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Old 28/06/2020, 10:36 AM   #1
JakeWayne
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Join Date: Mar 2020
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Smile [MAP] LSPD Exterior

Hey guys.
Today i'm releasing my first Map.
It's and LSPD Exterior.
I hope you like it

Code:
 CreateDynamicObject(19355, 1539.641357, -1607.286010, 14.202822, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterialText(playerid, 0, "Los ", 10, "Quartz MS", 15, 1, 0xFFFFFFFF, 0x00000000, 0);
 CreateDynamicObject(19355, 1539.641357, -1609.976440, 14.202822, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterialText(playerid, 0, "Santos", 20, "Quartz MS", 15, 1, 0xFFFFFFFF, 0x00000000, 0);
 CreateDynamicObject(19355, 1539.641357, -1612.416503, 14.202822, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterialText(playerid, 0, "Police", 20, "Quartz MS", 15, 1, 0xFFFFFFFF, 0x00000000, 0);
 CreateDynamicObject(19355, 1539.641357, -1608.796752, 12.722820, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterialText(playerid, 0, "Departame", 20, "Quartz MS", 15, 1, 0xFFFFFFFF, 0x00000000, 0);
 CreateDynamicObject(19355, 1539.641357, -1611.977539, 12.722820, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterialText(playerid, 0, "nt", 20, "Quartz MS", 15, 1, 0xFFFFFFFF, 0x00000000, 0);
 CreateDynamicObject(19355, 1539.641357, -1606.236694, 12.532816, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterialText(playerid, 0, "_____________________________________________________", 20, "Quartz MS", 15, 1, 0xFFFFFFFF, 0x00000000, 0);
 CreateDynamicObject(19355, 1539.641357, -1609.437255, 12.532816, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterialText(playerid, 0, "_____________________________________________________", 20, "Quartz MS", 15, 1, 0xFFFFFFFF, 0x00000000, 0);
 CreateDynamicObject(19355, 1539.641357, -1612.647827, 12.532816, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
SetDynamicObjectMaterialText(playerid, 0, "_____________________________________________________", 20, "Quartz MS", 15, 1, 0xFFFFFFFF, 0x00000000, 0);
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 CreateDynamicObject(997, 1537.434326, -1670.534301, 12.382811, 0.000000, 0.000000, 90.299942, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(997, 1537.409301, -1667.172973, 12.382811, 0.000000, 0.000000, 90.299942, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(997, 1537.428466, -1664.057617, 12.382811, 0.000000, 0.000000, 179.799987, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(997, 1537.446166, -1672.683593, 12.382811, 0.000000, 0.000000, 90.299942, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(997, 1537.489013, -1681.344970, 12.382811, 0.000000, 0.000000, 90.299942, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(997, 1537.489013, -1681.344970, 12.382811, 0.000000, 0.000000, 179.700057, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(997, 1534.356445, -1663.826904, 12.382811, 0.000000, 0.000000, 90.600112, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(997, 1534.339721, -1660.277099, 12.382811, 0.000000, 0.000000, 90.600112, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(997, 1534.344604, -1656.866943, 12.382811, 0.000000, 0.000000, 90.600112, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(997, 1534.307617, -1653.555297, 12.382811, 0.000000, 0.000000, 90.300117, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(997, 1534.293457, -1650.145874, 12.382811, 0.000000, 0.000000, 89.900131, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(997, 1534.300292, -1646.656494, 12.382811, 0.000000, 0.000000, 89.900131, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(997, 1534.306030, -1643.115966, 12.382811, 0.000000, 0.000000, 89.900131, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(997, 1534.311035, -1639.575805, 12.382811, 0.000000, 0.000000, 89.900131, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1537.787231, -1672.594970, 12.382811, 0.000000, 0.000000, 86.400070, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1548.176757, -1632.906127, 12.512815, 0.000000, 0.000000, -90.099990, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1555.026367, -1632.888549, 12.512815, 0.000000, 0.000000, -90.099990, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1561.865844, -1632.881225, 12.512815, 0.000000, 0.000000, -90.099990, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1568.736328, -1632.872802, 12.512815, 0.000000, 0.000000, -90.099990, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1575.586303, -1632.844970, 12.512815, 0.000000, 0.000000, -89.899993, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(19425, 1578.131103, -1624.028442, 12.382811, 0.000000, 0.000000, 89.500061, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(19425, 1578.101684, -1627.299194, 12.382811, 0.000000, 0.000000, 89.500061, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(19425, 1578.075195, -1630.522338, 12.382811, 0.000000, 0.000000, 89.500061, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(19425, 1578.046020, -1633.822875, 12.382811, 0.000000, 0.000000, 89.500061, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(18452, 1555.050048, -1611.382324, 15.316871, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1686, 1556.318359, -1608.631835, 12.552817, 0.000000, 0.000000, -90.799987, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1686, 1553.586669, -1608.595947, 12.552817, 0.000000, 0.000000, -90.799987, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1686, 1553.558837, -1614.204833, 12.552817, 0.000000, 0.000000, -90.799987, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1686, 1556.518310, -1614.246704, 12.552817, 0.000000, 0.000000, -90.799987, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1574.481567, -1617.572143, 12.482813, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1566.949829, -1617.572143, 12.482813, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1560.068603, -1617.572143, 12.482813, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1553.218627, -1617.572143, 12.482813, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1546.368774, -1617.572143, 12.482813, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1543.288208, -1617.572143, 12.482813, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1547.830932, -1622.902954, 12.482813, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1554.671264, -1622.902954, 12.482813, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1561.510864, -1622.902954, 12.482813, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1568.380493, -1622.902954, 12.482813, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1574.371704, -1622.902954, 12.482813, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1539.899536, -1614.122314, 12.412814, 0.000000, 0.000000, 0.000004, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1539.899536, -1607.280761, 12.412814, 0.000000, 0.000000, 0.000004, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1539.899536, -1605.980102, 12.412814, 0.000000, 0.000000, 0.000004, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1543.288208, -1602.660400, 12.482813, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1550.139160, -1602.660400, 12.482813, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1557.000366, -1602.660400, 12.482813, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1563.830566, -1602.660400, 12.482813, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
CreateDynamicObject(1251, 1570.679687, -1602.660400, 12.482813, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
  CreateDynamicObject(1251, 1577.520019, -1602.660400, 12.482813, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1584.370483, -1602.660400, 12.482813, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1591.210571, -1602.660400, 12.482813, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(19425, 1580.290039, -1613.848510, 12.382809, 0.000000, 0.000000, 89.500061, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1572.690551, -1617.572143, 12.482812, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(19967, 1544.389160, -1624.026855, 12.332802, 0.000000, 0.000000, -76.499977, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1552.087768, -1611.438598, 12.392812, 0.000000, 0.000000, 1.100028, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1576.982055, -1617.572143, 12.482812, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1566.024047, -1605.998901, 12.452813, 0.000000, 0.000000, 1.100028, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1578.727172, -1632.839965, 12.512815, 0.000000, 0.000000, -89.899993, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1598.030029, -1602.660400, 12.482812, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1604.392944, -1602.660400, 12.482812, 0.000000, 0.000000, -89.999992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(19969, 1534.361572, -1672.409667, 12.332811, 0.000000, 0.000000, -87.499992, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(8168, 1573.247192, -1620.262817, 14.412799, 0.000000, 0.000000, 17.899990, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1558.277099, -1611.319091, 12.392812, 0.000000, 0.000000, 1.100028, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1566.016967, -1605.628662, 12.452813, 0.000000, 0.000000, 1.100028, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(10183, 1604.133300, -1627.625366, 12.534916, -0.100000, 0.100000, -45.400009, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1886, 1569.387939, -1622.654663, 16.342813, 12.700001, 0.400000, -68.299942, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(2921, 1576.177124, -1622.577026, 16.096868, 0.000000, 0.000000, 55.100006, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(997, 1540.009277, -1632.861083, 12.382810, 0.000000, 0.000000, 1.200183, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(10183, 1590.432495, -1606.365966, 12.443487, -0.100000, 0.100000, 44.099929, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1607.874755, -1606.136840, 12.592815, 0.000000, 0.000000, 0.000003, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1607.874755, -1612.967773, 12.592815, 0.000000, 0.000000, 0.000003, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1607.874755, -1619.777954, 12.592815, 0.000000, 0.000000, 0.000003, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1607.874755, -1626.627441, 12.592815, 0.000000, 0.000000, 0.000003, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1607.874755, -1629.468872, 12.592815, 0.000000, 0.000000, 0.000003, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1604.356933, -1632.757324, 12.592815, 0.000000, 0.000000, -89.999984, -1, -1, -1, 300.00, 300.00); 
 CreateDynamicObject(1251, 1600.917114, -1632.757324, 12.592815, 0.000000, 0.000000, -89.999984, -1, -1, -1, 300.00, 300.00);
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Old 28/06/2020, 11:10 AM   #2
SkyFlare
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Default Re: [MAP] LSPD Exterior

Simple and nice, I like it a lot, but some of them Blue/Black ground objects are intersecting and glitching graphics in-game.
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Old 28/06/2020, 04:06 PM   #3
[NRG]Dark
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Default Re: [MAP] LSPD Exterior

Printscreens/videos?
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