SA-MP Forums

Go Back   SA-MP Forums > SA-MP Scripting and Plugins > Scripting Help > Discussion

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 19/09/2012, 01:43 AM   #1
2KY's Avatar
Join Date: Jan 2012
Location: United States
Posts: 950
Reputation: 166
Default "hidden" object ids added?

let's try this again, since it's a discussion..

I've noticed something different that was added - objects of every single skin id! Give it a try! Open up the SA:MP Map Editor, and create a random object, then change the object ID to 14. It's the black guy skin from GTA! And there's a ton more. I never noticed them before, has anyone else?
Check out my wiki page

Last edited by 2KY; 19/09/2012 at 03:16 AM.
2KY is offline   Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
5 Dialog errors - Input line too long, undefined symbol "t","is" and "only" Deal-or-die Scripting Help 6 01/05/2012 01:08 PM
"Hidden" paintjobs are not available anymore? Defrago Client Support 0 02/01/2012 08:49 AM
Admin script requires "ReturnUser", "strtok" and "IsNumeric" Rubennnnn Help Archive 1 02/12/2009 07:08 PM
"Bots", "AI", "NPCs"... Computer-controlled pedestrians and traffic! ssflsnoob General 2 23/11/2008 07:06 PM

All times are GMT. The time now is 05:59 PM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.