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Old 31/01/2018, 12:15 PM   #1
HNIC
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Default [sampgdk] error: Too many callback arguments (at most 32 allowed)

Hey. I got my server log filled with this. The script and all works totally perfectly on my PC (Windows 10), but when I run the gamemode on my CentOS 6 x86 VPS, this happens. I can connect to the server, but the gamemode doesnīt load. I read about it being because of faulty Streamer plugin, but I already had the newest version (2.9.2), so I decided to try 2.8.2, which didnīt help neither. Yes, I got streamer.so on the config.
Thanks in advance.

EDIT: I got it fixed by updating SSCANF. itīs weird how it worked on my PC, but nothing on the Linux server.

Last edited by HNIC; 31/01/2018 at 02:46 PM.
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Old 31/01/2018, 12:33 PM   #2
Fratello
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Default Re: [sampgdk] error: Too many callback arguments (at most 32 allowed)

This might be useful:

https://github.com/Zeex/sampgdk/issues/109
http://forum.sa-mp.com/showthread.php?t=571110

Also, you should put the crashdetect plugin and paste the log here. Obviously, it would not load.
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Old 31/01/2018, 12:48 PM   #3
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Default Re: [sampgdk] error: Too many callback arguments (at most 32 allowed)

I had the same error right now, caused by a faulty bit of code when i tried to spawn vehicles inside LC.
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Old 31/01/2018, 01:10 PM   #4
HNIC
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Default Re: [sampgdk] error: Too many callback arguments (at most 32 allowed)

Quote:
Originally Posted by Fratello View Post
This might be useful:

https://github.com/Zeex/sampgdk/issues/109
http://forum.sa-mp.com/showthread.php?t=571110

Also, you should put the crashdetect plugin and paste the log here. Obviously, it would not load.
I stumbled upon then already, they didnīt help.

@issac, you tried the script on some other server/PC Than the one it isnīt working on?
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Old 31/01/2018, 02:43 PM   #5
HNIC
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Default Re: [sampgdk] error: Too many callback arguments (at most 32 allowed)

Installed crashdetect.so, and now it spits this out in the logs.

Code:
----------
Loaded log file: "server_log.txt".
----------

SA-MP Dedicated Server
----------------------
v0.3.7-R2, (C)2005-2015 SA-MP Team

[09:37:40] 
[09:37:40] Server Plugins
[09:37:40] --------------
[09:37:40]  Loading plugin: crashdetect.so
[09:37:40]   CrashDetect v4.15.1 is OK.
[09:37:40]   Loaded.
[09:37:40]  Loading plugin: sscanf.so
[09:37:40] 

[09:37:40]  ===============================

[09:37:40]       sscanf plugin loaded.     

[09:37:40]          Version:  2.8.1        

[09:37:40]    (c) 2012 Alex "Y_Less" Cole  

[09:37:40]  ===============================

[09:37:40]   Loaded.
[09:37:40]  Loading plugin: streamer.so
[09:37:40] 

*** Streamer Plugin v2.7.7 by Incognito loaded ***

[09:37:40]   Loaded.
[09:37:40]  Loaded 3 plugins.

[09:37:40] 
[09:37:40] Ban list
[09:37:40] --------
[09:37:40]  Loaded: samp.ban
[09:37:40] 
[09:37:40] 
[09:37:40] Filterscripts
[09:37:40] ---------------
[09:37:40]   Loading filterscript 'interior.amx'...
[09:37:40]   Loading filterscript 'svCoordinates.amx'...
[09:37:40]   Loading filterscript 'vspawn.amx'...
[09:37:40]   Loaded 3 filterscripts.

[09:37:41] [debug] Run time error 19: "File or function is not found"
[09:37:41] [debug]  SSCANF_IsConnected
[09:37:41] [debug] Run time error 19: "File or function is not found"
[09:37:41] [debug]  SSCANF_IsConnected
[09:37:41] Script[gamemodes/RP.amx]: Run time error 19: "File or function is not found"
[09:37:41] Number of vehicle models: 0
EDIT: I got it fixed by updating SSCANF. itīs weird how it worked on my PC, but nothing on the Linux server.
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