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Old 27/11/2008, 11:47 PM   #1
Mikep
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Default [FS]Car export [UPDATED]

..::Car Export::..

Features:

One checkpoint
Uses CreateObject to cross of cars fro the board when they are sold
Definable gamtextstyle
Definable car prices
Definable wait time
Definable pickup
Definable commands
Definable sound ID
Definable last car sold bonus score
Definable points given when you sell a car (10 by default)
Definable reset_time to set how long after you sell a car the camera will stay fixed on the board for
Definable use_icon interpreting weather the map icon will be placed.
Crosses off cars on the board when you sell them
Definable admin command (/clearexport by default) to clear the "WANTED" list and let all players sell cars again
Pickup, checkpoint, mapicon and objects deleted OnFilterScriptExit.
/Exlist command to see cars availiable to sell

IMPORTANT:

This must be the FIRST filterscript in your server.cfg or the checkpooint wont show!

How it works:

Basically its just like the singleplayer one, you go to the SF docks and there is a checkpoint and when you drive into it, if its wanted it will be destroyed, you will be paid, and itll be crossed off the list!

Screenshot:



Video:
http://uk.youtube.com/watch?v=534UwSO6hL0&fmt=18 (Whats with this damn widescreen? Its crap!)

Download:

Version 5 Mirror 1 (deLUX click n host)
Version 5 Mirror 2 (Rapidshare)
Version 5 Mirror 3 (Pastebin)
Version 5 Mirror 4 (Canadian Pastebin)
Version 5 Mirror 5 (Sendspace)
Version 5 Mirror 6 (Mediafire)

Installation:

Compile export.pwn and add export.amx to your filterscripts folder.
Add "export" to your filterscripts line. It MUST be the first one! Example: "filterscripts export adminspec vactions"

Enjoy!
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Old 28/11/2008, 12:20 AM   #2
Loyal
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Default Re: [FS]Car export

Iv seen somthing like this before, but great job mate !
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Old 28/11/2008, 12:35 AM   #3
Mikep
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Default Re: [FS]Car export

Thanks, also added pic, video coming soon!
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Old 28/11/2008, 12:48 AM   #4
siLvia
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Default Re: [FS]Car export

Ey maybe add the other List in an upcoming version?
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Old 28/11/2008, 01:32 AM   #5
Norn
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Default Re: [FS]Car export

Quote:
Originally Posted by Mikep
Thanks, also added pic, video coming soon!
Wow, it actually crosses off the board? (Destroy object and recreate object with a new ID i'm guessing), never seen anything like this before thanks.

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Old 28/11/2008, 02:24 AM   #6
whooper
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Default Re: [FS]Car export

wow yes there is something like this but this looks more kool
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Old 28/11/2008, 03:22 AM   #7
notec100
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Default Re: [FS]Car export

Looks pretty cool I'm goin to try it out thanks!
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Old 28/11/2008, 07:58 AM   #8
Mikep
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Default Re: [FS]Car export

Thanks for the comments!

In next version ill add all 3 boards, not sure how ill do it yet but ill find a way

P.S This was requested on my forum ages ago by somebody, i didnt copy it from anyone!

Plus yes it uses CreateObject with the cross mark object to ACTUALLY cross off the car!!!
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Old 28/11/2008, 04:00 PM   #9
Danut
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Default Re: [FS]Car export

lol this is the best , great job
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Old 28/11/2008, 04:05 PM   #10
Mikep
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Default Re: [FS]Car export

Quote:
Originally Posted by Danut
lol this is the best , great job
Thanks
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