SA-MP Forums

Go Back   SA-MP Forums > SA-MP Scripting and Plugins > Filterscripts > Maps

Reply
 
Thread Tools Display Modes
Old 18/12/2013, 07:21 AM   #1
ghost556
Big Clucker
 
ghost556's Avatar
 
Join Date: Jun 2012
Location: Sydney, Australia
Posts: 109
Reputation: 8
Smile LSPD Exterior

Hey guys, this is really my first map with the sa-mp map editor.

Anyway i did this in about an hour, while i was bored. This map contains a 2 police parking spots, 1 small parking spot out front for visitors, 1 small park area (Also out front), 1 small garage building and 2 entrances to the police parking, its fairly big, but anyway.

Photos

Front


Vistor parking


Waiting area


Police car park


Garage building


Main entrance


Side entrance


Please leave me your feedback, but now its onto the code.

Code

Code:
RemoveBuildingForPlayer(playerid, 4063, 1578.4688, -1676.4219, 13.0703, 0.25);
RemoveBuildingForPlayer(playerid, 4064, 1571.6016, -1675.7500, 35.6797, 0.25);
RemoveBuildingForPlayer(playerid, 4096, 1602.9141, -1608.1641, 19.0547, 0.25);
RemoveBuildingForPlayer(playerid, 4097, 1605.1406, -1728.9375, 18.2734, 0.25);
RemoveBuildingForPlayer(playerid, 1525, 1549.8906, -1714.5234, 15.1016, 0.25);
RemoveBuildingForPlayer(playerid, 4228, 1568.2891, -1677.7813, 10.8203, 0.25);
RemoveBuildingForPlayer(playerid, 1266, 1538.5234, -1609.8047, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1266, 1565.4141, -1722.3125, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 4229, 1597.9063, -1699.7500, 30.2109, 0.25);
RemoveBuildingForPlayer(playerid, 4230, 1597.9063, -1699.7500, 30.2109, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 1565.4141, -1722.3125, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1541.4453, -1713.3047, 14.4297, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1541.4531, -1709.6406, 13.0469, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1541.2969, -1702.6016, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1546.6016, -1693.3906, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1547.5703, -1689.9844, 13.0469, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1546.8672, -1687.1016, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 646, 1545.5234, -1678.8438, 14.0000, 0.25);
RemoveBuildingForPlayer(playerid, 1536, 1555.9297, -1677.1250, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1677.7266, 16.4375, 0.25);
RemoveBuildingForPlayer(playerid, 4032, 1568.2891, -1677.7813, 10.8203, 0.25);
RemoveBuildingForPlayer(playerid, 4232, 1568.2891, -1677.7813, 10.8203, 0.25);
RemoveBuildingForPlayer(playerid, 1536, 1555.8906, -1674.1094, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1673.4609, 16.4375, 0.25);
RemoveBuildingForPlayer(playerid, 646, 1545.5625, -1672.2188, 14.0000, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1546.6016, -1664.6250, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1546.8672, -1658.3438, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1547.5703, -1661.0313, 13.0469, 0.25);
RemoveBuildingForPlayer(playerid, 4091, 1605.1406, -1728.9375, 18.2734, 0.25);
RemoveBuildingForPlayer(playerid, 3975, 1578.4688, -1676.4219, 13.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3976, 1571.6016, -1675.7500, 35.6797, 0.25);
RemoveBuildingForPlayer(playerid, 4192, 1591.6953, -1674.8516, 20.4922, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1541.4766, -1648.4531, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1541.4531, -1642.0313, 13.0469, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1541.7422, -1638.9141, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 1538.5234, -1609.8047, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 4090, 1602.9141, -1608.1641, 19.0547, 0.25);
CreateObject(18981, 1552.03699, -1614.73413, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1552.04663, -1639.71765, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1552.03699, -1664.54724, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1552.03699, -1689.51318, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1552.03699, -1710.09924, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1576.78406, -1614.77417, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1576.78406, -1639.71765, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1576.78406, -1664.54724, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1576.78406, -1689.51318, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1576.78406, -1710.09924, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1600.21704, -1710.09924, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1600.21704, -1689.51318, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1600.58997, -1664.54724, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1600.87402, -1639.71765, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1600.87402, -1614.77417, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(8674, 1544.74390, -1602.31177, 13.61596,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1555.03687, -1602.31177, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1565.32996, -1602.31177, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1575.62292, -1602.31177, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1585.91589, -1602.31177, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1596.20593, -1602.31177, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1606.49585, -1602.31177, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1539.58203, -1607.48804, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1539.59875, -1617.76697, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(3976, 1568.15820, -1683.83118, 33.03810,   0.00000, 0.00000, 0.00000);
CreateObject(19373, 1549.46045, -1688.74634, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1545.97839, -1688.74634, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1542.48035, -1688.74634, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1549.46045, -1691.92627, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1545.97839, -1691.92627, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1542.48035, -1691.92627, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1541.31445, -1691.92627, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1541.30847, -1688.74634, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(3578, 1539.32288, -1627.99097, 11.67680,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1539.58203, -1638.12695, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1539.58203, -1645.83704, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1544.76392, -1651.01563, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1607.81189, -1602.31177, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1613.00012, -1607.50000, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.01514, -1617.78479, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.00012, -1628.16394, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.00012, -1638.52991, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.00012, -1648.89587, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.00012, -1659.26184, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.01794, -1669.61877, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.01794, -1679.98474, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.01794, -1690.35083, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.01794, -1700.71680, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.01794, -1711.08276, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.01794, -1716.62085, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1596.31104, -1721.80383, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(19373, 1541.31445, -1695.00427, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1541.31445, -1698.08228, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1541.33447, -1701.19946, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1541.31445, -1704.39832, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1541.31445, -1707.59631, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1542.48035, -1695.00427, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1545.97839, -1695.00427, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1549.46045, -1695.00427, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1542.48035, 1541.31445, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1542.48035, -1698.08228, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1545.97839, -1698.08228, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1549.46045, -1698.08228, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1542.48035, -1701.19946, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1545.97839, -1701.19946, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1549.46045, -1701.19946, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1542.48035, -1704.39832, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1545.97839, -1704.39832, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1549.46045, -1704.39832, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1542.48035, -1707.59631, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1545.97839, -1707.59631, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1549.46045, -1707.59631, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(983, 1539.71960, -1706.03369, 13.06698,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1539.71960, -1696.82068, 13.06700,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1539.71960, -1690.38269, 13.06700,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1542.88574, -1687.21436, 13.06700,   0.00000, 0.00000, 90.00000);
CreateObject(983, 1550.76672, -1687.21436, 13.06700,   0.00000, 0.00000, 90.00000);
CreateObject(19158, 1549.91101, -1698.52161, 13.56421,   0.00000, 0.00000, 0.00000);
CreateObject(1281, 1546.62183, -1704.98975, 13.39310,   0.00000, 0.00000, 0.00000);
CreateObject(1281, 1546.62183, -1700.21667, 13.39310,   0.00000, 0.00000, 0.00000);
CreateObject(1281, 1546.62183, -1695.66565, 13.39310,   0.00000, 0.00000, 0.00000);
CreateObject(1281, 1546.62183, -1691.33667, 13.39310,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1550.76672, -1680.20935, 13.06700,   0.00000, 0.00000, 90.00000);
CreateObject(983, 1542.88574, -1680.20935, 13.06700,   0.00000, 0.00000, 90.00000);
CreateObject(983, 1539.75928, -1677.04602, 13.06700,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1539.75928, -1672.23206, 13.06700,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1539.75928, -1661.40796, 13.06700,   0.00000, 0.00000, 0.00000);
CreateObject(10183, 1559.96521, -1606.08752, 12.55010,   0.00000, 0.00000, 45.23820);
CreateObject(10183, 1590.15906, -1606.18152, 12.55010,   0.00000, 0.00000, 45.23820);
CreateObject(10183, 1565.00842, -1617.70789, 12.55010,   0.00000, 0.00000, 225.26781);
CreateObject(10183, 1585.31140, -1617.70789, 12.55010,   0.00000, 0.00000, 225.26781);
CreateObject(8674, 1550.16199, -1621.24573, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1560.44202, -1621.24573, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1570.72205, -1621.24573, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1581.00195, -1621.24573, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1591.28198, -1621.24573, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1600.27698, -1621.24573, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(10183, 1559.76208, -1641.36108, 12.55410,   0.00000, 0.00000, 225.26781);
CreateObject(8674, 1549.86255, -1632.92236, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1560.16455, -1632.92236, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1570.39856, -1632.92236, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1575.63086, -1632.94202, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1580.73035, -1638.06995, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1580.73035, -1645.85291, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(11504, 1585.05774, -1643.91821, 11.93548,   0.00000, 0.00000, 90.00000);
CreateObject(966, 1539.76636, -1624.59180, 12.42202,   0.00000, 0.00000, 88.85189);
CreateObject(8674, 1539.58203, -1636.67896, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1539.59875, -1619.21497, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(1536, 1552.37952, -1685.22437, 12.54770,   0.00000, 0.00000, 90.00000);
CreateObject(1536, 1552.34204, -1682.21826, 12.54770,   0.00000, 0.00000, -90.00000);
CreateObject(18762, 1610.44922, -1601.81946, 12.21900,   0.00000, 90.01500, 179.88600);
CreateObject(18762, 1605.43323, -1601.83447, 12.08900,   0.00000, 88.83000, 180.00000);
CreateObject(18762, 1600.57520, -1601.83545, 12.08900,   0.00000, 89.87100, 180.00000);
CreateObject(18762, 1596.75818, -1601.83545, 12.08900,   0.00000, 90.62500, 180.00000);
And the gates.

Code:
CreateObject(968, 1539.76770, -1624.45361, 13.27910,   0.00000, -90.00000, 88.76010);
CreateObject(980, 1607.30994, -1721.77063, 12.27361,   0.00000, 0.00000, 180.00000);
Thank you, for your feedback and your time looking at my first map.
__________________

Moderator Bradley_Ryan
Roleplay Characters: Khyle_Thomas/Bradley_Ryan

Last edited by ghost556; 19/12/2013 at 04:24 AM.
ghost556 is offline   Reply With Quote
Old 18/12/2013, 07:36 AM   #2
Gen3i
Huge Clucker
 
Gen3i's Avatar
 
Join Date: Jun 2013
Location: New Zealand
Posts: 287
Reputation: 10
Default Re: LSPD Exterior, First map

Niceee
__________________
The Locos Crew since 2013
Gen3i is offline   Reply With Quote
Old 18/12/2013, 07:37 AM   #3
ghost556
Big Clucker
 
ghost556's Avatar
 
Join Date: Jun 2012
Location: Sydney, Australia
Posts: 109
Reputation: 8
Default Respuesta: Re: LSPD Exterior, First map

Quote:
Originally Posted by Gen3i View Post
Niceee
Thanks
__________________

Moderator Bradley_Ryan
Roleplay Characters: Khyle_Thomas/Bradley_Ryan
ghost556 is offline   Reply With Quote
Old 22/12/2013, 12:40 AM   #4
DemME
Huge Clucker
 
Join Date: Oct 2013
Location: forum.sa-mp.com Money: 1,982,120
Posts: 295
Reputation: 13
Default Re: LSPD Exterior, First map

Love, may I get premission to use it in my RP server? seems awesome!
DemME is offline   Reply With Quote
Old 22/12/2013, 01:34 AM   #5
Alphlax
Banned
 
Join Date: Dec 2012
Location: Vancouver
Posts: 365
Reputation: 45
Default Re: LSPD Exterior, First map

simple
Alphlax is offline   Reply With Quote
Old 22/12/2013, 01:38 AM   #6
Don_Cage
High-roller
 
Don_Cage's Avatar
 
Join Date: Aug 2012
Posts: 1,072
Reputation: 40
Default Re: LSPD Exterior, First map

Its nice for first map you have potential. Yes its simple and clean but i like how you think till you map
Don_Cage is offline   Reply With Quote
Old 24/12/2013, 05:49 AM   #7
ghost556
Big Clucker
 
ghost556's Avatar
 
Join Date: Jun 2012
Location: Sydney, Australia
Posts: 109
Reputation: 8
Default Respuesta: Re: LSPD Exterior, First map

Quote:
Originally Posted by DemME View Post
Love, may I get premission to use it in my RP server? seems awesome!
Yes you may use it in your rp server, and thanks for the positive feedback from all

Quote:
Originally Posted by Alphlax View Post
simple
Yes, your right it is simple.

Quote:
Originally Posted by Don_Cage View Post
Its nice for first map you have potential. Yes its simple and clean but i like how you think till you map
Thanks for the positive feedback.
__________________

Moderator Bradley_Ryan
Roleplay Characters: Khyle_Thomas/Bradley_Ryan
ghost556 is offline   Reply With Quote
Old 24/12/2013, 02:18 PM   #8
Gregory00
Big Clucker
 
Join Date: Nov 2013
Posts: 117
Reputation: 24
Default Re: LSPD Exterior, First map

Nice one for first map!
__________________
The easiest way to learn how to hack.



(Click on the image)
Gregory00 is offline   Reply With Quote
Old 24/12/2013, 02:31 PM   #9
iBitch
Big Clucker
 
Join Date: Nov 2013
Location: Latvia.
Posts: 86
Reputation: 20
Default Re: LSPD Exterior, First map

Fair.
__________________
hi
iBitch is offline   Reply With Quote
Old 24/12/2013, 02:43 PM   #10
J4mmyHD
Huge Clucker
 
J4mmyHD's Avatar
 
Join Date: Oct 2012
Location: United Kingdom
Posts: 274
Reputation: 42
Default Re: LSPD Exterior, First map

Nice firt map man.
__________________
J4mmyHD is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
[Map] LSPD Exterior Ezequiel Maps 41 05/05/2014 10:14 AM
[Map] Simple Exterior outside of LSPD and LSPD garage PrinceOfPersia Maps 4 19/10/2013 07:57 AM
[Map] LSPD Exterior + LSPD Entance (2 maps in 1) - Mapped by Gregor SupermanV Maps 14 28/03/2013 03:05 PM
[Map] LSPD Exterior rbush12 Maps 5 04/01/2013 05:05 PM
[Map] LSPD Exterior maddoghalo1 Maps 13 30/06/2012 03:07 AM


All times are GMT. The time now is 01:10 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.