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Old 11/02/2018, 03:40 PM   #1
Ansar
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Default [MAP] Cityhall with helipad and parking area for Roleplay server

Link for video: https://youtu.be/_AxWfSw5UGo


Code:
RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 4044, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 4046, 1479.5234, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 4047, 1531.6328, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1527, 1448.2344, -1755.8984, 14.5234, 0.25);
RemoveBuildingForPlayer(playerid, 4217, 1449.2500, -1852.5703, 22.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1266, 1482.0859, -1859.9688, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1465.4766, -1848.2500, 12.9922, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1466.9453, -1847.8438, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1419.7344, -1846.5469, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1420.4297, -1845.3438, 12.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1419.6953, -1844.2031, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1420.4922, -1842.4375, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1419.7266, -1842.8516, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 1419.6719, -1842.0313, 12.9766, 0.25);
RemoveBuildingForPlayer(playerid, 4170, 1433.9531, -1844.4063, 21.4219, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 1482.0859, -1859.9688, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 4004, 1479.5234, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1357, 1487.6953, -1848.1094, 12.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1486.2109, -1848.1250, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1468.0625, -1847.7891, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 1488.9219, -1848.2734, 12.9766, 0.25);
RemoveBuildingForPlayer(playerid, 4171, 1503.3984, -1848.3359, 21.4609, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1515.3828, -1850.0547, 12.9844, 0.25);
RemoveBuildingForPlayer(playerid, 1265, 1514.4219, -1850.0391, 12.9922, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1516.6875, -1850.0547, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3980, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 4003, 1481.0781, -1747.0313, 33.5234, 0.25);
RemoveBuildingForPlayer(playerid, 4048, 1531.6328, -1852.6406, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1372, 1538.9453, -1849.2734, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 1230, 1538.8359, -1847.6250, 13.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1538.3906, -1847.9297, 12.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1220, 1539.1016, -1847.2969, 12.9297, 0.25);
CreateObject(10377, 1482.65515, -1803.20068, 29.54340,   0.00000, 0.00000, 90.00000);
CreateObject(1653, 1399.16846, -1856.03259, 13.10440,   0.00000, 0.00000, 270.30219);
CreateObject(1653, 1399.07397, -1748.73450, 13.10440,   0.00000, 0.00000, 270.00000);
CreateObject(1653, 1399.06677, -1761.55237, 13.10440,   0.00000, 0.00000, 270.30219);
CreateObject(1653, 1399.06677, -1774.41089, 13.10440,   0.00000, 0.00000, 270.30219);
CreateObject(1653, 1399.13501, -1787.24927, 13.10440,   0.00000, 0.00000, 270.30219);
CreateObject(1653, 1399.11646, -1800.07495, 13.10440,   0.00000, 0.00000, 270.30219);
CreateObject(1653, 1399.13464, -1812.88696, 13.10440,   0.00000, 0.00000, 270.30219);
CreateObject(1653, 1399.14868, -1825.69104, 13.10440,   0.00000, 0.00000, 270.30219);
CreateObject(1653, 1399.13501, -1838.42761, 13.10440,   0.00000, 0.00000, 270.30219);
CreateObject(1653, 1399.17493, -1851.23425, 13.10440,   0.00000, 0.00000, 270.30219);
CreateObject(1653, -1862.34607, 13.10440, 13.10440,   0.00000, 0.00000, 359.79901);
CreateObject(1653, 1405.60681, -1862.43298, 13.10440,   0.00000, 0.00000, 0.00000);
CreateObject(1653, 1418.44580, -1862.40771, 13.10440,   0.00000, 0.00000, 0.00000);
CreateObject(1653, 1431.28076, -1862.45044, 13.10440,   0.00000, 0.00000, 359.79901);
CreateObject(1653, 1456.88184, -1862.50269, 13.10440,   0.00000, 0.00000, 359.79901);
CreateObject(1653, 1405.62659, -1841.52173, 13.10440,   0.00000, 0.00000, -0.08000);
CreateObject(1653, 1514.67810, -1862.28857, 13.10440,   0.00000, 0.00000, 360.00000);
CreateObject(1653, 1540.25500, -1862.29468, 13.10440,   0.00000, 0.00000, 359.79901);
CreateObject(1653, 1527.48145, -1862.29199, 13.10440,   0.00000, 0.00000, 360.00000);
CreateObject(1653, 1493.87488, -1862.30017, 13.10440,   0.00000, 0.00000, 360.00000);
CreateObject(1653, 1501.88855, -1862.30664, 13.10440,   0.00000, 0.00000, 360.00000);
CreateObject(8406, 1472.80579, -1862.57874, 17.20440,   0.00000, 0.00000, 0.00000);
CreateObject(1653, 1444.07825, -1862.47705, 13.10440,   0.00000, 0.00000, 359.79901);
CreateObject(1653, 1553.01440, -1862.35156, 13.10440,   0.00000, 0.00000, 359.79901);
CreateObject(1653, 1559.45007, -1855.95471, 13.10440,   0.00000, 0.00000, 90.00000);
CreateObject(1653, 1559.48120, -1843.12256, 13.10440,   0.00000, 0.00000, 90.00000);
CreateObject(1653, 1508.21179, -1748.73828, 13.10440,   0.00000, 0.00000, 270.00000);
CreateObject(1653, 1553.09277, -1841.52173, 13.10440,   0.00000, 0.00000, 180.00000);
CreateObject(1653, 1540.18958, -1841.52173, 13.10440,   0.00000, 0.00000, 180.00000);
CreateObject(1653, 1527.36047, -1841.52173, 13.10440,   0.00000, 0.00000, 180.00000);
CreateObject(1653, 1514.47864, -1841.51501, 13.10440,   0.00000, 0.00000, 0.00000);
CreateObject(1653, 1501.66626, -1841.52551, 13.10440,   0.00000, 0.00000, 0.00000);
CreateObject(1653, 1488.85303, -1841.55273, 13.10440,   0.00000, 0.00000, 0.00000);
CreateObject(1653, 1476.04663, -1841.54858, 13.10440,   0.00000, 0.00000, 0.00000);
CreateObject(1653, 1463.25317, -1841.55847, 13.10440,   0.00000, 0.00000, 0.00000);
CreateObject(1653, 1450.43750, -1841.52173, 13.10440,   0.00000, 0.00000, 0.00000);
CreateObject(1653, 1437.65637, -1841.50623, 13.10440,   0.00000, 0.00000, 0.00000);
CreateObject(1653, 1424.83862, -1841.50610, 13.10440,   0.00000, 0.00000, 0.00000);
CreateObject(1653, 1412.00854, -1841.51526, 13.10440,   0.00000, 0.00000, 0.00000);
CreateObject(1653, 1559.46887, -1830.31934, 13.10440,   0.00000, 0.00000, 90.00000);
CreateObject(1653, 1559.47021, -1817.51038, 13.10440,   0.00000, 0.00000, 90.00000);
CreateObject(1653, 1559.45837, -1804.71558, 13.10440,   0.00000, 0.00000, 90.00000);
CreateObject(1653, 1559.43884, -1791.90344, 13.10440,   0.00000, 0.00000, 90.00000);
CreateObject(1653, 1559.42493, -1779.10938, 13.10440,   0.00000, 0.00000, 90.00000);
CreateObject(1653, 1559.41333, -1766.30847, 13.10440,   0.00000, 0.00000, 90.00000);
CreateObject(1653, 1559.40491, -1753.50720, 13.10440,   0.00000, 0.00000, 90.00000);
CreateObject(1653, 1559.43750, -1748.70337, 13.10440,   0.00000, 0.00000, 90.00000);
CreateObject(1653, 1552.98804, -1742.26721, 13.10440,   0.00000, 0.00000, 180.00000);
CreateObject(1653, 1540.19312, -1742.27405, 13.10440,   0.00000, 0.00000, 180.00000);
CreateObject(1653, 1527.38733, -1742.29089, 13.10440,   0.00000, 0.00000, 180.00000);
CreateObject(1653, 1514.59094, -1742.28857, 13.10440,   0.00000, 0.00000, 180.00000);
CreateObject(1653, 1454.56018, -1748.86487, 13.10440,   0.00000, 0.00000, 90.00000);
CreateObject(1653, 1406.55115, -1742.46155, 13.10440,   0.00000, 0.00000, 180.00000);
CreateObject(1653, 1419.37354, -1742.46155, 13.10440,   0.00000, 0.00000, 180.00000);
CreateObject(1653, 1432.18616, -1742.46155, 13.10440,   0.00000, 0.00000, 180.00000);
CreateObject(1653, 1444.97314, -1742.45227, 13.10440,   0.00000, 0.00000, 180.00000);
CreateObject(1653, 1448.17334, -1742.44873, 13.10440,   0.00000, 0.00000, 180.00000);
CreateObject(3666, 1399.61072, -1742.48499, 13.04160,   0.00000, 0.00000, 0.00000);
CreateObject(3666, 1508.12561, -1755.77710, 13.04160,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1515.58679, -1850.59119, 13.23420,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1553.59314, -1850.58508, 13.23420,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1543.70166, -1850.58508, 13.23420,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1535.10083, -1850.58508, 13.23420,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1525.51318, -1850.58508, 13.23420,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1469.00647, -1862.53198, 11.86200,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1481.71887, -1862.54578, 11.86200,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1471.67322, -1862.51660, 11.86200,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1424.84192, -1850.58923, 13.23420,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1405.51367, -1850.56506, 13.23420,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1414.86841, -1850.56506, 13.23420,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1502.94775, -1742.59192, 11.88440,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1459.72266, -1742.59192, 11.88440,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1469.96155, -1742.59192, 11.88440,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1479.22632, -1742.59192, 11.88440,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1489.35669, -1742.59192, 11.88440,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1498.92261, -1742.59192, 11.88440,   0.00000, 0.00000, 0.00000);
CreateObject(16375, 1572.68860, -1804.20447, 12.60150,   0.00000, 0.00000, 0.00000);
CreateObject(16375, 1433.23621, -1804.20447, 12.58260,   0.00000, 0.00000, 0.00000);
CreateObject(1318, 1482.76404, -1784.61353, 14.54560,   0.00000, 0.00000, 90.00000);
CreateObject(1653, 1452.09216, -1862.50073, 13.10440,   0.00000, 0.00000, 359.79901);
CreateObject(3666, 1454.42310, -1755.78259, 13.04160,   0.00000, 0.00000, 0.00000);

pwn file
Attached Files
File Type: pwn Finalinale.pwn (9.5 KB, 7 views)

Last edited by Ansar; 12/02/2018 at 03:54 PM.
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Old 11/02/2018, 10:14 PM   #2
EaR3
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Default Re: [MAP] Cityhall with helipad and parking area for Roleplay server

It looks good.
But use [ code ] [/ code ] to put RemoveBuildingForPlayer and CreateObject so that ppl don't have to scroll the half of the page to get to the end.
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Old 11/02/2018, 10:39 PM   #3
N0FeaR
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Default Re: [MAP] Cityhall with helipad and parking area for Roleplay server

Nice but simple.
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Old 11/02/2018, 10:46 PM   #4
Eoussama
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Default Re: [MAP] Cityhall with helipad and parking area for Roleplay server

It looks great, good job.
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Old 12/02/2018, 11:58 AM   #5
P00kie
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Default Re: [MAP] Cityhall with helipad and parking area for Roleplay server

simple mapping 6/10
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Old 12/02/2018, 03:58 PM   #6
Ansar
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Default Re: [MAP] Cityhall with helipad and parking area for Roleplay server

Thank you guys I will try my best to create some new mapping.
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Old 12/02/2018, 04:00 PM   #7
Ansar
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Default Re: [MAP] Cityhall with helipad and parking area for Roleplay server

Reply me some suggestions
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Old 12/02/2018, 05:50 PM   #8
HeLiOn_PrImE
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Default Re: [MAP] Cityhall with helipad and parking area for Roleplay server

Decent effort. I just don't like the fact that you removed an iconic landmark and changed it with something smaller and less spectacular.
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Old 12/02/2018, 06:10 PM   #9
SytonicX
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Default Re: [MAP] Cityhall with helipad and parking area for Roleplay server

Good job dude, I like the way you created those walls around the city hall. Good job again!
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Old 12/02/2018, 09:39 PM   #10
P00kie
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Default Re: [MAP] Cityhall with helipad and parking area for Roleplay server

Very nice
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