SA-MP Forums

Go Back   SA-MP Forums > SA-MP Scripting and Plugins > Filterscripts > Maps

Reply
 
Thread Tools Display Modes
Old 23/03/2014, 03:49 PM   #1
kerex132
Little Clucker
 
kerex132's Avatar
 
Join Date: Mar 2011
Posts: 28
Reputation: 5
Cool Skyscrape HQ/Family - Los Santos - Complete

Hey everyone, I'm giving away a family HQ located in Los Santos in a skyscraper you could use this on your server if you'd like. Enjoy it, and please give me some reputation if you believe this was nicely made! <3

Preview: http://imgur.com/a/Lxmn6#0

Quote:
CreateObject(984,1835.9000000,-1311.8000000,131.4000000,0.0000000,0.0000000,0.000 0000); //object(fenceshit2) (4)
CreateObject(984,1835.9000000,-1299.0000000,131.4000000,0.0000000,0.0000000,0.000 0000); //object(fenceshit2) (5)
CreateObject(984,1835.9000000,-1286.3000000,131.4000000,0.0000000,0.0000000,0.000 0000); //object(fenceshit2) (6)
CreateObject(984,1835.9000000,-1276.7000000,131.4000000,0.0000000,0.0000000,0.000 0000); //object(fenceshit2) (7)
CreateObject(984,1828.8000000,-1319.0000000,131.4000000,0.0000000,0.0000000,270.0 000000); //object(fenceshit2) (
CreateObject(984,1817.8000000,-1318.9000000,131.4000000,0.0000000,0.0000000,270.0 000000); //object(fenceshit2) (9)
CreateObject(983,1811.5000000,-1315.7000000,131.4000000,0.0000000,0.0000000,0.000 0000); //object(fenceshit3) (1)
CreateObject(984,1805.1000000,-1312.8000000,131.4000000,0.0000000,0.0000000,270.0 000000); //object(fenceshit2) (10)
CreateObject(984,1792.3000000,-1312.7000000,131.4000000,0.0000000,0.0000000,270.0 000000); //object(fenceshit2) (11)
CreateObject(984,1783.5000000,-1313.0000000,131.1000000,0.0000000,0.0000000,270.0 000000); //object(fenceshit2) (12)
CreateObject(983,1774.9000000,-1311.1000000,131.1000000,0.0000000,0.0000000,48.00 00000); //object(fenceshit3) (2)
CreateObject(984,1772.6000000,-1303.3000000,131.1000000,0.0000000,0.0000000,0.000 0000); //object(fenceshit2) (13)
CreateObject(983,1775.2000000,-1295.8000000,131.1000000,0.0000000,0.0000000,298.0 000000); //object(fenceshit3) (3)
CreateObject(984,1784.2000000,-1294.4000000,131.1000000,0.0000000,0.0000000,270.0 000000); //object(fenceshit2) (14)
CreateObject(984,1793.5000000,-1294.4000000,131.1000000,0.0000000,0.0000000,270.0 000000); //object(fenceshit2) (15)
CreateObject(984,1804.7000000,-1290.1000000,131.1000000,0.0000000,0.0000000,312.0 000000); //object(fenceshit2) (16)
CreateObject(983,1809.2000000,-1286.0000000,131.1000000,0.0000000,0.0000000,312.0 000000); //object(fenceshit3) (4)
CreateObject(983,1813.3000000,-1274.8000000,131.4000000,0.0000000,0.0000000,326.0 000000); //object(fenceshit3) (5)
CreateObject(983,1811.6000000,-1280.7000000,131.4000000,0.0000000,0.0000000,0.000 0000); //object(fenceshit3) (6)
CreateObject(983,1815.1000000,-1272.1000000,131.4000000,0.0000000,0.0000000,324.0 000000); //object(fenceshit3) (7)
CreateObject(984,1823.7000000,-1269.5000000,131.4000000,0.0000000,0.0000000,270.0 000000); //object(fenceshit2) (1
CreateObject(983,1831.7000000,-1269.5000000,131.4000000,0.0000000,0.0000000,270.0 000000); //object(fenceshit3) (
CreateObject(1238,1834.9000000,-1270.1000000,131.1000000,0.0000000,0.0000000,0.000 0000); //object(trafficcone) (1)
CreateObject(1238,1835.5000000,-1270.5000000,131.1000000,0.0000000,0.0000000,0.000 0000); //object(trafficcone) (2)
CreateObject(1238,1835.6000000,-1318.2000000,131.1000000,0.0000000,0.0000000,0.000 0000); //object(trafficcone) (13)
CreateObject(1238,1835.2000000,-1318.7000000,131.1000000,0.0000000,0.0000000,0.000 0000); //object(trafficcone) (15)
CreateObject(3526,1811.9000000,-1318.5000000,130.8000000,0.0000000,0.0000000,0.000 0000); //object(vegasairportlight) (2)
CreateObject(3526,1811.9000000,-1312.8000000,130.8000000,0.0000000,0.0000000,0.000 0000); //object(vegasairportlight) (3)
CreateObject(3526,1824.1000000,-1318.5000000,130.8000000,0.0000000,0.0000000,270.0 000000); //object(vegasairportlight) (4)
CreateObject(3526,1835.0000000,-1318.1000000,130.8000000,0.0000000,0.0000000,316.0 000000); //object(vegasairportlight) (5)
CreateObject(3526,1835.5000000,-1305.5000000,130.8000000,0.0000000,0.0000000,0.000 0000); //object(vegasairportlight) (6)
CreateObject(3526,1835.6000000,-1291.1000000,130.8000000,0.0000000,0.0000000,0.000 0000); //object(vegasairportlight) (7)
CreateObject(3526,1835.4000000,-1277.7000000,130.8000000,0.0000000,0.0000000,0.000 0000); //object(vegasairportlight) (
CreateObject(3526,1834.9000000,-1270.6000000,130.8000000,0.0000000,0.0000000,52.00 00000); //object(vegasairportlight) (9)
CreateObject(3526,1825.4000000,-1269.7000000,130.8000000,0.0000000,0.0000000,92.00 00000); //object(vegasairportlight) (10)
CreateObject(3526,1817.4000200,-1269.9000200,130.8000000,0.0000000,0.0000000,158.0 000000); //object(vegasairportlight) (11)
CreateObject(3526,1811.9000000,-1277.4000000,130.8000000,0.0000000,0.0000000,158.0 000000); //object(vegasairportlight) (12)
CreateObject(3526,1811.6000000,-1284.3000000,130.8000000,0.0000000,0.0000000,130.0 000000); //object(vegasairportlight) (13)
CreateObject(3526,1800.5000000,-1295.0000000,130.8000000,0.0000000,0.0000000,130.0 000000); //object(vegasairportlight) (14)
CreateObject(3526,1790.3000000,-1294.8000000,130.8000000,0.0000000,0.0000000,90.00 00000); //object(vegasairportlight) (16)
CreateObject(3526,1773.1000000,-1297.4000000,130.8000000,0.0000000,0.0000000,130.0 000000); //object(vegasairportlight) (17)
CreateObject(3526,1777.8000000,-1294.9000000,130.8000000,0.0000000,0.0000000,119.9 960000); //object(vegasairportlight) (1
CreateObject(3526,1772.9000000,-1303.6000000,130.8000000,0.0000000,0.0000000,180.0 000000); //object(vegasairportlight) (19)
CreateObject(3526,1772.9000000,-1308.9000000,130.8000000,0.0000000,0.0000000,230.0 000000); //object(vegasairportlight) (20)
CreateObject(3526,1777.1000000,-1312.5000000,130.8000000,0.0000000,0.0000000,229.9 990000); //object(vegasairportlight) (21)
CreateObject(3526,1786.9000000,-1312.2000000,130.8000000,0.0000000,0.0000000,270.0 000000); //object(vegasairportlight) (22)
CreateObject(3526,1797.4000000,-1312.1000000,130.8000000,0.0000000,0.0000000,270.0 000000); //object(vegasairportlight) (23)
CreateObject(3526,1806.4000000,-1312.2000000,130.8000000,0.0000000,0.0000000,270.0 000000); //object(vegasairportlight) (24)
CreateObject(3934,1783.7000000,-1303.6000000,130.8000000,0.0000000,0.0000000,0.000 0000); //object(helipad01) (1)
CreateObject(3934,1828.8000000,-1311.5000000,130.9000000,0.0000000,0.0000000,90.00 00000); //object(helipad01) (2)
CreateObject(3934,1817.9000000,-1311.6000000,130.9000000,0.0000000,0.0000000,90.00 00000); //object(helipad01) (3)
CreateObject(7981,1824.2000000,-1283.1000000,135.7000000,0.0000000,0.0000000,88.00 00000); //object(smallradar02_lvs) (1)
CreateObject(944,1830.4000000,-1283.6000000,131.6000000,0.0000000,0.0000000,52.00 00000); //object(packing_carates04) (1)
CreateObject(1431,1830.5000000,-1283.5000000,132.7000000,0.0000000,0.0000000,240.0 000000); //object(dyn_box_pile) (1)
CreateObject(3066,1829.4000000,-1290.8000000,131.8000000,0.0000000,0.0000000,0.000 0000); //object(ammotrn_obj) (1)
CreateObject(3576,1814.4000000,-1293.7000000,132.2000000,0.0000000,0.0000000,0.000 0000); //object(dockcrates2_la) (1)
CreateObject(3633,1815.7000000,-1291.5000000,131.2000000,0.0000000,0.0000000,0.000 0000); //object(imoildrum4_las) (1)
CreateObject(2567,1815.9000000,-1285.8000000,132.7000000,0.0000000,0.0000000,268.0 000000); //object(ab_warehouseshelf) (1)
CreateObject(2830,1812.6000000,-1294.6000000,130.7000000,0.0000000,0.0000000,0.000 0000); //object(gb_platedirty04) (1)
CreateObject(926,1812.9000000,-1294.3000000,131.0000000,0.0000000,0.0000000,0.000 0000); //object(rubbish_box2) (1)
CreateObject(2908,1814.1000000,-1291.5000000,130.8000000,0.0000000,0.0000000,0.000 0000); //object(kmb_deadhead) (1)
CreateObject(2671,1794.7000000,-1308.3000000,131.0000000,0.0000000,0.0000000,0.000 0000); //object(proc_rubbish_3) (1)
CreateObject(18099,1808.8000000,-1306.6000000,130.8000000,0.0000000,0.0000000,0.000 0000); //object(cj_rubbish) (1)
CreateObject(926,1827.4000000,-1296.1000000,131.0000000,0.0000000,0.0000000,0.000 0000); //object(rubbish_box2) (2)
CreateObject(2572,1791.7000000,-1305.0000000,119.2000000,0.0000000,0.0000000,96.00 00000); //object(hotel_single_2) (1)
CreateObject(2570,1805.9000000,-1302.2000000,119.2000000,0.0000000,0.0000000,269.2 470000); //object(hotel_dresser_4) (1)
CreateObject(1491,1811.9000000,-1279.5000000,119.1000000,0.0000000,0.0000000,0.000 0000); //object(gen_doorint01) (2)
CreateObject(2165,1821.5000000,-1270.8000000,119.3000000,0.0000000,0.0000000,0.000 0000); //object(med_office_desk_1) (1)
CreateObject(2165,1825.7000000,-1270.8000000,119.3000000,0.0000000,0.0000000,0.000 0000); //object(med_office_desk_1) (2)
CreateObject(2165,1830.0000000,-1270.8000000,119.3000000,0.0000000,0.0000000,0.000 0000); //object(med_office_desk_1) (3)
CreateObject(1715,1822.1000000,-1272.1000000,119.4000000,0.0000000,0.0000000,159.9 990000); //object(kb_swivelchair2) (1)
CreateObject(1715,1826.5000000,-1272.0000000,119.4000000,0.0000000,0.0000000,169.9 990000); //object(kb_swivelchair2) (2)
CreateObject(1715,1831.0000000,-1272.0000000,119.4000000,0.0000000,0.0000000,203.9 940000); //object(kb_swivelchair2) (3)
CreateObject(1235,1828.3000000,-1270.8000000,119.8000000,0.0000000,0.0000000,0.000 0000); //object(wastebin) (1)
CreateObject(1235,1824.1000000,-1270.6000000,119.8000000,0.0000000,0.0000000,0.000 0000); //object(wastebin) (2)
CreateObject(2287,1833.1000000,-1272.8000000,122.1000000,0.0000000,0.0000000,309.9 960000); //object(frame_4) (1)
CreateObject(2287,1833.3000000,-1272.6000000,122.1000000,0.0000000,0.0000000,309.9 960000); //object(frame_4) (2)
CreateObject(2107,1820.8000000,-1270.4000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(cj_mlight12) (1)
CreateObject(2267,1817.1000000,-1272.5000000,121.4000000,0.0000000,0.0000000,29.99 80000); //object(frame_wood_3) (2)
CreateObject(2290,1816.3000000,-1273.4000000,119.2000000,0.0000000,0.0000000,31.99 80000); //object(swk_couch_1) (1)
CreateObject(1491,1790.1000000,-1312.7000000,119.2000000,0.0000000,0.0000000,90.00 00000); //object(gen_doorint01) (4)
CreateObject(1491,1783.5000000,-1300.0000000,119.3000000,0.0000000,0.0000000,270.0 000000); //object(gen_doorint01) (5)
CreateObject(1829,1782.6000000,-1311.4000000,119.7000000,0.0000000,0.0000000,154.0 000000); //object(man_safenew) (1)
CreateObject(1829,1781.7000000,-1311.1000000,119.7000000,0.0000000,0.0000000,153.9 950000); //object(man_safenew) (2)
CreateObject(939,1778.9000000,-1309.1000000,121.6000000,0.0000000,0.0000000,336.0 000000); //object(cj_df_unit) (1)
CreateObject(923,1775.7000000,-1307.2000000,120.2000000,0.0000000,0.0000000,20.00 00000); //object(packing_carates2) (1)
CreateObject(2567,1774.5000000,-1297.8000000,121.2000000,0.0000000,0.0000000,22.00 00000); //object(ab_warehouseshelf) (2)
CreateObject(3633,1773.6000000,-1306.5000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(imoildrum4_las) (2)
CreateObject(2921,1771.2000000,-1306.9000000,123.6000000,0.0000000,0.0000000,224.0 000000); //object(kmb_cam) (1)
CreateObject(2921,1835.0000000,-1273.6000000,123.6000000,0.0000000,0.0000000,16.00 00000); //object(kmb_cam) (2)
CreateObject(644,1818.1000000,-1301.1000000,119.5000000,0.0000000,0.0000000,182.0 000000); //object(pot_02) (1)
CreateObject(1712,1817.9000000,-1289.7000000,119.2000000,0.0000000,0.0000000,270.0 000000); //object(kb_couch05) (1)
CreateObject(987,1824.8000000,-1270.8000000,12.6000000,0.0000000,0.0000000,286.00 00000); //object(elecfence_bar) (1)
CreateObject(987,1813.2000000,-1272.3000000,12.6000000,0.0000000,0.0000000,8.0000 000); //object(elecfence_bar) (2)
CreateObject(987,1802.4000000,-1277.5000000,12.6000000,0.0000000,0.0000000,25.998 0000); //object(elecfence_bar) (3)
CreateObject(987,1793.4000000,-1284.3000000,12.6000000,0.0000000,0.0000000,35.994 0000); //object(elecfence_bar) (4)
CreateObject(987,1777.2000000,-1296.1000000,12.6000000,0.0000000,0.0000000,35.991 0000); //object(elecfence_bar) (5)
CreateObject(987,1765.3000000,-1302.5000000,12.5000000,0.0000000,0.0000000,28.000 0000); //object(elecfence_bar) (6)
CreateObject(987,1753.8000000,-1306.8000000,12.5000000,0.0000000,0.0000000,21.999 0000); //object(elecfence_bar) (7)
CreateObject(987,1750.6000000,-1314.3000000,12.2000000,0.0000000,0.0000000,270.00 00000); //object(elecfence_bar) (
CreateObject(987,1750.1000000,-1308.2000000,12.5000000,0.0000000,0.0000000,21.995 0000); //object(elecfence_bar) (9)
CreateObject(987,1817.1000000,-1312.7000000,12.6000000,0.0000000,0.0000000,240.00 00000); //object(elecfence_bar) (10)
CreateObject(9321,1810.8000000,-1314.2000000,14.1000000,0.0000000,0.0000000,180.00 00000); //object(garage_sfn01) (1)
CreateObject(2670,1771.3000000,-1305.3000000,12.8000000,0.0000000,0.0000000,0.0000 000); //object(proc_rubbish_1) (1)
CreateObject(2672,1774.4000000,-1315.4000000,12.9000000,0.0000000,0.0000000,0.0000 000); //object(proc_rubbish_4) (1)
CreateObject(2676,1792.5000000,-1317.8000000,12.7000000,0.0000000,0.0000000,0.0000 000); //object(proc_rubbish_ (1)
CreateObject(1232,1774.6000000,-1308.5000000,15.4000000,0.0000000,0.0000000,0.0000 000); //object(streetlamp1) (1)
CreateObject(1550,1771.5000000,-1304.9000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(cj_money_bag) (1)
CreateObject(1550,1771.4000000,-1304.4000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(cj_money_bag) (2)
CreateObject(1550,1771.3000000,-1303.9000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(cj_money_bag) (3)
CreateObject(1550,1771.2000000,-1303.4000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(cj_money_bag) (4)
CreateObject(1550,1771.1000000,-1302.7000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(cj_money_bag) (5)
CreateObject(1550,1771.0000000,-1302.0000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(cj_money_bag) (6)
CreateObject(1550,1770.9000000,-1301.3000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(cj_money_bag) (7)
CreateObject(1550,1770.8000000,-1300.6000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(cj_money_bag) (
CreateObject(1550,1771.3000000,-1300.5000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(cj_money_bag) (9)
CreateObject(1550,1771.8000000,-1300.4000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(cj_money_bag) (10)
CreateObject(1550,1771.9000000,-1301.4000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(cj_money_bag) (11)
CreateObject(1550,1772.0000000,-1302.4000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(cj_money_bag) (12)
CreateObject(1550,1772.1000000,-1303.4000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(cj_money_bag) (13)
CreateObject(1550,1772.2000000,-1304.4000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(cj_money_bag) (14)
CreateObject(1550,1772.3000000,-1305.1000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(cj_money_bag) (15)
CreateObject(1550,1772.3000000,-1305.1000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(cj_money_bag) (16)
CreateObject(1550,1772.0000000,-1304.0000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(cj_money_bag) (17)
CreateObject(1550,1771.8000000,-1302.9000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(cj_money_bag) (1
CreateObject(1550,1771.7000000,-1301.9000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(cj_money_bag) (19)
CreateObject(1550,1771.8000000,-1300.8000000,119.7000000,0.0000000,0.0000000,0.000 0000); //object(cj_money_bag) (20)
CreateObject(2290,1833.4000000,-1277.9000000,119.2000000,0.0000000,0.0000000,90.00 00000); //object(swk_couch_1) (2)
CreateObject(1649,1815.4000000,-1279.5000000,120.5000000,0.0000000,0.0000000,0.000 0000); //object(wglasssmash) (4)
CreateObject(1649,1819.8000000,-1279.5000000,120.5000000,0.0000000,0.0000000,0.000 0000); //object(wglasssmash) (5)
CreateObject(1649,1824.2000000,-1279.5000000,120.5000000,0.0000000,0.0000000,0.000 0000); //object(wglasssmash) (6)
CreateObject(1649,1828.4000000,-1279.5000000,120.5000000,0.0000000,0.0000000,0.000 0000); //object(wglasssmash) (7)
CreateObject(1649,1832.7000000,-1279.5000000,120.5000000,0.0000000,0.0000000,0.000 0000); //object(wglasssmash) (
CreateObject(1649,1815.4000000,-1279.5000000,123.8000000,0.0000000,0.0000000,0.000 0000); //object(wglasssmash) (10)
CreateObject(1649,1819.8000000,-1279.5000000,123.8000000,0.0000000,0.0000000,0.000 0000); //object(wglasssmash) (11)
CreateObject(1649,1824.2000000,-1279.5000000,123.8000000,0.0000000,0.0000000,0.000 0000); //object(wglasssmash) (12)
CreateObject(1649,1828.4000000,-1279.5000000,123.8000000,0.0000000,0.0000000,0.000 0000); //object(wglasssmash) (13)
CreateObject(1649,1832.7000000,-1279.5000000,123.8000000,0.0000000,0.0000000,180.0 000000); //object(wglasssmash) (14)
CreateObject(1649,1813.7000000,-1279.5000000,123.3000000,0.0000000,0.0000000,0.000 0000); //object(wglasssmash) (15)
CreateObject(1649,1832.7000000,-1279.5000000,120.5000000,0.0000000,0.0000000,180.0 000000); //object(wglasssmash) (16)
CreateObject(1649,1832.7000000,-1279.5000000,123.8000000,0.0000000,0.0000000,359.9 950000); //object(wglasssmash) (17)
CreateObject(1649,1828.4000000,-1279.5000000,123.8000000,0.0000000,0.0000000,180.0 000000); //object(wglasssmash) (1
CreateObject(1649,1828.4000000,-1279.5000000,120.5000000,0.0000000,0.0000000,180.0 000000); //object(wglasssmash) (19)
CreateObject(1649,1824.2000000,-1279.5000000,120.5000000,0.0000000,0.0000000,180.0 000000); //object(wglasssmash) (20)
CreateObject(1649,1824.2000000,-1279.5000000,123.8000000,0.0000000,0.0000000,180.0 000000); //object(wglasssmash) (21)
CreateObject(1649,1819.8000000,-1279.5000000,120.5000000,0.0000000,0.0000000,180.0 000000); //object(wglasssmash) (22)
CreateObject(1649,1819.8000000,-1279.5000000,123.8000000,0.0000000,0.0000000,180.0 000000); //object(wglasssmash) (23)
CreateObject(1649,1815.4000000,-1279.5000000,123.8000000,0.0000000,0.0000000,180.0 000000); //object(wglasssmash) (24)
CreateObject(1649,1815.4000000,-1279.5000000,120.5000000,0.0000000,0.0000000,180.0 000000); //object(wglasssmash) (25)
CreateObject(1649,1813.7000000,-1279.5000000,123.3000000,0.0000000,0.0000000,180.0 000000); //object(wglasssmash) (26)
CreateObject(1649,1790.0000000,-1309.1000000,120.8000000,0.0000000,0.0000000,90.00 00000); //object(wglasssmash) (27)
CreateObject(1649,1790.0000000,-1304.8000000,120.8000000,0.0000000,0.0000000,90.00 00000); //object(wglasssmash) (2
CreateObject(1649,1790.0000000,-1304.8000000,124.1000000,0.0000000,0.0000000,90.00 00000); //object(wglasssmash) (29)
CreateObject(1649,1790.0000000,-1309.1000000,124.1000000,0.0000000,0.0000000,90.00 00000); //object(wglasssmash) (30)
CreateObject(1649,1790.0000000,-1310.6000000,123.3000000,0.0000000,0.0000000,90.00 00000); //object(wglasssmash) (32)
CreateObject(1649,1790.0000000,-1310.6000000,123.3000000,0.0000000,0.0000000,270.0 000000); //object(wglasssmash) (31)
CreateObject(1649,1790.0000000,-1309.1000000,120.8000000,0.0000000,0.0000000,270.0 000000); //object(wglasssmash) (33)
CreateObject(1649,1790.0000000,-1309.1000000,124.1000000,0.0000000,0.0000000,270.0 000000); //object(wglasssmash) (34)
CreateObject(1649,1790.0000000,-1309.1000000,120.8000000,0.0000000,0.0000000,90.00 00000); //object(wglasssmash) (35)
CreateObject(1649,1790.0000000,-1304.8000000,120.8000000,0.0000000,0.0000000,270.0 000000); //object(wglasssmash) (36)
CreateObject(1649,1790.0000000,-1304.8000000,124.1000000,0.0000000,0.0000000,270.0 000000); //object(wglasssmash) (37)
CreateObject(1649,1783.5000000,-1297.8000000,120.8000000,0.0000000,0.0000000,90.00 00000); //object(wglasssmash) (3
CreateObject(1649,1783.5000000,-1297.2000000,120.8000000,0.0000000,0.0000000,90.00 00000); //object(wglasssmash) (39)
CreateObject(1649,1783.5000000,-1297.2000000,124.1000000,0.0000000,0.0000000,90.00 00000); //object(wglasssmash) (40)
CreateObject(1649,1783.5000000,-1297.8000000,124.1000000,0.0000000,0.0000000,90.00 00000); //object(wglasssmash) (41)
CreateObject(1649,1783.5000000,-1302.3000000,123.3000000,0.0000000,0.0000000,90.00 00000); //object(wglasssmash) (42)
CreateObject(1649,1783.5000000,-1297.2000000,120.8000000,0.0000000,0.0000000,270.0 000000); //object(wglasssmash) (43)
CreateObject(1649,1783.5000000,-1297.2000000,124.1000000,0.0000000,0.0000000,270.0 000000); //object(wglasssmash) (44)
CreateObject(1649,1783.5000000,-1297.8000000,124.1000000,0.0000000,0.0000000,270.0 000000); //object(wglasssmash) (45)
CreateObject(1649,1783.5000000,-1297.8000000,120.8000000,0.0000000,0.0000000,270.0 000000); //object(wglasssmash) (46)
CreateObject(1649,1783.7000000,-1302.2000000,123.3000000,0.0000000,0.0000000,270.0 000000); //object(wglasssmash) (47)
CreateObject(1649,1783.5000000,-1297.8000000,124.1000000,0.0000000,0.0000000,90.00 00000); //object(wglasssmash) (4

/*
Objects converted: 172
Vehicles converted: 0
Vehicle models found: 0
----------------------
In the time this conversion took to finish a hummingbird could have flapped it's wings 1.06 times!
*/
kerex132 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
If you made a family how do you set the color of the family for Example Grove "Green" ? Thanks Samieastwood Server Support 5 29/07/2013 03:15 PM
[GameMode] [GM] Complete War MrXavier Gamemode Scripts 22 02/04/2013 10:25 AM
Help me to complete a command! Laure Scripting Help 3 12/12/2012 11:40 AM
Is there a way to remove the COMPLETE map? justsomeguy Scripting Help 12 23/12/2011 02:44 PM
Cannot Complete Installation Orangematz Client Support 2 12/07/2011 03:09 AM


All times are GMT. The time now is 02:35 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.