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Old 16/02/2020, 04:02 PM   #121
a1382
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Default Re: San Fierro Cops And Robbers

Quote:
Originally Posted by Kwarde View Post
Download crashdetect (plugin) and add it in your server.cfg file (as the very first plugin). It should then tell you what's up.


That suspicion is based on?
i have added it but its not first in server.cfg
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Old 16/02/2020, 08:19 PM   #122
Kwarde
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Default Re: San Fierro Cops And Robbers

crashdetect plugin should be loaded before the other plugins. Example:
Code:
plugins crashdetect.so mysql_static.so gvar.so regex.so sscanf.so streamer.so Whirlpool.so FCNPC.so sampcac_server.so
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Old 17/02/2020, 12:34 PM   #123
a1382
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Default Re: San Fierro Cops And Robbers

Quote:
Originally Posted by Kwarde View Post
crashdetect plugin should be loaded before the other plugins. Example:
Code:
plugins crashdetect.so mysql_static.so gvar.so regex.so sscanf.so streamer.so Whirlpool.so FCNPC.so sampcac_server.so
I do that
Now it says this in server_log.txt :
Quote:
[17:02:18] =======================================
[17:02:18] | |
[17:02:18] | YSI version 4.00.0001 |
[17:02:18] | By Alex "******" Cole |
[17:02:18] | |
[17:02:18] =======================================
[17:02:18]
[17:02:31] [MYSQL]: Connection to database is successful.
[17:03:23] [debug] Run time error 6: "Invalid instruction"
[17:03:23] [debug] Unknown opcode 0x208 at address 0x0060DA0C
[17:03:23] [debug] AMX backtrace:
[17:03:23] [debug] #0 0060da0c in UpdateDynamic3DTextLabelTextEx (Text3D:id=425, color=-1061109505, format[]=@0070f82c "Press ENTER To Play Poker", 9303728, 9303600, 9303472) at irresistible\cnr\features\visage\poker.pwn:59
[17:03:23] [debug] #1 0060e308 in ResetLabel (handle=0) at irresistible\cnr\features\visage\poker.pwn:416
[17:03:23] [debug] #2 00610ea0 in CreatePokerTable (buy_in=1000000, small_blind=10000, Float:X=-1283.96204, Float:Y=-741.65399, Float:Z=69.57400, seats=4, vworld=0, interior=0) at irresistible\cnr\features\visage\poker.pwn:551
[17:03:23] [debug] #3 003fa454 in @yH_OnScriptInit@041 () at irresistible\cnr\static\player_objects.pwn:10925
[17:03:23] [debug] #4 000177e0 in public HookChain_OnScriptInit () at E:\GameModes\cnr\pawno\include\YSI\..\YSI_Data\..\ YSI_Coding\..\YSI_Internal\y_cgen.inc:119
[17:03:23] [debug] #5 00037d30 in public AMX_OnScriptInit () at E:\GameModes\cnr\pawno\include\YSI\..\YSI_Data\..\ YSI_Coding\y_hooks/impl.inc:1153
[17:03:23] [debug] #6 0000a690 in public Debug_OnScriptInit () at E:\GameModes\cnr\pawno\include\YSI\..\YSI_Data\..\ YSI_Internal\..\YSI_Core\..\YSI_Storage\y_amx.inc: 233
[17:03:23] [debug] #7 000016b4 in public YVers_OnScriptInit () at E:\GameModes\cnr\pawno\include\YSI\..\YSI_Data\..\ YSI_Internal\..\YSI_Core\..\YSI_Core\y_debug.inc:7 03
[17:03:23] [debug] #8 00000d54 in public ScriptInit_OnScriptInit () at E:\GameModes\cnr\pawno\include\YSI\..\YSI_Data\..\ YSI_Internal\..\YSI_Core\..\YSI_Internal\y_version .inc:248
[17:03:23] [debug] #9 000009c8 in public cmd_payticket () at E:\GameModes\cnr\pawno\include\YSI\..\YSI_Data\..\ YSI_Internal\..\YSI_Core\..\YSI_Internal\..\YSI_Se rver\y_scriptinit.inc:236
[17:03:23]
Dozdo Police BestGaming (0.3.7)

[17:03:23] Number of vehicle models: 1
[17:03:23] [ENTRANCES]: 256 entrances have been loaded. (Tick: 13ms)
[17:04:16] [connection] 127.0.0.1:54334 requests connection cookie.
[17:04:17] Incoming connection: 127.0.0.1:54334 id: 0
[17:04:18] [join] test has joined the server (0:127.0.0.1)
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Old 17/02/2020, 01:25 PM   #124
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Default Re: San Fierro Cops And Robbers

Still nothing at all after joining?
Anything in the ./logs directory?
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Old 17/02/2020, 05:02 PM   #125
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Default Re: San Fierro Cops And Robbers

Quote:
Originally Posted by Kwarde View Post
Still nothing at all after joining?
Anything in the ./logs directory?
No nothing
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Old 17/02/2020, 08:01 PM   #126
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Default Re: San Fierro Cops And Robbers

Nice Release.. Great job mate!
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Old 18/02/2020, 12:34 PM   #127
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Default Re: San Fierro Cops And Robbers

Quote:
Originally Posted by Kwarde View Post
Still nothing at all after joining?
Anything in the ./logs directory?
Please help I still have that problem


I forgot something
I gave an error in fcnpc-crash_2020-02-18_13.39.58.txt when I joined to server
This is error:
Quote:
=========================== FCNPC Exception Handler ============================
Address: 0x10006c1b

Registers:
EAX: 0x0 - EBX: 0x18d1100 - ECX: 0x0 - EDX: 0x10006bf0
ESI: 0x66ee8d0 - EDI: 0x0 - EBP: 0x12ef60 - ESP: 0x12ef54

Stack:
0x0: 0x175b4d8 - 0x4: 0x175b4d8 - 0x8: 0x0 - 0xC: 0x12f098 - 0x10: 0x4010b6 - 0x14: 0x175b4d8
0x18: 0x66ee8d0 - 0x1C: 0x31 - 0x20: 0x667892dc

Information:
System: Windows
SA-MP: 0.3.7 R2
FCNPC: 1.8.2

Functions:
FUNC_CPlayerPool__DeletePlayer: 0x466570
FUNC_CPlayer__Kill: 0x484620
FUNC_CPlayer__EnterVehicle: 0x484c70
FUNC_CPlayer__ExitVehicle: 0x484f50
FUNC_CPlayer__SpawnForWorld: 0x486d30
FUNC_GetVehicleModelInfo: 0x488240
FUNC_CConsole__GetIntVariable: 0x48b5b0
FUNC_ClientJoin_RPC: 0x4918f0

Pointers:
VAR_ServerAuthentication: 0x4f5fe8
VAR_NetVersion: 0xfd9

Offsets:
OFFSET_RemoteSystemManager: 0x33c
OFFSET_RemoteSystemSize: 0xcb8
OFFSET_RemoteSystem__ConnectMode: 0xcb0
OFFSET_RemoteSystem__Unknown: 0xcb5
=========================== FCNPC Exception Handler ============================
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Old 18/02/2020, 01:22 PM   #128
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Default Re: San Fierro Cops And Robbers

Well I have no idea what's up then.
You can ignore the FCNPC crashlog, it usually does that when quitting the gamemode. I will compare it with my fcnpc crashlogs just to be sure.
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Old 18/02/2020, 01:48 PM   #129
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Default Re: San Fierro Cops And Robbers

how can I ignore it while samp-server.exe quits when join to server?
it makes me crazy
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Old 19/02/2020, 08:53 AM   #130
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Default Re: San Fierro Cops And Robbers

Quote:
Originally Posted by a1382 View Post
how can I ignore it while samp-server.exe quits when join to server?
it makes me crazy
Getting the same crashlog on a working server, so I can only assume it is something else, and I wouldn't know what that is.
Perhaps try on a diff system, eventually a virtual machine.

You can also try to find a post of.me.in this topic where I posted all the correct includes in a .zip file. Try to use those and recompile and then try connecting again. Maybe you're using a wrong include (or even a plugin). Impossible to say without logs tho. Runtime error 6 usually occurs on linux based systems when using a wrong .so plugin. Recheck everything.
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