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Old 12/11/2017, 03:50 AM   #1401
SchurmanCQC
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Default Re: Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

I have a suggestion:

List the IPL/map coordinates of each object so I can replace them with other objects at the exact same coords (and include rotation). Getting the map coords is fine through the RemoveBuildingForPlayer output but there's no rotations.


EDIT: sorry if this was posted already. havent read very far back.
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Old 12/11/2017, 11:56 AM   #1402
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Default Re: Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

Quote:
Originally Posted by adri1 View Post
Duplicate the object and rotate it until you get the correct rotation
I don't think you realise why i asked that question or what the question was at all..
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Old 12/11/2017, 11:59 AM   #1403
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Default Re: Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

Quote:
Originally Posted by JernejL View Post
I don't think you realise why i asked that question or what the question was at all..
do you plan to do an update for the editor? Will there be support for custom objects?
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Old 12/11/2017, 12:24 PM   #1404
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Default Re: Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

Quote:
Originally Posted by JernejL View Post
I don't think you realise why i asked that question or what the question was at all..
I couldn't get the point at all.
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Old 12/11/2017, 04:44 PM   #1405
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Default Re: Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

Quote:
Originally Posted by JernejL View Post
Does anybody have some good examples of original objects with rotation and where they are on map? i'm testing a potential fix.
You can try loading this map.
http://forum.sa-mp.com/showthread.php?t=632884

Back in April when the guy released it, people had issues with the rotations of the objects when loading.
They even posted pictures in the comments, thinking the map had objects missing.
A long time ago, I had issues as well, but when I tried this map, it worked fine for me. I tried to reproduce the bug, these days, but I simply couldn't. Maybe you have better luck.
Judging by this, I think it's not related to specific objects. I think it has something to do with the way the tool works on specific computers. It's just my guess...
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Old 15/11/2017, 06:49 PM   #1406
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Wink SA:MP - Collision [BUG]

Can many people remember or know of this bug.
The bug is that when deleting an object does not disappear collision -

[spoiler]
Select the object -


Deleting object -


See that the object is deleted but the collision remained -


[/spoiler]
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Old 15/11/2017, 08:33 PM   #1407
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Default Re: SA:MP - Collision [BUG]

Do you mean just in the editor? Becuse I have deleted the exact same objects one time, with out any issue.
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Old 15/11/2017, 10:33 PM   #1408
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Default Re: SA:MP - Collision [BUG]

Quote:
Originally Posted by davve95 View Post
Do you mean just in the editor? Becuse I have deleted the exact same objects one time, with out any issue.
I've done the same before.
What kind of problem do you have?
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Old 15/11/2017, 11:42 PM   #1409
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Default Re: SA:MP - Collision [BUG]

Its GTA SA bug. The colision is attached on another object
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Old 18/11/2017, 01:33 AM   #1410
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Default Re: Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

Bro also add this:
When you click the Close button make it popup when you have objects created. becuz if u accidentally clicked close u will lose all ur maps
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