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Old 18/01/2019, 05:02 PM   #1771
Fungi
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Default Re: YSF - kurta999's version

Code:
IsBuildingRemovedForPlayer(playerid, modelid, Float:fX, Float:fY, Float:fZ, Float:fRadius)
Does this work if the player has disconnected (relogged) ?
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Old 18/01/2019, 05:12 PM   #1772
IllidanS4
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Default Re: YSF - kurta999's version

Quote:
Originally Posted by Fungi View Post
Code:
IsBuildingRemovedForPlayer(playerid, modelid, Float:fX, Float:fY, Float:fZ, Float:fRadius)
Does this work if the player has disconnected (relogged) ?
No, that cannot be detected.
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PawnPlus
YSF
Yet Another Lua Plugin
Long Function Names
 i_quat.inc 


kingsofsa.cz:8888 running Cinematic Mode
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Old 22/01/2019, 06:19 PM   #1773
waysemir
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Default Re: YSF - kurta999's version

HOLY SHIT, REALLY BEST!
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Old 03/02/2019, 10:34 AM   #1774
Mopok
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Default Re: YSF - kurta999's version

Why SetPlayerTeamForPlayer function didn't work, anybody have solution?!!
i'am tried on my mod and on clean server, situation the same. 037r2 version!
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Old 02/07/2019, 08:50 AM   #1775
Uberanwar
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Default Re: YSF - kurta999's version

Whats the advantage of using UseCustomSpawn?
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