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Old 20/03/2019, 09:54 AM   #11
niCe
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Default Re: Heist: The Bank Job in SA-MP

Well, but that's exactly what I don't wish - separating players into multiple small groups, that's against the idea of open world multiplayer, in my opinion.
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[ENG] s2.gta-multiplayer.cz:7777 WTLS 2 (Singleplayer Features)
[ENG] s3.gta-multiplayer.cz:7777 WTLS 3 (Singleplayer Features)

- Many features from singleplayer
- Pool, basketball and Poker Texas Holdem minigames, singleplayer race and other challenges
- Video game QUB3D from GTA 4
- Roulettes, blackjack, slot machines, video poker and horse-betting
- Stock market BAWSAQ from GTA 5
- Phone with a lot of features from GTA Online
- Missions from Big Smoke, Sweet, Zero, Cesar or Woozie!
- Gang wars over 100 gang hoods
- More than 30 jobs (police, paramedic, firefighter, burglar, pimp, valet pizza-boy and more)
- Gyms, strip clubs, clothes shops, hidden packages, oysters, spray tags, horseshoes and more
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Old 20/03/2019, 12:02 PM   #12
Kane_
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Default Re: Heist: The Bank Job in SA-MP

Why don't you attach more of the money bag objects as they pick it up?
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Old 20/03/2019, 04:02 PM   #13
Kar
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Default Re: Heist: The Bank Job in SA-MP

Quote:
Originally Posted by Dignity View Post
In GTA Online, the early bank heist missions rarely occur in the same world as other players. Simply making it so it's in a different virtual world would do loads.

OR disabling fire from and to the mission participants
Runescape 3 likes to do that with their 'Instancing' system.

The game is now almost dead.
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Old 20/03/2019, 04:50 PM   #14
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Default Re: Heist: The Bank Job in SA-MP

Quote:
Originally Posted by Kar View Post
Runescape 3 likes to do that with their 'Instancing' system.

The game is now almost dead.
Instancing is a fraction of what went wrong with RS3.
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Old 21/03/2019, 09:26 PM   #15
Kar
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Default Re: Heist: The Bank Job in SA-MP

Quote:
Originally Posted by Dignity View Post
Instancing is a fraction of what went wrong with RS3.
Let's not get into that, I was just saying that Instancing is dumb in a multiplayer game. I am a diehard Runescaper, we know what happened, lol.
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Old 21/03/2019, 09:29 PM   #16
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Default Re: Heist: The Bank Job in SA-MP

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Old 21/03/2019, 09:42 PM   #17
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Default Re: Heist: The Bank Job in SA-MP

Why would you do such a thing? (Well it depends on what u want out of your game)

In my 'cops and robbers' overall idea (not just my samp gamemode) I promote corruption.. what If 3 people rob a bank and want to get rid of a person before the split is given? You kill them so they don't get a split. Corruption is always good gameplay & roleplay.
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Old 21/03/2019, 09:52 PM   #18
Dignity
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Default Re: Heist: The Bank Job in SA-MP

What the hell are you talking about? This is irrelevant.

The issue at hand is random people deathmatching you for no reason - people who aren't participating in the heist at all. They just kill you to fuck you over. They don't gain anything of it, and you lose everything (investments, time, etc).

Me and the people I was playing with quit the server after that happened and haven't played since. It's a real mood killer to see your hard work go to waste.
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Old 22/03/2019, 01:11 AM   #19
Kar
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Default Re: Heist: The Bank Job in SA-MP

You quoted "OR disabling fire from and to the mission participants" so it was my response to that, I was saying WHY your suggestion shouldn't be implemented.

And I'm trying to tell you thats apart of the multiplayer experience...
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