, 0.000000, 0.000000, -90.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2229, 2309.981445, -998.648559, 61.732700, 0.000000, 0.000000, 130.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2229, 2310.527343, -993.781982, 61.732700, 0.000000, 0.000000, 50.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(19379, 2315.113037, -994.406372, 61.645229, 0.000000, 90.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1492, 2322.735839, -992.059387, 64.954200, 0.000000, 0.000000, 90.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2319.863281, -999.219421, 63.318000, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1649, 2315.477050, -999.219421, 63.318000, 0.000000, 0.000000, 180.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(970, 2312.019775, -999.190185, 65.643501, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(970, 2320.576904, -999.190185, 65.643501, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(970, 2316.458984, -999.190185, 65.643501, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(970, 2312.342285, -999.190185, 65.643501, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2844, 2329.496826, -994.359436, 65.138412, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1819, 2319.838867, -997.860229, 65.137802, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1828, 2326.599365, -995.138671, 65.137901, 0.000000, 0.000000, 236.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1739, 2319.381103, -996.574279, 65.911697, 0.000000, 0.000000, 140.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(1739, 2321.530517, -996.400512, 65.911697, 0.000000, 0.000000, 40.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(3811, 2310.436035, -997.367980, 65.528396, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
tmpobjid = CreateDynamicObject(2251, 2322.248779, -995.789611, 65.967498, 0.000000, 0.000000, 54310.000000, -1, -1, -1, 300.00, 300.00);
WizCarl is offline   Reply With Quote
Old 01/09/2016, 02:46 AM   #2
Ashgard
Little Clucker
 
Ashgard's Avatar
 
Join Date: Jul 2014
Location: Catalonia
Posts: 33
Reputation: 1
Default Re: House Map - Texture

Outside wall texture always different the wall inside. Soil texture always different from the roof. Need refill and combine more textures for 10/10
Ashgard is offline   Reply With Quote
Old 03/09/2016, 08:59 AM   #3
WizCarl
Little Clucker
 
WizCarl's Avatar
 
Join Date: Sep 2015
Posts: 22
Reputation: 22
Default Re: House Map - Texture

Thanks
WizCarl is offline   Reply With Quote
Old 16/09/2016, 12:01 AM   #4
NeuroX
Little Clucker
 
NeuroX's Avatar
 
Join Date: Aug 2016
Posts: 6
Reputation: 0
Default Re: House Map - Texture

Add more objects Enter the house.
__________________
Mapper
NeuroX is offline   Reply With Quote
Old 16/09/2016, 12:49 AM   #5
Ultraz
Huge Clucker
 
Ultraz's Avatar
 
Join Date: Aug 2016
Location: Egypt
Posts: 245
Reputation: 22
Default Re: House Map - Texture

Quote:
Originally Posted by NeuroX View Post
Add more objects Enter the house.
LOL.
__________________
Scripting since 2016
I participated in:

Ultraz is offline   Reply With Quote
Old 16/09/2016, 07:56 AM   #6
SoFahim
Gangsta
 
SoFahim's Avatar
 
Join Date: May 2015
Location: Bangladesh.
Posts: 879
Reputation: 86
Default Re: House Map - Texture

You need to make it more detailed.

Place more house items inside the building.
__________________
Lead Developer & Mapping manager of SARP

You can contact me at Discord, my ID: Gold#8839 available for paid works
Quote:
SoFahim is offline   Reply With Quote
Old 22/10/2016, 04:59 PM   #7
WizCarl
Little Clucker
 
WizCarl's Avatar
 
Join Date: Sep 2015
Posts: 22
Reputation: 22
Default Re: House Map - Texture

Thanks.
WizCarl is offline   Reply With Quote
Old 22/10/2016, 05:28 PM   #8
Max_Andolini
Huge Clucker
 
Max_Andolini's Avatar
 
Join Date: Oct 2013
Posts: 318
Reputation: 37
Default Re: House Map - Texture

Eline sağlık. Nice work.
Max_Andolini is offline   Reply With Quote
Old 20/01/2017, 12:42 PM   #9
WizCarl
Little Clucker
 
WizCarl's Avatar
 
Join Date: Sep 2015
Posts: 22
Reputation: 22
Default Re: House Map - Texture

Quote:
Originally Posted by Max_Andolini View Post
Eline sağlık. Nice work.

Sağol.
WizCarl is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
[FilterScript] 420 Texture Viewer and ALL SA texture Array Pottus Filterscripts 45 11/02/2017 01:48 PM
[HELP] Object Texture Problem on Texture Studio MarleyBanks Scripting Help 1 28/11/2015 10:45 AM
[FilterScript] Texture Studio - Texture your maps Pottus Filterscripts 462 20/07/2015 10:35 PM


All times are GMT. The time now is 08:09 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.