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#11 |
High-roller
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nice one
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#12 |
Banned
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Location: Poland
Posts: 1,213
Reputation: 352
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Update v1.6.6:
- Fixed a random detection player who shoots. (Thank you for reporting @Slotomic) |
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#13 |
Banned
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Location: PAWN Coder
Posts: 100
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awesome
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#14 |
Banned
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Location: Poland
Posts: 1,213
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Update v1.7.0:
- Added functions: PHP Code:
https://www.youtube.com/watch?v=bS6jnEebJR4 |
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#15 |
Banned
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Location: Poland
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Issues:
- Idle players don't see missile projectiles. PHP Code:
Missile.inc VehicleMissile.inc VehicleMissileCol.inc |
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#16 |
Gangsta
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Location: Indonesia
Posts: 879
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Thanks for the include.
Is there any way to detect, if a player just killed a player / destroyed a vehicle with a missile? |
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#17 |
Banned
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Location: Poland
Posts: 1,213
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SAMP Synchronization is still suck, maybe this code working:
PHP Code:
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#18 | |
High-roller
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Location: NetherRealm
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#19 |
Banned
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Location: Poland
Posts: 1,213
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Update v1.8.0:
- Updated callback: Code:
OnMissileDestroy(mobid,Float:x,Float:y,Float:z,type,killerid,byplayerid); PHP Code:
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#20 |
Banned
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Location: Poland
Posts: 1,213
Reputation: 352
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Update v1.8.1:
- Remove useless Timer after missile destroy |
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Thread | Thread Starter | Forum | Replies | Last Post |
Missile Object | PCheriyan007 | Help Archive | 4 | 31/05/2011 04:49 PM |