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Old 28/02/2016, 12:17 PM   #41
Unrea1
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Default Re: Dynamic circles (TextDraw, Object, 3D Label, Pickup, Map icon)

Ah ok I got it, thanks for the help.
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Old 28/02/2016, 07:51 PM   #42
Correlli
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Default Re: Dynamic circles (TextDraw, Object, 3D Label, Pickup, Map icon)

Another example - circle represents the distance from the certain location.

[ame]http://www.youtube.com/watch?v=vBUlY6Ah4iA[/ame]
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Old 01/03/2016, 09:34 AM   #43
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Default Re: Dynamic circles (TextDraw, Object, 3D Label, Pickup, Map icon)

Quote:
Originally Posted by Levu View Post
Great!
Example
That looks amazing
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Old 01/03/2016, 03:15 PM   #44
N0FeaR
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Default Re: Dynamic circles (TextDraw, Object, 3D Label, Pickup, Map icon)

Awesome job dude rep!
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Old 01/03/2016, 04:56 PM   #45
wampiros6
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Default Re: Dynamic circles (TextDraw, Object, 3D Label, Pickup, Map icon)

hello, i see error
symbol is never used: "Player_Circle_TD"
How i repair this problem ?
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Old 01/03/2016, 04:58 PM   #46
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Default Re: Dynamic circles (TextDraw, Object, 3D Label, Pickup, Map icon)

Awesome work + REP
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Old 02/03/2016, 09:35 AM   #47
Correlli
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Default Re: Dynamic circles (TextDraw, Object, 3D Label, Pickup, Map icon)

Quote:
Originally Posted by wampiros6 View Post
hello, i see error
symbol is never used: "Player_Circle_TD"
How i repair this problem ?
You'll need to include the include file correctly.

Example:
Code:
#include "a_samp"
#include "foreach"
#include "streamer"
#include "c_textdraw"
Make sure you get all the necessary files (plugins and their includes):
Quote:
Originally Posted by Correlli View Post
Credits and Required files:

- Incognito for streamer plugin,
- ****** for foreach/iterator include.
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Old 02/03/2016, 10:09 AM   #48
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Default Re: Dynamic circles (TextDraw, Object, 3D Label, Pickup, Map icon)

Is it just me, or at some places the circle is thinner than others ?
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Old 02/03/2016, 11:49 AM   #49
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Default Re: Dynamic circles (TextDraw, Object, 3D Label, Pickup, Map icon)

How to place where i want how know position?
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Old 02/03/2016, 05:12 PM   #50
Correlli
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Default Re: Dynamic circles (TextDraw, Object, 3D Label, Pickup, Map icon)

Quote:
Originally Posted by Kaperstone View Post
Is it just me, or at some places the circle is thinner than others ?
It is. This can be changed in "CreateTD" function (c_textdraw.inc) - "PlayerTextDrawLetterSize" function. I wanted to add pool ball sprites (that would be nicely round), but then I remembered that sprites are limited to 100 shown textdraws, so I abandoned that idea. This way player can have up to 256 textdraws, that is if there are no other textdraws created.

Quote:
Originally Posted by CSCripMa View Post
How to place where i want how know position?
http://wiki.sa-mp.com/wiki/TextDraws...g_the_Textdraw
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