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Old 24/04/2018, 05:38 PM   #1
Huge Clucker
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Default Double sided textures?

We model the blender. And I would like to learn how to set the fence texture to be displayed from both sides. So I do not have to face the other side and turn it 180 degrees.
Thanks for help.
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Old 27/04/2018, 04:41 PM   #2
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Default Re: Double sided textures?

Well, if you use texture studio you can use a different index and it'll probably have an index for the other side of the fence.
And yet people will still start new threads for the "dying" subject.-Almost everyone on my samp's "dying" thread.
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Old 27/04/2018, 04:47 PM   #3
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Default Re: Double sided textures?

If you didn't disable "backface culling" (can be found under Press N > Shading > GLSL), the other side of face already has texture from it, but backward. Oh however, disabling this doesn't seem to work when exported (i think it's just display option).

You don't actually have to create another face rotated 180 degree. You just have to put the face in UV mapping on the same texture tile.

And i guess it should be posted in here:
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Old 28/04/2018, 08:16 AM   #4
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Default Re: Double sided textures?

copy paste flip attach. easy
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