SA-MP Forums

Go Back   SA-MP Forums > SA-MP Scripting and Plugins > Scripting Help

Closed Thread
 
Thread Tools Display Modes
Old 29/01/2013, 07:24 PM   #611
Nicow
Big Clucker
 
Nicow's Avatar
 
Join Date: Oct 2012
Location: France
Posts: 95
Reputation: 60
Default Re : Suggestions Thread

What about a new design for samp.exe ? And have the possibility to launch the game in window-mode everytime or stay in fullscreen mode.
Nicow is offline  
Old 29/01/2013, 07:29 PM   #612
Kyle
High-roller
 
Join Date: Mar 2009
Location: United Kingdom
Posts: 2,278
Reputation: 324
Default Re: Re : Suggestions Thread

Quote:
Originally Posted by Nicow View Post
What about a new design for samp.exe ? And have the possibility to launch the game in window-mode everytime or stay in fullscreen mode.
samp.exe currently does the job and good enough. No need to over complicate things.
Kyle is offline  
Old 29/01/2013, 07:36 PM   #613
CrazyChoco
Gangsta
 
Join Date: Feb 2012
Posts: 896
Reputation: 35
Default Re: Suggestions Thread

Might compile SAMP.exe into .dmg files too :/ What a shame, that you can buy GTA SA to Mac and then not enjoy it on multiplayer...
CrazyChoco is offline  
Old 29/01/2013, 07:50 PM   #614
sanya_gnoy
Big Clucker
 
sanya_gnoy's Avatar
 
Join Date: May 2012
Location: Phatthaya
Posts: 53
Reputation: 0
Default Re: Suggestions Thread

native SetCarriagesNumber(vehicleid); for trains (>3 carriages)

add more passenger seats for carriage (10 for example) and add passenger seats for planes as shamal and juank air.

native PlaySound(soundid, x, y, z, usepos = 0, float:distance);
native AttachSoundToPlayer(soundid, playerid);
native AttachSoundToVehicle(soundid, vehicleid);


native SetWeaponDamage(weaponid, float:damage);

add player skins from cutscenes.img

add (not replace just add) enterable vehicles as picreleated (i know its possible on client part)


add native GetVehicleExtra(vehicleid); and native SetVehicleExtra(vehicleid, extraid); (example barracs tent or mesa roof)

native SetPlayerWalkStyle(playerid, styleid); for different run anims.
(if use the UsePlayerPedAnims - all animations discharged, but player cool keep guns with two hands)

add able to shoot from a single Colt with two hands as a cop in singleplayer, and add awesome swat rope. add able to colorise blue swat APCs.

native SetPlayerSkillLevel(playerid, skill, float:level); {
PLAYERSKILL_MUSCLE
PLAYERSKILL_STAMINA
PLAYERSKILL_LUNGCAPACITY

DRIVINGSKILL_BIKE
DRIVINGSKILL_CYCLE
}


and please fix animation bug when train enter\exit
sorry for my bad english, i am just russian schoolboy
Attached Images
File Type: jpg enterable cargobob.jpg (84.0 KB, 123 views)

Last edited by sanya_gnoy; 29/01/2013 at 09:05 PM.
sanya_gnoy is offline  
Old 29/01/2013, 08:15 PM   #615
Mean
High-roller
 
Join Date: Jul 2010
Location: 14th annual lemon party
Posts: 2,730
Reputation: 229
Default Re: Suggestions Thread

Quote:
Originally Posted by MP2 View Post
A.K.A anti-lag. But it is NOT a good idea. Joypad users (like myself) can LOCK ON to targets. Using OPGD, EVERY shot will count. This is clearly a massive advantage.

It wouldn't be so bad if we had IsPlayerUsingJoypad; we could half (or more) the damage dealt.
there is a way to detect joypad
http://forum.sa-mp.com/showthread.php?t=254295

but, of course, it would be better if there was a native for detecting joypad
__________________
I'm pretty much the creator of the PUB: macro used in many scripts today, therefore I'm a legitimate genius.

Ground breaking stuff
Quote:
Originally Posted by ******
I've met Mean on a few occasions in real life, a true genius and a 400 pound all-muscle gorilla alpha male. He has had a great influence on my life.
Quote:
Originally Posted by Kalcor
I don't know where I'd be today without Mean. He has helped me through some tough times in my life. He always brings a smile to my face. Such a positive lad!
Mean is offline  
Old 29/01/2013, 09:02 PM   #616
Admigo
High-roller
 
Admigo's Avatar
 
Join Date: Oct 2010
Location: The Netherlands
Posts: 1,840
Reputation: 297
Default Re: Suggestions Thread

What about deleting the scoreboard? So you can make your own scoreboard.
Or a function to dissable it like:
Code:
DisableScoreboard();
__________________
Follow me on Instagram @brandonvanommen
Admigo is offline  
Old 29/01/2013, 09:24 PM   #617
Basssiiie
Gangsta
 
Basssiiie's Avatar
 
Join Date: Mar 2011
Location: The Netherlands
Posts: 760
Reputation: 191
Default Re: Suggestions Thread

Quote:
Originally Posted by sanya_gnoy View Post
add native GetVehicleExtra(vehicleid); and native SetVehicleExtra(vehicleid, extraid); (example barracs tent or mesa roof)
You mean this?:



Source: Vehicle variations, Sanny Builder Help files.

A problem is that this function has to be called before the actual vehicle is created, as it changes the model. But so does numberplates: the number plate function in SCM also has to be called before the actual vehicle is created. As it seems, Kye got past this problem when adding SetVehicleNumberPlate. Maybe he can do something similar with vehicle variations?
Basssiiie is offline  
Old 29/01/2013, 09:50 PM   #618
sanya_gnoy
Big Clucker
 
sanya_gnoy's Avatar
 
Join Date: May 2012
Location: Phatthaya
Posts: 53
Reputation: 0
Default Re: Suggestions Thread

Quote:
Originally Posted by Basssiiie View Post
You mean this?:

yes, i mean this.
sanya_gnoy is offline  
Old 29/01/2013, 09:56 PM   #619
iPLEOMAX
High-roller
 
iPLEOMAX's Avatar
 
Join Date: Mar 2011
Location: AE
Posts: 1,251
Reputation: 744
Default Re: Suggestions Thread

GetClientResolution(playerid);
GetPlayerFOV(playerid, Float:fov); //Field-of-view
TextDrawRotate(Text:textid, Float:angle);

Will be appreciated if added.
__________________
Goodbye SA-MP.
iPLEOMAX is offline  
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
Post suggestions in the 0.3e suggestions topic Kalcor Scripting Help 0 06/03/2012 09:00 AM
Suggestions Thread Diablosrouge Help Archive 13 05/12/2010 12:44 PM


All times are GMT. The time now is 01:17 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.