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Old 30/09/2012, 10:21 AM   #41
Knight_Rider
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Default Re: StreetRod SA-MP v1.0 Beta

Seems good gonna test it
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Old 30/09/2012, 11:09 AM   #42
RastavalX
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Default Re: StreetRod SA-MP v1.0 Beta

I was trying to fix that bug, but nothing. I'll wait for a new version of this GM.
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Old 30/09/2012, 11:14 AM   #43
nGen.SoNNy
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Default Re: StreetRod SA-MP v1.0 Beta

Nice mode
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Old 30/09/2012, 11:46 AM   #44
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Default Re: StreetRod SA-MP v1.0 Beta

pretty amazing and nice gamemode, keep that good work
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Old 30/09/2012, 12:43 PM   #45
RastavalX
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Default Re: StreetRod SA-MP v1.0 Beta

Yeah, but i only have that bug, when i buys the car, provides no more able to do something, like start race, tune a car, or what?

Last edited by RastavalX; 30/09/2012 at 12:43 PM. Reason: i mistake
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Old 30/09/2012, 02:07 PM   #46
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Default Re: StreetRod SA-MP v1.0 Beta

Hi, everyone.

It's been a while since I've been here.

Since I uploaded this gamemode i stopped playing SAMP, and so I deleted everything from my hard drive (I still have the backups).

I don't have too much time to fix this, but I will try to solve some bugs. This gamemode anyway needs to be re-written as its a bit messy and I was experimenting a little when coding it. I'll try to fix the bugs in the existing gamemode, but the best thing to do is to make it from scratch in my opinion.

Fell free to re-use code here and the recordings as well (they are the most laborious thing).

I made this gamemode hopping that some new types of Gamemodes would come to SAMP, since I find them all similar and quite boring.

Cheers.
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Old 30/09/2012, 02:13 PM   #47
RastavalX
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Default Re: StreetRod SA-MP v1.0 Beta

it would be good if you could fix theese existig bugs, and complete these one:
Make drag races unique by creating a totally different mode of gameplay.
Each type of race will give different options when making a bet.
Make some unique customization options for vehicles. There's just one now to add neon to every car.
Add tournaments and special events ( they will be available only on certain days of the month ).
Add unique NPCs to race against.
Set the game length to one month, after which a winner will be declared, restarting the whole gamemode again.
Add a replay feature for races ( I have this half finished. Is not present in this release, but will be maybe in the next ones ).
Make a pub where every player can go to chill out and show off he's car.
Sell a car for half it's price or place it a showroom where a human player can buy it from you, giving you a chance of getting more money.
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Old 30/09/2012, 05:43 PM   #48
RastavalX
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Default Re: StreetRod SA-MP v1.0 Beta

Does anyone has not corrected this error? I mean, when i buy a new car, that doesnt shows in the garage....
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Old 06/10/2012, 07:49 PM   #49
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Default Re: StreetRod SA-MP v1.0 Beta

I've uploaded a new version of this gamemode.

It's not an update, but a newer version i had in my backups.

I've changed some things to fix the garage issue. So far, I've tested it with two players and it seems to be working.

Didn't have much time to code or test it, so ill upload it as it is.

You'll see tons of comments when playing. This are some debug messages i put so feel free to remove them.

Link: http://www.sendspace.com/file/deacxo
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Old 06/10/2012, 11:41 PM   #50
niels44
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Default Re: StreetRod SA-MP v1.0 Beta

thnx for finnaly fixing this GM imma try it again, and i also hope you wont leave samp again for a long time, cuz then noone can manage to fix the buggs xD

anyways again REP+
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