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Old 28/05/2018, 10:22 AM   #61
StrikerZ
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Default Re: Detailed Mapping Guide / Tips

Quote:
Originally Posted by Uproar View Post
You could /sel the object and then /editobject.
Then align it manually. And you could type /oprop to see the rotation along the designated axis. Either /ry or /rx (Depending on the direction) for your new objects.


Another way is making the whole map straight and /gall and /editgroup and tilt your map.
Can ya make a video on making the map straight with /gall and others?
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Old 28/05/2018, 10:39 AM   #62
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Default Re: Detailed Mapping Guide / Tips

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Can ya make a video on making the map straight with /gall and others?
Once I get time, sure.
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Old 20/06/2018, 07:41 AM   #63
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Default Re: Detailed Mapping Guide / Tips

How to decrease or increase an object's gravity?
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Old 20/06/2018, 03:44 PM   #64
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Default Re: Detailed Mapping Guide / Tips

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How to decrease or increase an object's gravity?
/g if in texture studio.
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Old 25/07/2019, 07:49 PM   #65
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Default Re: Detailed Mapping Guide / Tips

How to avoid this?
Darker objects being the same model





Excuse me
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Old 26/07/2019, 02:48 PM   #66
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Default Re: Detailed Mapping Guide / Tips

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Originally Posted by Reattor View Post
How to avoid this?
Darker objects being the same model





Excuse me
Create another object after that. It will be fixed.
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Old 26/07/2019, 09:22 PM   #67
N0FeaR
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Default Re: Detailed Mapping Guide / Tips

this is awesome!
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Old 27/07/2019, 03:33 AM   #68
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Default Re: Detailed Mapping Guide / Tips

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Create another object after that. It will be fixed.
I didn't understand what he meant to do.
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Old 24/08/2019, 01:13 AM   #69
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Default Re: Detailed Mapping Guide / Tips

Thank you! It helped me!
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Old 12/09/2019, 09:48 AM   #70
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Default Re: Detailed Mapping Guide / Tips

Quote:
Originally Posted by Reattor View Post
How to avoid this?
Darker objects being the same model





Excuse me
If you're going to use texture studio, /mtsetcolor 0 ffffff
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