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Old 23/12/2018, 11:00 AM   #131
X337
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Default Re: SA-MP 0.3.7 R3 client update (optional)

Thank you
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Old 26/12/2018, 07:38 PM   #132
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Default Re: SA-MP 0.3.7 R3 client update (optional)

Nice job
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Old 28/12/2018, 08:28 AM   #133
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Default Re: SA-MP 0.3.7 R3 client update (optional)

Nice!
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Old 29/12/2018, 04:38 PM   #134
KayJ
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Default Re: SA-MP 0.3.7 R3 client update (optional)

Is it possible to see more enterable buildings in future updates? Like making some common buildings enterable without checkpoint... E.g Grove Street, LSPD, LVPD OR maybe nearby tall buildings which doesn't have any interior...?
It will be nice to see something like that in. SAMP..
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Old 29/12/2018, 05:07 PM   #135
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Default Re: SA-MP 0.3.7 R3 client update (optional)

Norm
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Old 03/01/2019, 06:38 PM   #136
iMrOtaku
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Default Re: SA-MP 0.3.7 R3 client update (optional)

just need to update sa-mp server now. But the client is very good with it.
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Old 09/01/2019, 07:04 PM   #137
AdiPlayWell
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Default Re: SA-MP 0.3.7 R3 client update (optional)

You woke up finally...

Very good.
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Old 09/01/2019, 07:43 PM   #138
Gforcez
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Default Re: SA-MP 0.3.7 R3 client update (optional)

Quote:
Originally Posted by KayJ View Post
Is it possible to see more enterable buildings in future updates? Like making some common buildings enterable without checkpoint... E.g Grove Street, LSPD, LVPD OR maybe nearby tall buildings which doesn't have any interior...?
It will be nice to see something like that in. SAMP..
In 0.3DL with custom objects, then replace the building with a remodelled one that has an empty interior and no door.
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Old 19/01/2019, 12:43 AM   #139
T0Play
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Default Re: SA-MP 0.3.7 R3 client update (optional)

Quote:
Originally Posted by FelipeAndres View Post
Can this help solve a hack that takes many vehicles to the same place?
jajjaa no pendejo men (eso lo debes parchear en tu sv)

pd : espero que solucionen los ataques :/
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Old 24/01/2019, 05:28 PM   #140
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Default Re: SA-MP 0.3.7 R3 client update (optional)

Buen trabajo kalcor!
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