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Old 14/03/2019, 04:48 PM   #11
Sowen
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Default Re: [object]Unity station

Hi, I have a problem, I do not have a collision with the ground but with the walls yes, help please

.
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Old 01/04/2019, 10:18 PM   #12
Mrhind
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Default Re: [object]Unity station

Is incredible!
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Old 14/04/2019, 11:04 PM   #13
Damian
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Default Re: [object]Unity station

Yo, this is a game changer. It looks good.
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Old 15/04/2019, 12:18 AM   #14
ATomas
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Default Re: [object]Unity station

Did you use kdff?
Is radius less than 256?
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Old 31/05/2019, 11:02 AM   #15
Bonch
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Wink Re: [object]Unity station

Did anyone test this? Is this beta version or I can use it
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Old 02/06/2019, 02:43 PM   #16
Kasis
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Default Re: [object]Unity station

Quote:
Originally Posted by Bonch View Post
Did anyone test this? Is this beta version or I can use it
Yes it works, its exactly what you see in screens.
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Old 05/09/2019, 09:42 PM   #17
Kript
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Default Re: [object]Unity station

Can help me someone to add this?

have 2 dff and one txd.
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Old 06/09/2019, 06:32 AM   #18
Silverback
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Default Re: [object]Unity station

Code:
AddSimpleModel(-1,5033,CHANGE_TO_YOUR_ID,"unity_open.dff","union_las.txd");//unity art object
CreateObject(CHANGE_TO_YOUR_ID, 1745.2031, -1882.8516, 26.1406, 0.0000, 0.0000, 0.0000);//unity station building
	
AddSimpleModel(-1,5055,CHANGE_TO_YOUR_ID,"unity_open_land.dff","union_las.txd");//unity land art object
CreateObject(CHANGE_TO_YOUR_ID, 1745.2031, -1882.8516, 26.1406, 0.0000, 0.0000, 0.0000);//unity station land
TXD include textures for both DFF
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