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Old 18/12/2018, 05:17 AM   #191
DIRTYBYT3
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Default Re: NPC Drivers - Citizen & Fully working Taxi script - (FS-Version)

Good job...!
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Old 11/02/2019, 10:16 AM   #192
bookknp
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Default Re: NPC Drivers - Citizen & Fully working Taxi script - (FS-Version)

Hi NAS!, friend i have a problem with this script, when I load this filescript with 250 npc drivers, the cars are like they have lag, they go stumbling, do you know why this happens? in the video I see that everything is fine ... I'm using FCNPC 2.0 ... very thx master
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Old 12/02/2019, 02:32 PM   #193
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Default Re: NPC Drivers - Citizen & Fully working Taxi script - (FS-Version)

Quote:
Originally Posted by bookknp View Post
Hi NAS!, friend i have a problem with this script, when I load this filescript with 250 npc drivers, the cars are like they have lag, they go stumbling, do you know why this happens? in the video I see that everything is fine ... I'm using FCNPC 2.0 ... very thx master ;)
Does ColAndreas work correctly? If it doesn't work, the NPCs will not rotate at all so if that is the case, follow the instructions in the ColAndreas thread.
I also didn't update to FCNPC 2.0 yet, maybe there are some changes that need to be done. You could look at the parameters for the FCNPC_GoTo function and compare it with the old version (1.8).

I'll test it later with 2.0 and update if there's something that needs to be changed.
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Old 12/02/2019, 09:25 PM   #194
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Default Re: NPC Drivers - Citizen & Fully working Taxi script - (FS-Version)

Quote:
Originally Posted by NaS View Post
Does ColAndreas work correctly? If it doesn't work, the NPCs will not rotate at all so if that is the case, follow the instructions in the ColAndreas thread.
I also didn't update to FCNPC 2.0 yet, maybe there are some changes that need to be done. You could look at the parameters for the FCNPC_GoTo function and compare it with the old version (1..

I'll test it later with 2.0 and update if there's something that needs to be changed.
Hi friend, I do not have problems with the Colandreas (that i think ^^), my problem is that the cars are pulling as you can see in the gif, I'll wait for you to release the version for FCNPC 2.0


Last edited by bookknp; 12/02/2019 at 10:14 PM.
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Old 17/02/2019, 07:07 AM   #195
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Default Re: NPC Drivers - Citizen & Fully working Taxi script - (FS-Version)

Thanks for this
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Old 21/03/2019, 09:59 PM   #196
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Default Re: NPC Drivers - Citizen & Fully working Taxi script - (FS-Version)

Hi NaS,
I need help, loads everything successfully but doesn't load NPCs
Help me, please.
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Old 21/03/2019, 11:22 PM   #197
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Default Re: NPC Drivers - Citizen & Fully working Taxi script - (FS-Version)

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Hi NaS,
I need help, loads everything successfully but doesn't load NPCs
Help me, please.
Which version of FCNPC are you using? I adopted to 2.0.0 (the latest rc I believe) recently so make sure you are using the same version.
Also is there anything in the logs? Like Plugins that failed to load, or GPS data?

The maxnpc console variable must be high enough as well (add to server.cfg "maxnpc 500" - if you want 500 drivers for example).
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Old 22/03/2019, 12:54 AM   #198
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Default Re: NPC Drivers - Citizen & Fully working Taxi script - (FS-Version)

Quote:
Originally Posted by NaS View Post
Which version of FCNPC are you using? I adopted to 2.0.0 (the latest rc I believe) recently so make sure you are using the same version.
Also is there anything in the logs? Like Plugins that failed to load, or GPS data?

The maxnpc console variable must be high enough as well (add to server.cfg "maxnpc 500" - if you want 500 drivers for example).
Yes, I use the FCNPC 2.0.0 version but the only error I see in the server-log is
Failed. (Use FCNPC-DL for this version of the server).

Loading plugin: FCNPC
-------------------------------------------------
FCNPC - Fully Controllable NPC v2.0.0
Windows SA-MP 0.3.DL R1
Jan 2 2019 at 23:09:26

Author: OrMisicL (2013 - 2015)
Continued by: ziggi (2016 - present)

See full credits in the README.md file
-------------------------------------------------

Loading...
Failed. (Use FCNPC-DL for this version of the server)
Failed.
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Old 22/03/2019, 01:33 AM   #199
NaS
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Default Re: NPC Drivers - Citizen & Fully working Taxi script - (FS-Version)

Quote:
Originally Posted by ThePez View Post
Yes, I use the FCNPC 2.0.0 version but the only error I see in the server-log is
Failed. (Use FCNPC-DL for this version of the server).

Loading plugin: FCNPC
-------------------------------------------------
FCNPC - Fully Controllable NPC v2.0.0
Windows SA-MP 0.3.DL R1
Jan 2 2019 at 23:09:26

Author: OrMisicL (2013 - 2015)
Continued by: ziggi (2016 - present)

See full credits in the README.md file
-------------------------------------------------

Loading...
Failed. (Use FCNPC-DL for this version of the server)
Failed.
Since you use 0.3DL you need to use the FCNPC-DL version, it even tells you that :P
It's in the release archive from GitHub as well, copy it to your plugins folder like the non-DL version and add it to server.cfg (or rather append -DL to the plugin name).
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Old 30/03/2019, 01:41 AM   #200
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Default Re: NPC Drivers - Citizen & Fully working Taxi script - (FS-Version)

I wonder if the old RouteConnector/GPS plugin functions can be converted into the new Modern GPS plugin.
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