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Old 25/03/2011, 11:05 PM   #1
Woozie_SlaYeR
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Default HQ Super Ballas

• HQ Ballas •
Descrição
Bom, vo por este mapa aqui que fiz pra meu servidor, mas não abri, então vo repassar ele pra vocês ai...
Esse Mapa foi localizado na Minha HQ Ballas, mt gente sabe mudar inclusive aqui no fórum tem um tutorial de como editar spawn, c pode editar os carros tbm, bom indo ao assunto, esse mapa é bem legal mesmo, fiz á uns 5 meses e agora vo postar pra vocês

Fotos







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OBS: No Code tem o Objeto do Elevador do Estacionamento Superior.
Para identifica-los veja no "// COMENTÁRIO" que estara oque ele é. Estará bem no final do code dos objetos.
PHP Code:
CreateObject(987,1073.141,-1211.212,20.453,0.0,0.0,-90.000); // object
CreateObject(987,1073.146,-1223.156,20.268,0.0,0.0,-90.000); // object (1)
CreateObject(987,1073.158,-1235.109,19.371,0.0,0.0,-90.000); // object (2)
CreateObject(987,1073.470,-1246.482,17.463,0.0,0.0,-90.000); // object (3)
CreateObject(987,1073.251,-1258.456,16.986,0.0,0.0,-90.000); // object (4)
CreateObject(987,1073.154,-1270.257,17.086,0.0,0.0,-360.000); // object (5)
CreateObject(987,1082.668,-1270.391,21.750,0.0,0.0,-360.000); // object (6)
CreateObject(987,1094.515,-1270.603,21.750,0.0,0.0,-360.000); // object (7)
CreateObject(987,1106.453,-1270.638,21.750,0.0,0.0,-360.000); // object (8)
CreateObject(987,1118.405,-1270.638,21.750,0.0,0.0,-360.000); // object (9)
CreateObject(987,1129.129,-1270.549,21.750,0.0,0.0,-360.000); // object (10)
CreateObject(987,1140.917,-1270.719,21.750,0.0,0.0,-630.000); // object (11)
CreateObject(987,1140.942,-1258.764,21.750,0.0,0.0,-629.140); // object (12)
CreateObject(987,1140.753,-1246.824,24.302,0.0,0.0,-629.140); // object (13)
CreateObject(987,1140.814,-1212.378,24.302,0.0,0.0,-899.063); // object (16)
CreateObject(987,1134.091,-1212.484,24.302,0.0,0.0,-180.000); // object (17)
CreateObject(987,1082.841,-1258.571,21.750,0.0,0.0,-90.000); // object (21)
CreateObject(987,1082.776,-1253.521,21.750,0.0,0.0,-90.000); // object (22)
CreateObject(987,1094.714,-1253.620,21.750,0.0,0.0,-180.000); // object (23)
CreateObject(987,1140.484,-1253.084,24.302,0.0,0.0,-180.000); // object (24)
CreateObject(987,1122.280,-1253.175,24.302,0.0,0.0,-360.000); // object (25)
CreateObject(987,1122.205,-1250.387,24.302,0.0,0.0,-270.000); // object (26)
CreateObject(987,1126.536,-1253.670,21.700,0.0,0.0,-540.000); // object (27)
CreateObject(3749,1104.817,-1255.607,26.405,0.0,0.0,0.0); // object (28)
CreateObject(1696,1107.504,-1256.072,20.979,-6.016,0.0,0.0); // object (31)
CreateObject(1696,1101.651,-1256.037,20.992,-6.016,0.0,0.0); // object (32)
CreateObject(3749,1075.990,-1206.532,20.634,0.0,0.0,-93.438); // object (33)
CreateObject(3749,1119.820,-1165.083,28.331,0.0,0.0,-181.719); // object (34)
CreateObject(3749,1143.749,-1206.383,22.626,0.0,0.0,-271.719); // object (35)
CreateObject(6973,1131.404,-1240.810,25.001,0.0,0.0,0.0); // object (42)
CreateObject(1243,1143.670,-1270.191,8.876,0.0,0.0,0.0); // object (44)
CreateObject(12925,1141.918,-1216.386,16.561,0.0,0.0,-180.000); // object (47)
CreateObject(12925,1141.805,-1238.935,14.097,0.0,0.0,-360.000); // object (48)
CreateObject(12925,1141.847,-1230.948,15.314,0.0,0.0,-360.000); // object (49)
CreateObject(12925,1141.840,-1222.629,15.431,0.0,0.0,0.0); // object (50)
CreateObject(987,1140.710,-1234.924,24.302,0.0,0.0,-629.140); // object (51)
CreateObject(987,1140.593,-1223.012,24.302,0.0,0.0,-629.140); // object (52)
CreateObject(8841,1094.113,-1176.253,30.557,184.779,0.0,0.0); // object (55)
CreateObject(1232,1115.726,-1188.939,23.553,0.0,0.0,0.0); // object (56)
CreateObject(1232,1104.382,-1189.075,23.577,0.0,0.0,0.0); // object (57)
CreateObject(1232,1092.459,-1188.980,23.579,0.0,0.0,0.0); // object (58)
CreateObject(1232,1082.699,-1188.815,23.592,0.0,0.0,0.0); // object (59)
CreateObject(3393,1083.553,-1184.679,17.297,0.0,0.0,-180.000); // object (60)
CreateObject(3386,1083.492,-1187.108,17.309,0.0,0.0,0.0); // object (61)
CreateObject(3386,1083.434,-1188.207,17.313,0.0,0.0,0.0); // object (62)
CreateObject(3787,1107.370,-1182.999,20.104,0.0,0.0,0.0); // object (63)
CreateObject(3787,1107.430,-1183.047,21.249,0.0,0.0,0.0); // object (64)
CreateObject(3790,1107.460,-1184.605,19.743,0.0,0.0,0.0); // object (65)
CreateObject(3790,1107.377,-1183.953,19.743,0.0,0.0,0.0); // object (66)
CreateObject(3795,1094.947,-1185.436,17.663,0.0,0.0,0.0); // object (67)
CreateObject(3795,1098.277,-1183.900,17.668,0.0,0.0,0.0); // object (68)
CreateObject(3794,1094.990,-1183.929,17.915,0.0,0.0,0.0); // object (71)
CreateObject(3789,1098.366,-1185.500,17.674,0.0,0.0,0.0); // object (72)
CreateObject(3787,1094.564,-1182.182,17.346,0.0,0.0,0.0); // object (73)
CreateObject(3787,1094.615,-1182.204,18.016,0.0,0.0,0.0); // object (74)
CreateObject(3787,1094.685,-1182.201,18.712,0.0,0.0,0.0); // object (75)
CreateObject(3787,1097.803,-1182.253,17.659,0.0,0.0,0.0); // object (76)
CreateObject(3787,1097.798,-1182.218,18.530,0.0,0.0,0.0); // object (77)
CreateObject(3787,1097.827,-1182.242,19.400,0.0,0.0,0.0); // object (78)
CreateObject(3787,1094.743,-1182.270,19.557,0.0,0.0,0.0); // object (79)
CreateObject(3787,1097.900,-1182.257,20.270,0.0,0.0,0.0); // object (81)
CreateObject(3788,1094.812,-1182.297,20.655,0.0,0.0,0.0); // object (82)
CreateObject(3578,1081.354,-1207.380,16.215,0.0,0.0,-270.000); // object (83)
CreateObject(3578,1143.797,-1206.794,17.533,1.719,3.438,-450.000); // object (84)
CreateObject(3578,1119.542,-1167.250,22.078,0.0,0.0,0.0); // object (85)
CreateObject(8344,1077.663,-1207.462,14.874,0.0,0.0,-180.000); // object (87)
CreateObject(8344,1107.290,-1222.513,14.500,0.0,3.438,-180.000); // object (88)
//Estacionamento Elevador
CreateObject(11326,1114.989,-1245.159,18.678,0.0,0.0,-180.000); // Elevador-Cima
CreateObject(11326,1114.947,-1245.184,11.894,0.0,0.0,-180.000); // Elevador-Baixo 

By: Woozie FusioN
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Hoje tu falas de min, Amanhã calo tua boca.
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Old 25/03/2011, 11:20 PM   #2
steki.
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Default Re: HQ Super Ballas

AHEAHUEHAUHEHAUEHAUEHUAHEUAHEUHAUEHAUHEAUHEUAHUEAH UE.

Adorei o jeito que você escreve Galpão do Crime Laboratirio do Crime HAUEHAUHEUAHEUHAUOEHUAEH
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Old 25/03/2011, 11:30 PM   #3
Diogo_Bras
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Default Re: HQ Super Ballas

Está bom, eu pelo menos gostei (:
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Uma das melhores equipes de programadores do sul da america latina com mais de 100 mil visitas em seu blog oficial ®.
Visitada e todos paises via diversos meios de comunicação com centenas de projetos lançados se torna uma equipe de exelência com acesso e reconhecimento internacional.
Venha fazer parte desta equipe.
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Old 25/03/2011, 11:35 PM   #4
JonathanFeitosa
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Default Re: HQ Super Ballas

Fala do Jalti Mais tu Faz a Mesma coisa. tem nada de intereçante também...

Será Útil Como eu Disse No Dele.

9/10 ...
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Old 25/03/2011, 11:40 PM   #5
Jorge_Hard
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Default Re: HQ Super Ballas

Muito bom kk 8/10 pois parece muita confusao

portao encima e tals.

Pelas fotos do 8/10.

Nao sei no game mais fico bacaninha >D
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Old 26/03/2011, 02:11 AM   #6
Kruger
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Default Re: HQ Super Ballas

Ficou Legal ..

9/10
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My Name : Kruger :)

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Club From the Heart : 

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Old 26/03/2011, 02:32 AM   #7
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Default Re: HQ Super Ballas

Criativo.
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Old 26/03/2011, 03:38 AM   #8
[AF]Junior
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Default Re: HQ Super Ballas

Criativo mesmo... MTA tem que ficar inspirado pra fazer uns mapas desses...
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Old 26/03/2011, 05:34 AM   #9
Woozie_SlaYeR
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Thumbs up Re: HQ Super Ballas

Quote:
Originally Posted by [AF]Junior View Post
Criativo mesmo... MTA tem que ficar inspirado pra fazer uns mapas desses...
Com certeza, eu me fodo o dia inteiro procurando idéias, mas pelo visto... é dificil pensar em algo criativo e diferente
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Hoje tu falas de min, Amanhã calo tua boca.
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Old 26/03/2011, 08:28 AM   #10
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Default Re: HQ Super Ballas

Mapa Útil!
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