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Old 09/04/2013, 06:40 PM   #121
kaxo130
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Default Re: SA-MP 0.3x R1-2 client/server update (optional)

sa-mp team Slots will be increased?
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Old 11/04/2013, 05:19 PM   #122
afaeln
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Default Re: SA-MP 0.3x R1-2 client/server update (optional)

Vlw pelas dicas
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Old 12/04/2013, 04:21 PM   #123
logoster
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Default Re: SA-MP 0.3x R1-2 client/server update (optional)

Quote:
Originally Posted by Kalcor View Post
It's not a bug. It's intended behaviour. Kick() will cancel all pending packets and ignore any further messages from the player.

This had to be done for security reasons.

fix for that:

set a timer before the kick and after the message, and boom, player gets the message, AND gets kicked
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Be sure to check out www.nf-gn.com they have awesome server's
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Old 12/04/2013, 05:15 PM   #124
FunnyBear
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Default Re: SA-MP 0.3x R1-2 client/server update (optional)

Nice thanks
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Old 13/04/2013, 09:36 AM   #125
Renas
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Default Re: SA-MP 0.3x R1-2 client/server update (optional)

Thanks for update
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Old 13/04/2013, 09:49 AM   #126
TheSnaKe
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Default Re: SA-MP 0.3x R1-2 client/server update (optional)

Nicee
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Old 14/04/2013, 02:02 PM   #127
mameri12
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Default Re: SA-MP 0.3x R1-2 client/server update (optional)

its good
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Old 15/04/2013, 05:02 PM   #128
Driestcoder
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Default Re: SA-MP 0.3x R1-2 client/server update (optional)

i enjoy this up date a lot i love it
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Old 17/04/2013, 02:18 PM   #129
Wesley123
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Default Re: SA-MP 0.3x R1-2 client/server update (optional)

Nice
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Old 20/04/2013, 04:25 PM   #130
Saif09
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Default Re: SA-MP 0.3x R1-2 client/server update (optional)

Awesome
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