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Old 22/06/2020, 09:22 PM   #1
Myam
Big Clucker
 
Myam's Avatar
 
Join Date: Feb 2014
Location: Tomorrowland
Posts: 117
Reputation: 76
Default Favela Los Santos

Favela Los Santos
Salve, galera. Mais um mapa para vocês, especialmente para quem curte RP/G ou até mesmo servidores de DM. Ainda vou fazer mais edições e conforme for, eu vou atualizando e postando aqui no fórum para vocês.

Vídeo do Mapa
http://www.youtube.com/watch?v=xrYlbrldUgA
Me desculpem qualquer erro ou barulho no vídeo.

Mapa
Code:
// OnPlayerConnect
RemoveBuildingForPlayer(playerid, 710, 2422.8516, -1022.1953, 66.4453, 0.25);
RemoveBuildingForPlayer(playerid, 709, 2653.4219, -909.7031, 71.0625, 0.25);
RemoveBuildingForPlayer(playerid, 706, 2691.1953, -849.9297, 63.0234, 0.25);
RemoveBuildingForPlayer(playerid, 706, 2699.8438, -961.7969, 75.1250, 0.25);
RemoveBuildingForPlayer(playerid, 709, 2626.3828, -847.2813, 71.7656, 0.25);
RemoveBuildingForPlayer(playerid, 706, 2559.3047, -915.7422, 81.7266, 0.25);
RemoveBuildingForPlayer(playerid, 708, 2308.5078, -956.6250, 65.4453, 0.25);
RemoveBuildingForPlayer(playerid, 3341, 2285.3438, -1044.3438, 48.4375, 0.25);
RemoveBuildingForPlayer(playerid, 3345, 2353.9922, -1037.1875, 53.1406, 0.25);
RemoveBuildingForPlayer(playerid, 3298, 2512.1797, -1023.9219, 69.5313, 0.25);
RemoveBuildingForPlayer(playerid, 3298, 2578.9531, -1029.9844, 69.0859, 0.25);
RemoveBuildingForPlayer(playerid, 3300, 2544.5469, -1029.1250, 70.4688, 0.25);
RemoveBuildingForPlayer(playerid, 3299, 2493.3906, -944.1484, 81.6094, 0.25);
RemoveBuildingForPlayer(playerid, 3299, 2564.9609, -1028.2422, 69.0078, 0.25);
RemoveBuildingForPlayer(playerid, 3170, 2285.3438, -1044.3438, 48.4375, 0.25);
RemoveBuildingForPlayer(playerid, 3172, 2353.9922, -1037.1875, 53.1406, 0.25);
RemoveBuildingForPlayer(playerid, 671, 2345.4609, -1022.9453, 56.1797, 0.25);
RemoveBuildingForPlayer(playerid, 617, 2379.9297, -1029.8438, 52.9375, 0.25);
RemoveBuildingForPlayer(playerid, 617, 2334.6563, -1006.6563, 57.6484, 0.25);
RemoveBuildingForPlayer(playerid, 617, 2380.4297, -991.3359, 63.9219, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2417.4922, -1015.3516, 50.3359, 0.25);
RemoveBuildingForPlayer(playerid, 700, 2443.3594, -1015.9219, 54.2266, 0.25);
RemoveBuildingForPlayer(playerid, 673, 2447.0625, -1021.2734, 56.2734, 0.25);
RemoveBuildingForPlayer(playerid, 660, 2467.0391, -1021.4063, 59.5234, 0.25);
RemoveBuildingForPlayer(playerid, 617, 2492.2969, -1029.8594, 64.9531, 0.25);
RemoveBuildingForPlayer(playerid, 617, 2520.8984, -1031.3750, 67.9531, 0.25);
RemoveBuildingForPlayer(playerid, 3241, 2512.1797, -1023.9219, 69.5313, 0.25);
RemoveBuildingForPlayer(playerid, 656, 2511.2734, -1014.6641, 68.0391, 0.25);
RemoveBuildingForPlayer(playerid, 700, 2443.0000, -1006.6641, 55.9688, 0.25);
RemoveBuildingForPlayer(playerid, 673, 2441.3672, -967.4766, 79.0703, 0.25);
RemoveBuildingForPlayer(playerid, 671, 2471.6250, -976.6953, 78.6953, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 2468.1172, -975.4297, 79.7422, 0.25);
RemoveBuildingForPlayer(playerid, 617, 2484.9297, -966.9922, 80.1641, 0.25);
RemoveBuildingForPlayer(playerid, 673, 2516.9688, -979.1406, 80.9766, 0.25);
RemoveBuildingForPlayer(playerid, 1407, 2508.9844, -977.7891, 81.3359, 0.25);
RemoveBuildingForPlayer(playerid, 1410, 2486.6563, -952.0859, 81.9453, 0.25);
RemoveBuildingForPlayer(playerid, 3283, 2493.3906, -944.1484, 81.6094, 0.25);
RemoveBuildingForPlayer(playerid, 656, 2536.5000, -1019.5859, 69.3281, 0.25);
RemoveBuildingForPlayer(playerid, 3285, 2544.5469, -1029.1250, 70.4688, 0.25);
RemoveBuildingForPlayer(playerid, 3241, 2578.9531, -1029.9844, 69.0859, 0.25);
RemoveBuildingForPlayer(playerid, 3283, 2564.9609, -1028.2422, 69.0078, 0.25);
RemoveBuildingForPlayer(playerid, 659, 2555.4297, -1026.7969, 68.2500, 0.25);
RemoveBuildingForPlayer(playerid, 659, 2568.9375, -1021.5078, 68.0938, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2693.3984, -1037.4609, 68.1094, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2731.0938, -1037.1016, 54.4219, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2765.2813, -1037.1016, 41.8438, 0.25);
RemoveBuildingForPlayer(playerid, 617, 2540.5859, -975.1641, 80.7422, 0.25);
RemoveBuildingForPlayer(playerid, 617, 2620.9688, -966.2422, 78.8828, 0.25);
RemoveBuildingForPlayer(playerid, 671, 2571.2422, -958.1016, 80.6484, 0.25);

// GameModeInit
CreateObject(3655, 2608.99976, -1031.84192, 72.31073,   0.00000, 0.00000, 90.00000);
CreateObject(3655, 2589.36353, -1032.11230, 72.31073,   0.00000, 0.00000, 90.00000);
CreateObject(3655, 2588.86450, -1018.97418, 75.50790,   0.00000, 0.00000, 0.00000);
CreateObject(3655, 2609.49048, -1018.90131, 76.22925,   0.00000, 0.00000, 0.00000);
CreateObject(3655, 2606.63550, -1004.89429, 77.56875,   0.00000, 0.00000, 22.99210);
CreateObject(3655, 2587.20679, -1009.94879, 77.87171,   0.00000, 0.00000, 20.18665);
CreateObject(3655, 2581.56543, -1002.21344, 80.95146,   0.00000, 0.00000, 45.50563);
CreateObject(3655, 2601.86426, -993.59015, 80.91378,   0.00000, 0.00000, 22.99210);
CreateObject(3655, 2588.94702, -971.90009, 83.69572,   0.00000, 0.00000, 94.30769);
CreateObject(3655, 2576.93872, -972.70428, 83.69572,   0.00000, 0.00000, 94.30769);
CreateObject(3655, 2570.78125, -954.18097, 83.69572,   0.00000, 0.00000, 102.49493);
CreateObject(3655, 2582.48682, -951.64185, 83.69572,   0.00000, 0.00000, 102.49493);
CreateObject(3655, 2553.78906, -957.93323, 83.69572,   0.00000, 0.00000, 102.49493);
CreateObject(3655, 2593.89990, -947.92004, 83.69572,   0.00000, 0.00000, 102.49493);
CreateObject(3655, 2604.02271, -967.87189, 82.77140,   0.00000, 0.00000, 102.49490);
CreateObject(3655, 2615.67285, -964.33051, 82.77142,   0.00000, 0.00000, 102.49493);
CreateObject(3655, 2627.21533, -961.41901, 82.64950,   0.00000, 0.00000, 102.49493);
CreateObject(3655, 2605.13013, -943.49170, 82.87344,   0.00000, 0.00000, 102.49493);
CreateObject(3655, 2616.50415, -939.62488, 82.00202,   0.00000, 0.00000, 102.49493);
CreateObject(3655, 2610.04395, -987.09491, 82.77140,   0.00000, 0.00000, 102.49490);
CreateObject(3655, 2621.85376, -984.92822, 82.77140,   0.00000, 0.00000, 102.49490);
CreateObject(3655, 2633.41382, -983.14398, 82.36433,   0.00000, 0.00000, 102.08578);
CreateObject(3655, 2573.93848, -996.72388, 82.29117,   0.00000, 0.00000, 61.90626);
CreateObject(3655, 2560.16821, -989.35474, 83.62772,   0.00000, 0.00000, 61.90626);
CreateObject(3655, 2549.62500, -983.78589, 83.62772,   0.00000, 0.00000, 61.90626);
CreateObject(3655, 2532.05249, -980.89203, 84.20581,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2565.67383, -1010.40009, 81.68581,   0.00000, 0.00000, 94.30769);
CreateObject(19377, 2567.45020, -999.56183, 78.91843,   0.00000, 90.00000, 332.82407);
CreateObject(19377, 2559.87183, -1006.40662, 78.91843,   0.00000, 90.00000, 332.82407);
CreateObject(19377, 2558.00586, -994.88086, 78.91843,   0.00000, 90.00000, 332.82407);
CreateObject(3655, 2552.07690, -1004.86548, 83.02068,   0.00000, 0.00000, 61.90626);
CreateObject(19377, 2538.32129, -985.92566, 80.59683,   0.00000, 90.00000, 332.82407);
CreateObject(19377, 2546.46216, -989.99377, 80.49482,   0.00000, 90.00000, 332.82407);
CreateObject(19377, 2555.51099, -994.11774, 78.31060,   0.00000, 115.00000, 333.00000);
CreateObject(3655, 2541.97803, -998.95197, 83.52469,   0.00000, 0.00000, 61.90626);
CreateObject(3655, 2542.78760, -959.28638, 83.69572,   0.00000, 0.00000, 102.49493);
CreateObject(3655, 2532.23901, -960.71649, 84.20581,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2520.65234, -960.58673, 84.20581,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2506.78101, -961.30066, 84.20581,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2495.27490, -962.48352, 84.20581,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2485.61914, -959.94293, 83.57824,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2468.20093, -961.65118, 82.45295,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2456.59009, -960.84210, 82.45295,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2444.96338, -962.08441, 82.45295,   0.00000, 0.00000, 91.69283);
CreateObject(18368, 2515.07837, -1002.54315, 76.25788,   0.00000, 0.00000, -90.00000);
CreateObject(19377, 2535.23413, -995.22650, 80.59683,   0.00000, 90.00000, 332.82407);
CreateObject(3655, 2530.17090, -990.41968, 83.52469,   0.00000, 0.00000, 61.90626);
CreateObject(19377, 2526.89917, -996.40845, 80.59680,   0.00000, 90.00000, 0.00000);
CreateObject(3655, 2509.12939, -994.14941, 83.52469,   0.00000, 0.00000, 61.90626);
CreateObject(3655, 2496.87988, -983.00702, 83.52469,   0.00000, 0.00000, 61.90626);
CreateObject(3655, 2520.36084, -981.33240, 84.20581,   0.00000, 0.00000, 91.69283);
CreateObject(19377, 2503.79736, -993.70337, 80.79780,   0.00000, 90.00000, 332.69931);
CreateObject(19377, 2505.95776, -984.27209, 80.79780,   0.00000, 90.00000, 332.69931);
CreateObject(19377, 2510.33960, -975.72125, 80.79780,   0.00000, 90.00000, 332.69931);
CreateObject(19377, 2517.13623, -985.23877, 80.79780,   0.00000, 90.00000, 332.69931);
CreateObject(14409, 2469.08276, -979.72101, 77.61694,   0.00000, 0.00000, 0.00000);
CreateObject(19377, 2494.51294, -988.91858, 80.79780,   0.00000, 90.00000, 332.69931);
CreateObject(3655, 2488.38843, -981.22992, 84.20581,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2476.97119, -980.76868, 82.45295,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2461.40527, -981.00317, 82.45295,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2449.92944, -980.67200, 82.45295,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2438.51147, -981.57758, 81.64594,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2432.92822, -960.77802, 82.45295,   0.00000, 0.00000, 91.69283);
CreateObject(19377, 2485.61694, -986.80774, 80.79780,   0.00000, 90.00000, 271.66339);
CreateObject(3629, 2539.79785, -1003.40649, 58.16787,   0.00000, 90.00000, 240.37004);
CreateObject(3629, 2527.38452, -839.38293, 72.37581,   0.00000, -90.00000, 271.87460);
CreateObject(19377, 2457.19995, -987.61670, 80.79780,   0.00000, 90.00000, 271.66339);
CreateObject(19377, 2447.67944, -987.91241, 80.79780,   0.00000, 90.00000, 271.66339);
CreateObject(14409, 2494.19116, -996.32977, 77.61690,   0.00000, 0.00000, 152.00000);
CreateObject(14409, 2440.75391, -987.80133, 77.61690,   0.00000, 0.00000, 90.00000);
CreateObject(3655, 2424.60571, -981.57367, 80.02393,   0.00000, 0.00000, 91.69283);
CreateObject(19377, 2434.17017, -980.30579, 77.69466,   0.00000, 90.00000, 271.66339);
CreateObject(3629, 2417.80225, -991.07715, 55.39502,   0.00000, 90.00000, 271.87463);
CreateObject(3285, 2434.60938, -1009.07813, 55.24219,   3.14159, 0.00000, 1.32002);
CreateObject(19377, 2434.09546, -988.68732, 77.66050,   0.00000, 90.00000, 1.35501);
CreateObject(19377, 2423.86548, -988.99164, 77.66050,   0.00000, 90.00000, 1.35501);
CreateObject(19377, 2413.43921, -989.25452, 77.66050,   0.00000, 90.00000, 1.35501);
CreateObject(19377, 2402.94336, -989.47913, 77.66050,   0.00000, 90.00000, 1.35501);
CreateObject(19377, 2397.76587, -989.80127, 77.66050,   0.00000, 90.00000, 1.35501);
CreateObject(3655, 2412.63306, -981.95758, 80.02393,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2401.76489, -983.56482, 80.02393,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2401.71460, -983.33997, 72.63282,   0.00000, 0.00000, 91.69283);
CreateObject(14409, 2394.47656, -982.78204, 74.49690,   0.00000, 0.00000, 1.51589);
CreateObject(19377, 2375.57495, -914.64069, 95.50104,   0.00000, 0.00000, 0.64390);
CreateObject(3655, 2421.41357, -961.86810, 81.00069,   0.00000, 0.00000, 94.39017);
CreateObject(3655, 2406.13599, -963.33881, 78.61256,   0.00000, 0.00000, 96.47125);
CreateObject(3655, 2404.89648, -954.38263, 86.06733,   0.00000, 0.00000, 96.47125);
CreateObject(3655, 2420.70874, -953.91071, 84.80464,   0.00000, 0.00000, 94.92133);
CreateObject(3629, 2510.74463, -992.16022, 58.16787,   0.00000, 90.00000, 240.37004);
CreateObject(19791, 2565.29053, -1013.30664, 67.95702,   0.00000, 0.00000, 1.49474);
CreateObject(19791, 2572.96509, -1014.31476, 69.59487,   0.00000, 0.00000, 1.49474);
CreateObject(19791, 2582.06030, -1014.83459, 69.59487,   0.00000, 0.00000, 1.49474);
CreateObject(19791, 2574.54126, -1005.03070, 69.59487,   0.00000, 0.00000, 1.49474);
CreateObject(19313, 2482.88501, -992.09167, 81.36220,   0.00000, 0.00000, 1.49474);
CreateObject(19313, 2392.68628, -988.58380, 78.06810,   0.00000, 0.00000, 91.75595);
CreateObject(19377, 2392.45337, -981.11188, 72.96937,   0.00000, 0.00000, 1.35500);
CreateObject(19377, 2494.87329, -999.20044, 76.56506,   0.00000, 0.00000, 331.57217);
CreateObject(3655, 2611.78149, -920.15424, 80.92349,   0.00000, 0.00000, 100.45744);
CreateObject(3655, 2600.63086, -923.70374, 82.74361,   0.00000, 0.00000, 100.45744);
CreateObject(3655, 2589.44287, -929.60199, 83.66151,   0.00000, 0.00000, 100.45744);
CreateObject(3655, 2563.80713, -934.14069, 84.66705,   0.00000, 0.00000, 100.45744);
CreateObject(3655, 2552.39282, -936.98529, 85.23017,   0.00000, 0.00000, 102.49493);
CreateObject(3655, 2540.77441, -938.63806, 85.23017,   0.00000, 0.00000, 102.49493);
CreateObject(3655, 2525.55884, -940.27039, 85.23017,   0.00000, 0.00000, 102.49493);
CreateObject(3655, 2510.68726, -943.88928, 85.23017,   0.00000, 0.00000, 102.49493);
CreateObject(3655, 2497.55103, -942.32721, 84.20581,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2485.98145, -941.80225, 83.57824,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2467.30762, -944.17224, 82.64139,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2455.37769, -942.98730, 82.39830,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2443.69336, -944.07043, 82.65692,   0.00000, 0.00000, 91.89890);
CreateObject(3655, 2433.91333, -942.43127, 83.68127,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2418.06104, -938.09064, 86.86395,   0.00000, 0.00000, 94.92133);
CreateObject(3655, 2399.61548, -941.45764, 95.16232,   0.00000, 0.00000, 96.47125);
CreateObject(17513, 2505.21094, -890.45038, 89.21368,   0.00000, 0.00000, 5.33978);
CreateObject(19377, 2476.08472, -987.09833, 80.79780,   0.00000, 90.00000, 271.66339);
CreateObject(19377, 2475.97144, -931.68054, 80.37267,   2.00000, 102.00000, 272.00000);
CreateObject(3655, 2484.86865, -919.08960, 96.85624,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2485.44629, -928.19464, 83.57824,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2485.93994, -929.75275, 90.46906,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2466.84082, -932.37347, 90.46906,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2466.83960, -931.23230, 83.57824,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2466.46558, -919.33234, 96.85624,   0.00000, 0.00000, 91.69283);
CreateObject(12814, 2476.76880, -925.85883, 87.82265,   22.00000, 0.00000, 0.00000);
CreateObject(19377, 2466.52905, -987.37903, 80.79780,   0.00000, 90.00000, 271.66339);
CreateObject(12814, 2427.42261, -905.22754, 98.06187,   0.00000, 0.00000, 90.00000);
CreateObject(3655, 2484.29810, -904.98773, 97.46327,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2484.75464, -919.07562, 90.46906,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2485.18164, -883.78937, 100.38031,   0.00000, 0.00000, 271.54996);
CreateObject(3655, 2473.91846, -886.03552, 100.38031,   0.00000, 0.00000, 271.54996);
CreateObject(3655, 2462.71777, -888.89667, 101.53599,   0.00000, 0.00000, 271.54996);
CreateObject(3655, 2451.60425, -891.02716, 101.53599,   0.00000, 0.00000, 271.54996);
CreateObject(3655, 2452.89038, -907.78583, 101.18060,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2465.15454, -907.63281, 96.85624,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2466.44458, -919.35150, 90.46906,   0.00000, 0.00000, 91.69283);
CreateObject(19791, 2487.61792, -912.75916, 93.49819,   0.00000, 0.00000, 4.14120);
CreateObject(19791, 2491.10498, -922.09442, 84.18095,   0.00000, 0.00000, 4.14120);
CreateObject(19791, 2490.90210, -920.78668, 93.58898,   0.00000, 0.00000, 4.14120);
CreateObject(3655, 2501.44971, -919.52081, 99.55683,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2508.97876, -925.72241, 86.17020,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2520.94189, -922.42682, 86.67421,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2532.76025, -921.08667, 86.67421,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2544.72217, -921.24567, 86.67421,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2497.22437, -926.96960, 86.17020,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2514.95337, -919.55768, 92.22934,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2526.73706, -919.71332, 92.22934,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2538.71753, -917.86188, 92.22934,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2550.29663, -916.02905, 92.22934,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2554.99683, -919.99603, 86.06087,   0.00000, 0.00000, 102.49493);
CreateObject(3655, 2503.04419, -921.84961, 92.22934,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2512.70215, -917.13715, 100.07314,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2524.10278, -914.15790, 99.24458,   0.00000, 0.00000, 91.69283);
CreateObject(3655, 2535.78662, -915.71649, 99.02692,   0.00000, 0.00000, 91.69283);
CreateObject(14409, 2549.17480, -869.55310, 91.33546,   0.00000, 0.00000, 276.39542);
CreateObject(19791, 2551.76416, -885.92035, 93.60630,   0.00000, 0.00000, 4.14120);
CreateObject(19791, 2552.44971, -895.72137, 93.60630,   0.00000, 0.00000, 4.14120);
CreateObject(19791, 2553.21680, -905.64606, 93.60630,   0.00000, 0.00000, 4.14120);
CreateObject(19791, 2546.43799, -913.04407, 93.60630,   0.00000, 0.00000, 4.14120);
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CreateObject(19377, 2453.07129, -809.82642, 114.24480,   0.00000, 90.00000, 0.00000);
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CreateObject(19377, 2458.65405, -794.47864, 104.71143,   0.00000, 0.00000, 359.68469);
CreateObject(19377, 2454.59961, -794.56885, 104.71143,   0.00000, 0.00000, 359.68469);
CreateObject(3655, 2448.40771, -799.73486, 109.78165,   0.00000, 0.00000, 89.07070);
CreateObject(3655, 2483.76270, -792.78021, 96.63568,   0.00000, 0.00000, 94.95812);
CreateObject(3655, 2473.91333, -785.10846, 100.88628,   0.00000, 0.00000, 95.84760);
CreateObject(3655, 2466.46826, -784.68323, 105.56045,   0.00000, 0.00000, 95.84760);
CreateObject(3655, 2454.94019, -779.37238, 109.20023,   0.00000, 0.00000, 92.02326);
CreateObject(3655, 2443.00757, -778.65332, 112.09553,   0.00000, 0.00000, 92.02326);
CreateObject(3629, 2438.30103, -816.61530, 97.13455,   0.00000, 90.00000, 359.20319);
CreateObject(14409, 2444.50073, -807.34521, 116.01063,   0.00000, 0.00000, -90.00000);
CreateObject(3655, 2445.96045, -816.43274, 121.97103,   0.00000, 0.00000, 90.11692);
CreateObject(19377, 2445.97168, -808.97461, 114.99975,   0.00000, 0.00000, 90.00000);
CreateObject(19377, 2445.11401, -805.09546, 114.96835,   0.00000, 0.00000, 90.00000);
CreateObject(3655, 2445.62451, -830.51056, 121.97103,   0.00000, 0.00000, 90.11692);
CreateObject(3655, 2445.86963, -844.26245, 121.97103,   0.00000, 0.00000, 90.11692);
CreateObject(3629, 2416.99170, -848.16998, 97.13460,   0.00000, 90.00000, -90.00000);
CreateObject(3655, 2428.18555, -820.98071, 121.97103,   0.00000, 0.00000, 90.11692);
CreateObject(3655, 2428.00879, -835.13330, 121.97103,   0.00000, 0.00000, 90.11692);
CreateObject(3655, 2429.36401, -807.90546, 121.97103,   0.00000, 0.00000, 90.11692);
CreateObject(3655, 2428.28882, -796.09296, 121.97103,   0.00000, 0.00000, 90.11692);
CreateObject(3655, 2416.42749, -836.07391, 121.97103,   0.00000, 0.00000, 90.11692);
CreateObject(3655, 2404.30396, -835.09558, 121.97103,   0.00000, 0.00000, 90.11692);
CreateObject(3655, 2392.49609, -835.27423, 121.97103,   0.00000, 0.00000, 90.11692);
CreateObject(3629, 2391.57397, -847.94922, 97.13460,   0.00000, 90.00000, -90.00000);
CreateObject(3655, 2380.39160, -836.33258, 121.97103,   0.00000, 0.00000, 90.11692);
CreateObject(3655, 2370.95728, -835.45996, 121.97103,   0.00000, 0.00000, 90.11692);
CreateObject(14409, 2365.80054, -867.38135, 111.48196,   0.00000, 0.00000, 90.00000);
CreateObject(14409, 2363.67798, -844.47540, 115.97974,   0.00000, 0.00000, 90.00000);
CreateObject(19377, 2368.64502, -850.48254, 114.10876,   0.00000, 0.00000, 90.00000);
CreateObject(19531, 2290.05151, -794.12970, 124.48723,   0.00000, 0.00000, 0.00000);
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CreateObject(14409, 2354.51196, -841.40717, 121.32414,   0.00000, 0.00000, 180.00000);
CreateObject(19377, 2352.54736, -844.31958, 121.67124,   0.00000, 0.00000, 0.00000);
CreateObject(19377, 2356.45239, -839.97821, 120.74695,   0.00000, 0.00000, 0.00000);
CreateObject(3655, 2350.54077, -831.00378, 126.69399,   0.00000, 0.00000, 90.00000);
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CreateObject(3655, 2268.91479, -821.36316, 127.92855,   0.00000, 0.00000, 359.68845);
CreateObject(3655, 2283.23047, -821.90369, 127.92855,   0.00000, 0.00000, 359.68845);
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CreateObject(3655, 2325.15747, -823.54816, 127.92855,   0.00000, 0.00000, 359.68845);
CreateObject(3655, 2335.41577, -823.38409, 127.92855,   0.00000, 0.00000, 359.68845);
CreateObject(3655, 2349.67236, -815.89661, 127.92855,   0.00000, 0.00000, 359.68845);
CreateObject(3655, 2363.36572, -814.93695, 125.23121,   0.00000, 0.00000, 359.68845);
CreateObject(3655, 2365.81348, -820.16534, 125.05095,   0.00000, 0.00000, 359.68845);
CreateObject(3655, 2379.15234, -818.57562, 123.38953,   0.00000, 0.00000, 359.68845);
CreateObject(19544, 2379.56128, -823.00848, 120.01598,   0.00000, 0.00000, 90.00000);
CreateObject(3655, 2393.30566, -819.68256, 123.38953,   0.00000, 0.00000, 359.68845);
CreateObject(3655, 2407.47876, -819.40942, 123.38953,   0.00000, 0.00000, 359.68845);
CreateObject(3655, 2411.27148, -817.48248, 123.38953,   0.00000, 0.00000, 359.68845);
CreateObject(3655, 2409.74023, -805.41254, 123.38953,   0.00000, 0.00000, 359.68845);
CreateObject(19544, 2417.70850, -810.29053, 120.01600,   0.00000, 0.00000, 0.00000);
CreateObject(3655, 2409.00562, -793.68750, 123.38953,   0.00000, 0.00000, 359.68845);
CreateObject(3655, 2397.70898, -808.34204, 123.56226,   0.00000, 0.00000, 359.68845);
CreateObject(3655, 2409.07642, -782.23865, 123.38953,   0.00000, 0.00000, 359.68845);
CreateObject(14409, 2437.79468, -790.94135, 116.01063,   0.00000, 0.00000, -90.00000);
CreateObject(19377, 2445.73340, -809.10724, 114.99975,   0.00000, 0.00000, 90.00000);
CreateObject(19377, 2445.60840, -809.23737, 114.99975,   0.00000, 0.00000, 90.00000);
CreateObject(19377, 2445.39917, -809.39758, 114.99975,   0.00000, 0.00000, 90.00000);
CreateObject(14409, 2445.94238, -791.06250, 110.66795,   0.00000, 0.00000, -90.00000);
CreateObject(19377, 2447.12549, -792.59448, 112.69222,   0.00000, 0.00000, 90.00000);
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CreateObject(19377, 2427.95581, -788.90662, 114.96848,   0.00000, 0.00000, 90.00000);
CreateObject(14409, 2434.47705, -786.85065, 112.56203,   0.00000, 0.00000, -90.00000);
CreateObject(3655, 2431.52563, -779.54828, 114.71838,   0.00000, 0.00000, 359.68845);
CreateObject(3655, 2431.45581, -779.37183, 122.66818,   0.00000, 0.00000, 359.68845);
CreateObject(19313, 2389.88330, -873.33386, 115.27875,   0.00000, 0.00000, 0.56347);
CreateObject(19313, 2340.16284, -865.45020, 125.34640,   0.00000, 0.00000, 0.00000);
CreateObject(19313, 2403.80444, -873.18854, 115.27875,   0.00000, 0.00000, 0.56347);
CreateObject(19313, 2417.83325, -873.01758, 115.27875,   0.00000, 0.00000, 0.56347);
CreateObject(19313, 2431.82080, -872.84814, 115.27875,   0.00000, 0.00000, 0.56347);
CreateObject(19313, 2445.87134, -872.73688, 115.27875,   0.00000, 0.00000, 0.56347);
CreateObject(19313, 2459.83276, -872.59027, 115.27875,   0.00000, 0.00000, 0.56347);
CreateObject(19313, 2375.86694, -873.44427, 115.27875,   0.00000, 0.00000, 0.00000);
CreateObject(19313, 2326.13257, -865.44189, 125.34640,   0.00000, 0.00000, 0.00000);
CreateObject(19313, 2312.06519, -865.39197, 125.34640,   0.00000, 0.00000, 0.00000);
CreateObject(19313, 2297.94775, -865.36584, 125.34640,   0.00000, 0.00000, 0.00000);
CreateObject(19313, 2283.84863, -865.53046, 125.34640,   0.00000, 0.00000, 0.00000);
CreateObject(19313, 2269.81812, -865.63684, 125.34640,   0.00000, 0.00000, 0.00000);
CreateObject(19313, 2255.76782, -865.62280, 125.34640,   0.00000, 0.00000, 0.00000);
CreateObject(19313, 2241.85742, -865.64978, 125.34640,   0.00000, 0.00000, 0.00000);
CreateObject(19313, 2468.46729, -820.55090, 115.27870,   0.00000, 0.00000, 89.43192);
CreateObject(19313, 2468.33447, -834.50232, 115.27870,   0.00000, 0.00000, 89.43192);
CreateObject(19313, 2468.25732, -848.49182, 115.27870,   0.00000, 0.00000, 89.43192);
CreateObject(19313, 2468.24170, -856.24420, 115.27870,   0.00000, 0.00000, 89.43192);

Observação
Sobre os NPC's/Bots no mapa, é adicionado pelo GM/FS, então caso alguém comente que queira os npcs também, estarei atualizando o tópico e postando os códigos e gravações dos bots.


Valeu galera, espero que gostem!
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Old 22/06/2020, 09:58 PM   #2
SkolPlay
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Default Re: Favela Los Santos

Ficou muito bom, 9/10
Man, na próxima vez que for criar mapas de favela, tenta criar um em Sf ou Lv
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Old 22/06/2020, 10:44 PM   #3
Hazard
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Default Re: Favela Los Santos

otimo mapa!
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Old 22/06/2020, 11:15 PM   #4
Myam
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Default Re: Favela Los Santos

Quote:
Originally Posted by SkolPlay View Post
Ficou muito bom, 9/10
Man, na próxima vez que for criar mapas de favela, tenta criar um em Sf ou Lv
Simsim amigo, meu objetivos e fazer isso tambem, mais primeiro terminar essa de ls, depois fasso LV e SF...
Quote:
Originally Posted by Hazard View Post
otimo mapa!
Obrigado parceiro....
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Old 24/06/2020, 12:45 AM   #5
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Default Re: Favela Los Santos

Está bem grande, da pra gastar um tempo brincando ali, kkk'.
Eu também acho legal a ideia de fazer um mapa e ir lançando atualizações em cima dele, da sempre pra melhorar e colocar mais coisas, só fica atento e faz uns testes de fps, no samp a gente sofre muito e tem que se limitar a não usar tantos objetos tão proximos pra não lagar ou começar bugar a visualização deles.
Está muito boa, parabéns ^^
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Old 24/06/2020, 05:28 PM   #6
Myam
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Default Re: Favela Los Santos

Quote:
Originally Posted by AlieN_ View Post
Está bem grande, da pra gastar um tempo brincando ali, kkk'.
Eu também acho legal a ideia de fazer um mapa e ir lançando atualizações em cima dele, da sempre pra melhorar e colocar mais coisas, só fica atento e faz uns testes de fps, no samp a gente sofre muito e tem que se limitar a não usar tantos objetos tão proximos pra não lagar ou começar bugar a visualização deles.
Está muito boa, parabéns ^^
Bom que você gosto mano kkkkk
A ideia e easa melhorar cada vez mais ainda, atualizando e arrumando os bots etc, e aumentando kkkkk
Fazer easa favela ser a maior favela do gta hahaha
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Old 30/06/2020, 06:48 AM   #7
Chefão
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Default Re: Favela Los Santos

a ideia de fazer a maior fa vela do gta é boa e o mapa está muito bom mais tem uma coisa que quase todas as favelas faz errado q é sempre ficar repetindo o mesmo objeto nas casas...
na vida real nenhuma favela é com todas as casas iguais...
eu acho uma boa ideia colocar casas diferenciadas e ate predios abandonados e lugares tipo "praça" para as pessoas fazerem festas ou se reunirem para conversar...

eu adorei a ideia continue o mapa que está muito bom!

eu recomendo vc jogar max paine 3, é q la é um jogo q tem muitas favelas e vc pode usar como inspiração.
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Old 03/07/2020, 04:18 AM   #8
Myam
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Default Re: Favela Los Santos

Quote:
Originally Posted by Chefão View Post
a ideia de fazer a maior fa vela do gta é boa e o mapa está muito bom mais tem uma coisa que quase todas as favelas faz errado q é sempre ficar repetindo o mesmo objeto nas casas...
na vida real nenhuma favela é com todas as casas iguais...
eu acho uma boa ideia colocar casas diferenciadas e ate predios abandonados e lugares tipo "praça" para as pessoas fazerem festas ou se reunirem para conversar...

eu adorei a ideia continue o mapa que está muito bom!

eu recomendo vc jogar max paine 3, é q la é um jogo q tem muitas favelas e vc pode usar como inspiração.

Opa mano vlw pelo os elogios, então nao tem objetos diferentes que fica legal ai no meio sakas, mais vou procurar uns objetos etc,vc deu uma ideia boa de fazer pracinha etc, vou fazer uma tambem, vou ver se coloco ruas também etc...
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Old 03/07/2020, 06:02 AM   #9
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Thumbs up Re: Favela Los Santos

Quote:
Originally Posted by Myam View Post
Opa mano vlw pelo os elogios, então nao tem objetos diferentes que fica legal ai no meio sakas, mais vou procurar uns objetos etc,vc deu uma ideia boa de fazer pracinha etc, vou fazer uma tambem, vou ver se coloco ruas também etc...
abre o ****** maps e da uma olhada nas favelas do rio...
isso pode servi de inspiração tambem!
eu estou sempre no discord se quiser mais dicas é so me add q nois conversa
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Old 04/07/2020, 03:03 AM   #10
Myam
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Default Re: Favela Los Santos

Quote:
Originally Posted by Chefão View Post
abre o ****** maps e da uma olhada nas favelas do rio...
isso pode servi de inspiração tambem!
eu estou sempre no discord se quiser mais dicas é so me add q nois conversa
Fecho mano
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