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#1 |
Gangsta
![]() ![]() ![]() ![]() Join Date: Sep 2012
Location: Rio de Janeiro
Posts: 540
Reputation: 148
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• MenuStore.inc
This include allows you to create many types of stores using Textdraws. • Demonstration ![]() Click on the image to see the video. • Functions PHP Code:
PHP Code:
• Code Example PHP Code:
Github Sorry for my English, it's not my native language. Last edited by CaioTJF; 21/11/2017 at 06:40 PM. |
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#2 |
High-roller
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2016
Location: Kingdom of Morocco // Tangier
Posts: 1,300
Reputation: 266
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+Rep for the neat design!
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#3 |
Godfather
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2012
Posts: 5,339
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You should always use global textdraws where possible there is a lot of player textdraws wasted here plus extra overhead to create them needlessly.
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#4 | |
Gangsta
![]() ![]() ![]() ![]() Join Date: Sep 2012
Location: Rio de Janeiro
Posts: 540
Reputation: 148
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That is, with the menu open there are still 203 spaces of textdraws. This will only give you trouble if you create 203 textdraws at the same time WITH the menu open. But maybe I do an update by changing that. |
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#5 |
Big Clucker
![]() ![]() Join Date: Mar 2015
Location: Romania
Posts: 149
Reputation: 23
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Just convert the static ones to global (that black and gray backgrounds, arrows, etc).
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#6 |
Gangsta
![]() ![]() ![]() ![]() Join Date: Sep 2012
Location: Rio de Janeiro
Posts: 540
Reputation: 148
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#7 |
Gangsta
![]() ![]() ![]() ![]() Join Date: Oct 2014
Posts: 635
Reputation: 130
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Looks promising. Keep up the good work. REP+
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#8 |
Gangsta
![]() ![]() ![]() ![]() Join Date: Sep 2012
Location: Rio de Janeiro
Posts: 540
Reputation: 148
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Version 3.0
- Some PlayerTDs have been transformed into GlobalTDs - Fixed bugs |
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#9 |
Godfather
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2012
Location: Portugal
Posts: 7,216
Reputation: 780
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I think Pottus will be happy now.
Nice work by the way |
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#10 |
Gangsta
![]() ![]() ![]() ![]() Join Date: Mar 2009
Location: Belgium
Posts: 556
Reputation: 352
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Good job!
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