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Old 06/04/2020, 04:46 PM   #1
Ertouq
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Default how to recopilate?

Hello. I have a time system, at the end of it, all users freeze, but I do not know how to do to collect all the kills that were made in that round and show it in a list (top style) of who made more kills in the round and so on.

All I can think of is (this command is by testing) to do a check on all the players and get their kills but I don't know how.

Thanks..

PHP Code:
CMD:kills(playeridparams[])
{
    for(new 
iMAX_PLAYERSi++)
    {
        ... 
put the Kills[i]
    }

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Old 06/04/2020, 06:09 PM   #2
xRadical3
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Default Re: how to recopilate?

This may help you.
https://forum.sa-mp.com/showpost.php...postcount=1760
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Old 06/04/2020, 07:10 PM   #3
Ertouq
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Default Re: how to recopilate?

Quote:
Originally Posted by Vizi10 View Post
It works more or less well, but how do I get the player names? and how to do so that if there are no results do not come out the 4 leftover lines?




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Old 06/04/2020, 08:55 PM   #4
ShadowMortar
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Default Re: how to recopilate?

PHP Code:
/*Use this one below if you are using foreach:*/
new KillsMAX_PLAYERS ] = { 0, ... };
CMD:killsplayerid ) {
    new 
name25 ];
    foreach( new 
iPlayer GetPlayerNameinamesizeofname ) ), printf("%s has %d kills"Kills] );
    return ( 
true );
}


/*If you are not using foreach, use this:*/
CMD:killplayerid ) {
    new 
name25 ];
    for( new 
iMAX_PLAYERSi++ ) {
        if( !
IsPlayerConnected) || !IsPlayerNPC) ) continue;
        else 
GetPlayerNameinamesizeofname ) ), printf("%s has %d kills"Kills] );
    }
    return ( 
true );

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Old 06/04/2020, 09:19 PM   #5
Ertouq
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Default Re: how to recopilate?

Quote:
Originally Posted by ShadowMortar View Post
PHP Code:
/*Use this one below if you are using foreach:*/
new KillsMAX_PLAYERS ] = { 0, ... };
CMD:killsplayerid ) {
    new 
name25 ];
    foreach( new 
iPlayer GetPlayerNameinamesizeofname ) ), printf("%s has %d kills"Kills] );
    return ( 
true );
}


/*If you are not using foreach, use this:*/
CMD:killplayerid ) {
    new 
name25 ];
    for( new 
iMAX_PLAYERSi++ ) {
        if( !
IsPlayerConnected) || !IsPlayerNPC) ) continue;
        else 
GetPlayerNameinamesizeofname ) ), printf("%s has %d kills"Kills] );
    }
    return ( 
true );

Thank you so much for the answer, but how do I make it top 5 kills? i.e. in order from high to low
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Old 06/04/2020, 09:26 PM   #6
xRadical3
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Default Re: how to recopilate?

Quote:
Originally Posted by Ertouq View Post
It works more or less well, but how do I get the player names? and how to do so that if there are no results do not come out the 4 leftover lines?

pawn Code:
//kills command
for(new i; i != 5; ++i)
{
    if(playerScores[i][player_Score] != 0) printf("Player Name %s ID %d with %d score points on row %d", ReturnPlayerName(playerScores[i][player_ID]), playerScores[i][player_ID], playerScores[i][player_Score], i);
}

//ReturnPlayerName function
ReturnPlayerName(playerid)
{
    new name[24];
    GetPlayerName(playerid, name, 24);
    return name;
}

If you still have problems use this:
pawn Code:
CMD:kills(playerid, params[])
{
    new
        string[128],
        Slot1 = -1,
        Slot2 = -1,
        Slot3 = -1,
        Slot4 = -1,
        HighestKills = -9999
    ;
    SendClientMessage(playerid, 0xFFFF90FF, "Best Killers:");

    foreach(new x=0; x<MAX_PLAYERS; x++)
    if(IsPlayerConnected(x))
    if(Kills[x] >= HighestKills)
    {
        HighestKills = Kills[x];
        Slot1 = x;
    }
    HighestKills = -9999;
    for(new x=0; x<MAX_PLAYERS; x++)
    if(IsPlayerConnected(x) && x != Slot1)
    if(Kills[x] >= HighestKills)
    {
        HighestKills = Kills[x];
        Slot2 = x;
    }
    HighestKills = -9999;
    for(new x=0; x<MAX_PLAYERS; x++)
    if(IsPlayerConnected(x) && x != Slot1 && x != Slot2)
    if(Kills[x] >= HighestKills)
    {
        HighestKills = Kills[x];
        Slot3 = x;
    }
    HighestKills = -9999;
    for(new x=0; x<MAX_PLAYERS; x++)
    if(IsPlayerConnected(x) && x != Slot1 && x != Slot2 && x != Slot3)
    if(Kills[x] >= HighestKills)
    {
        HighestKills = Kills[x];
        Slot4 = x;
    }
    format(string, sizeof(string), "(%d) Player %s - %d", Slot1, ReturnPlayerName(Slot1), Kills[Slot1]);
    SendClientMessage(playerid, -1, string);
    if(Slot2 != -1)
    {
        format(string, sizeof(string), "(%d) Player %s - %d", Slot2, ReturnPlayerName(Slot2), Kills[Slot2]);
        SendClientMessage(playerid, -1, string);
    }
    if(Slot3 != -1)
    {
        format(string, sizeof(string), "(%d) Player %s - %d", Slot3, ReturnPlayerName(Slot3), Kills[Slot3]);
        SendClientMessage(playerid, -1, string);
    }
    if(Slot4 != -1)
    {
        format(string, sizeof(string), "(%d) Player %s - %d", Slot4, ReturnPlayerName(Slot4), Kills[Slot4]);
        SendClientMessage(playerid, -1, string);
    }
    return 1;
}
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Old 07/04/2020, 09:39 AM   #7
Calisthenics
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Default Re: how to recopilate?

Sorting once is better.

You can alter the code by RyDeR` to add a default value so you know where to stop.
pawn Code:
new
    // index 0 = kills
    // index 1 = playerid
    top_kills[MAX_PLAYERS][2] = {{0, -1}, ...},
    index
;
// If you have foreach or y_iterate (YSI), use it instead
// foreach(new i : Player)
// Otherwise `GetPlayerPoolSize` + `IsPlayerConnected`
for (new i = 0, j = GetPlayerPoolSize(); i <= j; i++)
{
    if(IsPlayerConnected(i) && !IsPlayerNPC(i))
    {
        top_kills[index][0] = Kills[i];
        top_kills[index][1] = i;
        ++index;
    }
}
GetPlayerHighestScores(top_kills, 0, index);

so now if you want top 10 round kills:
pawn Code:
for (new i; i < 10; i++)
{
    if (top_kills[i][1] == -1)
    {
        // there are less than 10 players online, display only 6 of them for example if there are 6 players online
        break;
    }

    printf("Player %d with %d kills", top_kills[i][1], top_kills[i][0]);
}
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Old 07/04/2020, 11:49 AM   #8
Ertouq
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Default Re: how to recopilate?

Quote:
Originally Posted by Calisthenics View Post
Sorting once is better.

You can alter the code by RyDeR` to add a default value so you know where to stop.
pawn Code:
new
    // index 0 = kills
    // index 1 = playerid
    top_kills[MAX_PLAYERS][2] = {{0, -1}, ...},
    index
;
// If you have foreach or y_iterate (YSI), use it instead
// foreach(new i : Player)
// Otherwise `GetPlayerPoolSize` + `IsPlayerConnected`
for (new i = 0, j = GetPlayerPoolSize(); i <= j; i++)
{
    if(IsPlayerConnected(i) && !IsPlayerNPC(i))
    {
        top_kills[index][0] = Kills[i];
        top_kills[index][1] = i;
        ++index;
    }
}
GetPlayerHighestScores(top_kills, 0, index);

so now if you want top 10 round kills:
pawn Code:
for (new i; i < 10; i++)
{
    if (top_kills[i][1] == -1)
    {
        // there are less than 10 players online, display only 6 of them for example if there are 6 players online
        break;
    }

    printf("Player %d with %d kills", top_kills[i][1], top_kills[i][0]);
}
Thanks to everyone for the answers, the vizi code works well for me but I get 2 same lines, for example: Ertouq with 2 kills on row 0, Ertouq with 5 kills on row 1, I just need to update it on 1 line


I tried your code but it throws me 2 errors:


HTML Code:
error 029: invalid expression, assumed zero
>>>

HTML Code:
top_kills[MAX_PLAYERS][2] = {{0, -1}, ...},
and

HTML Code:
error 047: array sizes do not match, or destination array is too small
>>

HTML Code:
GetPlayerHighestScores(top_kills, 0, index);
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Old 07/04/2020, 12:29 PM   #9
Calisthenics
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Default Re: how to recopilate?

Oh, you use the default compiler which has to initialize every index manually. The options are two:

1) Replace default compiler with the community compiler: https://github.com/pawn-lang/compiler/releases
pawn Code:
// index 0 = kills
// index 1 = playerid
new top_kills[MAX_PLAYERS][2] = {{0, -1}, ...},
    index;

// If you have foreach or y_iterate (YSI), use it instead
// foreach(new i : Player)
// Otherwise `GetPlayerPoolSize` + `IsPlayerConnected`
for (new i = 0, j = GetPlayerPoolSize(); i <= j; i++)
{
    if(IsPlayerConnected(i) && !IsPlayerNPC(i))
    {
        top_kills[index][0] = Kills[i];
        top_kills[index][1] = i;
        ++index;
    }
}

Sort2DArray(top_kills, 0, index - 1); // index - 1 otherwise it replaces an index with invalid

// if more than 10 players found, display only the 10 best of them
// otherwise how many players are online (which is < 10)
for (new i, j = index > 10 ? 10 : index; i < j; i++)
{
    printf("#%d\tPlayer: %d\tKills: %d", i + 1, top_kills[i][1], top_kills[i][0]);
}

2) Continue using the default compiler without taking advantage of the new features community compiler provides or the bug fixes and set a value when the player is not connected.
pawn Code:
// index 0 = kills
// index 1 = playerid
new top_kills[MAX_PLAYERS][2],
    index;

for (new i = 0; i < MAX_PLAYERS; i++)
{
    if(IsPlayerConnected(i) && !IsPlayerNPC(i))
    {
        top_kills[index][0] = Kills[i];
        top_kills[index][1] = i;
        ++index;
    }
    else
    {
        top_kills[index][0] = 0;
        top_kills[index][1] = -1;
    }
}

Sort2DArray(top_kills, 0, index - 1); // index - 1 otherwise it replaces an index with invalid

// if more than 10 players found, display only the 10 best of them
// otherwise how many players are online (which is < 10)
for (new i, j = index > 10 ? 10 : index; i < j; i++)
{
    printf("#%d\tPlayer: %d\tKills: %d", i + 1, top_kills[i][1], top_kills[i][0]);
}

In order to avoid having separate function for every top, I renamed it. It takes 2 indexes for now (index 0: score/kills etc. and index 1: playerid)
pawn Code:
Sort2DArray(array[][2], left, right)
{
    new
        tempLeft = left,
        tempRight = right,
        pivot = array[(left + right) / 2][0],
        tempVar
    ;
    while(tempLeft <= tempRight)
    {
        while(array[tempLeft][0] > pivot) tempLeft++;
        while(array[tempRight][0] < pivot) tempRight--;

        if(tempLeft <= tempRight)
        {
            tempVar = array[tempLeft][0], array[tempLeft][0] = array[tempRight][0], array[tempRight][0] = tempVar;
            tempVar = array[tempLeft][1], array[tempLeft][1] = array[tempRight][1], array[tempRight][1] = tempVar;
            tempLeft++, tempRight--;
        }
    }
    if(left < tempRight) Sort2DArray(array, left, tempRight);
    if(tempLeft < right) Sort2DArray(array, tempLeft, right);
}
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Old 07/04/2020, 01:47 PM   #10
Ertouq
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Default Re: how to recopilate?

Quote:
Originally Posted by Calisthenics View Post
Oh, you use the default compiler which has to initialize every index manually. The options are two:

1) Replace default compiler with the community compiler: https://github.com/pawn-lang/compiler/releases
pawn Code:
// index 0 = kills
// index 1 = playerid
new top_kills[MAX_PLAYERS][2] = {{0, -1}, ...},
    index;

// If you have foreach or y_iterate (YSI), use it instead
// foreach(new i : Player)
// Otherwise `GetPlayerPoolSize` + `IsPlayerConnected`
for (new i = 0, j = GetPlayerPoolSize(); i <= j; i++)
{
    if(IsPlayerConnected(i) && !IsPlayerNPC(i))
    {
        top_kills[index][0] = Kills[i];
        top_kills[index][1] = i;
        ++index;
    }
}

Sort2DArray(top_kills, 0, index - 1); // index - 1 otherwise it replaces an index with invalid

// if more than 10 players found, display only the 10 best of them
// otherwise how many players are online (which is < 10)
for (new i, j = index > 10 ? 10 : index; i < j; i++)
{
    printf("#%d\tPlayer: %d\tKills: %d", i + 1, top_kills[i][1], top_kills[i][0]);
}

2) Continue using the default compiler without taking advantage of the new features community compiler provides or the bug fixes and set a value when the player is not connected.
pawn Code:
// index 0 = kills
// index 1 = playerid
new top_kills[MAX_PLAYERS][2],
    index;

for (new i = 0; i < MAX_PLAYERS; i++)
{
    if(IsPlayerConnected(i) && !IsPlayerNPC(i))
    {
        top_kills[index][0] = Kills[i];
        top_kills[index][1] = i;
        ++index;
    }
    else
    {
        top_kills[index][0] = 0;
        top_kills[index][1] = -1;
    }
}

Sort2DArray(top_kills, 0, index - 1); // index - 1 otherwise it replaces an index with invalid

// if more than 10 players found, display only the 10 best of them
// otherwise how many players are online (which is < 10)
for (new i, j = index > 10 ? 10 : index; i < j; i++)
{
    printf("#%d\tPlayer: %d\tKills: %d", i + 1, top_kills[i][1], top_kills[i][0]);
}

In order to avoid having separate function for every top, I renamed it. It takes 2 indexes for now (index 0: score/kills etc. and index 1: playerid)
pawn Code:
Sort2DArray(array[][2], left, right)
{
    new
        tempLeft = left,
        tempRight = right,
        pivot = array[(left + right) / 2][0],
        tempVar
    ;
    while(tempLeft <= tempRight)
    {
        while(array[tempLeft][0] > pivot) tempLeft++;
        while(array[tempRight][0] < pivot) tempRight--;

        if(tempLeft <= tempRight)
        {
            tempVar = array[tempLeft][0], array[tempLeft][0] = array[tempRight][0], array[tempRight][0] = tempVar;
            tempVar = array[tempLeft][1], array[tempLeft][1] = array[tempRight][1], array[tempRight][1] = tempVar;
            tempLeft++, tempRight--;
        }
    }
    if(left < tempRight) Sort2DArray(array, left, tempRight);
    if(tempLeft < right) Sort2DArray(array, tempLeft, right);
}
Hello, i downloaded the compiler and this shows, i cant compile

PHP Code:
C:\Users\crisr\OneDrive\Escritorio\SERVER\pawno\include\easyDialog.inc(35) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\pawno\include\easyDialog.inc(49) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\pawno\include\easyDialog.inc(49) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\pawno\include\easyDialog.inc(49) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\pawno\include\easyDialog.inc(49) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\pawno\include\easyDialog.inc(52) : warning 214possibly a "const" array argument was intended"function"
C:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(152) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(187) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(199) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(209) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(219) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(232) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(240) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(248) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(256) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(415) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(422) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(443) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(443) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(443) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(443) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(444) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(465) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(465) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(465) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(465) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(470) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(470) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(470) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(470) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(573) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(631) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(631) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(631) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(631) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(633) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(771) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(771) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(771) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(771) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(771) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(782) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(782) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(782) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(782) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(782) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(824) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(824) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(824) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(824) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(863) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(863) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(863) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(863) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(903) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(903) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(903) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(903) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(903) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(907) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(907) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(907) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(907) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(907) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(911) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(911) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(911) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(911) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(911) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1039) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1039) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1039) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1059) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1059) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1059) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1074) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1074) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1074) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1074) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1074) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1078) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1078) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1078) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1078) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1078) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1136) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1149) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1162) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1175) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1194) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1194) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1194) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1214) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1275) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1275) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1275) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1275) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1383) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1383) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1383) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1383) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1418) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1418) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1418) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1418) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1455) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1455) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1455) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1455) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1455) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1530) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1530) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1530) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1537) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1537) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1537) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1537) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1537) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1546) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1546) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1546) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1546) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1556) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1556) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1556) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1556) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1577) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1577) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1577) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1577) : warning 239literal array/string passed to a non-const parameter
C
:\Users\crisr\OneDrive\Escritorio\SERVER\gamemodes\while.pwn(1702) : error 047: array sizes do not match, or destination array is too small 
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