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Old 27/05/2017, 12:55 PM   #11
Roozevelt
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Default Re: Server Ideas

What kind of gamemodes?
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Old 27/05/2017, 02:22 PM   #12
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Default Re: Server Ideas

I dont know, some kind of Free Roam (no fucking stunts) with coop missions is always welcome...
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Old 27/05/2017, 03:02 PM   #13
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Default Re: Server Ideas

If you really, really, really want something fresh and practically a challenge. Then here you go...

Create a UI, or basically a gamemode, where graphical actions (including in-game actions, e.g. checkpoint placement) set by players is parsed and converted into working code. Get a team and build a mode, or multiple of them in-game.
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Old 27/05/2017, 07:32 PM   #14
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Default Re: Server Ideas

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Originally Posted by CheezIt View Post
If you really, really, really want something fresh and practically a challenge. Then here you go...

Create a UI, or basically a gamemode, where graphical actions (including in-game actions, e.g. checkpoint placement) set by players is parsed and converted into working code. Get a team and build a mode, or multiple of them in-game.
I didnt really get the point...Can you explain more?
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Old 27/05/2017, 09:05 PM   #15
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I didnt really get the point...Can you explain more?
Basically a player can activate a UI (user interface), there may be buttons that do different actions and maybe other elements (actually depends on your approach towards the creation of this system). Then based on what the player does the system will convert it to working PAWN code.

Something like SCRATCH - right side (though it doesn't have to be exactly the same, there can be character actions too):
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Old 27/05/2017, 10:02 PM   #16
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Default Re: Server Ideas

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Originally Posted by CheezIt View Post
Basically a player can activate a UI (user interface), there may be buttons that do different actions and maybe other elements (actually depends on your approach towards the creation of this system). Then based on what the player does the system will convert it to working PAWN code.

Something like SCRATCH - right side (though it doesn't have to be exactly the same, there can be character actions too):
Alright i got your point but what does this has to do with a new type of gamemode or a new idea?What would i use it for?Is it just converting it to pawn script file? and then what?
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Old 27/05/2017, 11:21 PM   #17
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Alright i got your point but what does this has to do with a new type of gamemode or a new idea?What would i use it for?Is it just converting it to pawn script file? and then what?
With a working version of that idea you can create pretty much any gamemode you want. The relevance comes by having the players invent new modes, how they want it.
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Old 28/05/2017, 12:05 PM   #18
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Default Re: Server Ideas

Seems like you didnt get what i want....I am asking fir new types of gamemodes( There are RP/DM/TDM/freeroam/survival and zombie and..) i want a new idea to implement or a new idea for an existing gamemode like new type of rp thingy or new type of freeroam or survival or....which would get players interest, not just another tp server with same shit in it...
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Old 28/05/2017, 01:04 PM   #19
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Default Re: Server Ideas

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Originally Posted by CheezIt View Post
Basically a player can activate a UI (user interface), there may be buttons that do different actions and maybe other elements (actually depends on your approach towards the creation of this system). Then based on what the player does the system will convert it to working PAWN code.

Something like SCRATCH - right side (though it doesn't have to be exactly the same, there can be character actions too):
That's actually a nice idea, but will take a lot of work. It's like WIRED in habbo hotel, if anyone ever played that. It allowed the players to make their own minigames. It adds so much more possibilities to the game.
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Old 28/05/2017, 04:40 PM   #20
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For RP:

The actual form of roleplaying is stupid as fuck imo (atleast in spanish servers). Everyone used to focus on the fun and roleplay the way they wanted. Now people focus on having a 100% perfectly made boring rol and get mad when someone else makes a mistake or doesn't roleplay the way they like.

So, if you can manage to get a non-stupid player base, I'd join.

For DM, Freeroam:

They're all the same shit.

Race:

The only thing i'm yet to see is a fully race server, where you focus on your car upgrades like NFS games. I tried to look for servers like that but they all have DM involved and freeroam shit.
Well, I Don't Agree DM Aren't the Same Shit Each GameMode have it's Own Features :P Example: Call of duty features Airstrike system, C4, Helmet, Gas Effect, Gas Mask, Anti Aircraft, Satellite System(Destroy the enemy satelite), Team Work,GPS (Hide your self), Capture Zones, Protect The president, Prototype system, Gate system for some areas. these are call of duty features let's compare it to a simple DM Server: No C4 system, Usually no helmet or gas effects of course no anti aircraft as it's in a small Area there will be some CMDS for Boost :/ nothing Special !
P.S: the best Idea For Servers Is Single Player features :P which it usually require Bots (Not only records) But the fully controllable ones For DM|TDM Or Kill The VIP (The VIP Can be the Bot Who is trying to escape And his Guards will attack you), + you can use NPC Records for races a Player Vs Your record :P SA:MP Is a very old game but we can make Many And Many New Type of games
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