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Old 24/07/2018, 04:03 PM   #1
Adiiti
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Default How to see the custom models in map editor

Hello Guys,

I add the custom models in custom.img but i don't now where i select this object.

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Old 24/07/2018, 10:06 PM   #2
aristoffky
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Default Re: How to see the custom models in map editor

Pretty sure it's a matter of scripting the ability to use them IG using CreateObject and EditObject, adding them to custom.img is not a way.
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Old 24/07/2018, 10:41 PM   #3
Spydah
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Default Re: How to see the custom models in map editor

I think you can only use them with in-game editors.
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Old 25/07/2018, 01:24 PM   #4
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Default Re: How to see the custom models in map editor

If you're speaking about JernejL's map editor, I think you need to add objects to samp.ide, samp.img. Then you can use them in the editor.

I haven't tested it out myself, so I can't attest to this.

http://forum.sa-mp.com/showpost.php?...postcount=1326
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Old 25/07/2018, 07:02 PM   #5
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Default Re: How to see the custom models in map editor

Quote:
Originally Posted by AdamsLT View Post
If you're speaking about JernejL's map editor, I think you need to add objects to samp.ide, samp.img. Then you can use them in the editor.

I haven't tested it out myself, so I can't attest to this.

http://forum.sa-mp.com/showpost.php?...postcount=1326
Yea it's possible. But it requires a slightly different format.

- The IDs are different so you'll need to convert them back and forth
- Attached collision data may not be accepted in the Editor, so you'll need to use the original models and seperate col files like GTA SA does

Either way, it's much easier to use them in an IG editor. You'll only need to adjust model id checks and everythign related to it.
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