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Old 15/08/2009, 06:51 AM   #1
Little Clucker
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Default How to add rules?

OK , Thanks people for the anims , now I want to add rules, could somebody teach me how to do that ?
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Old 15/08/2009, 07:00 AM   #2
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Default Re: How to add rules?

Extremely Simple piece of code.
pawn Code:
SendClientMessage(playerid, YOUR_COLOR, "The message you want to display goes here!");
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Old 15/08/2009, 07:01 AM   #3
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Default Re: How to add rules?

You should tell us how you want your rules to show up ? when they connect ? or when they spawn ? or when they /register ? please provide us with some description before asking.

Regards, Adil.

My Works
[NPC]LS Bus System

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Old 15/08/2009, 07:24 AM   #4
Little Clucker
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Default Re: How to add rules?

I want it when they spawn @ Pakistan Cool Boy
PS. If it could to freeze everything , so when you spawn it freezes and then the rules show up
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Old 13/05/2011, 03:16 PM   #5
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Default Re : How to add rules?

Then put the code under, OnPlayerSpawn
pawn Code:
SendClientMessage(playerid, AEB404, "Rule Number1");
SendClientMessage(playerid, AEB404, "Rule Number2");
SendClientMessage(playerid, AEB404, "Rule Number3");
SendClientMessage(playerid, AEB404, "Rule Number4");
SendClientMessage(playerid, AEB404, "Rule Number5");
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Old 13/05/2011, 03:23 PM   #6
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Default Re: How to add rules?

Or, more efficient:
pawn Code:
public OnPlayerSpawn(playerid)
   TogglePlayerControllable(playerid, false);
   ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "Rules here", "Understood", "Cancel");
   return 1;

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
   if(dialogid == 1)
      if(!response) // If he clicked on "Cancel"
         Kick(playerid); // It will kick him
         return 1;
      } else {
         TogglePlayerControllable(playerid, true);
      return 1;
   return 0;
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