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Old 10/02/2018, 10:15 PM   #981
iConvict
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Default Re: South Central Roleplay 0.20

Feel free to add me on discord if any assistance is needed. Jaja#5320
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Old 11/03/2018, 12:29 PM   #982
Libbyphay
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Default Re: South Central Roleplay 0.20

Help /lock vehicle working, but unlock no working.

HTML Code:
else if ((id = Car_Nearest(playerid)) != -1)
{
    static
        engine,
	lights,
	alarm,
	doors,
	bonnet,
	boot,
	objective;

        GetVehicleParamsEx(CarData[id][carVehicle], engine, lights, alarm, doors, bonnet, boot, objective);

	if (Car_IsOwner(playerid, id))
	{
		if (!CarData[id][carLocked])
		{
			CarData[id][carLocked] = true;
			Car_Save(id);

			ShowPlayerFooter(playerid, "You have ~r~locked~w~ the vehicle!");
			PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);

			SetVehicleParamsEx(CarData[id][carVehicle], engine, lights, alarm, 1, bonnet, boot, objective);
		}
		else
		{
			CarData[id][carLocked] = false;
			Car_Save(id);

			ShowPlayerFooter(playerid, "You have ~g~unlocked~w~ the vehicle!");
			PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);

			SetVehicleParamsEx(CarData[id][carVehicle], engine, lights, alarm, 0, bonnet, boot, objective);
		}
	}
}
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Old 31/08/2018, 03:57 PM   #983
NichWell
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Default Re: South Central Roleplay 0.20

Quote:
Originally Posted by NichWell View Post
There were some problems with dynamic fractions and the rest of the dynamic. What is the problem, cleared the entire database, and when creating a faction on the server it is given ID 0, in the database it is listed as ID 1, because it costs A_I, and the account starts with one, and when the player's account is saved, if the faction on server 0, And in base 1, he will retain the fraction 0, which does not exist. Also with some works and other dynamic, the first object gets to zero coordinates, and the next one is already visible in its place. I do not know, I just had one such problems, or many have such problems. I apologize for my English, I am a resident of Ukraine and do not know him very well.
UUPPPP
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Old 31/08/2018, 05:19 PM   #984
darkhunter332
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Default Re: South Central Roleplay 0.20

Better to use the newest version of South Central 1.0
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Old 01/09/2018, 07:34 AM   #985
benjaminjones
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Default Re: South Central Roleplay 0.20

Quote:
Originally Posted by darkhunter332 View Post
Better to use the newest version of South Central 1.0
thank u, so kind
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Old 16/02/2019, 09:53 AM   #986
AssadMota
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Default Re: South Central Roleplay 0.20

i buy a baseball bat, how can i save?
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Old 20/02/2019, 05:05 AM   #987
seanny
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Default Re: South Central Roleplay 0.20

I've mirrored the gamemode on Github (with iConvict's permission): https://github.com/seanny/SC-RP
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Old 21/02/2019, 10:40 AM   #988
Giogimic
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Default Re: South Central Roleplay 0.20

Using this script and I'm enjoying it!
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Old 22/02/2019, 04:28 PM   #989
TheLeech
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Default Re: South Central Roleplay 0.20

Anyone else have issues using createobject with this script and it not creating the objects?
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Old 23/05/2019, 08:14 PM   #990
ShiffeyTheGamer
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Default Re: South Central Roleplay 0.20

Anyone know a fix for accounts not saving?
also after server restart the frist time you join there is a "server closed connection" with the error code players has left (0:2)
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