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Old 30/10/2012, 06:17 PM   #1
razor steven
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Smile How to define stuff?

If I want to make like "IsAGov" or stuff like that. How would I define the? I would like to be given a short tutorial on define and how it works, the simple way, please. It will be kind of you.
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Old 30/10/2012, 07:13 PM   #2
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Default Re: How to define stuff?

Make it a stock, you don't need to define it.
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Old 30/10/2012, 07:31 PM   #3
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Default AW: How to define stuff?

What's your current variable for saving the players gov.

I do an example:

pInfo[playerid][pGov] // That's your variable
stock IsAGov(playerid)
	if(pInfo[playerid][pGov] == 1)
	    return 1;
	} else return 0;
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