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Old 12/06/2019, 05:06 PM   #1
HZ
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Question SA-MP 0.3.DL - Custom Objects and skins limits.

So, a few days ago, me and my friend were making a map of Iran from custom objects which we have made.
And he accidentally wrote in artconfig.txt object ID -216 instead of -2016, I was very surprised that it worked because 0.3.8 aka 0.3.DL thread says that we can create custom objects from -1000 to -30000 (29000 slots)

After that i was tried to do the same with other numbers, it was -0, -1, -100, -31100 and -100000 and it worked out (except -0 and -100000)

So, what the real custom objects limits in DL version, Kalcor ?

* I didn't tested this on custom skins, so it will be cool if someone does
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Last edited by HZ; 13/06/2019 at 08:25 PM.
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Old 12/06/2019, 11:01 PM   #2
Mrhind
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Default Re: SA-MP 0.3.DL - Custom Objects and skins limits.

Wow, I've never tried this.
I can validate your theory, lol.

The value 0 is already occupied by CJ as a skin, so it can't
be used, it can only be used from -1 apparently.


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Old 13/06/2019, 06:16 PM   #3
DRIFT_HUNTER
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Default Re: SA-MP 0.3.DL - Custom Objects and skins limits.

My guess would be 65535 minus what is already used.
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Old 21/06/2019, 09:47 AM   #4
memorex2018
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Default Re: SA-MP 0.3.DL - Custom Objects and skins limits.

Been waiting for This How about a SAMP server with Horses as House cars and a 75 Foot prehistoric Shark off the coast ? all fully working (Im a 3D Artist and just made a new samp server as a side Hoby ,and Trust me NOONE has seen a Server like THIS one :0 .. I'll keep you all updated

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Old 21/06/2019, 02:58 PM   #5
AWhite
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Default Re: SA-MP 0.3.DL - Custom Objects and skins limits.

Quote:
Originally Posted by memorex2018 View Post
Been waiting for This How about a SAMP server with Horses as House cars and a 75 Foot prehistoric Shark off the coast ? all fully working (Im a 3D Artist and just made a new samp server as a side Hoby ,and Trust me NOONE has seen a Server like THIS one :0 .. I'll keep you all updated

Can I see your portfolio?
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Old 24/06/2019, 03:46 AM   #6
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Default Re: SA-MP 0.3.DL - Custom Objects and skins limits.

Use the IDs I gave. Other IDs might work but they're reserved for internal or future use/different model types.
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Old 08/07/2019, 08:34 PM   #7
memorex2018
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Default Re: SA-MP 0.3.DL - Custom Objects and skins limits.

Quote:
Originally Posted by AWhite View Post
Can I see your portfolio?
Sure I will post up a load of screenies soon ,prolly not in this thread obv lol ,but I will put a link when I get a bit of spare time
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