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Old 21/06/2012, 05:20 PM   #1
@TOM
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Default [INT] town hall for small town .

Hello ,

Today , I will present you this town hall interior for small town .

Pictures :

Overview :



The entry :





the waiting room :





Rooms for employees of the town hall :









Meeting room :







Office of the Mayor :









pawn Code:
CreateObject(19376, -2254.46, -2.01, 0.14,   0.00, 90.00, 0.00);
CreateObject(19376, -2244.20, -2.00, 0.14,   0.00, 90.00, 0.00);
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CreateObject(1964, -2268.05, 4.45, 1.18,   0.00, 0.00, 90.00);
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CreateObject(2281, -2243.22, 11.54, 1.91,   0.00, 0.00, 0.00);
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CreateObject(1714, -2244.46, 10.17, 0.23,   0.00, 0.00, 0.00);
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CreateObject(14604, -2247.73, 3.63, 1.18,   0.00, 0.00, -47.00);
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CreateObject(2164, -2246.67, 2.41, 0.23,   0.00, 0.00, 0.00);
CreateObject(2167, -2248.37, 0.95, 0.22,   0.00, 0.00, 91.00);
CreateObject(2169, -2245.38, -4.53, 0.23,   0.00, 0.00, 0.00);
CreateObject(2169, -2241.82, -4.54, 0.23,   0.00, 0.00, 0.00);
CreateObject(2169, -2241.32, -2.56, 0.23,   0.00, 0.00, 90.00);
CreateObject(2161, -2244.58, -6.65, 0.23,   0.00, 0.00, -180.00);
CreateObject(2161, -2241.22, -6.75, 0.23,   0.00, 0.00, -180.00);
CreateObject(2161, -2239.27, -1.81, 0.23,   0.00, 0.00, -90.00);
CreateObject(1671, -2244.66, -5.65, 0.65,   0.00, 0.00, -180.00);
CreateObject(1671, -2241.34, -5.71, 0.69,   0.00, 0.00, -180.00);
CreateObject(1671, -2240.33, -1.80, 0.67,   0.00, 0.00, -90.00);
CreateObject(2205, -2241.48, 0.57, 0.22,   0.00, 0.00, 90.00);
CreateObject(1671, -2240.31, 1.23, 0.67,   0.00, 0.00, -90.00);
CreateObject(2190, -2241.83, 0.67, 1.16,   0.00, 0.00, 105.00);
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CreateObject(1964, -2241.68, -4.68, 1.17,   0.00, 0.00, -180.00);
CreateObject(1964, -2241.15, -2.38, 1.17,   0.00, 0.00, -90.00);
CreateObject(2167, -2260.90, 12.14, 0.23,   0.00, 0.00, 0.00);
CreateObject(2167, -2259.57, 12.22, 0.23,   0.00, 0.00, 0.00);
CreateObject(2167, -2258.09, 12.24, 0.23,   0.00, 0.00, 0.00);
CreateObject(2332, -2251.69, 3.57, 0.67,   0.00, 0.00, -91.00);
CreateObject(2946, -2257.80, -6.79, 0.22,   0.00, 0.00, -90.00);
CreateObject(2946, -2254.62, -6.79, 0.22,   0.00, 0.00, 90.00);
CreateObject(1775, -2250.38, -6.41, 1.35,   0.00, 0.00, -180.00);
CreateObject(1776, -2252.03, -6.51, 1.31,   0.00, 0.00, -180.00);
CreateObject(2167, -2261.09, 2.63, 0.22,   0.00, 0.00, 0.00);
CreateObject(2164, -2259.54, 2.54, 0.22,   0.00, 0.00, 0.00);
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CreateObject(2894, -2241.94, 8.81, 1.08,   0.00, 0.00, 180.00);
CreateObject(2894, -2241.44, 7.84, 1.08,   0.00, 0.00, 90.00);
CreateObject(2894, -2242.18, 6.87, 1.08,   0.00, 0.00, 0.00);
CreateObject(2894, -2243.29, 6.91, 1.08,   0.00, 0.00, 0.00);
CreateObject(2894, -2244.54, 6.92, 1.08,   0.00, 0.00, 0.00);
CreateObject(3806, -2251.78, 2.03, 0.66,   0.00, 0.00, -90.00);
CreateObject(3806, -2249.41, 0.85, 0.67,   0.00, 0.00, -181.00);
CreateObject(3806, -2259.96, -6.25, 0.65,   0.00, 0.00, 91.00);
CreateObject(1649, -2262.24, 5.08, 2.31,   0.00, 0.00, -90.00);
CreateObject(1649, -2262.26, 5.60, 2.33,   0.00, 0.00, -90.00);
CreateObject(1649, -2268.09, 2.76, 2.35,   0.00, 0.00, -180.00);
CreateObject(1649, -2262.28, 0.44, 2.35,   0.00, 0.00, -90.00);
CreateObject(1649, -2248.57, -4.52, 2.33,   0.00, 0.00, -90.00);
CreateObject(1649, -2240.70, 2.79, 2.33,   0.00, 0.00, -180.00);
CreateObject(19377, -2266.62, 2.75, 9.25,   0.00, 0.00, -90.00);
CreateObject(19377, -2262.18, -0.84, 9.25,   0.00, 0.00, 0.00);
CreateObject(19377, -2262.22, 5.50, 9.23,   0.00, 0.00, 0.00);
CreateObject(19377, -2248.58, -4.00, 9.25,   0.00, 0.00, 0.00);
CreateObject(19377, -2241.33, 2.74, 9.25,   0.00, 0.00, -90.00);
CreateObject(19377, -2244.24, -2.10, 4.68,   0.00, 90.00, 0.00);
CreateObject(19377, -2243.47, 7.50, 4.67,   0.00, 90.00, 0.00);
CreateObject(19377, -2256.40, 7.59, 4.68,   0.00, 90.00, 0.00);
CreateObject(19377, -2266.28, 7.59, 4.68,   0.00, 90.00, 0.00);
CreateObject(19377, -2265.24, -1.97, 4.68,   0.00, 90.00, 0.00);
CreateObject(19377, -2254.77, -2.08, 4.67,   0.00, 90.00, 0.00);
CreateObject(2272, -2255.80, 1.66, 2.30,   0.00, 0.00, 0.00);
CreateObject(2283, -2252.77, 2.58, 2.80,   0.00, 0.00, 0.00);

I hope you will like it !
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Last edited by @TOM; 21/06/2012 at 06:39 PM.
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Old 21/06/2012, 05:44 PM   #2
ScriptWriter
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Default Re: [INT] town hall for small town .

What program you use?
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Old 21/06/2012, 05:49 PM   #3
@TOM
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Default Re : [INT] town hall for small town .

This one : http://forum.sa-mp.com/showthread.php?t=282801 .
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Old 21/06/2012, 06:52 PM   #4
antonisrodos94
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Default Re: [INT] town hall for small town .

fantastic!!!
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Old 21/06/2012, 07:10 PM   #5
@TOM
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Default Re : [INT] town hall for small town .

Thanks !
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Old 21/06/2012, 07:34 PM   #6
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Default Re: [INT] town hall for small town .

Not bad. Not bad at all. Just some slight glitching in the floor, and the rolled up chart is misplaced; it has the angle in it for it to be placed on the edge of a table.

9/10
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Old 22/06/2012, 02:36 AM   #7
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Default Re: [INT] town hall for small town .

Good Work o_O
9/10
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Old 22/06/2012, 03:41 PM   #8
@TOM
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Default Re : Re: [INT] town hall for small town .

Quote:
Originally Posted by Vince View Post
Not bad. Not bad at all. Just some slight glitching in the floor, and the rolled up chart is misplaced; it has the angle in it for it to be placed on the edge of a table.

9/10
You're right. Thank you for pointing this out. I'll edit the mapping.


Thanks for the other !
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Old 22/06/2012, 10:06 PM   #9
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Default Re : [INT] town hall for small town .

Superbe realisation

9/10

Bravo

spawn ?
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Old 23/06/2012, 11:30 AM   #10
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Default Re : [INT] town hall for small town .

Thanks !

Here : -2254.4609, -2.0062, 0.1400
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