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Old 21/05/2014, 09:32 AM   #11
KillerStrike23
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Default Re: Save Neon Components

I need your help just give me the codes I tried it like that but it won't work.
new neon[7][0] = {
{18646},
{18647},
{18648},
{18649},
{18650},
{18651},
{18652}};
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Old 21/05/2014, 10:42 AM   #12
XK
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Default Re: Save Neon Components

If you have a command for adding neon ,add under it
pawn Code:
Neon[GetPlayerVehicleID] = 1;
And anywhere in your script add
pawn Code:
new Neon[MAX_VEHICLES];
So you can use neon[..] to detect if the car has neon or not
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