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Old 07/06/2020, 05:17 PM   #1
ReturnZero
Little Clucker
 
Join Date: May 2020
Posts: 14
Reputation: 0
Default Debug depois de um tempo onplayerconnect

Olá pessoa, se alguem ja passou por esse erro ou sabe como é, por gentileza me dar um auxilio.
O erro é o seguinte:
Code:
[debug] Run time error 4: "Array index out of bounds"
[debug]  Accessing element at index 65535 past array upper bound 102
[debug] AMX backtrace:
[debug] #0 001e2e78 in public WC_OnPlayerConnect (playerid=3) at C:\Users\Master01\servidor\gamemodes\city.pwn:36455
[debug] #1 0002dfd0 in public BustAim_OnPlayerConnect (playerid=3) at C:\Users\Master01\servidor\pawno\include\weapon-config.inc:2151
[debug] #2 0002479c in public SSCANF_OnPlayerConnect (playerid=3) at C:\Users\Master01\servidor\pawno\include\BustAim.inc:654
[debug] #3 0000f6d4 in public Itter_OnPlayerConnect (playerid=3) at C:\Users\Master01\servidor\pawno\include\sscanf2.inc:205
[debug] #4 0000dd78 in public MP_OPC (playerid=3) at C:\Users\Master01\servidor\pawno\include\YSI\y_iterate.inc:646
[debug] #5 native CallLocalFunction () from samp-server.exe
Obs: Oque me parece é que o digamos o servidou identificou que tem mais jogadores do que o MAX_PLAYERS definido pra 103. Porém, tem apenas 3, não carrega nada depois da onplayerconnect.

Last edited by ReturnZero; 07/06/2020 at 06:02 PM.
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Old 07/06/2020, 09:27 PM   #2
ipsLuan
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Default Re: Debugdepois de um tempo

Manda o código.
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Precisando de algum sistema? Chame!

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Old 08/06/2020, 05:23 AM   #3
ReturnZero
Little Clucker
 
Join Date: May 2020
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Default Re: Debugdepois de um tempo

Adicionei depois desse post
if(playerid != INVALID_PLAYER_ID)
{
....
}

Code:
public OnPlayerConnect(playerid)
{
    if(playerid != INVALID_PLAYER_ID)
    {
    	    //remove RemoveBuildingForPlayer...
  		RemoveBuildingForPlayer(playerid, 3672, 1682.7266, -2666.0078, 18.8828, 0.25);
		RemoveBuildingForPlayer(playerid, 3672, 1617.2813, -2666.0078, 18.8828, 0.25);
		RemoveBuildingForPlayer(playerid, 3672, 1754.1719, -2666.0078, 18.8828, 0.25);
		RemoveBuildingForPlayer(playerid, 3629, 1617.2813, -2666.0078, 18.8828, 0.25);
		RemoveBuildingForPlayer(playerid, 1290, 1649.0625, -2641.4063, 18.4766, 0.25);
		RemoveBuildingForPlayer(playerid, 3629, 1682.7266, -2666.0078, 18.8828, 0.25);
		RemoveBuildingForPlayer(playerid, 3629, 1754.1719, -2666.0078, 18.8828, 0.25);

		//Arvreos HQ PF
		RemoveBuildingForPlayer(playerid, 729, 1631.7656, -1345.7500, 16.1875, 0.25);
		RemoveBuildingForPlayer(playerid, 620, 1633.0000, -1358.4531, 15.7969, 0.25);
		RemoveBuildingForPlayer(playerid, 620, 1633.2969, -1334.5078, 15.5078, 0.25);
		RemoveBuildingForPlayer(playerid, 620, 1698.9688, -1360.4531, 15.5078, 0.25);
		RemoveBuildingForPlayer(playerid, 620, 1698.9688, -1326.6641, 15.5078, 0.25);
		//Concessionaria - Aslan
	    RemoveBuildingForPlayer(playerid, 4025, 1777.8359, -1773.9063, 12.5234, 0.25);
	    RemoveBuildingForPlayer(playerid, 4070, 1719.7422, -1770.7813, 23.4297, 0.25);
	    RemoveBuildingForPlayer(playerid, 1531, 1724.7344, -1741.5000, 14.1016, 0.25);
	    RemoveBuildingForPlayer(playerid, 4215, 1777.5547, -1775.0391, 36.7500, 0.25);
	    RemoveBuildingForPlayer(playerid, 3986, 1719.7422, -1770.7813, 23.4297, 0.25);
	    RemoveBuildingForPlayer(playerid, 4019, 1777.8359, -1773.9063, 12.5234, 0.25);
	    //Banco Nacional
	    RemoveBuildingForPlayer(playerid, 4624, 1419.7891, -1096.9609, 20.0625, 0.25);
	    RemoveBuildingForPlayer(playerid, 4627, 1402.9922, -1088.4219, 41.3281, 0.25);
	    RemoveBuildingForPlayer(playerid, 1260, 1427.1328, -1138.9453, 28.6172, 0.25);
	    RemoveBuildingForPlayer(playerid, 4735, 1427.3047, -1138.9063, 34.8281, 0.25);
	    RemoveBuildingForPlayer(playerid, 638, 1404.2500, -1131.2109, 23.5938, 0.25);
	    RemoveBuildingForPlayer(playerid, 4584, 1419.7891, -1096.9609, 20.0625, 0.25);
	    RemoveBuildingForPlayer(playerid, 1617, 1422.9844, -1105.2266, 23.8203, 0.25);
	    RemoveBuildingForPlayer(playerid, 1617, 1422.9844, -1099.3906, 23.8203, 0.25);
	    RemoveBuildingForPlayer(playerid, 4575, 1458.5547, -1126.4922, 56.3281, 0.25);
	    RemoveBuildingForPlayer(playerid, 4569, 1402.9922, -1088.4219, 41.3281, 0.25);
	    RemoveBuildingForPlayer(playerid, 1617, 1422.9844, -1081.8984, 23.8203, 0.25);
	 	// == [ Salvar IP do player (log) ] == //
		new ipstring[30];
	    new connecting_ip[32+1];
	    GetPlayerIp(playerid, connecting_ip, sizeof(connecting_ip));
	    format(ipstring, 30, "%s IP: %s", PlayerName(playerid),connecting_ip);
	    IPlog(ipstring);
	    // == [ Salvar Serial do player (log) ] == //
		new serialstring[80];
		format(serialstring, sizeof(serialstring), "%s Serial: %s",PlayerName(playerid), GetPlayerSerial(playerid));
		SerialLog(serialstring);
	    // anti-bot
	    new num_players_on_ip = GetNumberOfPlayersOnThisIP(connecting_ip);
		if (num_players_on_ip > MAX_CONNECTIONS_FROM_IP)
		{
			printf("MAXIPs: Connecting player(%d) exceeded %d IP connections from %s.", playerid, MAX_CONNECTIONS_FROM_IP, connecting_ip);
			Kick(playerid);
		}
	    VerBan(playerid);
		VerBanTemp(playerid);
		VerBanSerial(playerid);
  if(IsPlayerNPC(playerid)) //Verifica se o jogador e um NPC.
		{
			SetPlayerColor(playerid, 0x9900CC00+20);
			SetPlayerSkin(playerid, 216);
			new npcname[MAX_PLAYER_NAME];
			GetPlayerName(playerid, npcname, sizeof(npcname)); //Obtendo o nome do(s) NPC(s).
			new BotString[190];
			if(!strcmp(npcname, "BPF_Motorista1", true)) //Checando se o nome do NPC e MeuPrimeiroNPC
			{
				PutPlayerInVehicle(playerid, CarrosOnibus[0], 0); //Colocar o NPC dentro do veículo que criamos para isso.
				format(BotString, sizeof BotString, "{FF8000}Motorista {FFFFFF}Henrique\n{FF8000}Preço para entrar no ônibus: {FFFFFF}$ 75");
				SetPlayerChatBubble(playerid, BotString, 0xFF8A00FF, 35.0, 2000);
			}
			if(!strcmp(npcname, "BPF_Motorista2", true)) //Checando se o nome do NPC e MeuPrimeiroNPC
			{
				PutPlayerInVehicle(playerid, CarrosOnibus[1], 0); //Colocar o NPC dentro do veículo que criamos para isso.
				format(BotString, sizeof BotString, "{FF8000}Motorista {FFFFFF}Juliano\n{FF8000}Preço para entrar no ônibus: {FFFFFF}$ 75");
				SetPlayerChatBubble(playerid, BotString, 0xFF8A00FF, 35.0, 2000);
			}
			foreach(new i: Player)
			{
				SetPlayerMarkerForPlayer(playerid, i, 0x9900CC00+20);
			}
			return 1;
		}
	    // anti-nick incorreto
	    if(strfind(PlayerName(playerid), "lixo", true) != -1 || strfind(PlayerName(playerid), "buceta", true) != -1 || strfind(PlayerName(playerid), "caralho", true) != -1 || strfind(PlayerName(playerid), "server", true) != -1
		|| strfind(PlayerName(playerid), "servidor", true) != -1 || strfind(PlayerName(playerid), "crash", true) != -1 || strfind(PlayerName(playerid), "BPF", true) != -1 || strfind(PlayerName(playerid), "gamerx", true) != -1 || strfind(PlayerName(playerid), "189", true) != -1 || strfind(PlayerName(playerid), "201", true) != -1 || strfind(PlayerName(playerid), "200", true) != -1 || strfind(PlayerName(playerid), ":", true) != -1
		|| strfind(PlayerName(playerid), "*", true) != -1 || strfind(PlayerName(playerid), "(", true) != -1 || strfind(PlayerName(playerid), ")", true) != -1 || strfind(PlayerName(playerid), "@", true) != -1 || strfind(PlayerName(playerid), "amx", true) != -1 || strfind(PlayerName(playerid), "prn", true) != -1 || strfind(PlayerName(playerid), "__", true) != -1 || strfind(PlayerName(playerid), "HAX4", true) != -1)
		{
			SendClientMessage(playerid, COR_LIGHTBLUE, "Voce Foi Kickado por usar algum nome incorreto!");
			SendClientMessage(playerid, COR_LIGHTBLUE, "Seu nome deve ser no formato Nome_Sobrenome Ex: Guru_Josh");
			SendClientMessage(playerid, COR_LIGHTBLUE, "Troque-o e volte, Obrigado.");
			Kick(playerid);
			return 1;
		}
		// anti-nick proibido
		for(new i; i<sizeof(NicksProibidos); ++i)
		{
	  	     if(strcmp(NicksProibidos[i],PlayerName(playerid),true)==0)
			 {
	              new Dialog[500];
				  SendClientMessage(playerid, COR_LIGHTBLUE, "Formato de Nome indevido! Use Nome_Sobrenome");
				  SendClientMessage(playerid, COR_LIGHTBLUE, "Voce nao pode usar números, acentos, palavrões, xingamentos e nomes de outros servidores em seu nick.");
			  	  format(Dialog, sizeof(Dialog),"Seu Nome e %s\n\nEsta com caracteres indevidos!\n\nNao podem conter números e xingamentos no nome.\n\nO que fazer? Troque o nome e volte.\n\nUse o formato Nome_Sobrenome.\n\nExemplo: Joao_Rodrigues.\n\nAcesse: www.brasilplayfuture.com.br",PlayerName(playerid));
	     	      ShowPlayerDialog(playerid,DSFUNCAO,DIALOG_STYLE_MSGBOX, "BPF - Nome Indevido",Dialog, "Ok","Sair");
				  Kick(playerid);
				  return 1;
			 }
		}
		new checarconta[100];
		format(checarconta, sizeof checarconta, Pasta_Contas, PlayerName(playerid));
		if(DOF2_FileExists(checarconta))
	    {
	        gPlayerAccount[playerid] = 1;
	    }
	    else
	    {
	        gPlayerAccount[playerid] = 0;
	    }
		ColorMatch_InitPlayer(playerid);
		Trash_InitPlayer(playerid);
		Player_Init(playerid);
		// ==== TEXTDRAW LADO DIREITO BAIXO ==== //
		TextDrawShowForPlayer(playerid, loadTela1);
	 	for( new text; text != 7; text++) TextDrawShowForPlayer(playerid, loadtela[text]);


		MissionsTD[playerid] = CreatePlayerTextDraw(playerid, 63.750000, 170.166702, "Bonus:_$10000_-_Registro");
		PlayerTextDrawLetterSize(playerid, MissionsTD[playerid], 0.180624, 0.969998);
		PlayerTextDrawAlignment(playerid, MissionsTD[playerid], 1);
		PlayerTextDrawColor(playerid, MissionsTD[playerid], -1);
		PlayerTextDrawSetShadow(playerid, MissionsTD[playerid], 0);
		PlayerTextDrawSetOutline(playerid, MissionsTD[playerid], 0);
		PlayerTextDrawBackgroundColor(playerid, MissionsTD[playerid], 255);
		PlayerTextDrawFont(playerid, MissionsTD[playerid], 1);
		PlayerTextDrawSetProportional(playerid, MissionsTD[playerid], 1);
		PlayerTextDrawSetShadow(playerid, MissionsTD[playerid], 0);

		Estrelas[0][playerid] = CreatePlayerTextDraw(playerid,501.000000, 100.000000, "]]]]]]~n~]]]]]]");
		PlayerTextDrawBackgroundColor(playerid,Estrelas[0][playerid], 0);
		PlayerTextDrawFont(playerid,Estrelas[0][playerid], 2);
		PlayerTextDrawLetterSize(playerid,Estrelas[0][playerid], 0.509998, 1.899999);
		PlayerTextDrawColor(playerid,Estrelas[0][playerid], 99);
		PlayerTextDrawSetOutline(playerid,Estrelas[0][playerid], 0);
		PlayerTextDrawSetProportional(playerid,Estrelas[0][playerid], 1);
		PlayerTextDrawSetShadow(playerid,Estrelas[0][playerid], 1);
		PlayerTextDrawUseBox(playerid,Estrelas[0][playerid], 1);
		PlayerTextDrawBoxColor(playerid,Estrelas[0][playerid], 0);
		PlayerTextDrawTextSize(playerid,Estrelas[0][playerid], 617.000000, 40.000000);
		PlayerTextDrawSetSelectable(playerid,Estrelas[0][playerid], 0);

		Estrelas[1][playerid] = CreatePlayerTextDraw(playerid,501.000000, 100.000000, " ");
		PlayerTextDrawBackgroundColor(playerid,Estrelas[1][playerid], 255);
		PlayerTextDrawFont(playerid,Estrelas[1][playerid], 2);
		PlayerTextDrawLetterSize(playerid,Estrelas[1][playerid], 0.509998, 1.899999);
		//PlayerTextDrawColor(playerid,Estrelas[1][playerid], 16777215);
		PlayerTextDrawColor(playerid,Estrelas[1][playerid], -3669761);
		PlayerTextDrawSetOutline(playerid,Estrelas[1][playerid], 1);
		PlayerTextDrawSetProportional(playerid,Estrelas[1][playerid], 1);
		PlayerTextDrawUseBox(playerid,Estrelas[1][playerid], 1);
		PlayerTextDrawBoxColor(playerid,Estrelas[1][playerid], 0);
		PlayerTextDrawTextSize(playerid,Estrelas[1][playerid], 617.000000, 40.000000);
		PlayerTextDrawSetSelectable(playerid,Estrelas[1][playerid], 0);

	 	Player_PayDay[playerid] = CreatePlayerTextDraw(playerid, 539.000000, 321.000000, "_");
		PlayerTextDrawBackgroundColor(playerid,Player_PayDay[playerid], 255);
		PlayerTextDrawFont(playerid,Player_PayDay[playerid], 2);
		PlayerTextDrawLetterSize(playerid,Player_PayDay[playerid], 0.209998, 0.529998);
		PlayerTextDrawColor(playerid,Player_PayDay[playerid], -1667457793);
		PlayerTextDrawSetOutline(playerid,Player_PayDay[playerid], 0);
		PlayerTextDrawSetProportional(playerid,Player_PayDay[playerid], 1);
		PlayerTextDrawSetShadow(playerid,Player_PayDay[playerid], 0);
		PlayerTextDrawUseBox(playerid,Player_PayDay[playerid], 1);
		PlayerTextDrawBoxColor(playerid,Player_PayDay[playerid], 0xffffffFF); //0x20b0a666 //16777075 //0x20b0a699
		PlayerTextDrawTextSize(playerid,Player_PayDay[playerid], 628.000000, 1.000000);
		PlayerTextDrawSetSelectable(playerid,Player_PayDay[playerid], 0);

		Player_stsPayDay[playerid] = CreatePlayerTextDraw(playerid,583.000000, 319.000000, "100%");
		PlayerTextDrawAlignment(playerid,Player_stsPayDay[playerid], 2);
		PlayerTextDrawBackgroundColor(playerid,Player_stsPayDay[playerid], 255);
		PlayerTextDrawFont(playerid,Player_stsPayDay[playerid], 2);
		PlayerTextDrawLetterSize(playerid,Player_stsPayDay[playerid], 0.189995, 1.029999);
		PlayerTextDrawColor(playerid,Player_stsPayDay[playerid], 0x000000FF);
		PlayerTextDrawSetOutline(playerid,Player_stsPayDay[playerid], 0);
		PlayerTextDrawSetProportional(playerid,Player_stsPayDay[playerid], 1);
		PlayerTextDrawSetShadow(playerid,Player_stsPayDay[playerid], 0);
		PlayerTextDrawSetSelectable(playerid,Player_stsPayDay[playerid], 0);

		//fomesede
	 	valorfsp[playerid][0] = CreatePlayerTextDraw(playerid, 113.125000, 321.833374, "100%");
		PlayerTextDrawLetterSize(playerid, valorfsp[playerid][0], 0.176250, 1.407499);
		PlayerTextDrawAlignment(playerid, valorfsp[playerid][0], 1);
		PlayerTextDrawColor(playerid, valorfsp[playerid][0], 512819199);
		PlayerTextDrawSetShadow(playerid, valorfsp[playerid][0], 1);
		PlayerTextDrawSetOutline(playerid, valorfsp[playerid][0], 0);
		PlayerTextDrawBackgroundColor(playerid, valorfsp[playerid][0], 255);
		PlayerTextDrawFont(playerid, valorfsp[playerid][0], 2);
		PlayerTextDrawSetProportional(playerid, valorfsp[playerid][0], 1);
		PlayerTextDrawSetShadow(playerid, valorfsp[playerid][0], 1);

		valorfsp[playerid][1] = CreatePlayerTextDraw(playerid, 570.599853, 434.416656, "100%");
		PlayerTextDrawLetterSize(playerid, valorfsp[playerid][1], 0.156250, 1.010832);
		PlayerTextDrawAlignment(playerid, valorfsp[playerid][1], 1);
		PlayerTextDrawColor(playerid, valorfsp[playerid][1], -2147483393);
		PlayerTextDrawSetShadow(playerid, valorfsp[playerid][1], 0);
		PlayerTextDrawSetOutline(playerid, valorfsp[playerid][1], 0);
		PlayerTextDrawBackgroundColor(playerid, valorfsp[playerid][1], 255);
		PlayerTextDrawFont(playerid, valorfsp[playerid][1], 2);
		PlayerTextDrawSetProportional(playerid, valorfsp[playerid][1], 1);
		PlayerTextDrawSetShadow(playerid, valorfsp[playerid][1], 0);

		valorfsp[playerid][2] = CreatePlayerTextDraw(playerid, 615.625000, 434.416625, "100%");
		PlayerTextDrawLetterSize(playerid, valorfsp[playerid][2], 0.156250, 1.010832);
		PlayerTextDrawAlignment(playerid, valorfsp[playerid][2], 1);
		PlayerTextDrawColor(playerid, valorfsp[playerid][2], 41215);
		PlayerTextDrawSetShadow(playerid, valorfsp[playerid][2], 0);
		PlayerTextDrawSetOutline(playerid, valorfsp[playerid][2], 0);
		PlayerTextDrawBackgroundColor(playerid, valorfsp[playerid][2], 255);
		PlayerTextDrawFont(playerid, valorfsp[playerid][2], 2);
		PlayerTextDrawSetProportional(playerid, valorfsp[playerid][2], 1);
		PlayerTextDrawSetShadow(playerid, valorfsp[playerid][2], 0);




	/*
	    TDCoins[playerid] = CreatePlayerTextDraw(playerid,3.000000, 423.000000, "Cash ~b~~h~20000");
		PlayerTextDrawBackgroundColor(playerid,TDCoins[playerid], 48);
		PlayerTextDrawFont(playerid,TDCoins[playerid], 1);
		PlayerTextDrawLetterSize(playerid,TDCoins[playerid], 0.299997, 1.099997);
		PlayerTextDrawColor(playerid,TDCoins[playerid], -1);
		PlayerTextDrawSetOutline(playerid,TDCoins[playerid], 1);
		PlayerTextDrawSetProportional(playerid,TDCoins[playerid], 1);
		PlayerTextDrawSetSelectable(playerid,TDCoins[playerid], 0);
	*/


	//Roda Pe novo

		//==================RemoveBuildingForPlayer=======================
		//====Fazenda====//
		RemoveBuildingForPlayer(playerid, 14871, 286.1875, 307.6094, 1002.0078, 0.25);
		RemoveBuildingForPlayer(playerid, 14875, 280.5313, 308.1563, 1003.2188, 0.25);
		//====Elevador===//
		RemoveBuildingForPlayer(playerid, 5766, 1160.96, -1180.58, 70.4141, 250.0); // Awning shadows
		RemoveBuildingForPlayer(playerid, 5767, 1160.96, -1180.58, 70.4141, 250.0); // Building
		RemoveBuildingForPlayer(playerid, 5964, 1160.96, -1180.58, 70.4141, 250.0); // LOD
		//====Penitenciaria===//
		RemoveBuildingForPlayer(playerid, 4000, 1787.13, -1565.68, 11.9688, 250.0);
		RemoveBuildingForPlayer(playerid, 4080, 1787.13, -1565.68, 11.9688, 250.0);
		//====Acessorios===
		RemoveBuildingForPlayer(playerid, 2376, 199.2266, -167.1016, 999.5078, 0.25);
		RemoveBuildingForPlayer(playerid, 2387, 202.3438, -164.2813, 999.5313, 0.25);
		RemoveBuildingForPlayer(playerid, 2387, 202.3438, -161.9766, 999.5313, 0.25);
		RemoveBuildingForPlayer(playerid, 2368, 203.2891, -158.5078, 999.5078, 0.25);
		RemoveBuildingForPlayer(playerid, 2387, 206.1328, -164.2813, 999.5313, 0.25);
		RemoveBuildingForPlayer(playerid, 2387, 206.1328, -161.9766, 999.5313, 0.25);
		RemoveBuildingForPlayer(playerid, 2376, 207.1875, -167.1016, 999.5078, 0.25);
		RemoveBuildingForPlayer(playerid, 713, 1304.7734, -1729.9375, 12.4375, 0.25);
		//=====Favela=====//
		RemoveBuildingForPlayer(playerid, 709, 2132.0391, -898.5234, 87.4844, 0.25);
		RemoveBuildingForPlayer(playerid, 708, 2182.9453, -890.4531, 84.3594, 0.25);
		RemoveBuildingForPlayer(playerid, 708, 2179.0625, -916.9297, 78.3594, 0.25);
		RemoveBuildingForPlayer(playerid, 708, 2308.5078, -956.6250, 65.4453, 0.25);
		RemoveBuildingForPlayer(playerid, 3340, 2332.3047, -1048.4844, 51.3281, 0.25);
		RemoveBuildingForPlayer(playerid, 3339, 2298.6719, -1051.2031, 48.4844, 0.25);
		RemoveBuildingForPlayer(playerid, 3339, 2370.3359, -1032.4531, 52.9609, 0.25);
		RemoveBuildingForPlayer(playerid, 3341, 2285.3438, -1044.3438, 48.4375, 0.25);
		RemoveBuildingForPlayer(playerid, 3344, 2321.1328, -1052.2734, 51.2656, 0.25);
		RemoveBuildingForPlayer(playerid, 3344, 2354.7031, -1057.5234, 52.8828, 0.25);
		RemoveBuildingForPlayer(playerid, 3344, 2361.5469, -1045.1641, 53.0781, 0.25);
		RemoveBuildingForPlayer(playerid, 3345, 2326.6172, -1062.7031, 51.2734, 0.25);
		RemoveBuildingForPlayer(playerid, 3345, 2353.9922, -1037.1875, 53.1406, 0.25);
		RemoveBuildingForPlayer(playerid, 3346, 2349.5000, -1048.7813, 52.7813, 0.25);
		RemoveBuildingForPlayer(playerid, 3346, 2371.4219, -1050.2969, 53.2578, 0.25);
		RemoveBuildingForPlayer(playerid, 3298, 2386.4766, -1035.2578, 53.0234, 0.25);
		RemoveBuildingForPlayer(playerid, 3299, 2466.2891, -959.1953, 79.6641, 0.25);
		RemoveBuildingForPlayer(playerid, 673, 2291.0859, -1058.3828, 47.4844, 0.25);
		RemoveBuildingForPlayer(playerid, 673, 2280.5469, -1053.6719, 47.7969, 0.25);
		RemoveBuildingForPlayer(playerid, 671, 2303.7266, -1061.8984, 47.8125, 0.25);
		RemoveBuildingForPlayer(playerid, 3169, 2298.6719, -1051.2031, 48.4844, 0.25);
		RemoveBuildingForPlayer(playerid, 3171, 2321.1328, -1052.2734, 51.2656, 0.25);
		RemoveBuildingForPlayer(playerid, 3172, 2326.6172, -1062.7031, 51.2734, 0.25);
		RemoveBuildingForPlayer(playerid, 3171, 2354.7031, -1057.5234, 52.8828, 0.25);
		RemoveBuildingForPlayer(playerid, 3174, 2371.4219, -1050.2969, 53.2578, 0.25);
		RemoveBuildingForPlayer(playerid, 1412, 2275.8203, -1046.6094, 49.5938, 0.25);
		RemoveBuildingForPlayer(playerid, 3170, 2285.3438, -1044.3438, 48.4375, 0.25);
		RemoveBuildingForPlayer(playerid, 1412, 2278.2500, -1042.1719, 49.7188, 0.25);
		RemoveBuildingForPlayer(playerid, 3167, 2332.3047, -1048.4844, 51.3281, 0.25);
		RemoveBuildingForPlayer(playerid, 3174, 2349.5000, -1048.7813, 52.7813, 0.25);
		RemoveBuildingForPlayer(playerid, 759, 2347.1172, -1040.3594, 52.5781, 0.25);
		RemoveBuildingForPlayer(playerid, 3172, 2353.9922, -1037.1875, 53.1406, 0.25);
		RemoveBuildingForPlayer(playerid, 3171, 2361.5469, -1045.1641, 53.0781, 0.25);
		RemoveBuildingForPlayer(playerid, 1409, 2380.0313, -1038.0703, 52.8281, 0.25);
		RemoveBuildingForPlayer(playerid, 1409, 2380.8516, -1039.0547, 52.7891, 0.25);
		RemoveBuildingForPlayer(playerid, 671, 2345.4609, -1022.9453, 56.1797, 0.25);
		RemoveBuildingForPlayer(playerid, 3169, 2370.3359, -1032.4531, 52.9609, 0.25);
		RemoveBuildingForPlayer(playerid, 617, 2379.9297, -1029.8438, 52.9375, 0.25);
		RemoveBuildingForPlayer(playerid, 3241, 2386.4766, -1035.2578, 53.0234, 0.25);
		RemoveBuildingForPlayer(playerid, 671, 2390.0391, -1026.3359, 52.6484, 0.25);
		RemoveBuildingForPlayer(playerid, 617, 2334.6563, -1006.6563, 57.6484, 0.25);

		//=====HQ Rocam======//
		RemoveBuildingForPlayer(playerid, 626, 1258.5781, -1675.5000, 14.6016, 0.25);
		RemoveBuildingForPlayer(playerid, 626, 1267.6719, -1675.5000, 14.6016, 0.25);
		RemoveBuildingForPlayer(playerid, 626, 1258.5781, -1659.8750, 14.6016, 0.25);
		RemoveBuildingForPlayer(playerid, 626, 1267.6719, -1659.8750, 14.6016, 0.25);
		RemoveBuildingForPlayer(playerid, 647, 1237.5000, -1643.4297, 14.8516, 0.25);
		RemoveBuildingForPlayer(playerid, 647, 1233.4688, -1643.4297, 14.8516, 0.25);
		RemoveBuildingForPlayer(playerid, 647, 1245.5625, -1643.4297, 14.8516, 0.25);
		RemoveBuildingForPlayer(playerid, 647, 1241.5313, -1643.4297, 14.8516, 0.25);
		RemoveBuildingForPlayer(playerid, 626, 1258.5781, -1643.3672, 14.6016, 0.25);
		RemoveBuildingForPlayer(playerid, 626, 1267.6719, -1643.3672, 14.6016, 0.25);
		//=====HQ Exercito======//
		RemoveBuildingForPlayer(playerid, 5156, 2838.0391, -2423.8828, 10.9609, 0.25);
		RemoveBuildingForPlayer(playerid, 5159, 2838.0313, -2371.9531, 7.2969, 0.25);
		RemoveBuildingForPlayer(playerid, 5160, 2829.9531, -2479.5703, 5.2656, 0.25);
		RemoveBuildingForPlayer(playerid, 5161, 2838.0234, -2358.4766, 21.3125, 0.25);
		RemoveBuildingForPlayer(playerid, 5162, 2838.0391, -2423.8828, 10.9609, 0.25);
		RemoveBuildingForPlayer(playerid, 5163, 2838.0391, -2532.7734, 17.0234, 0.25);
		RemoveBuildingForPlayer(playerid, 5164, 2838.1406, -2447.8438, 15.7266, 0.25);
		RemoveBuildingForPlayer(playerid, 5165, 2838.0313, -2520.1875, 18.4141, 0.25);
		RemoveBuildingForPlayer(playerid, 5166, 2829.9531, -2479.5703, 5.2656, 0.25);
		RemoveBuildingForPlayer(playerid, 5167, 2838.0313, -2371.9531, 7.2969, 0.25);
		RemoveBuildingForPlayer(playerid, 3689, 2685.3828, -2366.0547, 19.9531, 0.25);
	 	RemoveBuildingForPlayer(playerid, 3707, 2720.3203, -2530.9141, 19.9766, 0.25);
		RemoveBuildingForPlayer(playerid, 3690, 2685.3828, -2366.0547, 19.9531, 0.25);
		RemoveBuildingForPlayer(playerid, 3710, 2788.1563, -2417.7891, 16.7266, 0.25);
		RemoveBuildingForPlayer(playerid, 3710, 2788.1563, -2455.8828, 16.7266, 0.25);
		RemoveBuildingForPlayer(playerid, 3709, 2660.4766, -2429.2969, 17.0703, 0.25);
		RemoveBuildingForPlayer(playerid, 3709, 2639.5469, -2429.2969, 17.0703, 0.25);
		RemoveBuildingForPlayer(playerid, 3709, 2618.8594, -2429.2969, 17.0703, 0.25);
		RemoveBuildingForPlayer(playerid, 3708, 2720.3203, -2530.9141, 19.9766, 0.25);
		RemoveBuildingForPlayer(playerid, 3744, 2771.0703, -2372.4453, 15.2188, 0.25);
		RemoveBuildingForPlayer(playerid, 3744, 2789.2109, -2377.6250, 15.2188, 0.25);
		RemoveBuildingForPlayer(playerid, 3744, 2774.7969, -2386.8516, 15.2188, 0.25);
		RemoveBuildingForPlayer(playerid, 3744, 2771.0703, -2520.5469, 15.2188, 0.25);
		RemoveBuildingForPlayer(playerid, 3744, 2774.7969, -2534.9531, 15.2188, 0.25);
		RemoveBuildingForPlayer(playerid, 3744, 2551.5313, -2472.6953, 15.2188, 0.25);
		RemoveBuildingForPlayer(playerid, 3746, 2814.2656, -2356.5703, 25.5156, 0.25);
		RemoveBuildingForPlayer(playerid, 3746, 2814.2656, -2521.4922, 25.5156, 0.25);
		RemoveBuildingForPlayer(playerid, 3746, 2568.4453, -2483.3906, 25.5156, 0.25);
		RemoveBuildingForPlayer(playerid, 3758, 2615.1094, -2464.6172, 3.0391, 0.25);
		RemoveBuildingForPlayer(playerid, 3758, 2748.0156, -2571.5938, 3.0391, 0.25);
		RemoveBuildingForPlayer(playerid, 3758, 2702.3984, -2324.2578, 3.0391, 0.25);
		RemoveBuildingForPlayer(playerid, 5335, 2829.9531, -2479.5703, 5.2656, 0.25);
		RemoveBuildingForPlayer(playerid, 5336, 2829.9531, -2479.5703, 5.2656, 0.25);
		RemoveBuildingForPlayer(playerid, 3770, 2795.8281, -2394.2422, 14.1719, 0.25);
		RemoveBuildingForPlayer(playerid, 3770, 2746.4063, -2453.4844, 14.0781, 0.25);
		RemoveBuildingForPlayer(playerid, 5352, 2838.1953, -2488.6641, 29.3125, 0.25);
		RemoveBuildingForPlayer(playerid, 3574, 2551.5313, -2472.6953, 15.2188, 0.25);
		RemoveBuildingForPlayer(playerid, 3620, 2568.4453, -2483.3906, 25.5156, 0.25);
		RemoveBuildingForPlayer(playerid, 3753, 2615.1094, -2464.6172, 3.0391, 0.25);
		RemoveBuildingForPlayer(playerid, 1226, 2624.3281, -2452.1484, 16.4141, 0.25);
		RemoveBuildingForPlayer(playerid, 3578, 2546.0469, -2396.5938, 13.1719, 0.25);
		RemoveBuildingForPlayer(playerid, 3578, 2571.1641, -2421.1328, 13.1719, 0.25);
		RemoveBuildingForPlayer(playerid, 1278, 2592.4922, -2359.4219, 26.7031, 0.25);
		RemoveBuildingForPlayer(playerid, 3623, 2618.8594, -2429.2969, 17.0703, 0.25);
		RemoveBuildingForPlayer(playerid, 1226, 2624.3281, -2409.5625, 16.4141, 0.25);
		RemoveBuildingForPlayer(playerid, 1278, 2626.2344, -2391.5234, 26.7031, 0.25);
		RemoveBuildingForPlayer(playerid, 1278, 2674.5234, -2557.4922, 26.7031, 0.25);
		RemoveBuildingForPlayer(playerid, 1306, 2669.9063, -2518.6641, 19.8438, 0.25);
		RemoveBuildingForPlayer(playerid, 1226, 2674.2656, -2508.3047, 16.3594, 0.25);
		RemoveBuildingForPlayer(playerid, 1226, 2713.0625, -2508.3047, 16.3594, 0.25);
		RemoveBuildingForPlayer(playerid, 1315, 2672.5938, -2506.8594, 15.8125, 0.25);
		RemoveBuildingForPlayer(playerid, 1315, 2680.8594, -2493.0781, 15.8125, 0.25);
		RemoveBuildingForPlayer(playerid, 1306, 2742.2656, -2481.5156, 19.8438, 0.25);
		RemoveBuildingForPlayer(playerid, 1226, 2696.0234, -2474.8594, 16.4141, 0.25);
		RemoveBuildingForPlayer(playerid, 1226, 2675.5703, -2466.8516, 16.4141, 0.25);
		RemoveBuildingForPlayer(playerid, 5326, 2661.5156, -2465.1406, 20.1094, 0.25);
		RemoveBuildingForPlayer(playerid, 1306, 2669.9063, -2447.2891, 19.8438, 0.25);
		RemoveBuildingForPlayer(playerid, 1226, 2696.0234, -2446.6250, 16.4141, 0.25);
		RemoveBuildingForPlayer(playerid, 3623, 2639.5469, -2429.2969, 17.0703, 0.25);
		RemoveBuildingForPlayer(playerid, 3623, 2660.4766, -2429.2969, 17.0703, 0.25);
		RemoveBuildingForPlayer(playerid, 1307, 2629.2109, -2419.6875, 12.2891, 0.25);
		RemoveBuildingForPlayer(playerid, 1307, 2649.8984, -2419.6875, 12.2891, 0.25);
		RemoveBuildingForPlayer(playerid, 1315, 2686.7578, -2416.6250, 15.8125, 0.25);
		RemoveBuildingForPlayer(playerid, 1226, 2663.5078, -2409.5625, 16.4141, 0.25);
		RemoveBuildingForPlayer(playerid, 1315, 2672.5938, -2408.2500, 15.8125, 0.25);
		RemoveBuildingForPlayer(playerid, 1306, 2742.2656, -2416.5234, 19.8438, 0.25);
		RemoveBuildingForPlayer(playerid, 3578, 2639.1953, -2392.8203, 13.1719, 0.25);
		RemoveBuildingForPlayer(playerid, 3578, 2663.8359, -2392.8203, 13.1719, 0.25);
		RemoveBuildingForPlayer(playerid, 1226, 2637.1719, -2385.8672, 16.4141, 0.25);
		RemoveBuildingForPlayer(playerid, 1306, 2669.9063, -2394.5078, 19.8438, 0.25);
		RemoveBuildingForPlayer(playerid, 1226, 2692.6797, -2387.4766, 16.4141, 0.25);
		RemoveBuildingForPlayer(playerid, 1278, 2708.4063, -2391.5234, 26.7031, 0.25);
		RemoveBuildingForPlayer(playerid, 3753, 2748.0156, -2571.5938, 3.0391, 0.25);
		RemoveBuildingForPlayer(playerid, 3574, 2774.7969, -2534.9531, 15.2188, 0.25);
		RemoveBuildingForPlayer(playerid, 3574, 2771.0703, -2520.5469, 15.2188, 0.25);
		RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2501.8359, 14.6953, 0.25);
		RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2486.9609, 14.6563, 0.25);
		RemoveBuildingForPlayer(playerid, 3578, 2747.0078, -2480.2422, 13.1719, 0.25);
		RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2463.8203, 14.6328, 0.25);
		RemoveBuildingForPlayer(playerid, 1278, 2773.3438, -2479.9688, 26.7031, 0.25);
		RemoveBuildingForPlayer(playerid, 3624, 2788.1563, -2455.8828, 16.7266, 0.25);
		RemoveBuildingForPlayer(playerid, 3626, 2746.4063, -2453.4844, 14.0781, 0.25);
		RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2448.4766, 14.6328, 0.25);
		RemoveBuildingForPlayer(playerid, 1278, 2773.3438, -2443.1719, 26.7031, 0.25);
		RemoveBuildingForPlayer(playerid, 3577, 2744.5703, -2436.1875, 13.3438, 0.25);
		RemoveBuildingForPlayer(playerid, 3577, 2744.5703, -2427.3203, 13.3516, 0.25);
		RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2425.3516, 14.6328, 0.25);
		RemoveBuildingForPlayer(playerid, 3574, 2774.7969, -2386.8516, 15.2188, 0.25);
		RemoveBuildingForPlayer(playerid, 3574, 2771.0703, -2372.4453, 15.2188, 0.25);
		RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2410.2109, 14.6719, 0.25);
		RemoveBuildingForPlayer(playerid, 3624, 2788.1563, -2417.7891, 16.7266, 0.25);
		RemoveBuildingForPlayer(playerid, 3574, 2789.2109, -2377.6250, 15.2188, 0.25);
		RemoveBuildingForPlayer(playerid, 1278, 2802.4297, -2556.5234, 26.7031, 0.25);
		RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2501.8359, 14.6328, 0.25);
		RemoveBuildingForPlayer(playerid, 3761, 2797.5156, -2486.8281, 14.6328, 0.25);
		RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2486.9609, 14.6328, 0.25);
		RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2463.8203, 14.6328, 0.25);
		RemoveBuildingForPlayer(playerid, 3761, 2797.5156, -2448.3438, 14.6328, 0.25);
		RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2448.4766, 14.6328, 0.25);
		RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2425.3516, 14.6719, 0.25);
		RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2410.2109, 14.6563, 0.25);
		RemoveBuildingForPlayer(playerid, 3761, 2797.5156, -2410.0781, 14.6328, 0.25);
		RemoveBuildingForPlayer(playerid, 3626, 2795.8281, -2394.2422, 14.1719, 0.25);
		RemoveBuildingForPlayer(playerid, 3620, 2814.2656, -2521.4922, 25.5156, 0.25);
		RemoveBuildingForPlayer(playerid, 5157, 2838.0391, -2532.7734, 17.0234, 0.25);
		RemoveBuildingForPlayer(playerid, 5154, 2838.1406, -2447.8438, 15.7500, 0.25);
		RemoveBuildingForPlayer(playerid, 3724, 2838.1953, -2488.6641, 29.3125, 0.25);
		RemoveBuildingForPlayer(playerid, 3620, 2814.2656, -2356.5703, 25.5156, 0.25);
		RemoveBuildingForPlayer(playerid, 5155, 2838.0234, -2358.4766, 21.3125, 0.25);
		RemoveBuildingForPlayer(playerid, 3724, 2838.1953, -2407.1406, 29.3125, 0.25);
		RemoveBuildingForPlayer(playerid, 3753, 2702.3984, -2324.2578, 3.0391, 0.25);
		RemoveBuildingForPlayer(playerid, 1278, 2762.7578, -2333.3828, 26.7031, 0.25);
		RemoveBuildingForPlayer(playerid, 1278, 2804.2422, -2333.3828, 26.7031, 0.25);
		RemoveBuildingForPlayer(playerid, 5158, 2837.7734, -2334.4766, 11.9922, 0.25);
		RemoveBuildingForPlayer(playerid, 10765, -1144.7109, 347.9375, 13.2500, 0.25);
		RemoveBuildingForPlayer(playerid, 10766, -1098.2891, 394.4063, 11.2031, 0.25);
		RemoveBuildingForPlayer(playerid, 10767, -1188.5938, 304.3203, -1.4688, 0.25);
		RemoveBuildingForPlayer(playerid, 10879, -1188.5938, 304.3203, -1.4688, 0.25);
		RemoveBuildingForPlayer(playerid, 10880, -1098.2891, 394.4063, 11.2031, 0.25);
		RemoveBuildingForPlayer(playerid, 10886, -1561.6328, 434.1641, 9.2734, 0.25);
		RemoveBuildingForPlayer(playerid, 10887, -1675.0938, 324.5781, 9.2813, 0.25);
		RemoveBuildingForPlayer(playerid, 3880, -1116.8438, 332.0547, 0.0625, 0.25);
		RemoveBuildingForPlayer(playerid, 3880, -1163.5859, 373.2891, 0.0625, 0.25);
		RemoveBuildingForPlayer(playerid, 10885, -1675.0938, 324.5781, 9.2813, 0.25);
		RemoveBuildingForPlayer(playerid, 10835, -1561.6328, 434.1641, 9.2734, 0.25);
		RemoveBuildingForPlayer(playerid, 968, -1526.4375, 481.3828, 6.9063, 0.25);
		RemoveBuildingForPlayer(playerid, 966, -1526.3906, 481.3828, 6.1797, 0.25);
		RemoveBuildingForPlayer(playerid, 3879, -1116.8438, 332.0547, 0.0625, 0.25);
		RemoveBuildingForPlayer(playerid, 10825, -1412.2891, 351.4453, 13.7109, 0.25);
		RemoveBuildingForPlayer(playerid, 3879, -1163.5859, 373.2891, 0.0625, 0.25);
		RemoveBuildingForPlayer(playerid, 10764, -1041.3594, 451.2500, 16.4844, 0.25);
		RemoveBuildingForPlayer(playerid, 3800, -1414.5234, 504.9453, 2.0391, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1414.0625, 506.4844, 2.0391, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1411.2500, 489.1406, 2.0391, 0.25);
		RemoveBuildingForPlayer(playerid, 3800, -1410.7969, 490.6797, 2.0391, 0.25);
		RemoveBuildingForPlayer(playerid, 3800, -1412.7969, 488.6797, 2.0391, 0.25);
		RemoveBuildingForPlayer(playerid, 3799, -1408.7969, 489.5938, 1.9219, 0.25);
		RemoveBuildingForPlayer(playerid, 3799, -1405.8672, 489.5938, 1.9219, 0.25);
		RemoveBuildingForPlayer(playerid, 3799, -1405.8672, 492.5234, 1.9219, 0.25);
		RemoveBuildingForPlayer(playerid, 3799, -1408.7969, 492.5234, 1.9219, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1409.2578, 492.9844, 4.2656, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1404.4766, 492.9844, 4.2656, 0.25);
		RemoveBuildingForPlayer(playerid, 3800, -1407.6250, 493.2813, 4.2656, 0.25);
		RemoveBuildingForPlayer(playerid, 3794, -1404.8281, 499.8828, 10.7188, 0.25);
		RemoveBuildingForPlayer(playerid, 3793, -1403.8984, 500.0859, 10.8203, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1408.4297, 506.4844, 2.0391, 0.25);
		RemoveBuildingForPlayer(playerid, 3795, -1401.8359, 494.9063, 10.5469, 0.25);
		RemoveBuildingForPlayer(playerid, 3792, -1401.0078, 494.6875, 10.7500, 0.25);
		RemoveBuildingForPlayer(playerid, 3793, -1398.1797, 494.7734, 10.8203, 0.25);
		RemoveBuildingForPlayer(playerid, 3788, -1399.0625, 494.4453, 10.7188, 0.25);
		RemoveBuildingForPlayer(playerid, 3799, -1400.0078, 489.5938, 1.9219, 0.25);
		RemoveBuildingForPlayer(playerid, 3799, -1402.9375, 489.5938, 1.9219, 0.25);
		RemoveBuildingForPlayer(playerid, 3799, -1397.0781, 489.5938, 1.9219, 0.25);
		RemoveBuildingForPlayer(playerid, 3799, -1397.0781, 492.5234, 1.9219, 0.25);
		RemoveBuildingForPlayer(playerid, 3799, -1400.0078, 492.5234, 1.9219, 0.25);
		RemoveBuildingForPlayer(playerid, 3799, -1402.9375, 492.5234, 1.9219, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1402.4766, 492.9844, 4.2656, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1396.6172, 489.1250, 4.2656, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1396.6172, 491.1250, 4.2656, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1399.7578, 497.2891, 10.2031, 0.25);
		RemoveBuildingForPlayer(playerid, 3796, -1398.1875, 502.7031, 10.2031, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1400.2109, 499.7422, 10.2031, 0.25);
		RemoveBuildingForPlayer(playerid, 3792, -1401.2031, 502.2188, 11.6953, 0.25);
		RemoveBuildingForPlayer(playerid, 3789, -1403.6172, 504.0938, 10.5469, 0.25);
		RemoveBuildingForPlayer(playerid, 3799, -1400.0078, 495.4531, 1.9219, 0.25);
		RemoveBuildingForPlayer(playerid, 3799, -1397.0781, 495.4531, 1.9219, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1396.6172, 495.9141, 4.2656, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1398.6172, 495.9141, 4.2656, 0.25);
		RemoveBuildingForPlayer(playerid, 3800, -1400.2031, 496.4219, 4.2656, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1396.6172, 497.9141, 2.0391, 0.25);
		RemoveBuildingForPlayer(playerid, 3799, -1400.2578, 512.8359, 1.9219, 0.25);
		RemoveBuildingForPlayer(playerid, 3799, -1397.3281, 512.8359, 1.9219, 0.25);
		RemoveBuildingForPlayer(playerid, 3800, -1395.0781, 492.6016, 2.0391, 0.25);
		RemoveBuildingForPlayer(playerid, 3800, -1395.0781, 493.6797, 2.0391, 0.25);
		RemoveBuildingForPlayer(playerid, 3800, -1395.0781, 494.7578, 2.0391, 0.25);
		RemoveBuildingForPlayer(playerid, 3799, -1387.4609, 507.1875, 1.9219, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1387.6094, 504.7188, 2.0391, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1387.6094, 509.6563, 2.0391, 0.25);
		RemoveBuildingForPlayer(playerid, 3800, -1389.1484, 505.1797, 2.0391, 0.25);
		RemoveBuildingForPlayer(playerid, 3800, -1386.0703, 509.1953, 2.0391, 0.25);
		RemoveBuildingForPlayer(playerid, 3800, -1388.0703, 509.3281, 4.0391, 0.25);
		RemoveBuildingForPlayer(playerid, 3799, -1365.6016, 502.7891, 10.0938, 0.25);
		RemoveBuildingForPlayer(playerid, 3800, -1364.1172, 504.8359, 10.2031, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1362.5313, 505.7500, 10.2031, 0.25);
		RemoveBuildingForPlayer(playerid, 3800, -1349.8203, 490.6563, 10.1875, 0.25);
		RemoveBuildingForPlayer(playerid, 3800, -1350.0000, 490.6563, 11.2500, 0.25);
		RemoveBuildingForPlayer(playerid, 3800, -1341.5547, 490.1875, 10.1875, 0.25);
		RemoveBuildingForPlayer(playerid, 3800, -1342.7422, 490.1875, 10.1875, 0.25);
		RemoveBuildingForPlayer(playerid, 3800, -1341.2344, 490.2031, 11.2500, 0.25);
		RemoveBuildingForPlayer(playerid, 3791, -1289.9766, 494.7734, 10.6719, 0.25);
		RemoveBuildingForPlayer(playerid, 3800, -1341.2969, 493.7344, 12.1484, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1341.7109, 493.9766, 10.2031, 0.25);
		RemoveBuildingForPlayer(playerid, 3796, -1335.9688, 499.9297, 10.2031, 0.25);
		RemoveBuildingForPlayer(playerid, 3787, -1329.4297, 499.6016, 10.7734, 0.25);
		RemoveBuildingForPlayer(playerid, 3787, -1328.3906, 497.9375, 10.7734, 0.25);
		RemoveBuildingForPlayer(playerid, 3791, -1334.2891, 497.6094, 10.6719, 0.25);
		RemoveBuildingForPlayer(playerid, 3791, -1333.0547, 496.0000, 10.6719, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1328.6016, 496.0469, 10.2031, 0.25);
		RemoveBuildingForPlayer(playerid, 3795, -1294.1172, 499.3359, 10.5469, 0.25);
		RemoveBuildingForPlayer(playerid, 3791, -1290.5000, 496.4375, 10.6719, 0.25);
		RemoveBuildingForPlayer(playerid, 3787, -1290.2656, 499.9609, 10.7734, 0.25);
		RemoveBuildingForPlayer(playerid, 3787, -1290.3125, 497.9609, 10.7734, 0.25);
		RemoveBuildingForPlayer(playerid, 3792, -1294.5938, 497.3750, 10.3359, 0.25);
		RemoveBuildingForPlayer(playerid, 3799, -1342.6016, 502.8047, 10.0938, 0.25);
		RemoveBuildingForPlayer(playerid, 3800, -1340.5547, 504.0938, 10.2031, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1340.0859, 502.5469, 10.2031, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1328.2891, 503.1016, 10.2031, 0.25);
		RemoveBuildingForPlayer(playerid, 3799, -1329.7891, 512.3984, 10.0938, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1328.4844, 509.4766, 10.2031, 0.25);
		RemoveBuildingForPlayer(playerid, 3787, -1300.6406, 504.0391, 10.7734, 0.25);
		RemoveBuildingForPlayer(playerid, 3789, -1301.5859, 511.1094, 10.5469, 0.25);
		RemoveBuildingForPlayer(playerid, 3792, -1301.5859, 511.9688, 10.7500, 0.25);
		RemoveBuildingForPlayer(playerid, 3794, -1305.3359, 511.1953, 10.7188, 0.25);
		RemoveBuildingForPlayer(playerid, 3793, -1305.2891, 512.1484, 10.8203, 0.25);
		RemoveBuildingForPlayer(playerid, 3800, -1298.2109, 503.1641, 10.2031, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1297.7422, 501.6172, 10.2031, 0.25);
		RemoveBuildingForPlayer(playerid, 3788, -1294.0156, 509.2188, 10.7188, 0.25);
		RemoveBuildingForPlayer(playerid, 3793, -1294.0156, 510.1563, 10.8203, 0.25);
		RemoveBuildingForPlayer(playerid, 3794, -1294.6172, 501.3281, 10.7188, 0.25);
		RemoveBuildingForPlayer(playerid, 3798, -1293.2344, 512.4531, 10.2031, 0.25);
		RemoveBuildingForPlayer(playerid, 3795, -1290.3984, 503.4688, 10.5469, 0.25);
		RemoveBuildingForPlayer(playerid, 3792, -1289.7031, 503.9922, 10.7500, 0.25);
		RemoveBuildingForPlayer(playerid, 3793, -1294.3750, 503.1094, 10.4297, 0.25);
	    //=====piche no muro=====//
	    RemoveBuildingForPlayer(playerid, 1527, 1071.1406, -1863.7891, 14.0938, 0.25);
		//HQ PC ELEVADOR
		RemoveBuildingForPlayer(playerid, 1226, 265.481, -1581.1, 32.9311, 5.0);
	    RemoveBuildingForPlayer(playerid, 6518, 280.297, -1606.2, 72.3984, 250.0);
		//----------------------------
		RemoveBuildingForPlayer(playerid, 956, -1349.7179, 494.09067, 11.13359, 0.25); // maquina de coca-cola gn
		RemoveBuildingForPlayer(playerid, 955, -1349.6538, 492.58368, 10.53092, 0.25);//  maquina de coca-cola gn
		//=====Mecanicos LV======//
		RemoveBuildingForPlayer(playerid, 7675, 1031.6172, 2173.8203, 15.9219, 0.25);
		RemoveBuildingForPlayer(playerid, 7622, 1031.6172, 2173.8203, 15.9219, 0.25);
		RemoveBuildingForPlayer(playerid, 7620, 1029.3594, 2082.8516, 13.9219, 0.25);
		//=====Exercito====//
		RemoveBuildingForPlayer(playerid, 10829, -1523.2578, 486.7969, 6.1563, 0.25);
		RemoveBuildingForPlayer(playerid, 968, -1526.4375, 481.3828, 6.9063, 0.25);
		RemoveBuildingForPlayer(playerid, 966, -1526.3906, 481.3828, 6.1797, 0.25);
		//=====Bebidas Pista Skate====//
	 	RemoveBuildingForPlayer(playerid, 955, 1789.2109, -1369.2656, 15.1641, 0.25);
	 	RemoveBuildingForPlayer(playerid, 955, 1729.7891, -1943.0469, 12.9453, 0.25);
	    RemoveBuildingForPlayer(playerid, 956, 2153.2344, -1016.1484, 62.2344, 0.25);
	 	//=====Caminhoneiros====//
	    RemoveBuildingForPlayer(playerid, 18499, -1849.5156, -1701.1563, 32.9531, 0.25);
	    RemoveBuildingForPlayer(playerid, 18556, -1907.6172, -1666.6797, 29.8516, 0.25);
	    RemoveBuildingForPlayer(playerid, 18560, -1874.3438, -1680.9531, 25.4375, 0.25);
	    RemoveBuildingForPlayer(playerid, 18255, -1939.9141, -1731.4844, 24.9453, 0.25);
	    RemoveBuildingForPlayer(playerid, 18251, -1907.6172, -1666.6797, 29.8516, 0.25);
	    RemoveBuildingForPlayer(playerid, 18247, -1874.3438, -1680.9531, 25.4375, 0.25);
	    RemoveBuildingForPlayer(playerid, 18245, -1849.5156, -1701.1563, 32.9531, 0.25);
	    RemoveBuildingForPlayer(playerid, 18248, -1852.2578, -1676.2188, 28.6172, 0.25);
	    //=====Mafia Cosa Nostra====//
	    RemoveBuildingForPlayer(playerid, 3737, 1525.5000, -691.6953, 96.0781, 0.25);
	    RemoveBuildingForPlayer(playerid, 3604, 1525.5000, -691.6953, 96.0781, 0.25);
	    //=====Estado Islamico====//
	    RemoveBuildingForPlayer(playerid, 3295, 1099.1172, -358.4766, 77.6172, 0.25);
	    RemoveBuildingForPlayer(playerid, 3347, 1114.2969, -353.8203, 72.7969, 0.25);
	    RemoveBuildingForPlayer(playerid, 3347, 1107.5938, -358.5156, 72.7969, 0.25);
	    RemoveBuildingForPlayer(playerid, 3286, 1099.1172, -358.4766, 77.6172, 0.25);
	    RemoveBuildingForPlayer(playerid, 3175, 1107.5938, -358.5156, 72.7969, 0.25);
	    RemoveBuildingForPlayer(playerid, 3175, 1114.2969, -353.8203, 72.7969, 0.25);

		//GZ Area Neutra
		GangZoneShowForPlayer(playerid, GZpref1, 0x00FFFF99);
		GangZoneShowForPlayer(playerid, GZspawn1, 0x00FFFF99);

		//=========================================
		gActivePlayers[playerid]++;
		numplayers++;
		strmid(BanInfo[playerid][pMotivo], "Nenhum", 0, strlen("Nenhum"), 256);
		strmid(BanInfo[playerid][pAdmBan], "Nenhum", 0, strlen("Nenhum"), 256);
		strmid(BanInfo[playerid][pData], "0/0/0", 0, strlen("0/0/0"), 256);
		strmid(BanInfo[playerid][pHora], "0:0:0", 0, strlen("0:0:0"), 256);
		pban[playerid] = 0;
		if(PlayerInfo[playerid][pSocio] == 3) //Connect Socio
		{
		    SendDeathMessage(INVALID_PLAYER_ID,playerid,200);
		}
		// =-=-=-=-= Setar Evento WarZone ] =-=-=-=-= //
	//--------------------VARIAVEIS--------------------//
	//----------------Variaveis PlayerInfo[ENUM PINFO]-------------//
	//Zerar Variaveis
		JaSalvei[playerid] = 0;
		AvisoC[playerid] = 0;
	    podesetar[playerid] = false;
		podesetar1[playerid] = false;
		KillTimer(TimerLogin[playerid]);
		CarregandoTelaLogin[playerid] = 0;
		BlockPar[sscanfid] = 0;
		taser[playerid] = false;
	    s_tate[playerid] = -1;
		bg@pvot[playerid] = false;
	    ig@sel[playerid] = INVALID_N;
	    TempoRoubo_[playerid] = 0;
		LocalDeRoubo[playerid] = 0;
		Roubando[playerid] = 0;
		traficandoarmas[playerid] = 0;
	    CarregandoTelaLogin[playerid] = 0;
	    IniciouCombate[playerid] = 0;
	    PlayerInfo[playerid][pPFazkey] = 255;
	    PlayerInfo[playerid][pDuvidaMensagens] = 0;
	    ComDinamite[playerid] = 0;
	    PegouDecod[playerid] = 0;
		PlayerInfo[playerid][pPenitenciaria] = 0;
	    VozDePrisao[playerid] = 0;
	    pCofreOrg[playerid] = 0;
	    TempoMostrarLife[playerid] = -1;
	    CP[playerid] = 0;
		RoubandoCaixa[playerid] = false;
	    PlayerInfo[playerid][pAnuncioCoins] = 0;
		RetirouAcessorios[playerid] = 0;
	    MapaOn[playerid] = 0;
	    UmMartelinho[playerid] = false;
	    Missao[playerid] = 0;
		ObjetivoMissao[playerid] = 0;
		EntregouMissao[playerid] = 0;
		MissaoIniciada[playerid] = 0;
	    GanhouSocio[playerid] = 0;
	    SeRendeu[playerid] = 0;
		SER[playerid] = 0;
	    TaEscutando[playerid] = 0;
		PlayerInfo[playerid][pFamilia] = 0;
		PlayerInfo[playerid][pLFamilia] = 0;
		PlayerInfo[playerid][pCargoF] = 0;
	    SomID[playerid] = 999;
	    MedKitDados[playerid][MedPlayer] = false;
		Timer_Object_Maconha[playerid] = -1;
	    JoinedHay[playerid] = 0;
		PlayerInfo[playerid][pCoinsFree] = 0;
		PlayerInfo[playerid][pTutorial] = 0;
		PlayerInfo[playerid][pCarKey] = 0;
		PlayerInfo[playerid][pCarFixo] = 0;
		PlayerInfo[playerid][pOldCarKey] = 0;
		PlayerInfo[playerid][pOldCarFixo] = 0;
	    PlayerInfo[playerid][pCaixinha] = char;
	    PlayerInfo[playerid][pCaixinha1] = char;
		WantedLevel[playerid] = 0;
		MudarNick[playerid] = 0;
	    strmid(PlayerInfo[playerid][pATitulo], "",0,strlen(""), 30);
	    strmid(PlayerInfo[playerid][pFuncAdmin], "",0,strlen(""), 30);

		PlayerInfo[playerid][pCoins] = 0;
	    PlayerInfo[playerid][pLastDia] = 0;
	    PlayerInfo[playerid][pLastMes] = 0;
	    PlayerInfo[playerid][pLastAno] = 0;
	    GivePlayerMoneyEx(playerid,PlayerInfo[playerid][pDinheiro]);
		PlayerInfo[playerid][pGun5] = 0;
		PlayerInfo[playerid][pGun6] = 0;
		PlayerInfo[playerid][pGun7] = 0;
		PlayerInfo[playerid][pGun8] = 0;
		PlayerInfo[playerid][pGun9] = 0;
		PlayerInfo[playerid][pGun10] = 0;
		PlayerInfo[playerid][pGun11] = 0;
		PlayerInfo[playerid][pGun12] = 0;
		PlayerInfo[playerid][pAmmo1] = 0;
		pCheckInfoOrg[playerid] = 0;
		PlayerInfo[playerid][pAmmo2] = 0;
		PlayerInfo[playerid][pAmmo3] = 0;
		PlayerInfo[playerid][pAmmo4] = 0;
		PlayerInfo[playerid][pAmmo5] = 0;
		PlayerInfo[playerid][pAmmo6] = 0;
		PlayerInfo[playerid][pAmmo7] = 0;
		PlayerInfo[playerid][pAmmo8] = 0;
		PlayerInfo[playerid][pAmmo9] = 0;
		PlayerInfo[playerid][pAmmo10] = 0;
		PlayerInfo[playerid][pAmmo11] = 0;
		PlayerInfo[playerid][pAmmo12] = 0;
		BernInfo[playerid][PLojaA1] = 0;
		PlayerInfo[playerid][pCaixinha] = 0;
		PlayerInfo[playerid][pCaixinha] = 0;
		BernInfo[playerid][PLojaA2] = 0;
		BernInfo[playerid][PpLoja247] = 0;
		BernInfo[playerid][PpLoja2472] = 0;
		PlayerInfo[playerid][pLevel] = 0;
		PlayerInfo[playerid][pAdmin] = 0;
		PlayerInfo[playerid][pVIP] = 0;
		PlayerInfo[playerid][pSocio] = 0;
		PlayerInfo[playerid][pConnectTime] = 0;
		PlayerInfo[playerid][pReg] = 0;
		PlayerInfo[playerid][pSex] = 0;
		PlayerInfo[playerid][pKitAlternado] = 0;
		PlayerInfo[playerid][pAtividadeAdmin] = 0;
		PlayerInfo[playerid][pExp] = 0;
		NeonCarro[playerid] = 0;
		PlayerInfo[playerid][pConta] = 0;
		PlayerInfo[playerid][pCrimes] = 0;
		PlayerInfo[playerid][pDeaths] = 0;
		PlayerInfo[playerid][pAgendaT] = 0;
		PlayerInfo[playerid][pLottoNr] = 0;
		PlayerInfo[playerid][pEmprego] = 0;
		PlayerInfo[playerid][pSalario] = 0;
		PlayerInfo[playerid][pHeadValue] = 0;
		PlayerInfo[playerid][pTrazerChuck] = 0;
		PlayerInfo[playerid][pTiroteio] = 0;
		PlayerInfo[playerid][pJailed] = 0;
		PlayerInfo[playerid][pJailTime] = 0;
		PlayerInfo[playerid][pBloqueadoChatDuvida] = 0;
		PlayerInfo[playerid][pMats] = 0;
		PlayerInfo[playerid][pDorgado] = 0;
		PlayerInfo[playerid][pDorgado2] = 0;
		PlayerInfo[playerid][pDoenca] = 0;
		PlayerInfo[playerid][pCreditos] = 0;
		PlayerInfo[playerid][pSafeDrogas] = 0;
		PlayerInfo[playerid][pSafeDrogas2] = 0;
		PlayerInfo[playerid][pSafeDrogas3] = 0;
		PlayerInfo[playerid][pSafeDrogas4] = 0;
		PlayerInfo[playerid][pLider] = 0;
		PlayerInfo[playerid][pMembro] = 0;
		PlayerInfo[playerid][pCargo] = 0;
		PlayerInfo[playerid][pContractTime] = 0;
		PlayerInfo[playerid][pDetSkill] = 0;
		PlayerInfo[playerid][pLawSkill] = 0;
		PlayerInfo[playerid][pMechSkill] = 0;
		PlayerInfo[playerid][pDrogasSkill] = 0;
		PlayerInfo[playerid][pSHealth] = 0.0;
		InteriorAtual[playerid] = 0;
		LocalAtual[playerid] = 255;
		PlayerInfo[playerid][pTeam] = 3;
		PlayerInfo[playerid][pSkin] = 3;
		PlayerInfo[playerid][pRoubosEvitados] = 0;
		PlayerInfo[playerid][pSequestros] = 0;
		PlayerInfo[playerid][pMultas] = 0;
		PlayerInfo[playerid][pTelevisao] = 0;
		PlayerInfo[playerid][pMaconheiro] = 0;
		PlayerInfo[playerid][pCheirador] = 0;
		PlayerInfo[playerid][pCracudo] = 0;
		PlayerInfo[playerid][pPreso] = 0;
		PlayerInfo[playerid][pPHousekey] = 999;
		PlayerInfo[playerid][pPbiskey] = 255;
		PlayerInfo[playerid][pPFazkey] = 255;
		PlayerInfo[playerid][pCarLic] = 0;
		PlayerInfo[playerid][pMotoLic] = 0;
		PlayerInfo[playerid][pFlyLic] = 0;
		PlayerInfo[playerid][pBoatLic] = 0;
		PlayerInfo[playerid][pCamOniLic] = 0;
		PlayerInfo[playerid][pDrugPerk] = 0;
		PlayerInfo[playerid][pAvisos] = 0;
		LixoInfo[playerid][lCreated] = 0;
		BarreiraInfo[playerid][brCreated] = 0;
		BloqueioInfo[playerid][bqCreated] = 0;
		TemBarraca[playerid] = 0;
		PlantouParedao[playerid] = 0;
		BarracaPlantada[playerid] = 0;
		PlayerInfo[playerid][pDesafiador] = 0;
		PlayerInfo[playerid][pDesafiante] = 0;
		PlayerInfo[playerid][pMissao] = 0;
		PlayerInfo[playerid][pFamilia] = 0;
		PlayerInfo[playerid][pLFamilia] = 0;
		PlayerInfo[playerid][pCargoF] = 0;
	//-----------------Variaveis New------------//
		AvisoFakeKill[playerid] = 0;
		PlantouBQ[playerid] = 0;
		PlantouBR[playerid] = 0;
		MultadoCM[playerid] = 0;
		MultadoDB[playerid] = 0;
		MultadoDP[playerid] = 0;
		MultadoEI[playerid] = 0;
		MultadoFD[playerid] = 0;
		MultadoVD[playerid] = 0;
		MultadoTNC[playerid] = 0;
		TanoWarZone[playerid] = 0;
		MaletaAnexada[playerid] = 0;
		LogouAgora[playerid] = false;
		TemTituloPersonalizado[playerid] = 0;
		TemSkinPermanente[playerid] = 0;
	    SetPVarInt(playerid, "laser", 0);
	    SetPVarInt(playerid, "color", 18643);
	    SetPVarInt(playerid, "laser", 0);
	    SetPVarInt(playerid, "color", 18643);
	    GetPlayerIp(playerid,connecting_ip,32);
	    SaiuSpawn[playerid] = 0;
	    tempobalao[playerid] = -1;
	    flying[playerid] = false;
		Dormindo[playerid] = false; // sistema de dormir
	 	ComAnim[playerid] = false; //lucas gama
		ultimokill[playerid] = 999;
		MudarNick[playerid] = 0;
	    DeslogouNoTiroteio[playerid] = 0;
		headshot[playerid] = 0;
	    shotTime[playerid] = 0;
	    shot[playerid] = 0;
		MenuTR[playerid] = 0;
	    duelols[playerid] = 0;
		duelolv[playerid] = 0;
		emduelo[playerid] = 0;
		desafiou[playerid] = 0;
		desafiado[playerid] = 0;
		emduelo[playerid] = 0;
	    EscutandoSom[playerid] = 0;
		DonoFesta[playerid] = 0;
	    bites[playerid][xenonazulb] = 0;
	    bites[playerid][xenonrojob] = 0;
	    bites[playerid][xenonverdeb] = 0;
		NaoPodeLogar[playerid] = 0;
		FoiDesban[playerid] = 0;
	    NoTuto[playerid] = 0;
		MudarSenhaAceito[playerid] = 0;
	    TesteCarro[playerid] = 0;
	    TesteMoto[playerid] = 0;
	    TesteHeli[playerid] = 0;
	    TesteBarco[playerid] = 0;
	    TesteTruck[playerid] = 0;
	    iniciarrally[playerid] = 0;
	    iniciarcross[playerid] = 0;
	    iniciartrilha[playerid] = 0;
	    iniciarbarco[playerid] = 0;
	    iniciarkart[playerid] = 0;
	    corridamaluca[playerid] = 0;
	    iniciartrato[playerid] = 0;
	    CPEvento1[playerid] = 0;
	    CPEvento2[playerid] = 0;
	    CPEvento3[playerid] = 0;
	    CPEvento4[playerid] = 0;
	    CPEvento5[playerid] = 0;
	    CPEvento6[playerid] = 0;
	    CPEvento7[playerid] = 0;
	    EventoGalpao[playerid] = 0;
	    EventoHotel[playerid] = 0;
	    EventoAviao[playerid] = 0;
	    gpTimes[playerid] = 0;
		rocamativado[playerid] = 0;
		Algemado[playerid] = 0;
	    DisablePlayerCheckpoint(playerid);
	    KillTimer(timer[playerid]);
	    JaTemAdvogado[playerid] = 0;
	    SkinAtual[playerid] = 0;
		ChosenSkin[playerid] = 0;
	    Inenforcer[playerid] = 0;
	    Incargobob[playerid] = 0;
		Watching[playerid] = 0;
		Goto[playerid] = 0;
	   	fkill[playerid] = 0;
		EmDialog[playerid] = 0;
		PlayerInfo[playerid][pGun1] = 0;
		votou[playerid] = true;
		PlayerInfo[playerid][pGun2] = 0;
		PlayerInfo[playerid][pGun3] = 0;
		PlayerInfo[playerid][pGun4] = 0;
		InviteOffer[playerid] = 999;
		InviteAtt[playerid] = 999;
		InviteJob[playerid] = 0;
		IDAvaliou[playerid] = 999;
		mudandonick[playerid] = 0;
		PhoneOnline[playerid] = 0;
		OfAssalto[playerid] = 999;
		precoassalto[playerid] = 0;
		GettingEmprego[playerid] = 0;
		GuardOffer[playerid] = 999;
		GuardPrice[playerid] = 0;
	    LicencaAdvogado[playerid] = 0;
		CallAdvogado[playerid] = 0;
		KickPlayer[playerid] = 0;
		CurrentMoney[playerid] = 0;
		UsedFind[playerid] = 0;
		Robbed[playerid] = 0;
		PlayerInfo[playerid][pSpawn] = 0;
		CarOffer[playerid] = 999;
		CarPrice[playerid] = 0;
		CarID[playerid] = 0;
		RobbedTime[playerid] = 0;
		MoneyMessage[playerid] = 0;
		CuraOffer[playerid] = 999;
		CuraPrice[playerid] = 0;
		MendigoOffer[playerid] = 999;
		MendigoPrice[playerid] = 0;
		RepairOffer[playerid] = 999;
		RepairPrice[playerid] = 0;
		DinamiteOffer[playerid] = 999;
		DinamitePrice[playerid] = 0;
		DecodificadorOffer[playerid] = 999;
		DecodificadorPrice[playerid] = 0;
		RepairCar[playerid] = 0;
		TalkingLive[playerid] = 255;
		LiveOffer[playerid] = 999;
		BlindagemOffer[playerid] = 999;
		BlindagemPrice[playerid] = 0;
		TunarOffer[playerid] = 999;
		TunarPrice[playerid] = 0;
		SexoOffer[playerid] = 999;
		SexoPrice[playerid] = 0;
		RefillOffer[playerid] = 999;
		RefillPrice[playerid] = 0;
		DrugOffer[playerid] = 999;
		MoedaOffer[playerid] = 999;
		SmsOffer[playerid] = 999;
		ParOffer[playerid] = 999;
		verpar[playerid] = 0;
		versms[playerid] = 0;
		ProcuraOffer[playerid] = 999;
		PlayerCuffed[playerid] = 0;
		PlayerCuffedTime[playerid] = 0;
		DrugPrice[playerid] = 0;
		MoedaPrice[playerid] = 0;
		RegistrationStep[playerid] = 0;
		DrugGram[playerid] = 0;
		MoedaGram[playerid] = 0;
		ConnectedToPC[playerid] = 0;
		OrderReady[playerid] = 0;
		MedicTime[playerid] = 0;
		NeedMedicTime[playerid] = 0;
		MedicBill[playerid] = 0;
		GotHit[playerid] = 0;
		SetPlayerWantedLevelEx(playerid, 0);
		GoChase[playerid] = 999;
		GetChased[playerid] = 999;
		PlacedNews[playerid] = 0;
		OnDuty[playerid] = 0;
		TransportDuty[playerid] = 0;
		BusCallTime[playerid] = 0;
		PizzaCallTime[playerid] = 0;
		CopsrondaCallTime[playerid] = 0;
		TaxiCallTime[playerid] = 0;
		MedicCallTime[playerid] = 0;
		MechanicCallTime[playerid] = 0;
		EmpregoDuty[playerid] = 0;
		Mobile[playerid] = 255;
		Spectate[playerid] = 255;
		PlayerDrunk[playerid] = 0;
		PlayerDrunkTime[playerid] = 0;
		Unspec[playerid][sLocal] = 255;
		ConsumingMoney[playerid] = 0;
		gLastCar[playerid] = 0;
		MotoGuincho1[playerid] = 0;
		MotoGuincho2[playerid] = 0;
		MotoGuincho3[playerid] = 0;
		MotoGuincho4[playerid] = 0;
		MotoGuincho5[playerid] = 0;
		gNews[playerid] = 0;
		BigEar[playerid] = 0;
		gDice[playerid] = 0;
		gFam[playerid] = 0;
		gPlayerLogged[playerid] = 0;
		gPlayerLogTries[playerid] = 0;
	    gPlayerSpawned[playerid] = 0;
		PlayerTazeTime[playerid] = 0;
	    PlayerStoned[playerid] = 0;
		TicketOffer[playerid] = 999;
	    TicketMoney[playerid] = 0;
		MatsHolding[playerid] = 0;
		TaxiAccepted[playerid] = 999;
		BusAccepted[playerid] = 999;
		MedicAccepted[playerid] = 999;
		MechanicAccepted[playerid] = 999;
		PizzaAccepted[playerid] = 999;
		CopsrondaAccepted[playerid] = 999;
		PlayerInfo[playerid][pDinheiro] = 1000;
		HireCar[playerid] = 0;
		TransportValue[playerid] = 0;
		TransportMoney[playerid] = 0;
		TransportTime[playerid] = 0;
		TransportCost[playerid] = 0;
		TransportDriver[playerid] = 999;
		WatchingTV[playerid] = 0;
		ProposeOffer[playerid] = 999;
		MarryWitness[playerid] = 999;
		MarryWitnessOffer[playerid] = 999;
		MarriageCeremoney[playerid] = 0;
		ProposedTo[playerid] = 999;
		GotProposedBy[playerid] = 999;
		DivorceOffer[playerid] = 999;
		GivePlayerMoneyEx(playerid,
		PlayerInfo[playerid][pDinheiro]);
		InAFoodPlace[playerid] = 0;
		Trazervs[playerid] = 0;
		Equipado[playerid] = 0;
	    DeslogandoMulta[playerid] = 0;
	    DeslogandoSocio[playerid] = 0;
	    DeslogandoEnforcer[playerid] = 0;
	    DestroyDynamicObject(Escada[playerid]);
	    EscadaP[playerid] = 0;
	    HouseEntered[playerid] = 999;
		AdminTrabalhando[playerid] = 0;
		admhide[playerid] = 0;
		liderhide[playerid] = 0;
		AindaTemConta[playerid] = 0;
		AindaTemConta1[playerid] = 0;

		graf[playerid] = 0;
	//---------------------Fim Variaveis-----------------//
		//================== Sistema de voo =======================
		InitFly(playerid);
		strmid(StrPasswrd[playerid], "ASDASDASDASDADASDXCXCXCXWWFDBV", 0, strlen("ASDASDASDASDADASDXCXCXCXWWFDBV"), 255);
		//================== Map Icons =======================
		SetPlayerMapIcon(playerid, 1, -1716.7061,1444.3845,0.9405, 9, 0xE6E6E6E6);//aluguel de barcos
		SetPlayerMapIcon(playerid, 2, 2802.2051,-1180.1276,25.5363, 60, 0xE6E6E6E6);//vagos
		SetPlayerMapIcon(playerid, 3, 2516.1411,-1675.4065,13.9113, 62, 0xE6E6E6E6);//groove
		SetPlayerMapIcon(playerid, 4, 2181.2466,-2255.9565,14.7734, 51, 0xE6E6E6E6);//Caminhoneiro
		SetPlayerMapIcon(playerid, 5, 1105.7688,-1206.7142,17.8047, 59, 0xE6E6E6E6);//ballas
	 	SetPlayerMapIcon(playerid, 6, 2751.4946,-1962.7722,13.5469, 58, 0xE6E6E6E6);//aztecas
	    SetPlayerMapIcon(playerid, 7, 1553.4817,-1675.6289,16.1953, 30, 0xE6E6E6E6);//DP LS
		SetPlayerMapIcon(playerid, 8, 691.5339,-466.7691,16.5363, 38, 0xE6E6E6E6);//Sons of Anarchy
		SetPlayerMapIcon(playerid, 9, 1456.4310,-1137.7006,23.9506, 45, 0xE6E6E6E6);//ZIP
		SetPlayerMapIcon(playerid, 10, 2244.1604,-1665.4214,15.4766, 45, 0xE6E6E6E6);//Binco
	 	SetPlayerMapIcon(playerid, 11, 597.24108886,-1249.22558593,18.29339981, 52, 0xE6E6E6E6);//Banco
		SetPlayerMapIcon(playerid, 12, 1070.3787,-1873.8467,13.5469, 18, 0xE6E6E6E6);//Loja de Armas 3
		SetPlayerMapIcon(playerid, 13, 1415.8468,-1693.0602,13.5469, 35, 0xE6E6E6E6); // centro de licencas ls
	    SetPlayerMapIcon(playerid, 14, 952.5991,-909.3773,45.7656, 35, 0xE6E6E6E6); // centro de licencas ls 2
		SetPlayerMapIcon(playerid, 15, 334.0479,-1507.9438,36.0391, 30, 0xE6E6E6E6); //dp bope
		SetPlayerMapIcon(playerid, 16, 1213.5391,-1670.1316,27.3676, 30, 0xE6E6E6E6); //dp Rocam
		SetPlayerMapIcon(playerid, 17, 1791.212036,-1164.631713,23.828100, 18 , 0xE6E6E6E6);//Loja de Armas 1
		SetPlayerMapIcon(playerid, 18, 1368.8793,-1279.6505,13.5469, 18 , 0xE6E6E6E6);//Loja de Armas 2
		SetPlayerMapIcon(playerid, 19, -515.8712,-539.2990,25.5234, 30 , 0xE6E6E6E6);//dp PF
	    SetPlayerMapIcon(playerid, 20, 550.7012,-1278.5721,17.2482, 55 , 0xE6E6E6E6);//Carros Aluguel 1
	    SetPlayerMapIcon(playerid, 21, 2158.1355,-1172.6049,23.8200, 55 , 0xE6E6E6E6);//Carros Aluguel 2
	    SetPlayerMapIcon(playerid, 22, 1584.0472,1768.8959,10.8203, 22 , 0xE6E6E6E6);//Hospital HQ SAMU LV
	    SetPlayerMapIcon(playerid, 23, 1168.7944,-1325.8097,-44.2836, 22 , 0xE6E6E6E6);//Hospital hq
	    SetPlayerMapIcon(playerid, 24, -2396.6487,-2194.7942,32.9527, 53 , 0xE6E6E6E6); // PISTA DE RALLY
	    SetPlayerMapIcon(playerid, 25, 1024.3672,-1029.0029,31.7805, 63 , 0xE6E6E6E6);//pay'n spray
	    SetPlayerMapIcon(playerid, 26, -1434.8153,1479.9121,1.8672, 23 , 0xE6E6E6E6);//Caveira Navio
		SetPlayerMapIcon(playerid, 27, 1892.746704,-2244.098876,13.546899, 5 , 0xE6E6E6E6); //aeroporto
		SetPlayerMapIcon(playerid, 29, 1480.9403,-1770.8481,18.7958, 44 , 0xE6E6E6E6); //Prefeitura
		SetPlayerMapIcon(playerid, 30, 2141.4468,-1801.9379,16.1475, 13, 0);//CV
		SetPlayerMapIcon(playerid, 31, 941.0887,-1717.7104,13.9699, 21 , 0xBCFF58AA);//Puteiro
		SetPlayerMapIcon(playerid, 32, 1566.8247,23.2914,24.1641, 26 , 0xBCFF58AA);//Mayans
		SetPlayerMapIcon(playerid, 33, 618.5325,-1502.1620,14.8948, 42 , 0xBCFF58AA);//Taxistas
		SetPlayerMapIcon(playerid, 34, 2800.7969,-1468.0826,16.2287, 27 , 0xBCFF58AA);//Mecanicos
		SetPlayerMapIcon(playerid, 35, 1000.5645,-919.8225,42.3281, 17, 0xE6E6E6E6);//24/7 aztecas
		SetPlayerMapIcon(playerid, 36, 661.3629,-573.4459,16.3359, 17, 0xE6E6E6E6);//24/7 hq gate
	    SetPlayerMapIcon(playerid, 37, -1675.9329,431.8925,7.1797, 17, 0xE6E6E6E6);//24/7
		SetPlayerMapIcon(playerid, 38, 1350.4860,-1754.0067,12.9491, 17, 0xE6E6E6E6);//24/7 ls
		SetPlayerMapIcon(playerid, 39, 1930.2793,-1777.6733,13.1442, 17, 0xE6E6E6E6);//24/7 ls posto
		SetPlayerMapIcon(playerid, 40, 1832.3757,-1843.0149,13.1748, 17, 0xE6E6E6E6);//24/7 ls posto 2
		SetPlayerMapIcon(playerid, 41, -2714.1777,216.8706,4.2831, 63, 0xE6E6E6E6);// Spray
		SetPlayerMapIcon(playerid, 42, 1163.1685,-1585.2369,13.5469, 12, 0xE6E6E6E6); //Loterica ls 2
		SetPlayerMapIcon(playerid, 43, 1631.7688,-1171.9146,24.0781, 12, 0xE6E6E6E6); //Loterica ls
		SetPlayerMapIcon(playerid, 44, 632.0495,-572.0588,16.3359, 30, 0xE6E6E6E6); //dp Gate
		SetPlayerMapIcon(playerid, 45, 777.9136,-2284.1599,13.2000, 30, 0xE6E6E6E6);//dp Penitenciaria LS
		SetPlayerMapIcon(playerid, 46, 287.4962,-1612.0610,32.9634, 30, 0xE6E6E6E6); //dp PC
		SetPlayerMapIcon(playerid, 47, -94.4527,-23.5189,3.1094, 11, 0xE6E6E6E6); //Fazenda
		SetPlayerMapIcon(playerid, 48, 1315.5638,-897.8167,39.5781, 42, 0xE6E6E6E6);// HQ PCC
		SetPlayerMapIcon(playerid, 38, 1315.5638,-897.8167,39.5781, 42, 0xE6E6E6E6);// HQ SSGAmers
		SetPlayerMapIcon(playerid, 49, 958.1550,-1367.0454,13.6563, 55 , 0xE6E6E6E6);//Carros Aluguel Assassins
		SetPlayerMapIcon(playerid, 50, -2442.6851,755.4033,35.1719, 17, 0xE6E6E6E6);//24/7 PERTO BAR SF
		SetPlayerMapIcon(playerid, 51, 2421.4253,-1219.2424,25.5621, 21, 0xE6E6E6E6);//24/7 PERTO BAR SF
		SetPlayerMapIcon(playerid, 52, 2322.7329,-1254.3940,22.5000, 23, 0xE6E6E6E6); //Hq Hitmans
		SetPlayerMapIcon(playerid, 53, 690.8946,-1275.9343,13.1308, 39, 0xE6E6E6E6); //Hq Yakuza
		SetPlayerMapIcon(playerid, 54, 1941.4419,2039.4126,10.8130, 55 , 0xE6E6E6E6); //wang cars lv
		SetPlayerMapIcon(playerid, 55, 1958.5688,2176.7664,10.3023, 63 , 0xE6E6E6E6);//pay'n spray lv
		SetPlayerMapIcon(playerid, 56, 1520.9525,-1456.8927,9.5000, 23 , 0xE6E6E6E6);//Hq Assassins
		SetPlayerMapIcon(playerid, 57, 2141.4468,-1801.9379,16.1475, 13 , 0xE6E6E6E6);//Hq CV
	    SetPlayerMapIcon(playerid, 58, 2617.8369,-2406.2451,13.5204, 20, 0xE6E6E6E6); //dp Exercito
	    SetPlayerMapIcon(playerid, 59, 2105.4858,-1806.4725,13.5547, 29, 0xE6E6E6E6); //Pizzaria LS
	    for(new h = 0; h < sizeof(FBizzInfo); h++)
		{
	        CreateDynamicMapIcon(FBizzInfo[h][fbEntranceX], FBizzInfo[h][fbEntranceY], FBizzInfo[h][fbEntranceZ], 11, 0xE6E6E6E6, 0, -1, -1, 300.0, MAPICON_GLOBAL);//Icones Fazendas
		}
	    //================== Guerra Morro =======================
		GangZoneShowForPlayer(playerid, GZMorro, GuerraMorro[gColor]);
		//================== Donos Casarao =======================
	    if(donocasarao == 0)
	    {
	    	GangZoneShowForPlayer(playerid, GZCasarao, 0xC0C0C0AA);
	    }
	    if(donocasarao == 1)
	    {
	    	GangZoneShowForPlayer(playerid, GZCasarao, COR_COSA);
	    }
	    if(donocasarao == 2)
	    {
	    	GangZoneShowForPlayer(playerid, GZCasarao, COR_YAK);
	    }
	    if(donocasarao == 3)
	    {
	    	GangZoneShowForPlayer(playerid, GZCasarao, COR_PF);
	    }
	    //================== Donos Skate =======================
		if(donoskate == 0)
		{
			GangZoneShowForPlayer(playerid, GZSkate, 0xC0C0C0AA);
		}
		if(donoskate == 1)
		{
			GangZoneShowForPlayer(playerid, GZSkate, COR_GRO);
		}
		if(donoskate == 2)
		{
			GangZoneShowForPlayer(playerid, GZSkate, TEAM_BALLAS_COR);
		}
		if(donoskate == 3)
		{
			GangZoneShowForPlayer(playerid, GZSkate, COR_VAGOS);
		}
		if(donoskate == 4)
		{
			GangZoneShowForPlayer(playerid, GZSkate, TEAM_AZTECAS_COR);
		}
		if(donoskate == 5)
		{
			GangZoneShowForPlayer(playerid, GZSkate, COR_BOPE);
		}
		if(donoskate == 6)
		{
			GangZoneShowForPlayer(playerid, GZSkate, GCOP_COR);
		}
		if(donoskate == 7)
		{
			GangZoneShowForPlayer(playerid, GZSkate, COR_CV);
		}
		if(donoskate == 8)
		{
			GangZoneShowForPlayer(playerid, GZSkate, COR_PCC);
		}
		if(donoskate == 9)
		{
			GangZoneShowForPlayer(playerid, GZSkate, COR_PC);
	    }
	    if(donoskate == 10)
		{
			GangZoneShowForPlayer(playerid, GZSkate, COR_SS);
	    }
	    //================== Donos Motel =======================
	    if(donoMotel == 0)
	    {
	    	GangZoneShowForPlayer(playerid, GZMotel, 0xC0C0C0AA);
	    }
	    if(donoMotel == 1)
	    {
	    	GangZoneShowForPlayer(playerid, GZMotel, COR_ROTA);
	    }
	    if(donoMotel == 2)
	    {
	    	GangZoneShowForPlayer(playerid, GZMotel, COR_SONS);
	    }
	    if(donoMotel == 3)
	    {
	    	GangZoneShowForPlayer(playerid, GZMotel, COR_MAYANS);
	    }
	    //================== Donos Mata =======================
	    if(donoMata == 0)
	    {
	    	GangZoneShowForPlayer(playerid, GZMata, 0xC0C0C0AA);
	    }
	    if(donoMata  == 1)
	    {
	    	GangZoneShowForPlayer(playerid, GZMata, COR_EXE);
	    }
	    if(donoMata  == 2)
	    {
	    	GangZoneShowForPlayer(playerid, GZMata, COR_TAL);
	    }
	    if(donoMata  == 3)
	    {
	    	GangZoneShowForPlayer(playerid, GZMata, COR_AL);
	    }
	    //================== Donos Parque Gleen =======================
		if(DonoPark == 0)
		{
			GangZoneShowForPlayer(playerid, GZPark, 0xC0C0C0AA);
		}
		if(DonoPark == 1)
		{
			GangZoneShowForPlayer(playerid, GZPark, COR_PCC);
		}
		if(DonoPark == 2)
		{
			GangZoneShowForPlayer(playerid, GZPark, COR_CV);
		}
		if(DonoPark == 3)
		{
			GangZoneShowForPlayer(playerid, GZPark, COR_PM);
		}
		if(DonoPark == 4)
		{
			GangZoneShowForPlayer(playerid, GZPark, COR_PC);
		}
		if(DonoPark == 5)
		{
			GangZoneShowForPlayer(playerid, GZPark, COR_BOPE);
		}
		if(DonoPark == 6)
		{
			GangZoneShowForPlayer(playerid, GZPark, COR_AZTECAS);
		}
		if(DonoPark == 7)
		{
			GangZoneShowForPlayer(playerid, GZPark, COR_GRO);
		}
		if(DonoPark == 8)
		{
			GangZoneShowForPlayer(playerid, GZPark, COR_BALLAS);
		}
		if(DonoPark == 9)
		{
			GangZoneShowForPlayer(playerid, GZPark, COR_VAGOS);
	    }
	    if(DonoPark == 10)
		{
			GangZoneShowForPlayer(playerid, GZPark, COR_SS);
	    }
	   	if(DonoPark == 11)
		{
			GangZoneShowForPlayer(playerid, GZPark, COR_ROTA);
		}
		//================== Donos Estaçao =======================
	    if(donoestacao == 0)
	    {
	    	GangZoneShowForPlayer(playerid, GZEstacao, 0xC0C0C0AA);
	    }
	    if(donoestacao == 1)
	    {
	    	GangZoneShowForPlayer(playerid, GZEstacao, COR_COSA);
	    }
	    if(donoestacao == 2)
	    {
	    	GangZoneShowForPlayer(playerid, GZEstacao, COR_YAK);
	    }
	    if(donoestacao == 3)
	    {
	    	GangZoneShowForPlayer(playerid, GZEstacao, COR_PF);
	    }
	    //================== Geral =======================
		ClearCrime(playerid);
		ClearMarriage(playerid);
		ClearChatbox(playerid, 100);
		SetPlayerColor(playerid,COR_GRAD2);
		SetPlayerChatBubble(playerid, "*", COR_VERMELHO, 1, 1);
	 	strmid(PlayerInfo[playerid][pLastLogin], "0/0/0 as 0:0:0", 0, strlen("0/0/0 as 0:0:0"),255);
	   // for(new i = 0; i < 10; i++) RemovePlayerAttachedObject(playerid, i);
		// carregar textdraw login
	    TextDrawShowForPlayer(playerid,Sprite0);

		InventarioPagina[playerid] = 1;

		new Arquivo[50];
	 	format(Arquivo, sizeof Arquivo, "Inventario/%s.ini", PlayerName(playerid));

	 	if(!DOF2_FileExists(Arquivo)){

		    CriarInventario(playerid);
		}

	 	CarregarInventario(playerid);

		//ItemID[playerid] = -1;

	    invText[playerid][0] = CreatePlayerTextDraw(playerid, 18.068889, 119.632446, "box");
		PlayerTextDrawLetterSize(playerid, invText[playerid][0], 0.000000, 30.863327);
		PlayerTextDrawTextSize(playerid, invText[playerid][0], 474.000000, 0.000000);
		PlayerTextDrawAlignment(playerid, invText[playerid][0], 1);
		PlayerTextDrawColor(playerid, invText[playerid][0], 0x00000066);
		PlayerTextDrawUseBox(playerid, invText[playerid][0], 1);
		PlayerTextDrawBoxColor(playerid, invText[playerid][0], 0x00000066);
		PlayerTextDrawSetShadow(playerid, invText[playerid][0], 0);
		PlayerTextDrawSetOutline(playerid, invText[playerid][0], 0);
		PlayerTextDrawBackgroundColor(playerid, invText[playerid][0], 0x00000066);
		PlayerTextDrawFont(playerid, invText[playerid][0], 1);
		PlayerTextDrawSetProportional(playerid, invText[playerid][0], 1);
		PlayerTextDrawSetShadow(playerid, invText[playerid][0], 0);

		for(new i; i < 75; i++){

		if(i == 0 || i == 15 || i == 30 || i == 45 || i == 60){

		invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 19.083753, 137.298980, "");
		PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
		PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 79.000000);
		PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
		PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], 0x00000066);
		PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
		PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
		PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 23921);
		PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], 0.000000, 0.000000, 0.000000, 1.000000);

	 	invName[playerid][i] = CreatePlayerTextDraw(playerid,107.000000, 207.000000, "Skin 29 ~b~~h~1");
		PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
		PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
		PlayerTextDrawFont(playerid,invName[playerid][i], 1);
		PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
		PlayerTextDrawColor(playerid,invName[playerid][i], -1);
		PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetSelectable(playerid,invName[playerid][i], true);

		}
		if(i == 1 || i == 16 || i == 31 || i == 46 || i == 61){

		invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 109.682617, 137.398986, "");
		PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
		PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 79.000000);
		PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
		PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], 0x00000066);
		PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
		PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
		PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 23921);
		PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], 0.000000, 0.000000, 0.000000, 1.000000);

	    invName[playerid][i] = CreatePlayerTextDraw(playerid,198.000000, 207.000000, "Skin 29 ~b~~h~1");
		PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
		PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
		PlayerTextDrawFont(playerid,invName[playerid][i], 1);
		PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
		PlayerTextDrawColor(playerid,invName[playerid][i], -1);
		PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetSelectable(playerid,invName[playerid][i], true);
		}
		if(i == 2 || i == 17 || i == 32 || i == 47 || i == 62){

		invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 200.986785, 137.598999, "");
		PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
		PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 78.779953);
		PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
		PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], 0x00000066);
		PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
		PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
		PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 23921);
		PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], 0.000000, 0.000000, 0.000000, 1.000000);

		invName[playerid][i] = CreatePlayerTextDraw(playerid,289.000000, 207.000000, "Skin 29 ~b~~h~1");
		PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
		PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
		PlayerTextDrawFont(playerid,invName[playerid][i], 1);
		PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
		PlayerTextDrawColor(playerid,invName[playerid][i], -1);
		PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetSelectable(playerid,invName[playerid][i], true);
		}
		if(i == 3 || i == 18 || i == 33 || i == 48 || i == 63){

		invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 291.992309, 137.399047, "");
		PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
		PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 79.000000);
		PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
		PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], 0x00000066);
		PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
		PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
		PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 23921);
		PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], 0.000000, 0.000000, 0.000000, 1.000000);

		invName[playerid][i] = CreatePlayerTextDraw(playerid,380.000000, 207.000000, "Skin 29 ~b~~h~1");
		PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
		PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
		PlayerTextDrawFont(playerid,invName[playerid][i], 1);
		PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
		PlayerTextDrawColor(playerid,invName[playerid][i], -1);
		PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetSelectable(playerid,invName[playerid][i], true);
		}
		if(i == 4 || i == 19 || i == 34 || i == 49 || i == 64){

		invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 382.897857, 137.199035, "");
		PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
		PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 79.000000);
		PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
		PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], 0x00000066);
		PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
		PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
		PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 23921);
		PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], 0.000000, 0.000000, 0.000000, 1.000000);

		invName[playerid][i] = CreatePlayerTextDraw(playerid,472.000000, 207.000000, "Skin 29 ~b~~h~1");
		PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
		PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
		PlayerTextDrawFont(playerid,invName[playerid][i], 1);
		PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
		PlayerTextDrawColor(playerid,invName[playerid][i], -1);
		PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetSelectable(playerid,invName[playerid][i], true);
		}
		if(i == 5 || i == 20 || i == 35 || i == 50 || i == 65){

		invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 18.856849, 217.498992, "");
		PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
		PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 79.000000);
		PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
		PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], 0x00000066);
		PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
		PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
		PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 23921);
		PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], 0.000000, 0.000000, 0.000000, 1.000000);

		invName[playerid][i] = CreatePlayerTextDraw(playerid,107.000000, 287.000000, "Skin 29 ~b~~h~1");
		PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
		PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
		PlayerTextDrawFont(playerid,invName[playerid][i], 1);
		PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
		PlayerTextDrawColor(playerid,invName[playerid][i], -1);
		PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetSelectable(playerid,invName[playerid][i], true);
		}
		if(i == 6 || i == 21 || i == 36 || i == 51 || i == 66){

		invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 109.724243, 217.515731, "");
		PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
		PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 79.000000);
		PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
		PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], 0x00000066);
		PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
		PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
		PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 23921);
		PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], 0.000000, 0.000000, 0.000000, 1.000000);

		invName[playerid][i] = CreatePlayerTextDraw(playerid,198.000000, 287.000000, "Skin 29 ~b~~h~1");
		PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
		PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
		PlayerTextDrawFont(playerid,invName[playerid][i], 1);
		PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
		PlayerTextDrawColor(playerid,invName[playerid][i], -1);
		PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetSelectable(playerid,invName[playerid][i], true);
		}
		if(i == 7 || i == 22 || i == 37 || i == 52 || i == 67){

		invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 200.528396, 217.199005, "");
		PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
		PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.460098, 79.189613);
		PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
		PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], 0x00000066);
		PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
		PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
		PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 23921);
		PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], 0.000000, 0.000000, 0.000000, 1.000000);

		invName[playerid][i] = CreatePlayerTextDraw(playerid,289.000000, 287.000000, "Skin 29 ~b~~h~1");
		PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
		PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
		PlayerTextDrawFont(playerid,invName[playerid][i], 1);
		PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
		PlayerTextDrawColor(playerid,invName[playerid][i], -1);
		PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetSelectable(playerid,invName[playerid][i], true);
		}
		if(i == 8 || i == 23 || i == 38 || i == 53 || i == 68){

		invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 292.033966, 217.499023, "");
		PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
		PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 79.000000);
		PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
		PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], 0x00000066);
		PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
		PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
		PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 23921);
		PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], 0.000000, 0.000000, 0.000000, 1.000000);

	    invName[playerid][i] = CreatePlayerTextDraw(playerid,380.000000, 287.000000, "Skin 29 ~b~~h~1");
		PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
		PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
		PlayerTextDrawFont(playerid,invName[playerid][i], 1);
		PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
		PlayerTextDrawColor(playerid,invName[playerid][i], -1);
		PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetSelectable(playerid,invName[playerid][i], true);

		}
		if(i == 9 || i == 24 || i == 39 || i == 54 || i == 69){

		invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 383.039520, 217.499038, "");
		PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
		PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 79.000000);
		PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
		PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], 0x00000066);
		PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
		PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
		PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 23921);
		PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], 0.000000, 0.000000, 0.000000, 1.000000);

		invName[playerid][i] = CreatePlayerTextDraw(playerid,472.000000, 287.000000, "Skin 29 ~b~~h~1");
		PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
		PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
		PlayerTextDrawFont(playerid,invName[playerid][i], 1);
		PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
		PlayerTextDrawColor(playerid,invName[playerid][i], -1);
		PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetSelectable(playerid,invName[playerid][i], true);
		}
		if(i == 10 || i == 25 || i == 40 || i == 55 || i == 70){

		invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 18.998497, 297.999053, "");
		PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
		PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 79.000000);
		PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
		PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], 0x00000066);
		PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
		PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
		PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 23921);
		PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], 0.000000, 0.000000, 0.000000, 1.000000);

		invName[playerid][i] = CreatePlayerTextDraw(playerid,107.000000, 367.000000, "Skin 29 ~b~~h~1");
		PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
		PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
		PlayerTextDrawFont(playerid,invName[playerid][i], 1);
		PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
		PlayerTextDrawColor(playerid,invName[playerid][i], -1);
		PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetSelectable(playerid,invName[playerid][i], true);
		}
		if(i == 11 || i == 26 || i == 41 || i == 56 || i == 71){

		invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 109.797363, 297.999053, "");
		PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
		PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.000000, 79.000000);
		PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
		PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], 0x00000066);
		PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
		PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
		PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 23921);
		PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], 0.000000, 0.000000, 0.000000, 1.000000);

		invName[playerid][i] = CreatePlayerTextDraw(playerid,198.000000, 367.000000, "Skin 29 ~b~~h~1");
		PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
		PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
		PlayerTextDrawFont(playerid,invName[playerid][i], 1);
		PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
		PlayerTextDrawColor(playerid,invName[playerid][i], -1);
		PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetSelectable(playerid,invName[playerid][i], true);

		}
		if(i == 12 || i == 27 || i == 42 || i == 57 || i == 72){

		invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 200.870025, 298.082305, "");
		PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
		PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.120025, 79.000000);
		PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
		PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], 0x00000066);
		PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
		PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
		PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 23921);
		PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], 0.000000, 0.000000, 0.000000, 1.000000);

		invName[playerid][i] = CreatePlayerTextDraw(playerid,289.000000, 367.000000, "Skin 29 ~b~~h~1");
		PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
		PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
		PlayerTextDrawFont(playerid,invName[playerid][i], 1);
		PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
		PlayerTextDrawColor(playerid,invName[playerid][i], -1);
		PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetSelectable(playerid,invName[playerid][i], true);
		}
		if(i == 13 || i == 28 || i == 43 || i == 58 || i == 73){

		invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 292.175598, 297.982299, "");
		PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
		PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.120025, 79.000000);
		PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
		PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], 0x00000066);
		PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
		PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
		PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 23921);
		PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], 0.000000, 0.000000, 0.000000, 1.000000);

		invName[playerid][i] = CreatePlayerTextDraw(playerid,380.000000, 367.000000, "Skin 29 ~b~~h~1");
		PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
		PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
		PlayerTextDrawFont(playerid,invName[playerid][i], 1);
		PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
		PlayerTextDrawColor(playerid,invName[playerid][i], -1);
		PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetSelectable(playerid,invName[playerid][i], true);

		}
		if(i == 14 || i == 29 || i == 44 || i == 59  || i == 74){
		invPreview[playerid][i] = CreatePlayerTextDraw(playerid, 383.081146, 298.082305, "");
		PlayerTextDrawLetterSize(playerid, invPreview[playerid][i], 0.000000, 0.000000);
		PlayerTextDrawTextSize(playerid, invPreview[playerid][i], 90.120025, 79.000000);
		PlayerTextDrawColor(playerid, invPreview[playerid][i], -1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetOutline(playerid, invPreview[playerid][i], 0);
		PlayerTextDrawBackgroundColor(playerid, invPreview[playerid][i], 0x00000066);
		PlayerTextDrawFont(playerid, invPreview[playerid][i], 5);
		PlayerTextDrawSetProportional(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid, invPreview[playerid][i], 1);
		PlayerTextDrawSetSelectable(playerid, invPreview[playerid][i], true);
		PlayerTextDrawSetPreviewModel(playerid, invPreview[playerid][i], 23921);
		PlayerTextDrawSetPreviewRot(playerid, invPreview[playerid][i], 0.000000, 0.000000, 0.000000, 1.000000);

		invName[playerid][i] = CreatePlayerTextDraw(playerid,472.000000, 367.000000, "Skin 29 ~b~~h~1");
		PlayerTextDrawAlignment(playerid,invName[playerid][i], 3);
		PlayerTextDrawBackgroundColor(playerid,invName[playerid][i], 255);
		PlayerTextDrawFont(playerid,invName[playerid][i], 1);
		PlayerTextDrawLetterSize(playerid,invName[playerid][i], 0.209999, 0.899999);
		PlayerTextDrawColor(playerid,invName[playerid][i], -1);
		PlayerTextDrawSetOutline(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetProportional(playerid,invName[playerid][i], 1);
		PlayerTextDrawSetShadow(playerid,invName[playerid][i], 0);
		PlayerTextDrawSetSelectable(playerid,invName[playerid][i], true);
		}
	}

	 	invText[playerid][1] = CreatePlayerTextDraw(playerid, 22.181833, 382.299011, "<<<_");
		PlayerTextDrawLetterSize(playerid, invText[playerid][1], 0.237422, 1.395833);
		PlayerTextDrawTextSize(playerid, invText[playerid][1], 43.139976, 10.000000);
		PlayerTextDrawAlignment(playerid, invText[playerid][1], 1);
		PlayerTextDrawColor(playerid, invText[playerid][1], 0x778899FF);
		PlayerTextDrawUseBox(playerid, invText[playerid][1], 0);
		PlayerTextDrawBoxColor(playerid, invText[playerid][1], 255);
		PlayerTextDrawSetShadow(playerid, invText[playerid][1], 0);
		PlayerTextDrawSetOutline(playerid, invText[playerid][1], 0);
		PlayerTextDrawBackgroundColor(playerid, invText[playerid][1], 255);
		PlayerTextDrawFont(playerid, invText[playerid][1], 3);
		PlayerTextDrawSetProportional(playerid, invText[playerid][1], 1);
		PlayerTextDrawSetShadow(playerid, invText[playerid][1], 0);
		PlayerTextDrawSetSelectable(playerid, invText[playerid][1], true);

		invText[playerid][2] = CreatePlayerTextDraw(playerid, 54.481529, 382.199005, "_>>>");
		PlayerTextDrawLetterSize(playerid, invText[playerid][2], 0.222429, 1.389997);
		PlayerTextDrawTextSize(playerid, invText[playerid][2], 75.000000, 10.000000);
		PlayerTextDrawAlignment(playerid, invText[playerid][2], 1);
		PlayerTextDrawColor(playerid, invText[playerid][2], 0x778899FF);
		PlayerTextDrawUseBox(playerid, invText[playerid][2], 0);
		PlayerTextDrawBoxColor(playerid, invText[playerid][2], 255);
		PlayerTextDrawSetShadow(playerid, invText[playerid][2], 0);
		PlayerTextDrawSetOutline(playerid, invText[playerid][2], 0);
		PlayerTextDrawBackgroundColor(playerid, invText[playerid][2], 255);
		PlayerTextDrawFont(playerid, invText[playerid][2], 3);
		PlayerTextDrawSetProportional(playerid, invText[playerid][2], 1);
		PlayerTextDrawSetShadow(playerid, invText[playerid][2], 0);
		PlayerTextDrawSetSelectable(playerid, invText[playerid][2], true);

		invText[playerid][3] = CreatePlayerTextDraw(playerid, 224.301498, 384.349182, "Organizar");
		PlayerTextDrawLetterSize(playerid, invText[playerid][3], 0.177450, 0.917499);
		PlayerTextDrawTextSize(playerid, invText[playerid][3], 265.000000, 10.000000);
		PlayerTextDrawAlignment(playerid, invText[playerid][3], 1);
		PlayerTextDrawColor(playerid, invText[playerid][3], 0x778899FF);
		PlayerTextDrawUseBox(playerid, invText[playerid][3], 0);
		PlayerTextDrawBoxColor(playerid, invText[playerid][3], 255);
		PlayerTextDrawSetShadow(playerid, invText[playerid][3], 0);
		PlayerTextDrawSetOutline(playerid, invText[playerid][3], 0);
		PlayerTextDrawBackgroundColor(playerid, invText[playerid][3], 255);
		PlayerTextDrawFont(playerid, invText[playerid][3], 2);
		PlayerTextDrawSetProportional(playerid, invText[playerid][3], 1);
		PlayerTextDrawSetShadow(playerid, invText[playerid][3], 0);
		PlayerTextDrawSetSelectable(playerid, invText[playerid][3], true);

		invText[playerid][4] = CreatePlayerTextDraw(playerid, 80.592639, 382.199005, "1-5");
		PlayerTextDrawLetterSize(playerid, invText[playerid][4], 0.348931, 1.436665);
		PlayerTextDrawAlignment(playerid, invText[playerid][4], 1);
		PlayerTextDrawColor(playerid, invText[playerid][4], 0x778899FF);
		PlayerTextDrawSetShadow(playerid, invText[playerid][4], 0);
		PlayerTextDrawSetOutline(playerid, invText[playerid][4], 0);
		PlayerTextDrawBackgroundColor(playerid, invText[playerid][4], 255);
		PlayerTextDrawFont(playerid, invText[playerid][4], 1);
		PlayerTextDrawSetProportional(playerid, invText[playerid][4], 1);
		PlayerTextDrawSetShadow(playerid, invText[playerid][4], 1);

		invText[playerid][5] = CreatePlayerTextDraw(playerid, 23.239273, 121.333007, "Inventario_de:_NICK_Itens:_0/75");
		PlayerTextDrawLetterSize(playerid, invText[playerid][5], 0.319882, 1.284996);
		PlayerTextDrawAlignment(playerid, invText[playerid][5], 1);
		PlayerTextDrawColor(playerid, invText[playerid][5], -1);
		PlayerTextDrawSetShadow(playerid, invText[playerid][5], 0);
		PlayerTextDrawSetOutline(playerid, invText[playerid][5], 0);
		PlayerTextDrawBackgroundColor(playerid, invText[playerid][5], 255);
		PlayerTextDrawFont(playerid, invText[playerid][5], 1);
		PlayerTextDrawSetProportional(playerid, invText[playerid][5], 1);
		PlayerTextDrawSetShadow(playerid, invText[playerid][5], 1);

		invText[playerid][6] = CreatePlayerTextDraw(playerid, 430.888183, 123.399559, "Fechar");
		PlayerTextDrawLetterSize(playerid, invText[playerid][6], 0.236017, 0.911664);
		PlayerTextDrawTextSize(playerid, invText[playerid][6], 468.800048, 10.000000);
		PlayerTextDrawAlignment(playerid, invText[playerid][6], 1);
		PlayerTextDrawColor(playerid, invText[playerid][6], 0xFF0000FF);
		PlayerTextDrawUseBox(playerid, invText[playerid][6], 0);
		PlayerTextDrawBoxColor(playerid, invText[playerid][6], 255);
		PlayerTextDrawSetShadow(playerid, invText[playerid][6], 0);
		PlayerTextDrawSetOutline(playerid, invText[playerid][6], 0);
		PlayerTextDrawBackgroundColor(playerid, invText[playerid][6], 255);
		PlayerTextDrawFont(playerid, invText[playerid][6], 2);
		PlayerTextDrawSetProportional(playerid, invText[playerid][6], 1);
		PlayerTextDrawSetShadow(playerid, invText[playerid][6], 0);
		PlayerTextDrawSetSelectable(playerid, invText[playerid][6], true);

	    invText[playerid][7] = CreatePlayerTextDraw(playerid, 485.293636, 284.688262, "box");
		PlayerTextDrawLetterSize(playerid, invText[playerid][7], 0.000000, 12.569863);
		PlayerTextDrawTextSize(playerid, invText[playerid][7], 580.507568, 0.000000);
		PlayerTextDrawAlignment(playerid, invText[playerid][7], 1);
		PlayerTextDrawColor(playerid, invText[playerid][7], -1);
		PlayerTextDrawUseBox(playerid, invText[playerid][7], 1);
		PlayerTextDrawBoxColor(playerid, invText[playerid][7], 0x00000066);
		PlayerTextDrawSetShadow(playerid, invText[playerid][7], 0);
		PlayerTextDrawSetOutline(playerid, invText[playerid][7], 0);
		PlayerTextDrawBackgroundColor(playerid, invText[playerid][7], 255);
		PlayerTextDrawFont(playerid, invText[playerid][7], 1);
		PlayerTextDrawSetProportional(playerid, invText[playerid][7], 1);
		PlayerTextDrawSetShadow(playerid, invText[playerid][7], 0);

		invText[playerid][8] = CreatePlayerTextDraw(playerid, 566.782653, 284.033294, "X");
		PlayerTextDrawLetterSize(playerid, invText[playerid][8], 0.356041, 1.098331);
		PlayerTextDrawTextSize(playerid, invText[playerid][8], 580.507568, 10.000000);
		PlayerTextDrawAlignment(playerid, invText[playerid][8], 1);
		PlayerTextDrawColor(playerid, invText[playerid][8], -16776961);
		PlayerTextDrawSetShadow(playerid, invText[playerid][8], 0);
		PlayerTextDrawSetOutline(playerid, invText[playerid][8], 0);
		PlayerTextDrawBackgroundColor(playerid, invText[playerid][8], 255);
		PlayerTextDrawFont(playerid, invText[playerid][8], 2);
		PlayerTextDrawSetProportional(playerid, invText[playerid][8], 1);
		PlayerTextDrawSetShadow(playerid, invText[playerid][8], 0);
		PlayerTextDrawSetSelectable(playerid, invText[playerid][8], true);

		invText[playerid][9] = CreatePlayerTextDraw(playerid, 487.926978, 285.083496, "INV BPF");
		PlayerTextDrawLetterSize(playerid, invText[playerid][9], 0.193378, 0.905830);
		PlayerTextDrawAlignment(playerid, invText[playerid][9], 1);
		PlayerTextDrawColor(playerid, invText[playerid][9], 0x0000FFFF);
		PlayerTextDrawSetShadow(playerid, invText[playerid][9], 0);
		PlayerTextDrawSetOutline(playerid, invText[playerid][9], 0);
		PlayerTextDrawBackgroundColor(playerid, invText[playerid][9], 255);
		PlayerTextDrawFont(playerid, invText[playerid][9], 1);
		PlayerTextDrawSetProportional(playerid, invText[playerid][9], 1);
		PlayerTextDrawSetShadow(playerid, invText[playerid][9], 0);

		invText[playerid][10] = CreatePlayerTextDraw(playerid, 487.926978, 299.116729, "usar_item");
		PlayerTextDrawLetterSize(playerid, invText[playerid][10], 0.292708, 1.004999);
		PlayerTextDrawTextSize(playerid, invText[playerid][10], 574.900634, 10.000000);
		PlayerTextDrawAlignment(playerid, invText[playerid][10], 1);
		PlayerTextDrawColor(playerid, invText[playerid][10], -1);
		PlayerTextDrawUseBox(playerid, invText[playerid][10], 1);
		PlayerTextDrawBoxColor(playerid, invText[playerid][10], 0x00000066);
		PlayerTextDrawSetShadow(playerid, invText[playerid][10], 0);
		PlayerTextDrawSetOutline(playerid, invText[playerid][10], 0);
		PlayerTextDrawBackgroundColor(playerid, invText[playerid][10], 255);
		PlayerTextDrawFont(playerid, invText[playerid][10], 2);
		PlayerTextDrawSetProportional(playerid, invText[playerid][10], 1);
		PlayerTextDrawSetShadow(playerid, invText[playerid][10], 0);
		PlayerTextDrawSetSelectable(playerid, invText[playerid][10], true);

		invText[playerid][11] = CreatePlayerTextDraw(playerid, 487.926978, 315.451141, "Juntar Item");
		PlayerTextDrawLetterSize(playerid, invText[playerid][11], 0.292708, 1.004999);
		PlayerTextDrawTextSize(playerid, invText[playerid][11], 574.980957, 10.000000);
		PlayerTextDrawAlignment(playerid, invText[playerid][11], 1);
		PlayerTextDrawColor(playerid, invText[playerid][11], -1);
		PlayerTextDrawUseBox(playerid, invText[playerid][11], 1);
		PlayerTextDrawBoxColor(playerid, invText[playerid][11], 0x00000066);
		PlayerTextDrawSetShadow(playerid, invText[playerid][11], 0);
		PlayerTextDrawSetOutline(playerid, invText[playerid][11], 0);
		PlayerTextDrawBackgroundColor(playerid, invText[playerid][11], 255);
		PlayerTextDrawFont(playerid, invText[playerid][11], 2);
		PlayerTextDrawSetProportional(playerid, invText[playerid][11], 1);
		PlayerTextDrawSetShadow(playerid, invText[playerid][11], 0);
		PlayerTextDrawSetSelectable(playerid, invText[playerid][11], true);

		invText[playerid][12] = CreatePlayerTextDraw(playerid, 487.926978, 331.635437, "mover");
		PlayerTextDrawLetterSize(playerid, invText[playerid][12], 0.292708, 1.004999);
		PlayerTextDrawTextSize(playerid, invText[playerid][12], 574.990478, 10.000000);
		PlayerTextDrawAlignment(playerid, invText[playerid][12], 1);
		PlayerTextDrawColor(playerid, invText[playerid][12], -1);
		PlayerTextDrawUseBox(playerid, invText[playerid][12], 1);
		PlayerTextDrawBoxColor(playerid, invText[playerid][12], 0x00000066);
		PlayerTextDrawSetShadow(playerid, invText[playerid][12], 0);
		PlayerTextDrawSetOutline(playerid, invText[playerid][12], 0);
		PlayerTextDrawBackgroundColor(playerid, invText[playerid][12], 255);
		PlayerTextDrawFont(playerid, invText[playerid][12], 2);
		PlayerTextDrawSetProportional(playerid, invText[playerid][12], 1);
		PlayerTextDrawSetShadow(playerid, invText[playerid][12], 0);
		PlayerTextDrawSetSelectable(playerid, invText[playerid][12], true);

		invText[playerid][13] = CreatePlayerTextDraw(playerid, 487.926978, 348.203216, "vender_item");
		PlayerTextDrawLetterSize(playerid, invText[playerid][13], 0.292708, 1.004999);
		PlayerTextDrawTextSize(playerid, invText[playerid][13], 575.000000, 10.000000);
		PlayerTextDrawAlignment(playerid, invText[playerid][13], 1);
		PlayerTextDrawColor(playerid, invText[playerid][13], -1);
		PlayerTextDrawUseBox(playerid, invText[playerid][13], 1);
		PlayerTextDrawBoxColor(playerid, invText[playerid][13], 0x00000066);
		PlayerTextDrawSetShadow(playerid, invText[playerid][13], 0);
		PlayerTextDrawSetOutline(playerid, invText[playerid][13], 0);
		PlayerTextDrawBackgroundColor(playerid, invText[playerid][13], 255);
		PlayerTextDrawFont(playerid, invText[playerid][13], 2);
		PlayerTextDrawSetProportional(playerid, invText[playerid][13], 1);
		PlayerTextDrawSetShadow(playerid, invText[playerid][13], 0);
		PlayerTextDrawSetSelectable(playerid, invText[playerid][13], true);

		invText[playerid][14] = CreatePlayerTextDraw(playerid, 487.926978, 364.570831, "descartar");
		PlayerTextDrawLetterSize(playerid, invText[playerid][14], 0.292708, 1.004999);
		PlayerTextDrawTextSize(playerid, invText[playerid][14], 574.979125, 10.000000);
		PlayerTextDrawAlignment(playerid, invText[playerid][14], 1);
		PlayerTextDrawColor(playerid, invText[playerid][14], -1);
		PlayerTextDrawUseBox(playerid, invText[playerid][14], 1);
		PlayerTextDrawBoxColor(playerid, invText[playerid][14], 0x00000066);
		PlayerTextDrawSetShadow(playerid, invText[playerid][14], 0);
		PlayerTextDrawSetOutline(playerid, invText[playerid][14], 0);
		PlayerTextDrawBackgroundColor(playerid, invText[playerid][14], 255);
		PlayerTextDrawFont(playerid, invText[playerid][14], 2);
		PlayerTextDrawSetProportional(playerid, invText[playerid][14], 1);
		PlayerTextDrawSetShadow(playerid, invText[playerid][14], 0);
		PlayerTextDrawSetSelectable(playerid, invText[playerid][14], true);

		invText[playerid][15] = CreatePlayerTextDraw(playerid, 487.926978, 380.855133, "separar");
		PlayerTextDrawLetterSize(playerid, invText[playerid][15], 0.292708, 1.004999);
		PlayerTextDrawTextSize(playerid, invText[playerid][15], 575.000000, 10.000000);
		PlayerTextDrawAlignment(playerid, invText[playerid][15], 1);
		PlayerTextDrawColor(playerid, invText[playerid][15], -1);
		PlayerTextDrawUseBox(playerid, invText[playerid][15], 1);
		PlayerTextDrawBoxColor(playerid, invText[playerid][15], 0x00000066);
		PlayerTextDrawSetShadow(playerid, invText[playerid][15], 0);
		PlayerTextDrawSetOutline(playerid, invText[playerid][15], 0);
		PlayerTextDrawBackgroundColor(playerid, invText[playerid][15], 255);
		PlayerTextDrawFont(playerid, invText[playerid][15], 2);
		PlayerTextDrawSetProportional(playerid, invText[playerid][15], 1);
		PlayerTextDrawSetShadow(playerid, invText[playerid][15], 0);
		PlayerTextDrawSetSelectable(playerid, invText[playerid][15], true);
		return 1;
	}
	return 0;
}
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Old 08/06/2020, 02:13 PM   #4
ipsLuan
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Join Date: Feb 2013
Location: Ilhéus, BA
Posts: 4,571
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Default Re: Debugdepois de um tempo

Manda os códigos das linhas 36445 até 36465.
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