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Old 10/07/2018, 11:52 PM   #13521
Alex Magaņa
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Default Re: Looking for scripters/helpers? Post here!

Quote:
Originally Posted by Alex Magaņa View Post

Bangin' Story'z is a Grand Theft Auto San Andreas Multiplayer Gang Wars server. Join a gang and work together to show who controls the Los Santos or become a cop to catch the criminals and thugs. We also have many features for you to enjoy. Come and join us today for an awesome time.


We're looking forward for:


- Experienced & Active Administrators
- Experienced & Active Moderators
- Active Helpers & Supporters(Bangers)
- Gang Leaders which you can able to have your own class section in-game & forums.


We offer alot in San Andreas Multiplayer and we will take apart in the latest 0.3-DL version as we will use custom models for our project dev.


If you want to be a part of our brand gang wars community join our discord:




We're still looking forward for this positions ^^
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Old 11/07/2018, 11:57 AM   #13522
JoaoSilvaPT
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Default Re: Looking for scripters/helpers? Post here!

Looking for a pawn scripter?

I work in pawn for about 1 year.
I can make almost everything the costumer wants.
I work mainly in RP server's.

Experience:
Pawn: High.
MySQL:Medium.

Price: Free.
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Old 11/07/2018, 02:40 PM   #13523
BabyBauer
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Default Re: Looking for scripters/helpers? Post here!

Requesting a web developer;

Needs knowledge on how to work with a UCP. Aswell as a UCP needs experience with SQL. I need a portion of my UCP fixed. PM Me on discord Bauer#1300
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Old 11/07/2018, 03:34 PM   #13524
xSaint
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Default Re: Looking for scripters/helpers? Post here!

Looking for mappers for an upcoming project, the server is to be opened before the end of this month (1-2weeks).
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Join us today!

PARP Discord : https://discord.gg/X4BxFkK
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Old 11/07/2018, 05:34 PM   #13525
trablon
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Default Re: Looking for scripters/helpers? Post here!

Looking for a pawn scripter?

I'm your man.

I'm looking for a customer to do anything in pawn with its limits.

( working with cash.)

Skype: onur.akan95
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Old 11/07/2018, 05:37 PM   #13526
DTV
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Default Re: Looking for scripters/helpers? Post here!

I'm looking for some experienced mappers who are specialized in making post apocalyptic style maps (experience with Fusez's Map Editor v1 & Texture Studio is preferred but not required). Here are some examples of what I'm looking for:

https://imgur.com/a/nFKODqt
https://imgur.com/a/oIhP3W9

If you're interested in helping out, leave me a PM.
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Last edited by DTV; 11/07/2018 at 06:54 PM.
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Old 11/07/2018, 08:29 PM   #13527
Ultraz
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Default Re: Looking for scripters/helpers? Post here!

Looking for Experienced mappers & myBB experienced developers/designers.
Contact me via "Ultraz World" on my signature.
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Old 11/07/2018, 10:43 PM   #13528
TroS
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Default Re: Looking for scripters/helpers? Post here!

Hello, I'm in need of a command, if you have it or would like to script a one for me, that would be apreciated.
The command is /Start rc (it's /Start [arena - base - rc - last] but I don't need arena & base & last, only Rc).
Now, I'm gonna tell you what is this command for. This command is mostly in training servers, and it can't be in other servers. It starts a match between 2 teams (Alpha V Beta, the names can be changed if you enable the Match-Mode), in RC Battlefield Map. And at the end, you get a dialog that shows the top Dmg's (Top 3 players with high dmg in each round, I have this dialog), and another dialog shows you the dmg of all players. There are 9 rounds (That's only when the match mode is enabled, if it's disabled, you can play as many rounds as you want). And also a dialog that shows the dmg that a player has done in the 9 rounds (that's only when the match mode is enabled, if it's disabled, it keeps counting the dmg without any limit, and it removes once the player leaves).
I just explained the command a bit if you didn't see it before, but if you play in training servers, you would find it for sure.
I have got the /Start command, but RC doesn't exist, and it's the most important map for us, and I also got a one with RC, but it's working with YCMD, and I don't have the call backs, so it didn't want to work.
I will show you this Command:
Code:
YCMD:start(playerid, params[], help)
{
	//if(Player[playerid][Level] < 1 && !IsPlayerAdmin(playerid)) return SendErrorMessage(playerid,"You need to be a higher admin level.");
	if(help)
	{
	    SendCommandHelpMessage(playerid, "start a round.");
	    return 1;
	}
	if(Current != -1) return SendErrorMessage(playerid,"A round is in progress, please wait for it to end.");
	if(AllowStartBase == false) return SendErrorMessage(playerid,"Please wait.");

	new Params[2][64], CommandID;
	sscanf(params, "ss", Params[0], Params[1]);

	if(isnull(Params[0]) || IsNumeric(Params[0])) return
	SendUsageMessage(playerid,"/start [base | arena | rc | last] [ID]");

	if(!strcmp(Params[0], "rc", true))
	{
	    AllowStartBase = false; // Make sure other player or you yourself is not able to start base on top of another base.
		SetTimer("OnRCStart", 2000, false);

		new iString[144];
		format(iString, sizeof(iString), "{FFFFFF}%s "COL_PRIM"has started RC Battlefield round (Interior: 72)", Player[playerid][Name]);
		SendClientMessageToAll(-1, iString);
	}
	else if(!strcmp(Params[0], "last", true))
	{
		if(ServerLastPlayed > -1 && ServerLastPlayedType > -1)
		{
		    if(ServerLastPlayedType == 1)
			{
				new BaseID = ServerLastPlayed;

				if(BaseID > MAX_BASES) return SendErrorMessage(playerid,"The last played base does not exist.");
				if(!BExist[BaseID]) return SendErrorMessage(playerid,"The last played base does not exist.");

				AllowStartBase = false; // Make sure other player or you yourself is not able to start base on top of another base.
				SetTimerEx("OnBaseStart", 2000, false, "i", BaseID);

                new iString[144];
				format(iString, sizeof(iString), "{FFFFFF}%s "COL_PRIM"has started the last played Base: {FFFFFF}%s (ID: %d)", Player[playerid][Name], BName[BaseID], BaseID);
				SendClientMessageToAll(-1, iString);

				GameType = BASE;
				goto skipped;

			}
			else if(ServerLastPlayedType == 0)
			{

				new ArenaID = ServerLastPlayed;

				if(ArenaID > MAX_ARENAS) return SendErrorMessage(playerid,"The last played arena does not exist.");
				if(!AExist[ArenaID]) return SendErrorMessage(playerid,"The last played arena does not exist.");

				GameType = ARENA;

				AllowStartBase = false; // Make sure other player or you yourself is not able to start base on top of another base.
				SetTimerEx("OnArenaStart", 2000, false, "i", ArenaID);

                new iString[144];
				format(iString, sizeof(iString), "{FFFFFF}%s "COL_PRIM"has started the last played Arena: {FFFFFF}%s (ID: %d)", Player[playerid][Name], AName[ArenaID], ArenaID);
				SendClientMessageToAll(-1, iString);
				goto skipped;
			}
		}
		else
		    return SendErrorMessage(playerid, "No bases/arenas have been played lately!");
	}
	else if(strcmp(Params[0], "base", true) == 0) CommandID = 1;
	else if(strcmp(Params[0], "arena", true) == 0) CommandID = 2;
	else return
	SendUsageMessage(playerid,"/start [base | arena | rc | last] [ID]");

	if(!IsNumeric(Params[1])) return SendErrorMessage(playerid,"Base/Arena ID can only be numerical.");

	if(CommandID == 1) {
		new BaseID = strval(Params[1]);

		if(BaseID > MAX_BASES) return SendErrorMessage(playerid,"That base does not exist.");
		if(!BExist[BaseID]) return SendErrorMessage(playerid,"That base does not exist.");

		AllowStartBase = false; // Make sure other player or you yourself is not able to start base on top of another base.
		SetTimerEx("OnBaseStart", 2000, false, "i", BaseID);

        new iString[144];
		format(iString, sizeof(iString), "{FFFFFF}%s "COL_PRIM"has started Base: {FFFFFF}%s (ID: %d)", Player[playerid][Name], BName[BaseID], BaseID);
		SendClientMessageToAll(-1, iString);

	} else if(CommandID == 2) {

		new ArenaID = strval(Params[1]);

		if(ArenaID > MAX_ARENAS) return SendErrorMessage(playerid,"That arena does not exist.");
		if(!AExist[ArenaID]) return SendErrorMessage(playerid,"That arena does not exist.");

		AllowStartBase = false; // Make sure other player or you yourself is not able to start base on top of another base.
		SetTimerEx("OnArenaStart", 2000, false, "i", ArenaID);

        new iString[144];
		format(iString, sizeof(iString), "{FFFFFF}%s "COL_PRIM"has started Arena: {FFFFFF}%s (ID: %d)", Player[playerid][Name], AName[ArenaID], ArenaID);
		SendClientMessageToAll(-1, iString);
	}
	skipped:

	foreach(new i : Player) {
	    if(CanPlay(i)) {
	        TogglePlayerControllable(i, 0); // Pause all the players.
			Player[i][ToAddInRound] = true;
		}
	}

	return 1;
}
Here is it, I will show you mine (the one I got, but it doesn't have rc map).
Code:
CMD:start(playerid, params[])
{
	if(Player[playerid][Level] < 1) return SendClientMessage(playerid,-1,"{FFFFFF}Error: {FF5555}You need to be a higher admin level.");
	if(Current != -1) return SendClientMessage(playerid,-1,"{FFFFFF}Error: {FF5555}A round is in progress, please wait for it to end.");
	if(AllowStartBase == false) return SendClientMessage(playerid,-1,"{FFFFFF}Error: {FF5555}Please wait.");

	new Params[2][64], iString[160], CommandID;
	sscanf(params, "s[64]s[64]", Params[0], Params[1]);

	if(isnull(Params[0]) || IsNumeric(Params[0])) return SendClientMessage(playerid,-1,"{FFFFFF}Usage: {FF5555}/start [base | arena] [ID]");

	if(strcmp(Params[0], "base", true) == 0) CommandID = 1;
	else if(strcmp(Params[0], "arena", true) == 0) CommandID = 2;
	else return SendClientMessage(playerid,-1,"{FFFFFF}Usage: {FF5555}/start [base | arena] [ID]");

	if(!IsNumeric(Params[1])) return SendClientMessage(playerid,-1,"{FFFFFF}Error: {FF5555}Base/Arena ID can only be numerical.");

	if(CommandID == 1) {
		new BaseID = strval(Params[1]);

		if(BaseID > MAX_BASES) return SendClientMessage(playerid,-1,"{FFFFFF}Error: {FF5555}That base does not exist.");
		if(!BExist[BaseID]) return SendClientMessage(playerid,-1,"{FFFFFF}Error: {FF5555}That base does not exist.");

		AllowStartBase = false; // Make sure other player or you yourself is not able to start base on top of another base.
		SetTimerEx("OnBaseStart", 4000, false, "i", BaseID);

		format(iString, sizeof(iString), "{FFFFFF}%s {FF5555}has started Base: {FFFFFF}%s (ID: %d)", Player[playerid][Name], BName[BaseID], BaseID);
		SendClientMessageToAll(-1, iString);

		GameType = BASE;

	} else if(CommandID == 2) {
		new ArenaID = strval(Params[1]);

		if(ArenaID > MAX_ARENAS) return SendClientMessage(playerid,-1,"{FFFFFF}Error: {FF5555}That arena does not exist.");
		if(!AExist[ArenaID]) return SendClientMessage(playerid,-1,"{FFFFFF}Error: {FF5555}That anrea does not exist.");

		AllowStartBase = false; // Make sure other player or you yourself is not able to start base on top of another base.
		SetTimerEx("OnArenaStart", 4000, false, "i", ArenaID);

		format(iString, sizeof(iString), "{FFFFFF}%s {FF5555}has started Arena: {FFFFFF}%s (ID: %d)", Player[playerid][Name], AName[ArenaID], ArenaID);
		SendClientMessageToAll(-1, iString);

		GameType = ARENA;

	}

	foreach(new i : Player) {
	    if(Player[i][Team] == ATTACKER || Player[i][Team] == DEFENDER) {
	        TogglePlayerControllable(i, false); // Pause all the players.
		}
	}

	return 1;
}
You also can find this cmd on most of training servers. And if you want me to show you some examples on Discord (Tell me).
Thanks for reading, and help me if you can please that would be appreciated.
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Old 12/07/2018, 06:44 AM   #13529
CantBeJohn
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Default Re: Looking for scripters/helpers? Post here!

I'm looking for potential mappers for a project that's basically a unique supernatural roleplay idea. We're creating our own lore currently as well instead of following one. Shoot me a Private Message for details. I'd prefer if you included your discord in the private message so that we can discuss more through there.
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Old 12/07/2018, 08:39 AM   #13530
pawnoholic
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Default Re: Looking for scripters/helpers? Post here!

Looking for sponsors to roleplay project on Vice City Stories map developments, this a not SA-MP 0.3.DL.

Map screenshots: https://imgur.com/a/7fPWjyU

Contact at [email protected]
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Last edited by pawnoholic; 12/07/2018 at 04:32 PM.
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