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Old 08/10/2014, 07:47 PM   #1
Little Clucker
Join Date: Nov 2011
Location: Germany
Posts: 22
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Question [sampgdk] Problem

Hello, I have a problem with the sampgdk.
I will only create a plugin with the gdk, not a gamemode.
Everytime I get "Script[gamemodes/bare.amx]: Run time error 19: "File or function is not found"

pawn Code:
#include <stdio.h>
#include <string.h>

#include <sampgdk/a_players.h>
#include <sampgdk/a_samp.h>
#include <sampgdk/core.h>
#include <sampgdk/sdk.h>

#define AMX_DECLARE_NATIVE(native) \
    cell AMX_NATIVE_CALL native(AMX* amx, cell* params)

using sampgdk::logprintf;

    if (!IsPlayerConnected(params[1])) return printf("The user %d isn't connected !", params[1]), 1;
    char name[25];
    GetPlayerName(params[1], name, 25);
    printf("This was printed from the Test plugin! Yay %s!", name);
    return 1;

PLUGIN_EXPORT bool PLUGIN_CALL OnPlayerConnect(int playerid) {
    return true;

PLUGIN_EXPORT unsigned int PLUGIN_CALL Supports() {
    return sampgdk::Supports() | SUPPORTS_PROCESS_TICK;

PLUGIN_EXPORT bool PLUGIN_CALL Load(void **ppData) {
    return sampgdk::Load(ppData);

Nils94 is offline   Reply With Quote
Old 08/10/2014, 09:30 PM   #2
Huge Clucker
Join Date: Feb 2013
Posts: 320
Reputation: 382
Default Re: [sampgdk] Problem


This is yet another define that is to be used by our "Supports()" function. Any plugin that uses AMX functions must use this flag! Without this flag you'll get a run time 19 error due to your natives not registering with the server (amx_Register).
xeeZ is offline   Reply With Quote

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