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Old 12/05/2018, 07:32 PM   #1
DeadDon
Banned
 
Join Date: Jul 2011
Location: www.deaddon.net
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Thumbs up LOS SANTOS STUDIOS + Download



I haven't mapped for some time now so I decided to create something new; Los Santos Studios.
This interior of a studio with a view into the exterier of Los Santos, gives an opportunity to RolePlay servers who choose this city. Because studios are a big part of Vinewood, so can this map be used for various businesses, deathmatches and similar.


Pictures:



































Code:
Code:
CreateVehicle(457, 2081.23291, -1611.70703, 1083.68896, 40, 63, 1, 600); //vehicle (Caddy) (1)
CreateVehicle(457, 2078.73193, -1611.70703, 1083.68896, 39.996, 63, 1, 600); //vehicle (Caddy) (2)
CreateVehicle(457, 2076.23193, -1611.70703, 1083.68896, 39.996, 63, 1, 600); //vehicle (Caddy) (3)
CreateObject(3816, 2089.73633, -1592.38086, 1091.48303, 0.00, 0.00, 0.00); //object (bighangar1_SFx) (1)
CreateObject(3814, 2094.49512, -1637.38599, 1089.06897, 0.00, 0.00, 270); //object (hangar1_SFXREF) (1)
CreateObject(5999, 2185.08789, -1596.63696, 1125.12195, 0.00, 0.00, 0.00); //object (sunset18_LAwN) (1)
CreateObject(5767, 1977.62109, -1631.93066, 1138.83704, 0.00, 0.00, 0.00); //object (capitRec1_LAwN) (1)
CreateObject(3814, 2044.10803, -1637.38599, 1089.06897, 0.00, 0.00, 270); //object (hangar1_SFXREF) (1)
CreateObject(11102, 2110, -1615.31604, 1085.125, 0.00, 0.00, 270); //object (burgalrydoor_SFS) (1)
CreateObject(11102, 2100, -1615.31543, 1085.125, 0.00, 0.00, 270); //object (burgalrydoor_SFS) (4)
CreateObject(11102, 2090, -1615.31543, 1085.125, 0.00, 0.00, 270); //object (burgalrydoor_SFS) (5)
CreateObject(11102, 2080, -1615.31543, 1085.125, 0.00, 0.00, 270); //object (burgalrydoor_SFS) (6)
CreateObject(11102, 2070, -1615.31543, 1085.125, 0.00, 0.00, 270); //object (burgalrydoor_SFS) (7)
CreateObject(3626, 2071.56494, -1606.948, 1084.52698, 0.00, 0.00, 0.00); //object (dckwrkhut) (1)
CreateObject(3626, 2071.56494, -1596.73303, 1084.52698, 0.00, 0.00, 0.00); //object (dckwrkhut) (2)
CreateObject(3644, 2116.93091, -1587.77502, 1085.62195, 0.00, 0.00, 0.00); //object (idlebuild01_LAx) (1)
CreateObject(1255, 2107.37988, -1570.52197, 1084.64795, 0.00, 0.00, 232); //object (lounger) (1)
CreateObject(1255, 2107.06396, -1568.10303, 1084.64795, 0.00, 0.00, 155.998); //object (lounger) (2)
CreateObject(19621, 2108.76489, -1570.27905, 1084.14001, 0.00, 0.00, 0.00); //object (OilCan1) (1)
CreateObject(19622, 2104.84595, -1572.14905, 1084.77795, 349.751, 0.762, 0.636); //object (Broom1) (1)
CreateObject(19624, 2107.31812, -1569.05701, 1084.45801, 0.00, 0.00, 0.00); //object (Case1) (1)
CreateObject(19608, 2099.11304, -1571.65198, 1082.823, 0.00, 0.00, 90); //object (WoodenStage1) (1)
CreateObject(19611, 2099.67993, -1571.89502, 1082.95996, 0.00, 0.00, 0.00); //object (MicrophoneStand1) (1)
CreateObject(19611, 2099.67969, -1571.89453, 1082.95996, 0.00, 0.00, 316); //object (MicrophoneStand1) (2)
CreateObject(19613, 2099.48804, -1572.71301, 1082.95996, 0.00, 0.00, 0.00); //object (GuitarAmp2) (1)
CreateObject(19612, 2099.41406, -1571.04297, 1082.95996, 0.00, 0.00, 0.00); //object (GuitarAmp1) (1)
CreateObject(19559, 2099.16406, -1572.17798, 1083.35596, 0.00, 0.00, 0.00); //object (HikerBackpack1) (1)
CreateObject(11738, 2097.36499, -1575.37903, 1082.96497, 0.00, 0.00, 0.00); //object (MedicCase1) (1)
CreateObject(11737, 2108.74097, -1571.26501, 1084.073, 0.00, 0.00, 270); //object (RockstarMat1) (1)
CreateObject(11745, 2097.22998, -1572.27502, 1083.12097, 0.00, 0.00, 0.00); //object (HoldAllEdited1) (1)
CreateObject(11745, 2097.22998, -1570.77405, 1083.12097, 0.00, 0.00, 0.00); //object (HoldAllEdited1) (2)
CreateObject(11705, 2106.63599, -1569.18896, 1084.07397, 0.00, 0.00, 0.00); //object (BlackTelephone1) (1)
CreateObject(19611, 2099.67993, -1571.78406, 1082.80298, 0.00, 0.00, 316); //object (MicrophoneStand1) (3)
CreateObject(19623, 2099.63794, -1571.90796, 1084.63196, 0.00, 0.00, 86); //object (Camera1) (2)
CreateObject(19623, 2099.66992, -1571.90698, 1084.63196, 0.00, 0.00, 85.995); //object (Camera1) (3)
CreateObject(19623, 2099.71802, -1571.90601, 1084.63196, 0.00, 0.00, 85.995); //object (Camera1) (4)
CreateObject(19623, 2099.75, -1571.90503, 1084.63196, 0.00, 0.00, 85.995); //object (Camera1) (5)
CreateObject(19623, 2099.7981, -1571.90405, 1084.63196, 0.00, 0.00, 85.995); //object (Camera1) (6)
CreateObject(19623, 2099.73389, -1571.90295, 1084.64795, 0.00, 0.00, 85.995); //object (Camera1) (7)
CreateObject(19623, 2099.57495, -1571.90198, 1084.60095, 0.00, 0.00, 85.995); //object (Camera1) (8)
CreateObject(19623, 2099.57397, -1571.901, 1084.63306, 0.00, 0.00, 85.995); //object (Camera1) (9)
CreateObject(11750, 2099.11108, -1571.15796, 1082.974, 0.00, 0.00, 0.00); //object (CSHandcuffs2) (1)
CreateObject(11741, 2099.67212, -1571.78894, 1084.51099, 0.00, 0.00, 0.00); //object (MCake3) (1)
CreateObject(11741, 2099.67212, -1571.78796, 1084.43201, 0.00, 0.00, 0.00); //object (MCake3) (2)
CreateObject(11743, 2096.552, -1576.85303, 1083.78894, 0.00, 0.00, 0.00); //object (MCoffeeMachine1) (1)
CreateObject(1281, 2094.49097, -1575.21106, 1083.76599, 0.00, 0.00, 0.00); //object (parktable1) (1)
CreateObject(2762, 2097.08594, -1577.11096, 1083.37097, 0.00, 0.00, 0.00); //object (CJ_CHICK_TABLE) (1)
CreateObject(2762, 2099.37012, -1577.10095, 1083.36499, 0.00, 0.00, 0.00); //object (CJ_CHICK_TABLE) (2)
CreateObject(19835, 2096.33398, -1577.35999, 1083.88196, 0.00, 0.00, 0.00); //object (CoffeeCup1) (1)
CreateObject(19835, 2094.58594, -1575.95801, 1083.56799, 0.00, 0.00, 0.00); //object (CoffeeCup1) (2)
CreateObject(19835, 2098.95605, -1576.81396, 1083.87598, 0.00, 0.00, 0.00); //object (CoffeeCup1) (3)
CreateObject(19811, 2097.948, -1577.47095, 1083.849, 0.00, 0.00, 0.00); //object (BurgerBox1) (1)
CreateObject(19811, 2097.94702, -1577.15601, 1083.849, 0.00, 0.00, 0.00); //object (BurgerBox1) (2)
CreateObject(19811, 2097.94604, -1576.80896, 1083.849, 0.00, 0.00, 0.00); //object (BurgerBox1) (3)
CreateObject(19811, 2097.64404, -1576.80896, 1083.849, 0.00, 0.00, 0.00); //object (BurgerBox1) (4)
CreateObject(19811, 2097.64404, -1577.15503, 1083.849, 0.00, 0.00, 0.00); //object (BurgerBox1) (5)
CreateObject(19811, 2097.35791, -1577.43799, 1083.849, 0.00, 0.00, 0.00); //object (BurgerBox1) (6)
CreateObject(19811, 2097.35791, -1577.12305, 1083.849, 0.00, 0.00, 0.00); //object (BurgerBox1) (7)
CreateObject(19811, 2097.35791, -1576.80798, 1083.849, 0.00, 0.00, 0.00); //object (BurgerBox1) (8)
CreateObject(19575, 2098.46411, -1576.724, 1083.82202, 0.00, 0.00, 0.00); //object (Apple1) (1)
CreateObject(19575, 2097.13696, -1576.75598, 1083.828, 0.00, 0.00, 0.00); //object (Apple1) (2)
CreateObject(19576, 2097.0249, -1576.755, 1083.828, 0.00, 0.00, 0.00); //object (Apple2) (1)
CreateObject(19578, 2097.01001, -1576.89502, 1083.81799, 0.00, 0.00, 0.00); //object (Banana1) (1)
CreateObject(19572, 2098.34204, -1577.32898, 1083.03601, 0.00, 0.00, 0.00); //object (PisshBox1) (1)
CreateObject(19569, 2096.27808, -1577.02405, 1083.78894, 0.00, 0.00, 0.00); //object (MilkCarton1) (1)
CreateObject(19563, 2096.83398, -1576.68799, 1083.78894, 0.00, 0.00, 0.00); //object (JuiceBox1) (1)
CreateObject(11744, 2096.87988, -1577.41003, 1083.78894, 0.00, 0.00, 0.00); //object (MPlate1) (1)
CreateObject(11744, 2096.87988, -1577.40906, 1083.81995, 0.00, 0.00, 0.00); //object (MPlate1) (2)
CreateObject(11744, 2096.87988, -1577.40796, 1083.80396, 0.00, 0.00, 0.00); //object (MPlate1) (3)
CreateObject(11744, 2096.87988, -1577.40698, 1083.83606, 0.00, 0.00, 0.00); //object (MPlate1) (4)
CreateObject(11744, 2096.87988, -1577.40601, 1083.85205, 0.00, 0.00, 0.00); //object (MPlate1) (5)
CreateObject(11744, 2097.01807, -1577.09998, 1083.80505, 0.00, 0.00, 0.00); //object (MPlate1) (6)
CreateObject(11740, 2097.02197, -1577.10303, 1083.81299, 0.00, 0.00, 0.00); //object (MCake2) (1)
CreateObject(11722, 2098.47412, -1577.23706, 1083.922, 0.00, 0.00, 0.00); //object (SauceBottle1) (1)
CreateObject(11723, 2098.46191, -1577.42896, 1083.922, 0.00, 0.00, 0.00); //object (SauceBottle2) (1)
CreateObject(11715, 2096.87793, -1577.39502, 1083.86694, 0.00, 0.00, 0.00); //object (MetalFork1) (1)
CreateObject(11714, 2062.1001, -1570.99597, 1084.18005, 0.00, 0.00, 0.00); //object (MaintenanceDoors1) (1)
CreateObject(11714, 2062.1001, -1584.80505, 1084.18005, 0.00, 0.00, 0.00); //object (MaintenanceDoors1) (2)
CreateObject(11714, 2062.1001, -1599.36401, 1084.18005, 0.00, 0.00, 0.00); //object (MaintenanceDoors1) (3)
CreateObject(19608, 2068.38794, -1577.31995, 1082.87097, 0.00, 0.00, 180); //object (WoodenStage1) (3)
CreateObject(19376, 2069.00293, -1567.55103, 1083.05103, 0.00, 90, 0.00); //object (wall024) (1)
CreateObject(19376, 2079.4751, -1567.55103, 1083.05103, 0.00, 90, 0.00); //object (wall024) (2)
CreateObject(19608, 2079.88794, -1577.31897, 1082.87097, 0.00, 0.00, 179.995); //object (WoodenStage1) (5)
CreateObject(19450, 2071.31812, -1566.35706, 1084.88696, 0.00, 0.00, 270); //object (wall090) (1)
CreateObject(19431, 2076.052, -1567.13196, 1084.88696, 0.00, 0.00, 0.00); //object (wall071) (1)
CreateObject(19431, 2076.052, -1570.17896, 1084.88696, 0.00, 0.00, 0.00); //object (wall071) (2)
CreateObject(15037, 2068.77832, -1569.83496, 1083.54395, 0.00, 0.00, 0.00); //object (MED_DINNING_2_sv) (2)
CreateObject(1743, 2071.76001, -1567.93994, 1083.13696, 0.00, 0.00, 0.00); //object (MED_CABINET_3) (1)
CreateObject(2063, 2081.44604, -1565.85999, 1084.04602, 0.00, 0.00, 0.00); //object (CJ_GREENSHELVES) (2)
CreateObject(2065, 2076.90991, -1566.052, 1083.13696, 0.00, 0.00, 0.00); //object (CJ_M_FILEING1) (1)
CreateObject(2066, 2078.43604, -1566.11206, 1083.13696, 0.00, 0.00, 0.00); //object (CJ_M_FILEING2) (1)
CreateObject(2067, 2077.64111, -1566.01404, 1083.13696, 0.00, 0.00, 0.00); //object (CJ_M_FILEING3) (1)
CreateObject(2137, 2070.56812, -1566.91199, 1083.13696, 0.00, 0.00, 0.00); //object (CJ_K3_LOW_UNIT3) (1)
CreateObject(2137, 2069.6189, -1566.91101, 1083.13696, 0.00, 0.00, 0.00); //object (CJ_K3_LOW_UNIT3) (2)
CreateObject(2137, 2068.67798, -1566.91003, 1083.13696, 0.00, 0.00, 0.00); //object (CJ_K3_LOW_UNIT3) (3)
CreateObject(2137, 2067.7251, -1566.90906, 1083.13696, 0.00, 0.00, 0.00); //object (CJ_K3_LOW_UNIT3) (4)
CreateObject(19358, 2066.48096, -1565.81201, 1084.88696, 0.00, 0.00, 0.00); //object (wall006) (1)
CreateObject(19404, 2066.48096, -1570.76599, 1084.88696, 0.00, 0.00, 0.00); //object (wall052) (1)
CreateObject(19173, 2074.15405, -1566.44299, 1085.646, 0.00, 0.00, 0.00); //object (SAMPPicture2) (1)
CreateObject(19166, 2098.06104, -1568.63794, 1082.96497, 0.00, 0.00, 0.00); //object (GTASAMap3) (1)
CreateObject(19175, 2065.49194, -1570.63904, 1085.04297, 0.00, 0.00, 92); //object (SAMPPicture4) (1)
CreateObject(19431, 2067.33496, -1572.26904, 1084.87097, 0.00, 0.00, 270); //object (wall071) (3)
CreateObject(19278, 2108.95093, -1606.276, 1033.63794, 0.00, 0.00, 0.00); //object (LiftPlatform1) (1)
CreateObject(19279, 2069.9729, -1573.02197, 1083.20996, 0.00, 0.00, 0.00); //object (LCSmallLight1) (1)
CreateObject(19279, 2072.75488, -1573.17798, 1083.20996, 0.00, 0.00, 0.00); //object (LCSmallLight1) (2)
CreateObject(19279, 2077.46899, -1573.09204, 1083.20996, 0.00, 0.00, 0.00); //object (LCSmallLight1) (3)
CreateObject(19279, 2081.59009, -1573.18994, 1083.20996, 0.00, 0.00, 0.00); //object (LCSmallLight1) (4)
CreateObject(19279, 2105.62109, -1575.55005, 1083.46106, 0.00, 0.00, 0.00); //object (LCSmallLight1) (5)
CreateObject(19280, 2099.65991, -1571.67102, 1084.43896, 0.00, 0.00, 0.00); //object (CarRoofLight1) (1)
CreateObject(19277, 2072.29712, -1565.52795, 1088.55005, 0.00, 0.00, 0.00); //object (LiftType1) (1)
CreateObject(19279, 2070.26709, -1566.20898, 1088.36902, 274, 0.00, 180.75); //object (LCSmallLight1) (6)
CreateObject(19279, 2071.50488, -1566.20898, 1088.36902, 273.999, 0.00, 180.747); //object (LCSmallLight1) (7)
CreateObject(19279, 2072.61597, -1566.20898, 1088.36902, 273.999, 0.00, 180.747); //object (LCSmallLight1) (8)
CreateObject(19279, 2074.04004, -1566.20898, 1088.36902, 273.999, 0.00, 180.747); //object (LCSmallLight1) (9)
CreateObject(19355, 2076.21094, -1566.34705, 1084.88696, 0.00, 0.00, 0.00); //object (wall003) (1)
CreateObject(19355, 2084.19092, -1570.64502, 1084.88696, 0.00, 0.00, 0.00); //object (wall003) (3)
CreateObject(14874, 2082.52002, -1567.42102, 1085.62805, 0.00, 0.00, 270); //object (Kylie_stairs) (1)
CreateObject(19385, 2083.71289, -1566.68005, 1081.73901, 0.00, 0.00, 0.00); //object (wall033) (1)
CreateObject(19385, 2083.71289, -1566.68005, 1083.57605, 0.00, 0.00, 0.00); //object (wall033) (2)
CreateObject(19385, 2083.729, -1566.68005, 1085.38306, 0.00, 0.00, 0.00); //object (wall033) (3)
CreateObject(3034, 2084.04199, -1566.70703, 1083.828, 0.00, 0.00, 270); //object (bd_window) (1)
CreateObject(3034, 2084.04199, -1566.70703, 1085.76697, 0.00, 0.00, 270); //object (bd_window) (2)
CreateObject(3034, 2083.79199, -1566.70703, 1085.76697, 0.00, 0.00, 90); //object (bd_window) (3)
CreateObject(3034, 2083.79199, -1566.70703, 1083.93799, 0.00, 0.00, 90); //object (bd_window) (4)
CreateObject(19355, 2077.87402, -1564.79797, 1084.88696, 0.00, 0.00, 90); //object (wall003) (5)
CreateObject(19355, 2080.87402, -1564.79797, 1084.88696, 0.00, 0.00, 90); //object (wall003) (6)
CreateObject(19355, 2082.16797, -1564.76599, 1084.88696, 0.00, 0.00, 90); //object (wall003) (7)
CreateObject(1493, 2076.12793, -1567.922, 1083.13696, 0.00, 0.00, 330.25); //object (Gen_doorSHOP01) (1)
CreateObject(19428, 2076.19507, -1570.17896, 1084.88696, 0.00, 0.00, 0.00); //object (wall068) (1)
CreateObject(19429, 2079.7981, -1566.005, 1087.38696, 0.00, 90, 0.00); //object (wall069) (1)
CreateObject(19429, 2079.7981, -1564.44397, 1087.38696, 0.00, 90, 0.00); //object (wall069) (2)
CreateObject(2149, 2070.61499, -1566.78894, 1084.31104, 0.00, 0.00, 0.00); //object (CJ_MICROWAVE1) (1)
CreateObject(19355, 2084.18994, -1567.64502, 1084.88696, 0.00, 0.00, 0.00); //object (wall003) (8)
CreateObject(19355, 2084.18994, -1564.47498, 1084.88696, 0.00, 0.00, 0.00); //object (wall003) (9)
CreateObject(19355, 2083.96704, -1569.81799, 1084.88696, 0.00, 0.00, 8.25); //object (wall003) (11)
CreateObject(2192, 2081.02808, -1565.73401, 1084.95496, 0.00, 0.00, 0.00); //object (FAN_1) (1)
CreateObject(1550, 2081.59009, -1568.547, 1083.53003, 0.00, 0.00, 0.00); //object (CJ_MONEY_BAG) (1)
CreateObject(1550, 2082.80298, -1567.29504, 1083.53003, 0.00, 0.00, 0.00); //object (CJ_MONEY_BAG) (2)
CreateObject(1575, 2081.41895, -1568.32104, 1084.12903, 0.00, 0.00, 0.00); //object (drug_white) (1)
CreateObject(1650, 2083.90991, -1571.51794, 1083.44397, 0.00, 0.00, 0.00); //object (petrolcanm) (1)
CreateObject(19428, 2076.19409, -1571.56897, 1084.88696, 0.00, 0.00, 0.00); //object (wall068) (2)
CreateObject(1654, 2083.75708, -1571.25806, 1083.45398, 0.00, 0.00, 0.00); //object (dynamite) (1)
CreateObject(1672, 2081.69995, -1567.27295, 1083.34302, 0.00, 0.00, 0.00); //object (Gasgrenade) (1)
CreateObject(2059, 2077.89697, -1570.13904, 1083.14502, 0.00, 0.00, 0.00); //object (CJ_GUNSTUFF1) (1)
CreateObject(2058, 2079.41797, -1567.495, 1083.14001, 0.00, 0.00, 0.00); //object (CJ_Gun_docs) (1)
CreateObject(2057, 2079.59204, -1565.43506, 1083.30701, 0.00, 0.00, 0.00); //object (Flame_tins) (1)
CreateObject(2037, 2076.99097, -1570.69397, 1083.20898, 0.00, 0.00, 0.00); //object (CJ_PISTOL_AMMO) (1)
CreateObject(3388, 2083.48291, -1576.11206, 1082.96497, 0.00, 0.00, 0.00); //object (a51_srack4_) (1)
CreateObject(3386, 2083.42603, -1578.35901, 1082.95996, 0.00, 0.00, 0.00); //object (a51_srack2_) (1)
CreateObject(3388, 2099.62891, -1573.65198, 1082.95996, 0.00, 0.00, 0.00); //object (a51_srack4_) (2)
CreateObject(3391, 2075.12207, -1577.24902, 1082.96497, 0.00, 0.00, 0.00); //object (a51_sdsk_ncol2_) (1)
CreateObject(3396, 2071.92407, -1577.229, 1082.96497, 0.00, 0.00, 0.00); //object (a51_sdsk_4_) (1)
CreateObject(3787, 2082.49097, -1580.56396, 1083.526, 0.00, 0.00, 0.00); //object (missile_02_SFXR) (1)
CreateObject(3787, 2093.58594, -1570.08105, 1083.53198, 0.00, 0.00, 56); //object (missile_02_SFXR) (2)
CreateObject(3787, 2091.17798, -1568.13306, 1083.53198, 0.00, 0.00, 345.997); //object (missile_02_SFXR) (3)
CreateObject(3787, 2080.18188, -1582.13, 1083.526, 0.00, 0.00, 0.00); //object (missile_02_SFXR) (4)
CreateObject(3789, 2066.146, -1578.43005, 1083.29895, 0.00, 0.00, 0.00); //object (missile_09_SFXR) (1)
CreateObject(3792, 2078.01392, -1579.047, 1083.50903, 0.00, 0.00, 0.00); //object (missile_08_SFXR) (1)
CreateObject(3792, 2099.13696, -1575.20898, 1083.51501, 0.00, 0.00, 0.00); //object (missile_08_SFXR) (2)
CreateObject(1210, 2082.56812, -1567.51794, 1083.31897, 0.00, 0.00, 0.00); //object (briefcase) (1)
CreateObject(1369, 2077.12598, -1570.54297, 1083.75903, 0.00, 0.00, 52); //object (CJ_WHEELCHAIR1) (1)
CreateObject(12954, 2085.05908, -1558.72498, 1083.47205, 0.00, 0.00, 0.00); //object (sw_furnipile01) (1)
CreateObject(12957, 2102.36108, -1589.20801, 1083.63306, 0.00, 0.00, 240); //object (sw_pickupwreck01) (1)
CreateObject(1219, 2112.4231, -1604.72205, 1083.48096, 0.00, 0.00, 0.00); //object (palette) (1)
CreateObject(2672, 2094.5979, -1577.29602, 1083.245, 0.00, 0.00, 0.00); //object (PROC_RUBBISH_4) (1)
CreateObject(2674, 2069.07397, -1576.45203, 1082.98706, 0.00, 0.00, 0.00); //object (PROC_RUBBISH_2) (1)
CreateObject(1426, 2070.85205, -1580.86902, 1082.96497, 0.00, 0.00, 0.00); //object (DYN_SCAFFOLD) (1)
CreateObject(1428, 2070.72412, -1582.24402, 1084.53296, 0.00, 0.00, 0.00); //object (DYN_LADDER) (1)
CreateObject(1436, 2068.15308, -1581.23706, 1084.51501, 0.00, 0.00, 0.00); //object (DYN_SCAFFOLD_2) (1)
CreateObject(1437, 2111.40894, -1585.21106, 1082.96497, 0.00, 0.00, 0.00); //object (DYN_LADDER_2) (1)
CreateObject(1466, 2064.0459, -1570.28003, 1084.302, 0.00, 0.00, 0.00); //object (DYN_SCAFFOLD_5) (1)
CreateObject(1472, 2100.35791, -1568.66797, 1083.375, 0.00, 0.00, 0.00); //object (DYN_PORCH_1) (1)
CreateObject(16322, 2108.17896, -1587.76599, 1091.40405, 0.00, 0.00, 88); //object (a51_plat) (1)
CreateObject(16322, 2113.92896, -1587.76599, 1091.40405, 0.00, 0.00, 87.995); //object (a51_plat) (2)
CreateObject(3070, 2099.58691, -1571.83997, 1084.51196, 0.00, 0.00, 86); //object (kmb_goggles) (1)
CreateObject(1554, 2103.74512, -1581.29504, 1082.95996, 0.00, 0.00, 0.00); //object (CJ_WATER_BARRIER) (1)
CreateObject(918, 2110.01294, -1590.43103, 1083.33105, 0.00, 0.00, 0.00); //object (CJ_FLAME_Drum) (1)
CreateObject(3864, 2076.00391, -1582.16602, 1089.05701, 0.00, 0.00, 292); //object (WS_floodlight) (1)
CreateObject(3864, 2106.9939, -1613.56006, 1087.24402, 0.00, 0.00, 267.993); //object (WS_floodlight) (3)
CreateObject(16782, 2067.61401, -1596.39197, 1084.50403, 0.00, 0.00, 0.00); //object (a51_radar_scan) (1)
CreateObject(3115, 2116.34692, -1587.96704, 1082.74194, 0.00, 0.00, 0.00); //object (CARRIER_LIFT1_SFSE) (1)
CreateObject(2977, 2114.17993, -1578.25098, 1087.349, 0.00, 0.00, 0.00); //object (kmilitary_crate) (1)
CreateObject(2927, 2089.12891, -1564.88196, 1084.75696, 0.00, 0.00, 0.00); //object (a51_blastdoorR) (1)
CreateObject(2888, 2108.33691, -1593.64502, 1087.349, 0.00, 0.00, 0.00); //object (a51_spothousing) (1)
CreateObject(16663, 2106.33496, -1606.47595, 1087.88696, 0.00, 0.00, 132); //object (a51_jetpstuff) (1)
CreateObject(3864, 2115.05298, -1606.54395, 1087.24402, 0.00, 0.00, 359.99); //object (WS_floodlight) (4)
CreateObject(3864, 2107.56909, -1599.08899, 1087.24402, 0.00, 0.00, 91.989); //object (WS_floodlight) (5)
CreateObject(2976, 2114.0769, -1598.66602, 1082.95996, 0.00, 0.00, 0.00); //object (green_gloop) (1)
CreateObject(3386, 2081.35693, -1596.14404, 1082.95996, 0.00, 0.00, 0.00); //object (a51_srack2_) (2)
CreateObject(3386, 2081.31299, -1597.68604, 1082.95996, 0.00, 0.00, 0.00); //object (a51_srack2_) (3)
CreateObject(2934, 2064.77295, -1590.34094, 1084.41699, 0.00, 0.00, 0.00); //object (kmb_container_red) (1)
CreateObject(3171, 2071.36694, -1590.38904, 1082.95996, 0.00, 0.00, 230); //object (trailer5_01) (1)
CreateObject(3174, 2064.83594, -1611.08704, 1082.95996, 0.00, 0.00, 188); //object (sm_airstrm_sml_) (1)
CreateObject(3175, 2064.26196, -1604.27197, 1082.96497, 0.00, 0.00, 330); //object (sm_airstrm_med_) (1)
CreateObject(3303, 2113.94312, -1564.24402, 1084.90796, 0.00, 0.00, 0.00); //object (des_bighus03) (1)
CreateObject(3580, 2121.06689, -1569.11597, 1087.49695, 0.00, 0.00, 0.00); //object (compbigho2_LAe) (1)
CreateObject(14469, 2111.67505, -1574.17603, 1084.17896, 0.00, 0.00, 0.00); //object (flower-bush08a) (1)
CreateObject(15038, 2105.3999, -1567.5, 1084.69202, 0.00, 0.00, 0.00); //object (Plant_Pot_3_sv) (1)
CreateObject(949, 2116.87402, -1572.69495, 1084.86206, 0.00, 0.00, 0.00); //object (Plant_Pot_4) (1)
CreateObject(2241, 2115.64307, -1574.02795, 1085.70801, 0.00, 0.00, 0.00); //object (Plant_Pot_5) (1)
CreateObject(2245, 2103.37207, -1567.93896, 1083.39502, 0.00, 0.00, 0.00); //object (Plant_Pot_11) (1)
CreateObject(1839, 2066.38794, -1578.39294, 1083.58105, 0.00, 0.00, 0.00); //object (k_hifi_1) (1)
CreateObject(2104, 2071.10498, -1575.66199, 1082.96497, 0.00, 0.00, 0.00); //object (SWANK_HI_FI) (1)
CreateObject(19611, 2067.29004, -1575.422, 1082.96497, 0.00, 0.00, 0.00); //object (MicrophoneStand1) (4)
CreateObject(19611, 2067.29004, -1575.42187, 1082.96497, 0.00, 0.00, 0.00); //object (MicrophoneStand1) (5)
CreateObject(19611, 2067.19507, -1575.422, 1082.61902, 0.00, 0.00, 0.00); //object (MicrophoneStand1) (6)
CreateObject(14532, 2066.01904, -1575.23206, 1083.948, 0.00, 0.00, 180); //object (tv_stand_driv) (1)
CreateObject(14532, 2097.47412, -1573.98596, 1083.948, 0.00, 0.00, 0.00); //object (tv_stand_driv) (2)
CreateObject(14532, 2080.00806, -1577.88098, 1083.948, 0.00, 0.00, 0.00); //object (tv_stand_driv) (3)
CreateObject(1810, 2077.17603, -1577.40002, 1082.96497, 0.00, 0.00, 120); //object (CJ_FOLDCHAIR) (1)
CreateObject(1810, 2082.17603, -1577.39905, 1082.96497, 0.00, 0.00, 223.998); //object (CJ_FOLDCHAIR) (2)
CreateObject(1810, 2078.42603, -1576.14795, 1082.96497, 0.00, 0.00, 163.995); //object (CJ_FOLDCHAIR) (3)
CreateObject(1810, 2068.42603, -1577.89795, 1082.96497, 0.00, 0.00, 163.993); //object (CJ_FOLDCHAIR) (4)
CreateObject(1810, 2070.42603, -1577.89795, 1082.96497, 0.00, 0.00, 203.993); //object (CJ_FOLDCHAIR) (5)
CreateObject(1810, 2066.42603, -1577.14795, 1082.96497, 0.00, 0.00, 203.989); //object (CJ_FOLDCHAIR) (6)
CreateObject(1810, 2065.17603, -1576.14795, 1082.96497, 0.00, 0.00, 153.989); //object (CJ_FOLDCHAIR) (7)
CreateObject(1970, 2074.5249, -1605.93201, 1083.90198, 0.00, 0.00, 0.00); //object (dinerseat_1) (1)
CreateObject(1999, 2072.75903, -1597.74304, 1083.31104, 0.00, 0.00, 180.75); //object (officedesk2) (1)
CreateObject(1999, 2076.51611, -1575.927, 1082.96497, 0.00, 0.00, 0.00); //object (officedesk2) (2)
CreateObject(2121, 2099.37012, -1568.22205, 1083.45203, 0.00, 0.00, 46); //object (LOW_DIN_CHAIR_2) (1)
CreateObject(2125, 2098.83398, -1571.90796, 1083.27502, 0.00, 0.00, 0.00); //object (MED_DIN_CHAIR_1) (1)
CreateObject(2125, 2067.55396, -1576.625, 1083.27502, 0.00, 0.00, 0.00); //object (MED_DIN_CHAIR_1) (2)
CreateObject(8590, 2119.65088, -1624.18201, 1094.45105, 0.00, 180, 180); //object (filmrllprop01_lvs) (1)
CreateObject(8590, 2119.65039, -1624.18164, 1094.45105, 0.00, 179.995, 179.995); //object (filmrllprop01_lvs) (2)
CreateObject(2207, 2105.8479, -1605.29504, 1083.68396, 0.00, 0.00, 270); //object (MED_OFFICE7_DESK_1) (1)
CreateObject(19086, 2105.72803, -1606.22302, 1084.75806, 0.00, 0.00, 0.00); //object (ChainsawDildo1) (2)
CreateObject(19089, 2062.21802, -1636.63501, 1103.04102, 0.00, 0.00, 0.00); //object (Rope3) (1)
CreateObject(18880, 2084.55811, -1578.88, 1082.95996, 0.00, 0.00, 180); //object (SpeedCamera1) (1)
CreateObject(18880, 2096.69409, -1576.49194, 1082.95996, 0.00, 0.00, 179.995); //object (SpeedCamera1) (2)
CreateObject(18880, 2106.65405, -1594.12097, 1086.45996, 0.00, 0.00, 87.995); //object (SpeedCamera1) (3)
CreateObject(18880, 2102.15308, -1604.62, 1081.95996, 0.00, 0.00, 87.99); //object (SpeedCamera1) (4)
CreateObject(18875, 2071.70898, -1577.98096, 1083.87695, 0.00, 0.00, 0.00); //object (Pager1) (1)
CreateObject(18871, 2071.41211, -1576.93103, 1084, 0.00, 0.00, 0.00); //object (MobilePhone7) (1)
CreateObject(19623, 2067.29004, -1575.43201, 1084.62097, 0.00, 0.00, 184.25); //object (Camera1) (10)
CreateObject(19623, 2067.29004, -1575.38403, 1084.62097, 0.00, 0.00, 184.246); //object (Camera1) (11)
CreateObject(19623, 2067.29004, -1575.47803, 1084.62097, 0.00, 0.00, 184.246); //object (Camera1) (12)
CreateObject(19623, 2067.29004, -1575.47803, 1084.58997, 0.00, 0.00, 184.246); //object (Camera1) (13)
CreateObject(367, 2067.36304, -1575.42505, 1084.59302, 0.00, 0.00, 88); //object (1)
CreateObject(367, 2067.01392, -1578.06897, 1083.83105, 0.00, 0.00, 0.00); //object (2)
CreateObject(367, 2067.36206, -1575.63, 1084.57703, 0.00, 0.00, 87.995); //object (3)
CreateObject(19610, 2067.15796, -1575.31396, 1084.75, 0.00, 0.00, 0.00); //object (Microphone1) (1)
CreateObject(3070, 2067.28394, -1575.69604, 1084.49902, 0.00, 0.00, 0.00); //object (kmb_goggles) (2)
CreateObject(1839, 2099.5249, -1573.63599, 1085.95996, 0.00, 0.00, 0.00); //object (k_hifi_1) (2)
CreateObject(1808, 2095.74292, -1576.51697, 1082.96497, 0.00, 0.00, 0.00); //object (CJ_WATERCOOLER2) (1)
CreateObject(1828, 2073.46606, -1569.46497, 1083.13696, 0.00, 0.00, 0.00); //object (man_sdr_rug) (1)
CreateObject(2028, 2066.02295, -1575.28796, 1083.23804, 0.00, 0.00, 332); //object (SWANK_CONSOLE) (1)
CreateObject(1800, 2080.04712, -1573.12695, 1082.96497, 0.00, 0.00, 0.00); //object (LOW_BED_1) (1)
CreateObject(1788, 2067.8269, -1575.35999, 1083.03296, 0.00, 0.00, 0.00); //object (SWANK_VIDEO_1) (1)
CreateObject(1778, 2076.76807, -1571.37695, 1083.13696, 0.00, 0.00, 0.00); //object (CJ_MOP_PAIL) (1)
CreateObject(1738, 2083.71997, -1570.27905, 1083.698, 0.00, 0.00, 280); //object (CJ_Radiator_old) (1)
CreateObject(1736, 2076.58594, -1571.13306, 1085.72302, 0.00, 0.00, 86.75); //object (CJ_Stags_head) (1)
CreateObject(1718, 2067.87207, -1575.33997, 1083.17004, 0.00, 0.00, 0.00); //object (snesish) (1)
CreateObject(1950, 2068.21802, -1575.73206, 1083.15405, 0.00, 0.00, 0.00); //object (kb_beer) (1)
CreateObject(1510, 2067.16504, -1575.43994, 1084.28198, 0.00, 0.00, 0.00); //object (DYN_ASHTRY) (1)
CreateObject(2372, 2082.7981, -1583.38599, 1082.95996, 0.00, 0.00, 0.00); //object (CLOTHES_RAIL2) (1)
CreateObject(2371, 2083.48511, -1583.43799, 1082.95996, 0.00, 0.00, 0.00); //object (CLOTHES_RAIL) (1)
CreateObject(2053, 2083.21191, -1583.83105, 1084.11304, 0.00, 0.00, 0.00); //object (CJ_JERRY_HAT) (1)
CreateObject(2052, 2083.85205, -1583.81299, 1084.05396, 0.00, 0.00, 0.00); //object (CJ_TOMMY_HAT) (1)
CreateObject(2382, 2083.94092, -1582.36694, 1083.69897, 0.00, 0.00, 0.00); //object (CJ_8_JEANS_Light) (1)
CreateObject(2384, 2083.79492, -1580.81201, 1084.20801, 0.00, 0.00, 0.00); //object (CJ_8_JEANS_DARK) (1)
CreateObject(2394, 2082.63306, -1582.73901, 1083.67798, 0.00, 0.00, 270); //object (CJ_CLOTHES_STEP_1) (1)
CreateObject(14686, 2066.83105, -1575.42603, 1083.37598, 0.00, 0.00, 358); //object (Int_tat_tools02) (1)
CreateObject(14686, 2080.07495, -1575.98206, 1083.37598, 0.00, 0.00, 0.00); //object (Int_tat_tools02) (2)
CreateObject(14686, 2098.63208, -1570.98804, 1083.37598, 0.00, 0.00, 0.00); //object (Int_tat_tools02) (3)
CreateObject(14678, 2073.89795, -1598.22498, 1084.04602, 0.00, 0.00, 0.00); //object (int_tatooA08) (1)
CreateObject(1999, 2074.94507, -1597.74194, 1083.31104, 0.00, 0.00, 180.747); //object (officedesk2) (3)
CreateObject(14651, 2070.7771, -1605.69397, 1085.36401, 0.00, 0.00, 88.75); //object (trukstp05) (1)
CreateObject(2750, 2072.81104, -1598.07703, 1084.72998, 0.00, 0.00, 0.00); //object (CJ_hair_dryer) (1)
CreateObject(2750, 2073.31104, -1598.07703, 1084.48804, 0.00, 0.00, 0.00); //object (CJ_hair_dryer) (2)
CreateObject(2749, 2073.00806, -1597.58203, 1084.12402, 0.00, 0.00, 0.00); //object (CJ_hairspray) (1)
CreateObject(2699, 2075.13403, -1596.52405, 1083.573, 0.00, 0.00, 0.00); //object (CJ_DUDS_RAIL02) (1)
CreateObject(2652, 2069.56201, -1595.28699, 1083.80396, 0.00, 0.00, 280); //object (CJ_SKATE_CUBES) (1)
CreateObject(2624, 2115.28101, -1612.65503, 1084.63599, 0.00, 0.00, 270); //object (CJ_SHOE_CORNER01) (1)
CreateObject(2597, 2071.3479, -1599.86902, 1083.81201, 0.00, 0.00, 0.00); //object (DILDO_rack1) (1)
CreateObject(2594, 2071.31812, -1599.77502, 1083.71497, 0.00, 0.00, 0.00); //object (roleplay_outfits) (1)
CreateObject(2586, 2074.48999, -1595.13098, 1083.82898, 0.00, 0.00, 0.00); //object (CJ_SEX_COUNTER2) (1)
CreateObject(2491, 2075.1521, -1574.86401, 1082.96497, 0.00, 0.00, 0.00); //object (MODEL_STAND) (1)
CreateObject(2485, 2074.91895, -1575.08899, 1084.85205, 0.00, 0.00, 0.00); //object (MODEL_CAR_1) (1)
CreateObject(2484, 2072.29395, -1566.66394, 1085.23096, 0.00, 0.00, 0.00); //object (MODEL_YAUGHT) (1)
CreateObject(2388, 2101.29395, -1577.02905, 1082.95996, 0.00, 0.00, 0.00); //object (CJ_DUDS_RAIL_2) (1)
CreateObject(2387, 2080.87305, -1583.81995, 1082.95996, 0.00, 0.00, 0.00); //object (Shop_set_2_Unit5) (1)
CreateObject(2362, 2068.74194, -1575.05701, 1082.96497, 0.00, 0.00, 0.00); //object (CJ_SWEETIE_TRAY_1) (1)
CreateObject(1585, 2074.15405, -1590.02405, 1082.95996, 0.00, 0.00, 320); //object (tar_civ2) (1)
CreateObject(1583, 2068.03711, -1609.21106, 1082.95996, 0.00, 0.00, 0.00); //object (tar_gun2) (1)
CreateObject(1584, 2066.39795, -1612.40796, 1082.95996, 0.00, 0.00, 280); //object (tar_gun1) (1)
CreateObject(1281, 2074.92505, -1600.13904, 1083.76001, 0.00, 0.00, 0.00); //object (parktable1) (2)
CreateObject(1281, 2073.46094, -1587.12805, 1083.76001, 0.00, 0.00, 0.00); //object (parktable1) (3)
CreateObject(1281, 2068.98291, -1611.20703, 1083.76001, 0.00, 0.00, 0.00); //object (parktable1) (4)
CreateObject(18003, 2070.58105, -1596.15295, 1083.89294, 0.00, 0.00, 0.00); //object (int_barberA03) (1)
CreateObject(18078, 2072.06909, -1595.99304, 1082.60706, 0.00, 0.00, 270); //object (CJ_BARB_2_acc) (1)
CreateObject(1997, 2079.82202, -1584.36804, 1082.95996, 0.00, 0.00, 0.00); //object (hos_trolley) (1)
CreateObject(2614, 2078.20801, -1564.94702, 1085.36902, 0.00, 0.00, 0.00); //object (CJ_US_FLAG) (1)
CreateObject(2711, 2067.10498, -1575.47998, 1084.43701, 0.00, 0.00, 0.00); //object (Tatoo_needle) (1)
CreateObject(933, 2064.58398, -1597.495, 1082.95996, 0.00, 0.00, 0.00); //object (CJ_CABLEROLL) (1)
CreateObject(2857, 2099.80591, -1576.96594, 1083.78296, 0.00, 0.00, 0.00); //object (gb_kitchtakeway02) (1)
CreateObject(2839, 2071.0061, -1579.16101, 1082.96497, 0.00, 0.00, 0.00); //object (GB_takeaway04) (1)
CreateObject(2222, 2068.48804, -1570.06201, 1084.62598, 0.00, 0.00, 0.00); //object (rustyhigh) (1)
CreateObject(2559, 2066.97607, -1571.29199, 1084.35498, 0.00, 0.00, 90); //object (CURTAIN_1_OPEN) (1)
CreateObject(16378, 2078.25, -1596.80103, 1083.71399, 0.00, 0.00, 180); //object (des_byofficeint) (1)
CreateObject(2737, 2070.89111, -1604.91394, 1084.55396, 0.00, 0.00, 0.00); //object (POLICE_NB_car) (1)
CreateObject(2610, 2077.35791, -1594.71594, 1083.78503, 0.00, 0.00, 0.00); //object (CJ_P_FILEING2) (1)
CreateObject(2610, 2077.8811, -1594.71594, 1083.78503, 0.00, 0.00, 0.00); //object (CJ_P_FILEING2) (2)
CreateObject(2610, 2078.39697, -1594.71594, 1083.78503, 0.00, 0.00, 0.00); //object (CJ_P_FILEING2) (3)
CreateObject(1958, 2066.73608, -1575.64404, 1083.68396, 0.00, 0.00, 0.00); //object (mxr_mix_body) (1)
CreateObject(2023, 2075.37988, -1566.93396, 1083.13696, 0.00, 0.00, 0.00); //object (mrk_stnd_lmp) (1)
CreateObject(3031, 2074.70605, -1580.01001, 1084.56299, 0.00, 0.00, 0.00); //object (wong_dish) (1)
CreateObject(3111, 2100.16089, -1568.61206, 1084.08704, 0.00, 0.00, 0.00); //object (st_arch_plan) (1)
CreateObject(3496, 2107.65991, -1576.229, 1083.37695, 0.00, 0.00, 0.00); //object (vgsxrefbballnet) (1)
CreateObject(945, 2071.14502, -1568.36304, 1095.172, 0.00, 0.00, 0.00); //object (WS_CF_LAMPS) (2)
CreateObject(945, 2079.95508, -1568.36206, 1095.172, 0.00, 0.00, 0.00); //object (WS_CF_LAMPS) (3)
CreateObject(3864, 2071.13501, -1563.16602, 1095.15002, 0.00, 90, 270); //object (WS_floodlight) (6)
CreateObject(3864, 2079.948, -1563.16602, 1095.15002, 0.00, 90, 270); //object (WS_floodlight) (7)
CreateObject(11461, 2038.17004, -1581.35803, 1098.70996, 0.00, 0.00, 176); //object (des_nwwtower) (1)
CreateObject(9361, 2100.98096, -1594.73096, 1085.48596, 0.00, 0.00, 134); //object (boatoffice_sfn) (1)
CreateObject(2198, 2103.08398, -1593.87805, 1083.11096, 0.00, 0.00, 0.00); //object (MED_OFFICE2_DESK_3) (1)
CreateObject(2198, 2101.9209, -1597.33997, 1083.11096, 0.00, 0.00, 90); //object (MED_OFFICE2_DESK_3) (2)
CreateObject(2309, 2103.83911, -1594.75098, 1083.11096, 0.00, 0.00, 0.00); //object (MED_OFFICE_CHAIR2) (1)
CreateObject(2309, 2102.83911, -1596.81201, 1083.11096, 0.00, 0.00, 82); //object (MED_OFFICE_CHAIR2) (2)
CreateObject(1968, 2098.13306, -1594.15198, 1083.65198, 0.00, 0.00, 0.00); //object (dinerseat_2) (1)
CreateObject(1805, 2102.07007, -1593.77905, 1083.35999, 0.00, 0.00, 0.00); //object (CJ_BARSTOOL) (1)
CreateObject(1810, 2098.46289, -1573.02698, 1082.96497, 0.00, 0.00, 120); //object (CJ_FOLDCHAIR) (8)
CreateObject(2848, 2106.74707, -1570.13098, 1084.07397, 0.00, 0.00, 0.00); //object (GB_kitchdirt02) (1)
CreateObject(18260, 2097.59595, -1608.505, 1084.53296, 0.00, 0.00, 90); //object (crates01) (1)
CreateObject(2974, 2100.37402, -1610.69299, 1082.95996, 0.00, 0.00, 0.00); //object (k_cargo1) (1)
CreateObject(2974, 2102.34106, -1610.73096, 1082.95996, 0.00, 0.00, 0.00); //object (k_cargo1) (2)
CreateObject(2974, 2100.35791, -1607.64502, 1082.95996, 0.00, 0.00, 0.00); //object (k_cargo1) (3)
CreateObject(2972, 2095.40405, -1593.95703, 1082.95996, 0.00, 0.00, 0.00); //object (k_cargo4) (1)
CreateObject(2969, 2095.23096, -1594.06104, 1084.28601, 0.00, 0.00, 0.00); //object (level_ammobox) (1)
CreateObject(3066, 2086.43604, -1583.90906, 1084.01404, 0.00, 0.00, 0.00); //object (ammotrn_obj) (1)
CreateObject(939, 2102.85596, -1599.53296, 1085.40295, 0.00, 0.00, 0.00); //object (CJ_DF_UNIT) (1)
CreateObject(935, 2108.91211, -1585.30896, 1083.63599, 0.00, 0.00, 0.00); //object (CJ_Drum) (1)
CreateObject(3529, 2108.104, -1578.05298, 1090.55103, 0.00, 0.00, 0.00); //object (vgsN_constrbeam) (1)
CreateObject(1690, 2111.35596, -1580.33801, 1088.03601, 0.00, 0.00, 0.00); //object (gen_roofbit4) (1)
CreateObject(927, 2079.45703, -1564.91797, 1084.78894, 0.00, 0.00, 0.00); //object (Piping_Detail) (1)
CreateObject(914, 2066.50293, -1570.25696, 1085.04004, 0.00, 0.00, 90); //object (GRILL) (1)
CreateObject(914, 2065.896, -1571.60303, 1085.04004, 0.00, 0.00, 338.75); //object (GRILL) (2)
CreateObject(16132, 2085.11108, -1564.47498, 1096.20996, 0.00, 286, 90.25); //object (dam_trellis01) (1)
CreateObject(16091, 2098.28711, -1593.70398, 1082.95996, 0.00, 0.00, 0.00); //object (des_pipestrut04) (1)
CreateObject(18275, 2087.51001, -1573.95801, 1084.95801, 0.00, 0.00, 92); //object (cw2_mtbfinish) (1)
CreateObject(19279, 2072.604, -1572.73706, 1091.11902, 273.999, 0.00, 180.747); //object (LCSmallLight1) (10)
CreateObject(19279, 2075.354, -1572.73596, 1091.11902, 273.999, 0.00, 180.747); //object (LCSmallLight1) (11)
CreateObject(19279, 2078.854, -1572.73499, 1091.11902, 273.999, 0.00, 180.747); //object (LCSmallLight1) (12)
CreateObject(19279, 2082.604, -1572.73401, 1091.11902, 273.999, 0.00, 180.747); //object (LCSmallLight1) (13)
CreateObject(19279, 2086.104, -1572.73303, 1091.11902, 273.999, 0.00, 180.747); //object (LCSmallLight1) (14)
CreateObject(19279, 2089.104, -1572.73206, 1091.11902, 273.999, 0.00, 180.747); //object (LCSmallLight1) (15)
CreateObject(19279, 2091.604, -1572.73206, 1091.11902, 273.999, 0.00, 180.747); //object (LCSmallLight1) (16)
CreateObject(19279, 2094.604, -1572.73206, 1091.11902, 273.999, 0.00, 180.747); //object (LCSmallLight1) (17)
CreateObject(19279, 2097.354, -1572.73206, 1091.11902, 273.999, 0.00, 180.747); //object (LCSmallLight1) (18)
CreateObject(19279, 2100.604, -1572.73206, 1091.11902, 273.999, 0.00, 180.747); //object (LCSmallLight1) (19)
CreateObject(19279, 2103.604, -1572.73206, 1091.11902, 273.999, 0.00, 180.747); //object (LCSmallLight1) (20)
CreateObject(19279, 2105.354, -1572.73206, 1091.11902, 273.999, 0.00, 180.747); //object (LCSmallLight1) (21)
CreateObject(19150, 2084.88892, -1572.18701, 1090.875, 0.00, 0.00, 178); //object (PinSpotLight8) (1)
CreateObject(19150, 2087.88892, -1572.18701, 1090.875, 0.00, 0.00, 177.995); //object (PinSpotLight8) (2)
CreateObject(19150, 2089.38892, -1572.18701, 1090.875, 0.00, 0.00, 177.995); //object (PinSpotLight8) (3)
CreateObject(19150, 2092.38892, -1572.18701, 1090.875, 0.00, 0.00, 177.995); //object (PinSpotLight8) (4)
CreateObject(19150, 2093.63892, -1572.18701, 1090.875, 0.00, 0.00, 177.995); //object (PinSpotLight8) (5)
CreateObject(19150, 2095.63892, -1572.18701, 1090.875, 0.00, 0.00, 177.995); //object (PinSpotLight8) (6)
CreateObject(19150, 2097.13892, -1572.18701, 1090.875, 0.00, 0.00, 177.995); //object (PinSpotLight8) (7)
CreateObject(19150, 2098.38892, -1572.18701, 1090.875, 0.00, 0.00, 177.995); //object (PinSpotLight8) (8)
CreateObject(19150, 2099.38892, -1572.18701, 1090.875, 0.00, 0.00, 177.995); //object (PinSpotLight8) (9)
CreateObject(19150, 2101.38892, -1572.18701, 1090.875, 0.00, 0.00, 177.995); //object (PinSpotLight8) (10)
CreateObject(19150, 2103.63892, -1572.18701, 1090.875, 0.00, 0.00, 177.995); //object (PinSpotLight8) (11)
CreateObject(19150, 2105.38892, -1572.18701, 1090.875, 0.00, 0.00, 177.995); //object (PinSpotLight8) (12)
CreateObject(19150, 2082.57788, -1572.18701, 1090.875, 0.00, 0.00, 177.995); //object (PinSpotLight8) (13)
CreateObject(19150, 2078.8269, -1572.18701, 1090.875, 0.00, 0.00, 177.995); //object (PinSpotLight8) (14)
CreateObject(19150, 2075.82593, -1572.18701, 1090.875, 0.00, 0.00, 177.995); //object (PinSpotLight8) (15)
CreateObject(19150, 2072.32495, -1572.18701, 1090.875, 0.00, 0.00, 177.995); //object (PinSpotLight8) (16)
CreateObject(19150, 2071.82397, -1572.18701, 1090.875, 0.00, 0.00, 177.995); //object (PinSpotLight8) (17)
CreateObject(3663, 2092.61499, -1607.10803, 1085.04004, 0.00, 0.00, 178); //object (lasstepsa_LAS) (1)
CreateObject(11698, 2108.24512, -1590.32104, 1091.21106, 0.00, 0.00, 0.00); //object (RopeBridgePart2) (1)
CreateObject(11698, 2108.24512, -1587.34998, 1091.21106, 0.00, 0.00, 0.00); //object (RopeBridgePart2) (2)
CreateObject(11698, 2108.24512, -1584.45996, 1091.21106, 0.00, 0.00, 0.00); //object (RopeBridgePart2) (3)
CreateObject(19526, 2108.82495, -1590.76501, 1090.75806, 0.00, 0.00, 200); //object (ATMFixed) (1)
CreateObject(19526, 2107.67798, -1590.73303, 1090.75806, 0.00, 0.00, 161.995); //object (ATMFixed) (3)
CreateObject(19637, 2093.8501, -1575.19995, 1083.77405, 0.00, 0.00, 0.00); //object (GreenApplesCrate1) (1)
CreateObject(19638, 2095.24292, -1575.21997, 1083.78406, 0.00, 0.00, 0.00); //object (OrangesCrate1) (1)
CreateObject(19641, 2112.00488, -1566.56006, 1082.95996, 0.00, 0.00, 0.00); //object (FenceSection1) (1)
CreateObject(19641, 2104.19897, -1566.56006, 1082.95996, 0.00, 0.00, 0.00); //object (FenceSection1) (2)
CreateObject(19641, 2096.41699, -1566.56006, 1082.95996, 0.00, 0.00, 0.00); //object (FenceSection1) (3)
CreateObject(19802, 2066.46509, -1567.48499, 1083.13696, 0.00, 0.00, 236); //object (GenDoorINT04Static) (1)
CreateObject(19805, 2074.42505, -1604.69495, 1084.90601, 0.00, 0.00, 180); //object (Whiteboard1) (1)
CreateObject(19805, 2070.67505, -1604.69397, 1084.90601, 0.00, 0.00, 179.995); //object (Whiteboard1) (2)
CreateObject(19807, 2074.07104, -1600.44495, 1083.84302, 0.00, 0.00, 0.00); //object (Telephone1) (1)
CreateObject(19808, 2067.86401, -1575.20398, 1083.25195, 0.00, 0.00, 0.00); //object (Keyboard1) (1)
CreateObject(19834, 2104.50098, -1586.23401, 1084.14697, 0.00, 0.00, 0.00); //object (PoliceLineTape1) (1)
CreateObject(19834, 2102.17603, -1586.23303, 1084.14697, 0.00, 0.00, 0.00); //object (PoliceLineTape1) (2)
CreateObject(19834, 2100.271, -1586.23206, 1084.14697, 0.00, 0.00, 0.00); //object (PoliceLineTape1) (3)
CreateObject(19836, 2103.96606, -1586.22803, 1082.95996, 0.00, 0.00, 0.00); //object (BloodPool1) (1)
CreateObject(19836, 2100.73511, -1585.74902, 1082.95996, 0.00, 0.00, 0.00); //object (BloodPool1) (2)
CreateObject(19836, 2103.32495, -1584.24304, 1082.95996, 0.00, 0.00, 0.00); //object (BloodPool1) (3)
CreateObject(19816, 2103.76294, -1586.46802, 1083.01501, 0.00, 90, 232); //object (OxygenCylinder1) (1)
CreateObject(19836, 2103.35498, -1586.97803, 1082.95996, 0.00, 0.00, 0.00); //object (BloodPool1) (4)
CreateObject(3092, 2104.60303, -1586.79797, 1083.10498, 78.123, 98.347, 131.473); //object (dead_tied_cop) (1)
CreateObject(2908, 2103.95996, -1586.31702, 1083.16296, 0.00, 94, 187.75); //object (kmb_deadhead) (1)
CreateObject(2908, 2103.95996, -1586.09595, 1082.89502, 41.772, 68.002, 332.978); //object (kmb_deadhead) (2)
CreateObject(2908, 2104.20996, -1586.09595, 1082.87903, 41.77, 68, 332.974); //object (kmb_deadhead) (3)
CreateObject(2908, 2104.3689, -1586.25305, 1082.87903, 62.567, 36.099, 297.075); //object (kmb_deadhead) (4)
CreateObject(19836, 2104.07007, -1585.96594, 1082.95996, 0.00, 0.00, 0.00); //object (BloodPool1) (5)
CreateObject(19836, 2103.698, -1586.349, 1082.95996, 0.00, 0.00, 0.00); //object (BloodPool1) (6)
CreateObject(19836, 2103.81689, -1586.229, 1082.95996, 0.00, 0.00, 0.00); //object (BloodPool1) (7)
CreateObject(19942, 2102.6311, -1586.276, 1083.06201, 0.00, 0.00, 0.00); //object (PoliceRadio1) (1)
CreateObject(19944, 2099.88403, -1586.06799, 1082.95996, 0.00, 0.00, 326); //object (BodyBag1) (1)
CreateObject(19944, 2103.88403, -1584.20703, 1082.95996, 0.00, 0.00, 325.997); //object (BodyBag1) (2)
CreateObject(19952, 2103.69189, -1582.43896, 1080.95996, 0.00, 0.00, 260); //object (SAMPRoadSign5) (1)
CreateObject(19952, 2104.94189, -1585.68896, 1080.95996, 0.00, 0.00, 221.997); //object (SAMPRoadSign5) (2)
CreateObject(19952, 2100.44189, -1586.43896, 1080.95996, 0.00, 0.00, 147.995); //object (SAMPRoadSign5) (3)
CreateObject(19967, 2097.26904, -1589.11401, 1082.95996, 0.00, 0.00, 300); //object (SAMPRoadSign20) (1)
CreateObject(14781, 2092.29395, -1612.45203, 1084.05005, 0.00, 0.00, 0.00); //object (in_bxing05) (1)
CreateObject(972, 2058.62793, -1620.41003, 1084.20605, 0.00, 0.00, 0.00); //object (tunnelentrance) (1)
CreateObject(972, 2058.62793, -1593.97205, 1084.20605, 0.00, 0.00, 0.00); //object (tunnelentrance) (2)
CreateObject(970, 2093.91895, -1595.28601, 1083.51099, 0.00, 0.00, 0.00); //object (fencesmallb) (1)
CreateObject(1557, 2083.2771, -1615.31604, 1082.95996, 0.00, 0.00, 0.00); //object (Gen_doorEXT19) (1)
CreateObject(1557, 2086.32007, -1615.31494, 1082.95996, 0.00, 0.00, 180); //object (Gen_doorEXT19) (2)
CreateObject(19943, 2101.39404, -1605.49597, 1082.95996, 0.00, 0.00, 0.00); //object (StonePillar1) (1)
CreateObject(19943, 2100.89404, -1600.39001, 1079.52698, 0.00, 40, 270); //object (StonePillar1) (2)
CreateObject(19933, 2098.92993, -1606.401, 1083.40295, 0.00, 0.00, 0.00); //object (MKWallOven1) (1)
CreateObject(3303, 2113.94238, -1564.24316, 1084.90796, 0.00, 0.00, 0.00); //object (des_bighus03) (2)

Last edited by DeadDon; 14/05/2018 at 10:33 PM.
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Old 13/05/2018, 07:02 AM   #2
Ilias_
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Default Re: Los Santos Studios

Awesome!
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Old 14/05/2018, 09:20 AM   #3
DeadDon
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Default Re: Los Santos Studios

Thanks!
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Old 14/05/2018, 08:34 PM   #4
DeadDon
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Default Re: Los Santos Studios

Thank you
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Old 21/05/2018, 12:15 PM   #5
SytonicX
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Default Re: Los Santos Studios

A little bit of texture will change everything to a perfect creation. Good job dude.
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Old 23/05/2018, 03:31 PM   #6
BaFFyJunior
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Default Re: Los Santos Studios

Nice map, keep doing.
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Old 23/05/2018, 09:02 PM   #7
tysanio
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Default Re: Los Santos Studios

great job!
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Old 23/05/2018, 11:05 PM   #8
darkhunter332
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Default Re: Los Santos Studios

Nice work!
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