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Old 01/10/2014, 05:36 PM   #501
MicroD
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Default Re: YSF - kurta999's version

Hello Kurta, I got to give you some props, you've done amazing job and I'm glad that you continued working on improving YSF made by ******. Keep it up, please I'm looking forward for even more epic stuff.
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Old 01/10/2014, 08:25 PM   #502
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Default Re: YSF - kurta999's version

Is it possible if u could make a player invisble for himself?
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Old 01/10/2014, 08:33 PM   #503
kurta999
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Default Re: YSF - kurta999's version

Check LAdmin, there is a /invis command for that

IDK other ways how to do this.

Quote:
Originally Posted by Rudy_ View Post
Any updates about the bug on attachedobject crash? :/
In R11. I think this would require hooking and a lot of time.
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Old 02/10/2014, 05:36 AM   #504
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Default Re: YSF - kurta999's version

Quote:
Originally Posted by kurta999 View Post
Check LAdmin, there is a /invis command for that

IDK other ways how to do this.



In R11. I think this would require hooking and a lot of time.
Oh that's sad :/
& LAdmin makes invisible only in car :/.
This means i'll have to make it myself :S
Thanks anyway, keep it up
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Old 02/10/2014, 02:29 PM   #505
Gryphus One
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Default Respuesta: Re: YSF - kurta999's version

Quote:
Originally Posted by kurta999 View Post
Check LAdmin, there is a /invis command for that
I haven't found any invis features in Ladmin4v2 (I used Ctrl+F). Maybe you mean Lux Admin?
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si se hace las cosas bien, no es necesario que se tenga la opción compilar.
compilar es guardar, pero solo que el pawno te dice los errores cometidos.
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Oh and yes, why should I be ashamed? Because of people that are behind their PCs like 24/7, with 120 kilograms up their ass in 15 years of age? Give me a break.
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like he seid my brother tried & he's head esploded hes in hospital i recommend u not to do it
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Old 02/10/2014, 04:38 PM   #506
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Default Re: YSF - kurta999's version

Last time (month's ago) when I used this plugin, I had some problems on my server.

Players died always delayed, I don't know why but this plugin was the reason for it. (Was it the protection against fake-kill of this plugin?)
After that I removed this plugin. Now I want to know, does these problems have been fixed?
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Old 02/10/2014, 09:00 PM   #507
kurta999
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Default Re: YSF - kurta999's version

Yes, fixed.

Lets try it, if you found any bug then please report.
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Old 03/10/2014, 02:59 AM   #508
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Default Re: YSF - kurta999's version

@kurta

Recommending you remove these functions they could be used in combination with other programs to fake player counts.

pawn Code:
// Scoreboard manipulation
native TogglePlayerScoresPingsUpdate(playerid, bool:toggle);
native TogglePlayerFakePing(playerid, bool:toggle);
native SetPlayerFakePing(playerid, ping);
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Old 03/10/2014, 04:23 PM   #509
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Default Re: YSF - kurta999's version

You can fake them without these functions too.

R10 beta release, only windows.
Changes:
- Added per-player pickup system
pawn Code:
// Pickups - Player
native CreatePlayerPickup(playerid, model, type, Float:X, Float:Y, Float:Z, virtualworld = 0);
native DestroyPlayerPickup(playerid, pickupid);
native IsValidPlayerPickup(playerid, pickupid);
native IsPlayerPickupStreamedIn(playerid, pickupid);
native GetPlayerPickupPos(playerid, pickupid, &Float:fX, &Float:fY, &Float:fZ);
native GetPlayerPickupModel(playerid, pickupid);
native GetPlayerPickupType(playerid, pickupid);
native GetPlayerPickupVirtualWorld(playerid, pickupid);

forward OnPlayerPickUpPlayerPickup(playerid, pickupid);

Anyway pickup system has been completly rewritten from scartch to use std::map-s. Now possible to disable pickup streamer, this will be useful If I sometime will update streamer plugin to use per-player pickups for pickup streaming.

- Added SetPlayerChatBubbleForPlayer
- Added OnServerMessage(const message[])

This function will be called when server prints a message to console. A.K.A fixes2 fixed OnServerMessage.

- Fixed pause functions on linux (Fixed RakPeer::Receive on linux, thanks to Zeex for subhook library)
- Fixed bullet crasher inside plugin
- Fixed nightvison bug (?)
- Fixed crashes were caused by gangzones
- Many improvements on plugin structure
- Fixed wrong color rgba format in GetPlayerAttachedObject & GetObjectMaterial
- Updated "YSF_examples.pwn" to demostrate every new functions within YSF

Bugs:
- gmx will crash (caused by new pickup system)
- no linux build

Download:
http://www.mfrserver.com/up/YSF_Kurta999Version_R10.rar
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Last edited by kurta999; 03/10/2014 at 06:37 PM.
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Old 03/10/2014, 04:36 PM   #510
Rudy_
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Default Re: YSF - kurta999's version

:O nice man
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[TuT]How to create a car shooting Neon

[Filterscript]
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