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Old 24/05/2020, 08:36 AM   #1
PepeTheFrog
Little Clucker
 
Join Date: Dec 2016
Posts: 46
Reputation: 3
Question SA-MP 0.3.7-R4 Exception At Address: 0x00542715

Hi I am trying my map on my localhost server and the game crashes automatically on a specific area(always) and this error or exception shows:

Code:
SA-MP 0.3.7-R4
Exception At Address: 0x00542715
Base: 0x04C30000

Registers:
EAX: 0x0000025C	EBX: 0x00B99984	ECX: 0x0A99D10C	EDX: 0xFF784F03
ESI: 0x0A98AB2C	EDI: 0x00B99984	EBP: 0x0AA29F74	ESP: 0x0177FBF0
EFLAGS: 0x00210206

Stack:
+0000: 0x10000202   0x0AA29F74   0x00000001   0x98200081
+0010: 0x00000000   0x000007F1   0x000007F1   0x000001B9
+0020: 0x00000090   0x000007F1   0x000001B9   0x47C0B787
+0030: 0x4694D4C9   0x47C0BAB9   0x4694C7FD   0x0054E64C
+0040: 0x0A98A340   0x0AA29F74   0x0177FD7C   0x00000800
+0050: 0x3F800000   0x0115F33B   0x00000004   0x04FFFFFF
+0060: 0x00C1C8F4   0x0077FC6C   0x3D4CCCCD   0x00C1C890
+0070: 0x3E800000   0x23626D57   0x0177FC98   0x77720E01
+0080: 0xFFFFFFFF   0x0177FC90   0x0177FC94   0x000001A0
+0090: 0x00000883   0x0177FD7C   0x00000010   0x0177FCE0
+00A0: 0x0BAA014C   0x00B78664   0x0177FCF0   0x776C05EA
+00B0: 0x0177FD10   0x77057F40   0x00000800   0x8BB26743
+00C0: 0x00FCE0FE   0xB56BDC00   0xBF7FFFD0   0x3B1E6D6D
+00D0: 0xB609D2D7   0x00000000   0xBB1E6D0A   0xBF7FFF64
+00E0: 0xBB6C5EB8   0x00000000   0xB734BC1D   0xBB6C5E74
+00F0: 0x3F7FFF94   0x00000000   0x47C0B920   0x4694D00E
+0100: 0x41427FBC   0x00000000   0x00000000   0x00000000
+0110: 0x00B72978   0x0177FD7C   0x00561A8E   0x0177FD10
+0120: 0xCB85C43E   0x000003FF   0x0177FD6C   0x0083CAA8
+0130: 0x00000000   0x00568776   0x00000001   0xB1505037
+0140: 0x000000BB   0x0053C09A   0x0000001A   0xFFFFFFFF
+0150: 0x00000000   0x72FE6580   0x04C97FC6   0xFFFFFFFF
+0160: 0x04CD277E   0x0000001A   0xB14EF0C3   0x00000000
+0170: 0x0C7C6568   0x0177FD54   0x0177F634   0x0177FF60
+0180: 0x04CF74E4   0x04D1CA90   0x00000002   0x76B0E860
+0190: 0x0053E986   0x00000001   0xCB84269E   0x000003FF
+01A0: 0x0053ECC2   0x00000001   0x00619B71   0x0000001A
+01B0: 0x00000001   0x00000001   0x0000000A   0x00748DA0
+01C0: 0x0000001A   0x00000001   0x77058F60   0x00000000
+01D0: 0x0177FF70   0x00399000   0x01828CBE   0x4F314EB8
+01E0: 0x05671F40   0x00000008   0x00000100   0x00000008
+01F0: 0x00000102   0x44200000   0x43C00000   0x00000000
+0200: 0x00000000   0x00000500   0x00000300   0x00000000
+0210: 0x00000001   0x00630390   0x00000200   0x00000000
+0220: 0x01800280   0x1A356E42   0x00000280   0x00000180
+0230: 0x0000002C   0x0177FE14   0x00825EA4   0x0177FF60
+0240: 0x00825EA4   0x00000000   0x00399000   0x00821D17
+0250: 0x00821D27   0x00856C80   0x0177FF70   0x008246F1
+0260: 0x00400000   0x00000000   0x01C42FA9   0x0000000A
+0270: 0x00000094   0x00000004   0x0000000A   0x040A08AE

SCM Op: 0x470, lDbg: 0 LastRendObj: 16358

Game Version: US 1.0

State Information: Ped Context: 0
How to figure out what is the causes of this crash? I Installed a bus mode that is working perfectly but I am sure that is not the cause of it. I even made a simple c# program that removes any duplicated objects to avoid a crash related objects but this still shows (ruling out duplicated objects that are on the same coordinates).
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Old 25/05/2020, 09:07 AM   #2
PepeTheFrog
Little Clucker
 
Join Date: Dec 2016
Posts: 46
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Default Re: SA-MP 0.3.7-R4 Exception At Address: 0x00542715

solved: objects 11694 collision with another 11694 causes this. remove or make sure their texture won't intersect with each other
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