SA-MP Forums

Go Back   SA-MP Forums > SA-MP Scripting and Plugins > Scripting Help

Closed Thread
 
Thread Tools Display Modes
Old 04/04/2012, 11:22 PM   #801
Dima_Tkach
Huge Clucker
 
Dima_Tkach's Avatar
 
Join Date: Feb 2011
Posts: 210
Reputation: 6
Default Re: SA-MP 0.3e RC6 client/server

Nice, nice.Thanks!
Dima_Tkach is offline  
Old 04/04/2012, 11:23 PM   #802
StreetGT
Banned
 
Join Date: Dec 2008
Location: Portugal
Posts: 1,032
Reputation: 108
Default Re: SA-MP 0.3e RC6 client/server

that true, they give to much important to little things, they must create something usefull.
StreetGT is offline  
Old 04/04/2012, 11:50 PM   #803
Dima_Tkach
Huge Clucker
 
Dima_Tkach's Avatar
 
Join Date: Feb 2011
Posts: 210
Reputation: 6
Default Re: SA-MP 0.3e RC6 client/server

No new object ID 19472, client and server updated.
Dima_Tkach is offline  
Old 05/04/2012, 12:06 AM   #804
Mauzen
High-roller
 
Mauzen's Avatar
 
Join Date: Jun 2007
Location: Western Germany
Posts: 4,878
Reputation: 1597
Default Re: SA-MP 0.3e RC6 client/server

VehicleModel data? Nice new handy thing, I used to measure the size ingame by attaching objects, but this way sounds more promising.

Gasmasks are a good idea, I was already looking for alternative objects for that.

Maybe I should start using 0.3e soon.
Mauzen is offline  
Old 05/04/2012, 12:39 AM   #805
BloodyEric
Huge Clucker
 
BloodyEric's Avatar
 
Join Date: May 2008
Location: Berlin, Germany
Posts: 341
Reputation: 12
Default Re: SA-MP 0.3e RC6 client/server

Quote:
- Fixes a bug where an uncontrollable player might still appear to have animations (like jumping etc) to other players.
Didnt test it yet, would be awesome if this was finally fixed.
BloodyEric is offline  
Old 05/04/2012, 01:53 AM   #806
DeathTone
Big Clucker
 
Join Date: Dec 2010
Posts: 154
Reputation: 29
Default Re: SA-MP 0.3e RC6 client/server

- Adds SetObjectMaterial() and SetPlayerObjectMaterial() so you can replace the texture on an object with a texture from another model in the game.


Holy shit this will be useful. Thanks
DeathTone is offline  
Old 05/04/2012, 02:01 AM   #807
Psymetrix
Huge Clucker
 
Join Date: Oct 2011
Posts: 292
Reputation: 104
Default Re: SA-MP 0.3e RC6 client/server

Having great fun with SetObjectMaterial! Thanks you!
Psymetrix is offline  
Old 05/04/2012, 07:01 AM   #808
clavador
Huge Clucker
 
clavador's Avatar
 
Join Date: Jun 2007
Location: Argentina
Posts: 220
Reputation: 71
Default Re: SA-MP 0.3e RC6 client/server

Quote:
- Adds GetVehicleModelInfo() pawn native for getting various information about vehicle models such as size etc.
One time i respawned several cars and after a while, ended up respawning each car with a lot of information displayed as a 3dlabel that would include distance of player to the car, health, etc... I took a screenshot but forgot to upload it, now I don't have it anymore.

Maybe it has something to do with that function?

This happened to me in RC5, messing around, and never again.
__________________
clavador is offline  
Old 05/04/2012, 07:04 AM   #809
davve95
High-roller
 
davve95's Avatar
 
Join Date: Nov 2009
Location: Sweden
Posts: 3,138
Reputation: 234
Default Re: SA-MP 0.3e RC6 client/server

Nice! Thanks alot for rc6..
davve95 is offline  
Old 05/04/2012, 07:05 AM   #810
Rac3r
Gangsta
 
Join Date: May 2007
Posts: 500
Reputation: 40
Default Re: SA-MP 0.3e RC6 client/server

Worth the wait this RC! New functions are incredibly useful, for any gamemode!

Awesome bug fix too (Destroy Vehicle + LookBehind/Left/Right).

G, thanks G.
Rac3r is offline  
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 04:09 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.