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Old 17/05/2011, 04:23 PM   #131
leong124
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Default Re: Bug List (CLIENT) (Updated frequently)

It is sync problem.
Due to some desync they may see you still have bullets,
and SA-MP only records what players press,
so that you can shoot without bullets.
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Old 24/05/2011, 12:20 AM   #132
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Default Re: Bug List (CLIENT) (Updated frequently)

thanks for posting this
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Old 24/05/2011, 12:07 PM   #133
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Default Re: Bug List (CLIENT) (Updated frequently)

Alright, today I also found one bug, after you catch on fire from blowed cars or explosions, and your HP runs to 0, you wont respawn till fire disapear, but OnPlayerDeath is called when your HP gets to 0, so these few seconds while your hp is 0 and there is flame on you, nothing will happens, also someone could test it with Flame thorwer.
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Old 25/05/2011, 04:21 AM   #134
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Default Re: Bug List (CLIENT) (Updated frequently)

Well i got 2[anybody, test them]:

-If a player has an object attached to themselves and try to open their parachute, the parachute will not open

-If you do a /cmd that spawns you into a vehicle when your parachute is open, the parachute will be stuck to the vehicle| If not open, simply you die|
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Old 25/05/2011, 09:07 AM   #135
Arrows73
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Default AW: Bug List (CLIENT) (Updated frequently)

@PacoBeanZ:

I can confirm the second one, but if the parachute isn't open, you will only die if you already have a higher velocity.
In case the parachute is stuck in the vehicle, it won't affect the driving speed etc. and its gone after you get out of the car.
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Old 27/05/2011, 07:03 PM   #136
[NoV]LaZ
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Default Re: Bug List (CLIENT) (Updated frequently)

Spectating system problem; while spectating a player that's in a vehicle equipped with hydraulics, you can't move the camera up and down.
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Old 12/06/2011, 10:41 AM   #137
PacoBeanZ
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Default Re: Bug List (CLIENT) (Updated frequently)

Another...
-Throwing a molotov on top of an added object that is above the game's water will not explode
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Old 12/06/2011, 01:42 PM   #138
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Default Re: Bug List (CLIENT) (Updated frequently)

Using SendRconCommand in OnFilterScriptInit seems to prevent all following filterscripts from being loaded when starting a server. I used SendRconCommand("unbanip 127.0.0.1") in a filterscript which was the first filterscript to be loaded and no other was loaded afterwards. When I remove this code, all filterscripts were loaded.
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Old 12/06/2011, 02:01 PM   #139
Karlip
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Default Re: Bug List (CLIENT) (Updated frequently)

Quote:
Originally Posted by Double-O-Seven View Post
Using SendRconCommand in OnFilterScriptInit seems to prevent all following filterscripts from being loaded when starting a server. I used SendRconCommand("unbanip 127.0.0.1") in a filterscript which was the first filterscript to be loaded and no other was loaded afterwards. When I remove this code, all filterscripts were loaded.
Try the scripting bugs list for that.

Also to everyone; i've seen your bugs but i need more proof than just text.
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Old 14/06/2011, 10:48 PM   #140
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Default AW: Re: Bug List (CLIENT) (Updated frequently)

Quote:
Originally Posted by [NoV]LaZ View Post
Spectating system problem; while spectating a player that's in a vehicle equipped with hydraulics, you can't move the camera up and down.
confirmed and really annoying
but not only with hydraulics I think
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